jacob1
|
e493cf8a47
|
fix all tab spacing issues in all the element files
|
2013-03-13 15:54:34 -04:00 |
|
cracker64
|
319ffb7e77
|
Change some old NEUTPENETRATE to NEUTPASS, NEUT should only displace GOO, WOOD, and PLNT.
|
2013-03-11 17:34:49 -04:00 |
|
jacob1
|
e6f6eedd13
|
fix empty signs being created when shifting them out of bounds, draw parts of images when it goes partway off the top of the screen.
|
2013-03-09 16:50:36 -05:00 |
|
jacob1
|
a411fda7de
|
fix CRAY(SPRK) difference
|
2013-03-06 21:13:42 -05:00 |
|
jacob1
|
9316054ab2
|
fix CRAY(SPRK) bugs (?)
|
2013-03-06 14:23:26 -05:00 |
|
jacob1
|
037618e6f8
|
remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h
|
2013-03-06 12:05:59 -05:00 |
|
jacob1
|
0f5b4a9ec8
|
fix pressing esc in login prompt logging you out, fix possible sign bug crash
|
2013-03-04 14:57:40 -05:00 |
|
jacob1
|
6bea8f5235
|
revert life changes, will be redone later in a faster way
|
2013-03-03 19:58:53 -05:00 |
|
jacob1
|
55f090b4d2
|
Merge remote-tracking branch 'origin/master'
|
2013-03-03 19:08:05 -05:00 |
|
jacob1
|
f951e5cda9
|
fix LIFE
|
2013-03-03 19:07:15 -05:00 |
|
cracker64
|
de6bb6a960
|
Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.git
|
2013-03-03 17:08:36 -05:00 |
|
jacob1
|
8b83ae9f95
|
PSTN ctype sets the element that stops it, FRME with a tmp of one is non-sticky (doesn't pull)
|
2013-03-03 16:36:37 -05:00 |
|
cracker64
|
2be0b22211
|
Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.git
|
2013-03-03 16:32:11 -05:00 |
|
cracker64
|
5e1c7d7932
|
Some better comments in SPRK, renamed rt and ct.
|
2013-03-03 16:30:34 -05:00 |
|
jacob1
|
cca1898ee8
|
Merge remote-tracking branch 'origin/master'
|
2013-03-03 15:39:10 -05:00 |
|
jacob1
|
17d79e8d8e
|
fix crash when drawing particles in invalid coordinates (using console)
|
2013-03-03 15:38:52 -05:00 |
|
cracker64
|
bb87299eb4
|
Missed one SPRK case.
|
2013-03-02 20:07:17 -05:00 |
|
jacob1
|
846d7d8064
|
allow NEUT to travel through ICE and SNOW, and for it to turn OIL to GAS (both like inextremely old versions)
|
2013-03-02 19:07:00 -05:00 |
|
cracker64
|
85cb4b37c9
|
Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.git
|
2013-03-02 00:42:17 -05:00 |
|
cracker64
|
d58100dc07
|
More fixes, redid a bunch of SPRK, so far everything I've tested works fine.
|
2013-03-02 00:42:07 -05:00 |
|
jacob1
|
cd18515e0a
|
piston retraction now checks pmap
|
2013-03-01 23:06:02 -05:00 |
|
cracker64
|
a9f4b5fe34
|
Quick fix for IRON
|
2013-03-01 00:55:10 -05:00 |
|
cracker64
|
0d70547cf0
|
More fixes to fix fixes and new fixes to fix stuff.
|
2013-03-01 00:41:53 -05:00 |
|
cracker64
|
5873d69586
|
Going through again.
|
2013-02-28 12:37:16 -05:00 |
|
cracker64
|
c65081d3ed
|
Finished first pass-through for all elements.
Will get a few more places later.
|
2013-02-28 00:40:36 -05:00 |
|
cracker64
|
08d1a68ce0
|
More fixes.
|
2013-02-27 17:20:05 -05:00 |
|
cracker64
|
3d2e594150
|
Small modifications part three.
|
2013-02-27 12:08:10 -05:00 |
|
cracker64
|
27e3e12518
|
Small optimizations number 2.
|
2013-02-27 00:11:23 -05:00 |
|
cracker64
|
8250515e97
|
Lots of small optimizations and things, nothing should be functionally different.
Only gotten through a few elements, more later.
|
2013-02-26 18:59:37 -05:00 |
|
jacob1
|
e700ff2988
|
Merge remote-tracking branch 'origin/master'
|
2013-02-24 22:10:31 -05:00 |
|
jacob1
|
572d099e29
|
fix a few more memory errors
|
2013-02-24 22:09:33 -05:00 |
|
jacksonmj
|
5c2f310577
|
Make default DCEL exactly reverse the effect of default ACEL
|
2013-02-25 01:05:12 +00:00 |
|
jacob1
|
0939494747
|
fix problems found with valgrind with shifting stamps and saving
|
2013-02-24 14:12:48 -05:00 |
|
Simon Robertshaw
|
8dfb1ecf87
|
ACEL and DCEL use life for strength value
|
2013-02-24 11:50:10 +00:00 |
|
jacob1
|
6b1e99a731
|
allow ACEL and DCEL strength to be modified with ctype
|
2013-02-23 23:45:40 -05:00 |
|
jacob1
|
20d8eff7f5
|
remove uneeded PSTN check, fix PSTN not retracting sometimes, fix PSTN bug where is wouldn't properly tell the difference between PSTN and PSTN arms
|
2013-02-22 16:50:33 -05:00 |
|
jacob1
|
11f45e3e99
|
CRAY spawns elements at its temp, fix color glitch with ARAY too, move FRME to force
|
2013-02-22 11:54:32 -05:00 |
|
jacob1
|
40c4289ce8
|
fix CRAY(SPRK) bugs, make CRAY act more like before again
|
2013-02-22 00:19:12 -05:00 |
|
jacob1
|
3da733b027
|
fix PSTN bugs where FRME would still move even if all of it couldn't, fix PSTN going through walls, fix bug where the PSTN extention may not be created in some glitched cases
|
2013-02-21 23:35:44 -05:00 |
|
jacob1
|
2184d35b28
|
reset colored and partsRemaining, to fix bugs when CRAY is sparked multiple times at once
|
2013-02-20 21:11:50 -05:00 |
|
jacob1
|
74387040a1
|
fix CRAY INST mode ignoring length, fix CRAY going ignoring walls, fix CRAY + GOL particles, allow CRAY to create sparks
|
2013-02-20 18:36:00 -05:00 |
|
jacob1
|
a3454c49be
|
fix CRAY only deleting odd numbered elements
|
2013-02-16 15:11:59 -05:00 |
|
jacob1
|
28e8b9eb39
|
make smudge tool more similar to the old one
|
2013-02-09 19:42:31 -05:00 |
|
jacob1
|
1359045b14
|
fix tpt.selectedl not updating with sample brush, always put photons[] on top in HUD
|
2013-02-08 22:24:34 -05:00 |
|
jacob1
|
b8d53b5f76
|
fix sign box size, sign width with {t} and {p}, and zoom box size
|
2013-02-08 17:59:13 -05:00 |
|
jacob1
|
cd0af92fb3
|
minor fixes to color picker / small speed improvement
|
2013-02-08 11:39:14 -05:00 |
|
jacob1
|
8e02443f0a
|
prevent CRAY from destroying DMND
|
2013-02-01 14:29:18 -05:00 |
|
Simon Robertshaw
|
486d26e40b
|
Allow limited arm size from tmp2
|
2013-01-26 19:44:05 +00:00 |
|
Simon Robertshaw
|
03fde95719
|
Fix issue where piston won't push particles at index 0
|
2013-01-26 18:56:19 +00:00 |
|
Simon Robertshaw
|
631e49b8b7
|
Piston fix: Adjust colour and prevent piston from pushing too far when there's empty space
|
2013-01-26 18:04:24 +00:00 |
|
Simon Robertshaw
|
12e3802bf4
|
Put back default piston size
|
2013-01-26 17:16:58 +00:00 |
|
Simon Robertshaw
|
8e689fdd08
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2013-01-26 17:15:02 +00:00 |
|
Simon Robertshaw
|
3e60181dbe
|
Piston collapses spaces properly
|
2013-01-26 17:14:44 +00:00 |
|
jacob1
|
ea38fc2d86
|
fix possible crash with LIGH
|
2013-01-23 21:54:15 -05:00 |
|
Simon Robertshaw
|
7475a49e0b
|
Fix piston retraction
|
2013-01-23 19:52:45 +00:00 |
|
Simon Robertshaw
|
6c89c63a44
|
PSTN: Do not accept current from diagonals, increase distance for spark checks
|
2013-01-23 19:20:52 +00:00 |
|
Simon Robertshaw
|
0034dd654e
|
Fix FRME limits
|
2013-01-23 19:17:11 +00:00 |
|
Simon Robertshaw
|
412e13a03e
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2013-01-23 12:39:08 +00:00 |
|
Simon Robertshaw
|
da12cc6d46
|
Change to pistons, piston push length is base-1 blocks
|
2013-01-23 12:38:53 +00:00 |
|
Simon Robertshaw
|
a7aa26fa1a
|
Added FRME - A solid that keeps its simple structure when pushed by piston
|
2013-01-23 12:36:31 +00:00 |
|
Simon Robertshaw
|
00cf48b520
|
Fully functional pistons, retract+extend
|
2013-01-23 12:06:06 +00:00 |
|
jacob1
|
07aade6c4c
|
fix crash when pressing enter to open a save, and not logged in. Fix CRAY description
|
2013-01-23 00:26:57 -05:00 |
|
Simon Robertshaw
|
28fdb32bfb
|
Clean up some unused variables from PSTN.cpp
|
2013-01-22 22:42:52 +00:00 |
|
jacob1
|
392271a269
|
fix tpt.set_property setting integers above 255, fix fs.isDir/File, add "Color" as valid property for elements api, fix tpt.display_mode to match tpt, other minor changes
|
2013-01-21 20:19:34 -05:00 |
|
Simon Robertshaw
|
9fb3e75f93
|
PSTN.cpp - Remove unused code
|
2013-01-20 23:08:50 +00:00 |
|
Simon Robertshaw
|
fde0233ea8
|
Pistons - WIP, No retraction yet
|
2013-01-20 23:08:16 +00:00 |
|
Simon Robertshaw
|
87d6553413
|
C-RAY: Similar to A-RAY, creates particles
|
2013-01-20 14:34:07 +00:00 |
|
jacob1
|
226a85a18d
|
attempt to fix random deletion bug (can't reproduce easily, so can't tell if it's fixed easily)
|
2013-01-19 23:02:12 -05:00 |
|
cracker64
|
b3037857f0
|
Detach soap before going into STOR, fixes 1065982 (mostly)
|
2013-01-11 23:06:42 -05:00 |
|
jacob1
|
986173af4c
|
save signs in snapshots
|
2013-01-07 17:54:10 -05:00 |
|
jacob1
|
4aaf3b852e
|
fix many more uninitialized variables
|
2013-01-06 19:41:18 -05:00 |
|
jacob1
|
8e09651990
|
fix element function replacement option
|
2013-01-06 12:25:13 -05:00 |
|
jacob1
|
0cf027c529
|
VOID, VACU, and BHOL eat LIGH as it moves
|
2013-01-05 22:29:33 -05:00 |
|
jacob1
|
bd3011959a
|
fix GOL detection with DTEC
|
2013-01-05 19:34:51 -05:00 |
|
jacob1
|
1b2e7b3c70
|
fix Ctrl+x being one pixel off, better xor_rect from tpt, delete test.c
|
2013-01-04 13:54:25 -05:00 |
|
jacob1
|
9ecfbe5a18
|
Merge remote-tracking branch 'origin/master'
|
2012-12-23 18:17:34 -05:00 |
|
jacob1
|
312dd8c0ba
|
revert stickmen CONV fix, and do it another way that doesn't crash
|
2012-12-23 18:17:04 -05:00 |
|
jacob1
|
b6e69e8126
|
Fix small mistake in TSNS
|
2012-12-21 00:18:10 -05:00 |
|
jacob1
|
e1440f48f6
|
use kill_part when creating a new particle over an index, fixes STKM not respawning after CONV and probably other stuff too
|
2012-12-18 16:26:24 -05:00 |
|
jacob1
|
dc0e47ac00
|
fix undo not allowing any more stickmen to be placed, save stickmen in snapshots
|
2012-12-18 16:17:13 -05:00 |
|
jacob1
|
9a2df6b824
|
fix sltw + liquid rubiduim explosion, make it work like water's
|
2012-12-18 15:17:57 -05:00 |
|
jacob1
|
b236c75209
|
make TSNS not detect METL, some other sensor and CONV fixes
|
2012-12-18 14:55:10 -05:00 |
|
jacob1
|
771d71ea46
|
make water equalization use flags, not tmp2 (fixes EXOT / BUBW)
|
2012-12-18 14:08:53 -05:00 |
|
jacob1
|
dbe78c342d
|
initialize variables in air.cpp and simulation.cpp
|
2012-12-17 23:49:46 -05:00 |
|
jacob1
|
b5de23433d
|
fix '=' resetting air heat, fix uninitialized ambient heat setting, a few LOLZ / LOVE changes
|
2012-12-17 21:11:33 -05:00 |
|
jacob1
|
2728cf852b
|
fix WARP being invisible, make it visible in heat display mode though
|
2012-12-17 20:08:46 -05:00 |
|
jacob1
|
f08481a88e
|
fix TRON ignoring GOO until the last moment
|
2012-12-17 18:42:41 -05:00 |
|
jacksonmj
|
e4907d1881
|
Copy dcolour when MERC expands, to let people make coloured mercury thermometers
|
2012-12-16 00:16:05 +00:00 |
|
jacob1
|
a623959a31
|
save stamps on 1 pixel grid (works exactly like in tpt now), delete signs with Ctrl+X, also fixes stamps on very bottom/right edge and other edge cases
|
2012-12-15 15:13:12 -05:00 |
|
Simon Robertshaw
|
a1af662b8f
|
More accurate elementCount
|
2012-12-14 23:01:54 +00:00 |
|
jacob1
|
f03fb97620
|
Merge remote-tracking branch 'origin/master'
|
2012-12-14 13:51:44 -05:00 |
|
jacob1
|
5362c56f7e
|
update gravity wall zones whether or not newtonian gravity is on. Fixes #92
|
2012-12-14 13:50:36 -05:00 |
|
Simon Robertshaw
|
e5feefa419
|
Update WIRE name and description, fixes #101
|
2012-12-14 18:50:25 +00:00 |
|
jacob1
|
002743ef08
|
make it easier to create new energy particles (like for mods), they would just disappear when hitting anything before
|
2012-12-12 22:05:39 -05:00 |
|
jacob1
|
226de5b6f8
|
add back element descriptions in some cpp files, fix minor TRON search problem. Also,
TPT-jacksonmj: Also fix bugs with energy particles that pass directly from PIPE to portal
|
2012-12-06 19:51:33 -05:00 |
|
jacob1
|
a15372afbf
|
TRON_NORANDOM flag
|
2012-12-06 18:42:46 -05:00 |
|
jacob1
|
2881eeb1b3
|
allow TRON to plan ahead which particles will disappear by the time it gets there, and go on INVS too
|
2012-12-06 17:53:22 -05:00 |
|
jacob1
|
122599763e
|
Merge remote-tracking branch 'origin/master'
|
2012-12-06 11:01:46 -05:00 |
|
jacob1
|
2d7ac84c1d
|
give TRON the ability to go through activated SWCH
|
2012-12-06 10:56:24 -05:00 |
|
jacksonmj
|
9bf5eeeef9
|
Fix slight particle order issue with SWCH
|
2012-12-04 19:38:01 +00:00 |
|
jacob1
|
2a8811190c
|
Fix infinite pressure glitch with CLST
|
2012-12-01 12:17:41 -05:00 |
|
jacob1
|
6a4040f2b7
|
Update src/simulation/elements/VIBR.cpp
fix EXOT destroying exploding VIBR
|
2012-11-23 21:28:10 -05:00 |
|
jacob1
|
7a21ae192f
|
VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT
|
2012-11-16 23:35:34 -05:00 |
|
jacob1
|
9e72a619ab
|
fix directly sparking metal not heating it up, fix formatting, allowing update_particles_i to be parsed
|
2012-11-16 22:43:46 -05:00 |
|
jacob1
|
16e4c5f717
|
save pause state in stamps, load pause state from local saves and stamps correctly, remove accidental inclusion
|
2012-11-15 20:41:38 -05:00 |
|
jacob1
|
1e32c545d9
|
fix visual studio std::max problem
|
2012-11-15 20:23:38 -05:00 |
|
Simon Robertshaw
|
29189693b3
|
Element palette for automatic element ID/mod mapping
|
2012-11-12 10:22:16 +00:00 |
|
jacksonmj
|
fbbe9d81bf
|
Transfer energy between VIBR and BVBR
|
2012-11-05 21:45:22 +00:00 |
|
jacksonmj
|
7da144fbae
|
Fix INVS staying dark blue even when pressure is removed
|
2012-11-05 14:45:46 +00:00 |
|
jacksonmj
|
956fb39124
|
Oops, didn't see that parts[i].temp at the bottom, ignore the second half of that last commit message
|
2012-11-05 14:42:06 +00:00 |
|
jacksonmj
|
3cae63c733
|
VIBR: don't dump heat into elements that don't conduct heat, and put any remaining heat into EXOT at the end of the explosion
|
2012-11-05 14:18:28 +00:00 |
|
jacob1
|
dc41e46c81
|
fix two red BRAYS not being able to turn off swch from certain angles
|
2012-11-04 22:44:49 +00:00 |
|
jacob1
|
ca42162e5e
|
fix heat release during explosion
|
2012-11-04 21:35:35 +00:00 |
|
jacksonmj
|
828623f9ec
|
Change freezing point of VIBR lava, and make sure VIBR always absorbs energy particles
|
2012-11-04 21:10:27 +00:00 |
|
jacksonmj
|
12eb085d20
|
VIBR changes from jacob1
Including:
Molten TTAN + EXOT = VIBR.
VIBR + ANAR = BVBR. (BOYL reaction removed)
All absorbed heat/particles/pressure are stored in one property, tmp.
Graphics changes
|
2012-11-04 20:35:43 +00:00 |
|
jacob1
|
d586a6d0ab
|
PPIP doesn't break with pressure, to match TPT
|
2012-11-03 16:11:54 +00:00 |
|
jacksonmj
|
2ed53a99ae
|
Change EXOT properties to match TPT
|
2012-11-03 16:11:11 +00:00 |
|
jacksonmj
|
fea55f9ac9
|
Add PLSM to stacking exclusion list, and fix some cases of stacked EMBR causing BHOL
Stacked EMBR + displacement -> other particles stacked -> BHOL.
Therefore stop displacement to stop BHOL formation.
|
2012-11-01 00:28:45 +00:00 |
|
Bryan Hoyle
|
32bdcb89e8
|
VIBR fixes
|
2012-10-28 21:11:18 -04:00 |
|
jacksonmj
|
caf262ed60
|
Decrease absorption chance for SPNG, to make release of water from saturated SPNG look a bit less strange
|
2012-10-27 00:56:02 +01:00 |
|
jacksonmj
|
9a0ca32372
|
Make conversion of PHOT to ELEC using BIZR, and enrichment of DEUT with ELEC, work better
|
2012-10-27 00:56:02 +01:00 |
|
Simon Robertshaw
|
9b4f710e28
|
Menu icon for sensors menu and fix for VIBR std::max args
|
2012-10-26 15:58:39 +01:00 |
|
Simon Robertshaw
|
a1d98ffc31
|
Fix BVBR for generate.py
|
2012-10-26 15:29:55 +01:00 |
|
jacob1
|
6d6b0dfa9f
|
some VIBR changes, also allow it to be compiled with Scons
|
2012-10-26 15:18:52 +01:00 |
|
Simon Robertshaw
|
63daf67d44
|
Improve EXOT description
|
2012-10-26 15:14:57 +01:00 |
|
jacob1
|
6d1c7be740
|
initialize all stickmen variables, not just legs
|
2012-10-26 15:13:27 +01:00 |
|
jacob1
|
4d207b1146
|
fix INVS graphics
|
2012-10-26 15:12:21 +01:00 |
|
jacob1
|
947660fcd4
|
Fix hydrogen not burning right (with and without realistic heat), allow h2 to burn at all temps while still allowing fusion to work correctly
|
2012-10-26 15:12:13 +01:00 |
|
jacob1
|
ccd9284e61
|
improve the GOL menu descriptions
|
2012-10-26 15:12:05 +01:00 |
|
jacob1
|
c58a3fb2dc
|
TSNS doesn't detect things with an equal temp (fixes detecting wires)
|
2012-10-26 15:11:59 +01:00 |
|
jacob1
|
b84460d79b
|
visual studio compatibility, plus change text a little
|
2012-10-26 15:11:43 +01:00 |
|
jacob1
|
3f093c8072
|
VIBR explosion/graphical changes, it now has a while before it explodes after getting to the limit
|
2012-10-26 15:11:22 +01:00 |
|
jacob1
|
cd7ca6d417
|
some VIBR changes/fixes
|
2012-10-26 15:10:50 +01:00 |
|
jacob1
|
04b76a4b48
|
VIBR/BVBR - vibranium. Initial commit, doesn't seem to work yet
|
2012-10-26 15:10:44 +01:00 |
|
Simon Robertshaw
|
0b09d2e0f3
|
Allow TSNS and DTEC to detect photons and other energy particles. Set default TSNS radius to 1 to make it easier to avoid detecting the wire connections
|
2012-10-10 21:27:36 +01:00 |
|
Simon Robertshaw
|
da07c22ee4
|
new elements: DMG (Force bomb) and TSNS (Temperature sensor)
|
2012-10-10 19:29:11 +01:00 |
|
Simon Robertshaw
|
249e3dcad3
|
Merge pull request #195 from Huulivoide/master
Minor fixes needed to build on Linux/64bit.
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2012-10-09 08:43:13 -07:00 |
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Simon Robertshaw
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af181faeea
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Revert "multiple BRCK colors (suggested by Catelite)"
This reverts commit 4a8ae25299e465ab55072dd512b5818881ec5a67.
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2012-10-05 17:25:04 +01:00 |
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jacob1
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774bc08c2c
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Move LOLZ/LOVE Rule tables into more appropriate location (element file)
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2012-10-05 16:52:53 +01:00 |
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jacob1
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d159467b63
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LOLZ and LOVE work again
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2012-10-05 16:33:54 +01:00 |
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jacob1
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f19f393e22
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multiple BRCK colors (suggested by Catelite)
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2012-10-05 16:33:45 +01:00 |
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jacob1
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a16534e782
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don't let TNT flood fill explode when under other particles (prevents lag)
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2012-10-05 16:33:24 +01:00 |
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jacob1
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d2af4470a5
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show # of parts, [GRID X], PIPE/PPIP with X, and molten X (with debug on) in HUD
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2012-10-05 16:33:12 +01:00 |
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jacob1
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e600c20ba9
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undo ambient heat in snapshots
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2012-10-05 16:32:06 +01:00 |
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jacob1
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71db872e64
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{t:15100|text} to open a forum thread (will try to add more shortcuts later)
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2012-10-05 16:30:55 +01:00 |
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jacob1
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5c59b9d6cb
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don't render fire on stamps (reduces lag)
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2012-10-05 15:49:54 +01:00 |
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jacksonmj
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707c11203e
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Fix extra BUBW sometimes being produced when CO2 dissolves
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2012-10-03 15:42:30 +01:00 |
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Jesse Jaara
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1ba412d3ba
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Add couple of missing header files needed by GCC 4.7.
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2012-10-02 23:29:40 +03:00 |
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Simon Robertshaw
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b98f5faace
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Fix photon blending mode
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2012-10-01 21:54:52 +01:00 |
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Simon Robertshaw
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98faf2b192
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Don't reset tick counter when loading saves, fixes issue with LIGH tool
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2012-10-01 12:32:56 +01:00 |
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jacob1
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be1b9112e8
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Fix some uninitialized variables, add back sandcolor changing
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2012-09-30 20:43:38 +01:00 |
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Simon Robertshaw
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006dfdf596
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Move PPIP to powered
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2012-09-29 23:02:22 +01:00 |
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jacob1
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2a4298047c
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Fix smudge issue
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2012-09-25 22:57:11 +01:00 |
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Simon Robertshaw
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25d872ec48
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MacOS X targets for Scons, Fix some inlines for clang
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2012-09-25 17:53:48 +01:00 |
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Simon Robertshaw
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3b2f4d59fc
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Better fire rendering for saves
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2012-09-14 23:53:58 +01:00 |
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Simon Robertshaw
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5b9032fb3f
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Correct initialisation of FIGH
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2012-09-14 22:23:35 +01:00 |
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Simon Robertshaw
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685be24ffa
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Remove testing particle from repo
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2012-09-13 23:01:30 +01:00 |
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Simon Robertshaw
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3e0fcc904e
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Disable JIT for now
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2012-09-13 11:01:09 +01:00 |
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jacob1
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5a91b83875
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revert changing the lua/sdl includes and min/max changes
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2012-09-07 00:53:29 +01:00 |
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jacob1
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f8f70a3f77
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Visual studio compatibility
This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
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2012-09-07 00:52:56 +01:00 |
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jacob1
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2dcdca2761
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fix spark color in nothing mode
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2012-09-07 00:37:53 +01:00 |
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jacob1
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24b4b0b187
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Fix bugs with energy particles in PIPE
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2012-09-07 00:36:02 +01:00 |
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jacob1
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1391de2e3a
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Wall names in HUD
Conflicts:
src/game/GameView.cpp
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2012-09-07 00:35:33 +01:00 |
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Simon Robertshaw
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b0158e2f60
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Changes to Smudge and blending modes (make them a little slower and easier to handle)
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2012-09-05 21:49:34 +01:00 |
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Simon Robertshaw
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0a67e560f4
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Fix Simulation Tool brush issue (misalignment/didn't work with small brushes). Fixes #167
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2012-09-01 17:17:15 +01:00 |
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Simon Robertshaw
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322d224fa7
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Get/Set single element properties
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2012-08-30 17:09:27 +01:00 |
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Simon Robertshaw
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a9fba97c36
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Fix streamline placement
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2012-08-30 01:50:18 +01:00 |
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Simon Robertshaw
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58dc2559aa
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Implement retrieval of element properties
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2012-08-29 22:04:07 +01:00 |
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Simon Robertshaw
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92f3ad5814
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Black decorations only in thumbnails
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2012-08-28 15:53:07 +01:00 |
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Simon Robertshaw
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1fb544815f
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Correct PHOT colour during fusion
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2012-08-28 15:13:20 +01:00 |
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Simon Robertshaw
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14c0ea59a9
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cold phot doesn't burn things
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2012-08-28 15:09:32 +01:00 |
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Simon Robertshaw
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05e32f1698
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Fix things melting with heat sim off
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2012-08-28 15:08:11 +01:00 |
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Simon Robertshaw
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4263e3aab7
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DTEC, generates a spark when something with it's ctype is nearby
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2012-08-28 14:17:01 +01:00 |
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Simon Robertshaw
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29619e9ebf
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WOOD and PLNT turn grey when hot, bluish when cold
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2012-08-28 13:19:34 +01:00 |
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Simon Robertshaw
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99b2d8d67d
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Limit SPNG saturation and reduce absorbtion rate for GEL and SPNG with some elements
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2012-08-28 12:48:50 +01:00 |
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Simon Robertshaw
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5ded005b0c
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Correct proportions of CO2 and WATR when GEL/SPNG is absorbing BUBW
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2012-08-28 12:40:18 +01:00 |
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Simon Robertshaw
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91ec4d1125
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GEL and SPNG absorb water from more elements and leave behind what the water was mixed width
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2012-08-28 12:38:18 +01:00 |
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Simon Robertshaw
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86fc8e1eb3
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TPT: Prevent Acid from eating broken glass
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2012-08-28 12:28:16 +01:00 |
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Simon Robertshaw
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072cfe67aa
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Missing part of TPT commit 04a09d997 , for TTAN, nt and surround_space is now from 0 to 8
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2012-08-27 15:11:45 +01:00 |
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Simon Robertshaw
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dd2fc64793
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Fix bug in history restoring where the lastActiveIndex is not updated leading to incomplete restoring
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2012-08-27 13:33:15 +01:00 |
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Simon Robertshaw
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0ca680f4c8
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Enable decorations in renderer for local save items, disable for server save previews.
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2012-08-27 13:32:17 +01:00 |
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Simon Robertshaw
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ebc4116675
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Disable decorations when rendering saves
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2012-08-26 16:37:17 +01:00 |
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Simon Robertshaw
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5c293ba9bf
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Fix messed up revert
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2012-08-25 16:41:34 +01:00 |
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Simon Robertshaw
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59a78621d9
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Complete "Consistent proportions of WATR and SALT in SLTW" after REALISTIC revert
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2012-08-25 16:36:01 +01:00 |
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Simon Robertshaw
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1987efd6e5
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Revert "HYGN now combusts and fuses properly"
This reverts commit ede6876a82 .
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2012-08-25 16:33:12 +01:00 |
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Simon Robertshaw
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9b10f0c390
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Revert "final fusion fixes"
This reverts commit add4226f31 .
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2012-08-25 16:32:51 +01:00 |
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Simon Robertshaw
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082072a05e
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OPS: Fix byte order when unpacking 4 byte tmp fields
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2012-08-25 16:29:27 +01:00 |
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Simon Robertshaw
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ae3c9ddf39
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Don't you just hate those fencepost errors... Stop going out of bounds when traversing the X axis with gravity mask.
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2012-08-24 20:36:23 +01:00 |
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Simon Robertshaw
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822539bcdb
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More efficient floodfill function for gravity walls, no need for larger stacks with 64bit builds
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2012-08-24 18:22:02 +01:00 |
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Simon Robertshaw
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fb6f36907f
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PPIP glowing brick in fire mode
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2012-08-21 14:58:23 +01:00 |
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Simon Robertshaw
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b6736f967e
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Add EMP flash, fixes #137
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2012-08-21 13:00:31 +01:00 |
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Simon Robertshaw
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4b8ebe4abd
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Air heat simulation now knows about gravity mode. fixes #142
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2012-08-21 12:26:39 +01:00 |
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Bryan Hoyle
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add4226f31
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final fusion fixes
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2012-08-20 17:46:51 -04:00 |
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Bryan Hoyle
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ede6876a82
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HYGN now combusts and fuses properly
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2012-08-20 16:59:19 -04:00 |
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Simon Robertshaw
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51a0fb2d45
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TPT: Prevent CONV from destroying diamond
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2012-08-20 16:54:56 +01:00 |
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Simon Robertshaw
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b318c3721a
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TPT: Powered pipe, based on jacob1's commits
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2012-08-20 16:48:03 +01:00 |
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Simon Robertshaw
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9c599a7b9f
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TPT: fix enegery particles going into PIPE
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2012-08-20 14:26:08 +01:00 |
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Simon Robertshaw
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fb02d57aca
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TPT: Fix salt/water proportions when dissolving into DSTW as well
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2012-08-20 14:08:27 +01:00 |
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Simon Robertshaw
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29283b038c
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TPT: Consistent proportions of WATR and SALT in SLTW (1 SALT + 3 WATR = 4 SLTW)
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2012-08-20 13:55:11 +01:00 |
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Simon Robertshaw
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7fc8d5f388
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Add missing legacy update function
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2012-08-20 13:41:03 +01:00 |
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Savely Skresanov
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d6fe7fa2c8
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Basic realistic heat and latent heat support.
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2012-08-19 20:06:10 +07:00 |
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Simon Robertshaw
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3d140d310e
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Merge branch 'master' of github.com:FacialTurd/PowderToypp
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2012-08-19 11:30:57 +01:00 |
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Simon Robertshaw
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7ae2369dda
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Make ngrav negative, fixes #133
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2012-08-19 11:30:44 +01:00 |
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Simon Robertshaw
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0092229132
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Don't delete Simulation::Elements now that it's not runtime allocated
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2012-08-19 00:49:24 +01:00 |
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Simon Robertshaw
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63da7a4afe
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Initialise stickman legs correctly
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2012-08-18 17:31:31 +01:00 |
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Simon Robertshaw
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ce3bb6f755
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Element slots default to disabled
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2012-08-18 17:19:39 +01:00 |
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Simon Robertshaw
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9b2433f912
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Fix typo
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2012-08-18 17:13:13 +01:00 |
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Simon Robertshaw
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7018e46fac
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Remove disabled elements when simulating. Fix crash when kill_part is run on elements with invalid types
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2012-08-18 17:08:24 +01:00 |
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Simon Robertshaw
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edad8f46af
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Undo/Snapshots, fixes #118
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2012-08-16 22:03:40 +01:00 |
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Simon Robertshaw
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f19c7f62c7
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Air invert and grid mode switching
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2012-08-16 12:15:29 +01:00 |
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Simon Robertshaw
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a7711668b7
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Strings.h for strcasecmp in Simulation
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2012-08-14 18:06:18 +01:00 |
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Simon Robertshaw
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b06f7f5b6d
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Air and heat tool limits, fixes #112
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2012-08-14 16:29:07 +01:00 |
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Simon Robertshaw
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074dcd0b42
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Precompile some headers. Fix sconscript to prevent recompiling everything
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2012-08-13 15:43:57 +01:00 |
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Bryan Hoyle
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ae469e8e02
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oops, fixed a bad piece of code I added
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2012-08-12 19:10:01 -04:00 |
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Bryan Hoyle
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1dc6c7cfef
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Opengl fixes
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2012-08-12 17:40:44 -04:00 |
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Simon Robertshaw
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8ca27520a4
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Use forward declarations more to avoid excessive includes
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2012-08-12 22:32:57 +01:00 |
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Simon Robertshaw
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2f76c2374d
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TPT: Give menu color to elements without one (stickmen, TRON, and WARP)
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2012-08-11 11:57:21 +01:00 |
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Simon Robertshaw
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a6b3674f22
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Fix PIPE, fixes #92
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2012-08-10 22:30:19 +01:00 |
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Simon Robertshaw
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3499cb3035
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Wall brush, fixes #63
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2012-08-10 18:59:05 +01:00 |
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Simon Robertshaw
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a45ca0363e
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Tool - Correct box drawing. Finishing touches to tool strength (Fixes #87)
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2012-08-10 14:12:56 +01:00 |
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Simon Robertshaw
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810ea42f99
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Only render gravity lensing if it's enabled, Ctrl and Shift to alter tool strength (Shift = x10, Ctrl = x0.1)
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2012-08-10 14:03:23 +01:00 |
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Simon Robertshaw
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b01b0e422a
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HUD verbose sample info with 'd', fixes #71
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2012-08-09 21:28:43 +01:00 |
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Simon Robertshaw
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9971ea63b7
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Slow LIGH creation speed, fixes #86
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2012-08-09 21:05:20 +01:00 |
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Simon Robertshaw
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a8dcc7a070
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Started work on save as current name
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2012-08-06 22:24:10 +01:00 |
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Simon Robertshaw
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662640c96c
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Fix previous merge with SOAP.cpp that created a bug in SOAP. add debug lines for PRTI, PRTO, WIFI and lines for SOAP.
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2012-08-06 16:14:08 +01:00 |
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Simon Robertshaw
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d46a72aa3b
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Font glyphs for decorations and element search
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2012-08-05 22:02:12 +01:00 |
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Simon Robertshaw
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4ce22e4e77
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Wall Edge option, fixes #70
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2012-08-05 18:35:12 +01:00 |
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Simon Robertshaw
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30f8049efc
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Allow 24bits of var for create_part, add tool for tesc. Fixes #72
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2012-08-05 16:59:14 +01:00 |
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Simon Robertshaw
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3030d67516
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Fan wall line tool, fixes #61
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2012-08-05 16:14:33 +01:00 |
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Simon Robertshaw
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50103aa074
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Fix some of the flood fill methods
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2012-08-05 16:11:43 +01:00 |
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Simon Robertshaw
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ed270d8dbf
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Draw gravity zones when using grav wall
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2012-08-05 15:26:17 +01:00 |
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Simon Robertshaw
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351ce1525f
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Update gravity walls, fixes issue #52
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2012-08-05 14:03:54 +01:00 |
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Simon Robertshaw
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0558322709
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Add icons for erase, improve icons for certain walls, fix issue #45
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2012-08-04 15:26:55 +01:00 |
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Simon Robertshaw
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f32cd872ca
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Set initial stickman spit element in create_part, fixes the rest of #50
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2012-08-04 14:38:59 +01:00 |
|
ntoskrnl
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baf07e470e
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Build fixes for FreeBSD
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2012-08-04 11:32:48 +01:00 |
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Simon Robertshaw
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11d2b0eb3c
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Correct VAC and EXOT colours, issue #49
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2012-08-03 18:04:18 +01:00 |
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Simon Robertshaw
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347c382e99
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Allow PROP to set types from element name, fixes issue #48
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2012-08-03 12:52:07 +01:00 |
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Simon Robertshaw
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24006ee44a
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Grav colour, addresses rest of #41, colour will vary from original TPT
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2012-08-03 01:40:13 +01:00 |
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Simon Robertshaw
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4233bc743c
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Use HFLM colour data, addresses some of issue #41
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2012-08-03 01:18:39 +01:00 |
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ntoskrnl
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f94fabd999
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Rename WIN32 preprocessor definition to WIN
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2012-08-02 15:21:16 +01:00 |
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Simon Robertshaw
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90ad1fd856
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Restart N. Grav when needed (somewhat effects issue #31) and fix shitty logic when setting paused state on loading save (Fixes issue #34)
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2012-07-29 12:29:19 +01:00 |
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Simon Robertshaw
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824bde4ceb
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clear_sim now clears air and gravity maps better, fixes issue #31
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2012-07-29 12:18:07 +01:00 |
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Simon Robertshaw
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1f914561b2
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Better syncing for elementCount, fixes issue #21
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2012-07-29 02:07:04 +01:00 |
|
Simon Robertshaw
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0b3724215e
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Remove blockair update in Air.cpp function to fix TTAN - solves issue #30
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2012-07-29 01:40:42 +01:00 |
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Simon Robertshaw
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4b1c388995
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Update ambient heat when enabled, fixes issue #28
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2012-07-28 12:30:41 +01:00 |
|
Simon Robertshaw
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aa774771a0
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Collapse gamesave to save space in memory
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2012-07-28 02:23:21 +01:00 |
|
Simon Robertshaw
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5befe5c25f
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Local file browser + some more interesting things like Progress bar UI component
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2012-07-27 20:06:17 +01:00 |
|
Simon Robertshaw
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8c7755d5d2
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TPT: Now stickmen can shoot plasma. dc01f09f0e
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2012-07-25 20:04:47 +01:00 |
|
Simon Robertshaw
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79727c9193
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Fix for previous commits
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2012-07-25 19:47:27 +01:00 |
|
Simon Robertshaw
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a033fe7e49
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TPT: Add ptypes.enabled checks to a few more places 61f39f5464
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2012-07-25 19:42:53 +01:00 |
|
Simon Robertshaw
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a5d6c56f8c
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TPT: Salt should only melt ice that is above saltwater freezing temperature 3e1d3cd5a6
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2012-07-25 19:33:40 +01:00 |
|
Simon Robertshaw
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f8766201a6
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TPT: Optimization for GoL, Added brush size and mouse wheel to lua! e7035233fd
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2012-07-25 19:32:36 +01:00 |
|
Simon Robertshaw
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76070f99e0
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TPT: This should fix PLNT lag just a little bit... (mostly after shooting though NEUT) 5f3c10a684
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2012-07-25 18:46:15 +01:00 |
|
Simon Robertshaw
|
fad2311c36
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TPT: C5 should not explode when touching cold INSL a925eea52c
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2012-07-25 18:44:30 +01:00 |
|
Simon Robertshaw
|
67d449df3d
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Fix typo in EMBR gravity
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2012-07-25 18:43:19 +01:00 |
|
Simon Robertshaw
|
b9e16d4bc6
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TPT: Prevent STKM falling through activated PVOD with a ctype that isn't STKM 637ee194e0
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2012-07-25 18:32:10 +01:00 |
|
Simon Robertshaw
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1e5eba3583
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TPT: Make VOID and BHOL eat stickmen again 1f4f50682c
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2012-07-25 18:27:08 +01:00 |
|
Simon Robertshaw
|
41cbd69ac8
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TPT: Use atan2 for LIGH angle calculations 966f1dcc23
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2012-07-25 18:25:37 +01:00 |
|
Simon Robertshaw
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de4fe1a38e
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TPT: Reduce rate of lightning creation by clone 167740e839
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2012-07-25 18:23:07 +01:00 |
|
Simon Robertshaw
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5337f91736
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TPT: Lightning direction affected by Newtonian gravity 3a946efdfd
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2012-07-25 18:21:25 +01:00 |
|
Simon Robertshaw
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55c870c518
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TPT: Allow INST to be sparked directly with the brush 8de602d467
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2012-07-25 18:15:13 +01:00 |
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Simon Robertshaw
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aa156fb933
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TPT: Fix infinite loop when flood_INST finds some INST with a non zero lif... 9ee316c3e9
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2012-07-25 18:13:09 +01:00 |
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Simon Robertshaw
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9edf65fb3f
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TPT: FIRW: less advection, and don't go faster when multiple fire particle... 9988dc17aa
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2012-07-25 18:03:43 +01:00 |
|
Simon Robertshaw
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38e2eec808
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TPT: Completely remove SING formation from fusion 81771d8672
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2012-07-25 18:02:38 +01:00 |
|
Simon Robertshaw
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0b77f1b2ed
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TPT: Only create one NBLE particle for each fusing H2 particle 29aab750e5
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2012-07-25 18:01:58 +01:00 |
|
Simon Robertshaw
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971fbc71f9
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TPT: fix compression during fusion 287822229f
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2012-07-25 18:01:15 +01:00 |
|
Simon Robertshaw
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2135d88644
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TPT: Reset particle flags in create_part 135e91b84d
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2012-07-25 17:52:26 +01:00 |
|
Simon Robertshaw
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799954f383
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TPT: Allow stickman head to go through everything 95ca29cc64
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2012-07-25 17:51:37 +01:00 |
|
Simon Robertshaw
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7859cc839c
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TPT: Prevent STKM floating in gases 31a61d0888
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2012-07-25 17:45:30 +01:00 |
|
Simon Robertshaw
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e36bc8e4ae
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TPT: Gravity modes and Newtonian gravity for fireworks 31ce22f122
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2012-07-25 17:44:29 +01:00 |
|
Simon Robertshaw
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811c2cb26b
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TPT: Use eval_move(PT_FIGH, ...) when fighters are checking for obstacles 79614a9719
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2012-07-25 17:21:13 +01:00 |
|
Simon Robertshaw
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6585a4640b
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TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942
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2012-07-25 17:12:15 +01:00 |
|
Simon Robertshaw
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0afecb5b77
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TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942
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2012-07-25 17:11:36 +01:00 |
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Simon Robertshaw
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57c356e495
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TPT: Make ELEC+water form H2 and O2 in the correct proportions 9b2c2a78a6
|
2012-07-25 15:56:42 +01:00 |
|
Simon Robertshaw
|
6dc7eaf43e
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TPT: Prevent stacking from ELEC+NEUT, ELEC+water, and CO2 from BUBW ae5470ca78
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2012-07-25 15:55:42 +01:00 |
|
Simon Robertshaw
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08d1dd06ed
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TPT: Fix STKM causing stacking and falling through some powders c14704ae49
|
2012-07-25 15:47:18 +01:00 |
|
Simon Robertshaw
|
2214ab4eb0
|
TPT: Correct freezing temperature for SLTW (-21.1 C) 06d2d5267e
|
2012-07-25 15:36:40 +01:00 |
|
Simon Robertshaw
|
2189d298a7
|
TPT: Move INST flood fill into a separate function 36de2f19f5
|
2012-07-25 15:32:05 +01:00 |
|
Simon Robertshaw
|
fad383f392
|
TPT: Update to EXOT that makes it permeable to neutrons as well as electro... a104696620
|
2012-07-25 15:05:55 +01:00 |
|
Simon Robertshaw
|
32d9b87f66
|
Correct Stickman appearance
|
2012-07-25 14:24:03 +01:00 |
|
Simon Robertshaw
|
d50d45ecff
|
Fix deco smudge tool
|
2012-07-24 15:56:01 +01:00 |
|
Simon Robertshaw
|
603cf3149d
|
HUD improvements
|
2012-07-24 14:58:39 +01:00 |
|
Simon Robertshaw
|
e65e222f2c
|
Integer values for prefs, Default decoration colour, clear decoration
|
2012-07-24 13:03:28 +01:00 |
|
Simon Robertshaw
|
f7d8556965
|
Icons for menu items
|
2012-07-21 18:43:46 +01:00 |
|
Simon Robertshaw
|
c2873180e2
|
GOL loads gol colours for use
|
2012-07-19 17:05:01 +01:00 |
|
Simon Robertshaw
|
2b4ec99894
|
Use two functions for renderer drawing instead of several, fix alignment with Zoom Window border
|
2012-07-19 16:37:56 +01:00 |
|
Simon Robertshaw
|
80044bb0f0
|
Renderer Presets and default graphics function
|
2012-07-18 17:22:35 +01:00 |
|
Simon Robertshaw
|
adc9cc0816
|
Move graphics into seperate folder
|
2012-07-06 16:06:26 +01:00 |
|
Simon Robertshaw
|
694a6ed4f2
|
Ammend to previous commit - the issue was not with smaller saves, but the accumulation of rendered particles on the framebuffer - fixed by clearing the fbo and pbo before rendering
|
2012-06-25 22:34:04 +01:00 |
|
Simon Robertshaw
|
2ffb45581f
|
SaveRenderer working on OpenGL - doesn't seem to work with small saves though
|
2012-06-25 22:26:53 +01:00 |
|
Simon Robertshaw
|
dacb774ae0
|
Resizable window when using OpenGL interface
|
2012-06-25 16:10:40 +01:00 |
|
Simon Robertshaw
|
ab8f382acc
|
Sign tool can now edit existing signs
|
2012-06-25 13:57:23 +01:00 |
|
Simon Robertshaw
|
04b007b36f
|
Create FFT plan on demand instead of at startup on the main thread
|
2012-06-25 12:19:26 +01:00 |
|
Simon Robertshaw
|
550f6e28e0
|
Stage 1 of update process completed
|
2012-06-21 15:49:32 +01:00 |
|
Bryan Hoyle
|
3b29a74767
|
fixes to code and a option for opengl building for release
|
2012-06-20 15:05:25 -04:00 |
|
Bryan Hoyle
|
c775126272
|
Merging
|
2012-06-20 14:45:06 -04:00 |
|
Simon Robertshaw
|
09758b9152
|
SaveRenderer returns a placeholder thumbnail in case of OpenGL
|
2012-06-20 19:43:03 +01:00 |
|
Bryan Hoyle
|
e5e638448c
|
remove some debugging
|
2012-06-20 14:42:42 -04:00 |
|
Bryan Hoyle
|
b35255b722
|
Renders an X in place of save icons, atm.
|
2012-06-20 14:25:41 -04:00 |
|
Bryan Hoyle
|
c9f837f21d
|
Opengl can open saves now, just need to get it to render accurately later
|
2012-06-20 14:23:22 -04:00 |
|
Simon Robertshaw
|
edac8b5481
|
Free tools
|
2012-06-18 15:32:15 +01:00 |
|
Simon Robertshaw
|
741392f2c1
|
Free platent and elements
|
2012-06-18 15:25:24 +01:00 |
|
Simon Robertshaw
|
4bda62b68c
|
TPT: Make ambient heat convection work a bit better
|
2012-06-13 01:40:13 +01:00 |
|
Simon Robertshaw
|
57548b60d9
|
TPT: STOR should not conduct heat
|
2012-06-13 01:38:09 +01:00 |
|
Simon Robertshaw
|
0cb47ab93c
|
TPT: Remember ctype when cloning lava
|
2012-06-13 01:37:32 +01:00 |
|
Simon Robertshaw
|
f0778c2033
|
TPT: Prevent THDR from counting towards stacked particle limit
|
2012-06-13 01:28:33 +01:00 |
|
Simon Robertshaw
|
5f81b70787
|
TPT: Avoid stacking in INVS and FILT, and fix pressurised INVS graphics
|
2012-06-13 01:28:00 +01:00 |
|
Simon Robertshaw
|
2aebc294e8
|
TPT: Run stacking check less often
|
2012-06-13 01:21:33 +01:00 |
|
Simon Robertshaw
|
7e0a315880
|
TPT: Create BHOL when particles are stacked excessively
|
2012-06-13 01:14:21 +01:00 |
|
Simon Robertshaw
|
a4d156fc6b
|
TPT: Prevent solid particles stacking in E-Hole
|
2012-06-13 01:06:44 +01:00 |
|
Simon Robertshaw
|
59920c1a62
|
TPT: TTAN updates
|
2012-06-13 01:03:21 +01:00 |
|
Simon Robertshaw
|
c63de0ff6d
|
TPT: Return 0 after particle type change
|
2012-06-13 00:58:33 +01:00 |
|
Simon Robertshaw
|
427670682f
|
TPT: EXOT
|
2012-06-13 00:57:02 +01:00 |
|
Simon Robertshaw
|
19d071f10b
|
TPT: Tron wasn't keeping its NODIE flag
|
2012-06-12 21:30:08 +01:00 |
|
Simon Robertshaw
|
c7ec0b76f6
|
TPT: Fix the bug with not-spawning fighter.
|
2012-06-12 21:29:24 +01:00 |
|
Simon Robertshaw
|
ef777b92dc
|
TPT: Put ifs into switch in create_part
|
2012-06-12 21:28:37 +01:00 |
|
Simon Robertshaw
|
db86294e6a
|
TPT: Prevent allocation of particles with type==0, bleep bloop
|
2012-06-12 20:16:33 +01:00 |
|
Simon Robertshaw
|
9033786e49
|
TPT: Fix PROP_NEUTPENETRATE, particles weren't being moved into empty space
|
2012-06-12 20:15:33 +01:00 |
|
Simon Robertshaw
|
c0008efb74
|
Fix SOAP.cpp from previous commit
|
2012-06-12 20:14:02 +01:00 |
|
Simon Robertshaw
|
f8badc05d4
|
TPT: Fixed the bug with snow, where it melted without taking it's ctype into account.
|
2012-06-12 20:13:04 +01:00 |
|
Simon Robertshaw
|
9b8fba4a19
|
TPT: Fix SLTW boiling temperature typo
|
2012-06-12 20:07:51 +01:00 |
|
Simon Robertshaw
|
a3a8ef7f7a
|
TPT: Soap bubbles are easily formed now.
|
2012-06-12 20:05:59 +01:00 |
|
Simon Robertshaw
|
2e1780ce4e
|
TPT: VOID & PVOD can be set to only eat/not eat certain things
|
2012-06-12 19:59:19 +01:00 |
|
Simon Robertshaw
|
a95ceb4c92
|
TPT: energy type particles automatically go into photons, not pmap
|
2012-06-12 19:55:00 +01:00 |
|
Simon Robertshaw
|
d68110c351
|
TPT: small o2 fusion change
|
2012-06-12 19:32:44 +01:00 |
|
Simon Robertshaw
|
dd041d1699
|
TPT: GPMP activated at draw
|
2012-06-12 19:29:10 +01:00 |
|
Simon Robertshaw
|
780682c22d
|
TPT: oxygen fusion, fix two small bugs
|
2012-06-12 19:26:47 +01:00 |
|
Simon Robertshaw
|
a93caaa3c7
|
TPT: fusion changes
|
2012-06-12 19:11:57 +01:00 |
|
Simon Robertshaw
|
0e8d055d8b
|
TPT: Fix the bug with stickman standing on the screen edge. d0a1b14409
|
2012-06-12 18:54:03 +01:00 |
|
Simon Robertshaw
|
583bf2a091
|
TPT: Fix the bug where gel didn't transfer water from sponge. 0cf636ad24
|
2012-06-12 18:51:38 +01:00 |
|
Simon Robertshaw
|
1ccdc1dc12
|
TPT: Make tron follow TRON_NOGROW , thought that was in there.... (github edit because cate is annoying me) c5b9b8d28a
|
2012-06-12 18:50:43 +01:00 |
|
Simon Robertshaw
|
af5c399c24
|
TPT: Update gravity mask when loading saves 0fb6b85706
|
2012-06-12 18:48:00 +01:00 |
|
Simon Robertshaw
|
efa0e5d0d6
|
TPT Fix infinite loop when trying to detach soap with extra ctype bits set eb0b2f9ca3
|
2012-06-12 18:46:24 +01:00 |
|
Simon Robertshaw
|
48459fc40d
|
TPT: Change order of bomb loops - delete particles before creating sparks 089ea8b7a0
|
2012-06-12 18:45:03 +01:00 |
|
Simon Robertshaw
|
391165409d
|
TPT: New flood_parts function, should fix crashing due to too much recursion a11202313d
|
2012-06-12 18:41:36 +01:00 |
|
Simon Robertshaw
|
10f51cb586
|
TPT: Make TTAN block pressure when framestepping 58ea2b2acf
|
2012-06-12 18:22:25 +01:00 |
|
Simon Robertshaw
|
e0ab8c5810
|
Correct TTAN high temperature transition
|
2012-06-12 18:18:26 +01:00 |
|
Simon Robertshaw
|
5f68a41742
|
TPT: Allow TTAN to conduct more than once 81f84c4678
|
2012-06-12 18:17:51 +01:00 |
|
Simon Robertshaw
|
7c5e74410b
|
TPT: New element: Titanium, absorbs some neutrons, acts as a solid wall to air d7fa0b139e
|
2012-06-12 18:16:40 +01:00 |
|
Simon Robertshaw
|
6ae650d04c
|
TPT: Fix TNT not exploding if multiple TNT particles are in the same place de6203e049
|
2012-06-12 18:00:03 +01:00 |
|
Simon Robertshaw
|
e3634e3b5f
|
TPT: Remove silly copypasta from GPMP, causing gravity to depend on air pressure befd4f5ef5
|
2012-06-12 17:59:09 +01:00 |
|
Simon Robertshaw
|
a1a0fb5c02
|
TPT: Fix for PUMP 835d6bbfb9
|
2012-06-12 17:35:21 +01:00 |
|
Simon Robertshaw
|
cc8ae0dc44
|
TPT: Limit gel tmp value 1c5381662d
|
2012-06-12 17:32:43 +01:00 |
|
Simon Robertshaw
|
6af88ee7da
|
TPT: Change pipe and portal to check element type using properties instead of falldown and state 11bd67eb61
|
2012-06-12 17:31:32 +01:00 |
|
Simon Robertshaw
|
50a587813e
|
TPT: Add PROP_NOAMBHEAT to prevent certain elements from being heated by Ambient heat 8397b6e51a
|
2012-06-12 17:25:06 +01:00 |
|
Simon Robertshaw
|
80bb49ca12
|
TPT: One gel particle can't absorb more than 100 water particles now. 74979102b3
|
2012-06-12 17:08:15 +01:00 |
|
Simon Robertshaw
|
f2e1d38b58
|
TPT: Save soap bubbles 6717f4ff32
|
2012-06-12 17:06:38 +01:00 |
|
Simon Robertshaw
|
2633af01d7
|
TPT: Fix bounds checking for SING and make explosion pressure area smaller d7f798da60
|
2012-06-12 16:34:39 +01:00 |
|
Simon Robertshaw
|
a270acfc54
|
OPS loading: don't replace existing particles twice, and clear soap c
|
2012-06-12 16:30:27 +01:00 |
|
Simon Robertshaw
|
ad677189cb
|
TPT: Use an array instead of ctype to cache tron colour 6101c04ff9
|
2012-06-12 16:20:35 +01:00 |
|
Simon Robertshaw
|
573035ac10
|
TPT: It's hard to be a fool (fix for the fix) ffee9df8e6
|
2012-06-12 16:03:26 +01:00 |
|
Simon Robertshaw
|
14cb5cf765
|
TPT: Gel won't move solids any more 68ab2e3148
|
2012-06-12 16:02:09 +01:00 |
|
Simon Robertshaw
|
6f814528fc
|
Correct save reloading, add Vac and NGrav tools
|
2012-06-12 15:37:46 +01:00 |
|
Simon Robertshaw
|
3205df3a21
|
Saving and loading other flags from GameSave, remove old saveloader
|
2012-06-11 13:39:39 +01:00 |
|
Simon Robertshaw
|
c408e035fa
|
Preview: Wait for save to load before opening, Simulation: Correct block coords when reading wall data, replace existing particles when placing stamps on top, Game: Clear the simulation when loading a save
|
2012-06-09 14:54:58 +01:00 |
|
Simon Robertshaw
|
0ee1e1875d
|
Load save data when showing the save preview
|
2012-06-08 22:04:14 +01:00 |
|
Simon Robertshaw
|
61ed6e0276
|
Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser
|
2012-06-07 14:23:26 +01:00 |
|
Simon Robertshaw
|
2e48fc6115
|
'No Image' icon when save rendering fails
|
2012-06-06 01:54:27 +01:00 |
|
Simon Robertshaw
|
8fae7dbade
|
Saving and loading at position, yuse exceptions for parsing saves
|
2012-06-06 01:46:13 +01:00 |
|
Simon Robertshaw
|
49dafbfd26
|
Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
|
2012-06-05 20:08:35 +01:00 |
|
Simon Robertshaw
|
a247951115
|
Add missing header includer for C libraries.
|
2012-06-02 16:51:01 +01:00 |
|
Simon Robertshaw
|
cc0efb13f0
|
OPS save format from TPT
|
2012-05-22 16:01:39 +01:00 |
|
Simon Robertshaw
|
2c5400a732
|
Warp display with newer shader, Render options works in OpenGL
|
2012-05-17 22:34:16 +01:00 |
|
Simon Robertshaw
|
8efd07a849
|
Air tool
|
2012-05-17 22:10:17 +01:00 |
|
Simon Robertshaw
|
bbf7851596
|
Seperate new/old CreateParts functions
|
2012-05-15 20:01:20 +01:00 |
|
Simon Robertshaw
|
45563e97e8
|
Make flood_prop use PropertyType from StructProperty, Property tool works
|
2012-05-15 00:10:10 +01:00 |
|
Simon Robertshaw
|
0b4ad4f25c
|
Add ability to introspect the Particle struct
|
2012-05-14 23:04:08 +01:00 |
|
Simon Robertshaw
|
7758fe52cb
|
DropDown UI component
|
2012-05-13 20:00:22 +01:00 |
|
Simon Robertshaw
|
4032a0469b
|
Click function for tools that aren't continuous. Debug helper for UI components (Ctrl+Shift D when DEBUG is defined), fix add sign window logic
|
2012-05-13 17:43:41 +01:00 |
|
Simon Robertshaw
|
724c99102e
|
Stupid git
|
2012-05-12 22:28:45 +01:00 |
|
Simon Robertshaw
|
c5798c7456
|
Tools implemented in a similar way to elements
|
2012-05-12 18:11:20 +01:00 |
|
Simon Robertshaw
|
16d3895e9c
|
Redo Wall IDs
|
2012-05-12 13:21:04 +01:00 |
|
Simon Robertshaw
|
51b17badf4
|
A bit of refactoring (elements)
|
2012-05-07 17:59:50 +01:00 |
|
Simon Robertshaw
|
bb8a3f76e3
|
OS X compiling working, Make it a bit more friendly with stricter compilers
|
2012-04-26 13:10:47 +01:00 |
|
Simon Robertshaw
|
96506610b2
|
Clean out graphics, add openGL graphics in seperate file, change brush to use unsigned char rather than boolean for bitmap/outline
|
2012-04-21 22:46:37 +01:00 |
|
Simon Robertshaw
|
75a9460c83
|
OpenGL rendering
|
2012-04-20 19:21:10 +01:00 |
|
Simon Robertshaw
|
ceb25440cb
|
TPT: Fix sponge bug. f93a829671
|
2012-04-19 16:52:35 +01:00 |
|
Simon Robertshaw
|
699a8f699c
|
Missing tron graphics function
|
2012-04-18 21:39:07 +01:00 |
|
Simon Robertshaw
|
0cc8f84e63
|
TPT: Fix the bug where you could set bad temp to insulators. 64629df1af
|
2012-04-18 21:35:14 +01:00 |
|
Simon Robertshaw
|
f8b1e1a232
|
TPT: Better description for tron d4a9f86503
|
2012-04-18 21:33:50 +01:00 |
|
Simon Robertshaw
|
44d70ec6b8
|
TPT: Alterations to TRON and fancy effects ffa5ccb666
|
2012-04-18 21:31:22 +01:00 |
|
Simon Robertshaw
|
e4d1c7141f
|
TPT: TRON element, needs to glow and fancy explosion on crash eccf5658d2
|
2012-04-18 21:27:28 +01:00 |
|
Simon Robertshaw
|
472cb8916e
|
TPT: A small fix for convection. ff8ce0ef3a
|
2012-04-18 21:21:32 +01:00 |
|
Simon Robertshaw
|
1fdaabca6d
|
TPT: Viscosity change for gel. Water diffusion among sponge and gel (but with flying cake effect) c9bcc11d35
|
2012-04-18 21:20:31 +01:00 |
|
Simon Robertshaw
|
b40f13b66a
|
TPT: Added gel - a liquid with variable heat conductivity and viscosity. 8523da398f
|
2012-04-18 21:18:37 +01:00 |
|
Simon Robertshaw
|
ff7428fc70
|
TPT: Fix crash when flood fill deleting life 7a844f51ff
|
2012-04-18 21:07:26 +01:00 |
|
Simon Robertshaw
|
ea37facf83
|
TPT: No unmeltable ice anymore. e4448dc1d6
|
2012-04-18 21:05:14 +01:00 |
|
Simon Robertshaw
|
bfb37563ca
|
TPT: Use graphics function for BCOL a1bd20db91
|
2012-04-18 21:04:37 +01:00 |
|
Simon Robertshaw
|
d85049fb93
|
TPT: A fix for ice with ctype = 0. e52f730969
|
2012-04-18 21:01:54 +01:00 |
|
Simon Robertshaw
|
94e7123791
|
TPT: Allow DEST to be cloned with CLNE, PCLN, BCLN and PBCN 57d8335ca5
|
2012-04-18 20:46:34 +01:00 |
|
Simon Robertshaw
|
10e3f176d2
|
TPT: REALISTIC - Latent heat. It may be buggy, and enthalpy table isn't filled, but it works 4b4830b5a4
|
2012-04-18 20:44:01 +01:00 |
|
Simon Robertshaw
|
d9cca3ec1e
|
TPT: Fixed burning temp. for fire. 00839a3b14
|
2012-04-18 19:28:18 +01:00 |
|
Simon Robertshaw
|
6be1b869e5
|
TPT: Fix ELEC being put into pmap instead of photons 5a3faa0584
|
2012-04-18 19:20:04 +01:00 |
|
Simon Robertshaw
|
779ac383dc
|
TPT: Fix major update_particles_i bug, do_move was being called on nonexistant particles, causing kill_part to kill another particle 96ec3486e8
|
2012-04-18 19:02:27 +01:00 |
|
Simon Robertshaw
|
bf935ac7d8
|
TPT: fusion step 2 + modify temp/pressure of step 1 803ded3b33
|
2012-04-18 18:40:14 +01:00 |
|
Simon Robertshaw
|
43ae47ba77
|
TPT: Added smudge tool afbe8cf38e
|
2012-04-18 16:40:43 +01:00 |
|
Simon Robertshaw
|
a761fa5cbc
|
TPT: Remove 2 pixels per frame speed limit in detector wall b4a06df0b2
|
2012-04-18 16:14:10 +01:00 |
|
Simon Robertshaw
|
6f3954b926
|
TPT: (REALISTIC) Better air<->body heat conduction. Air density now influences on it (things don't heat vacuum). 71acd578b6
|
2012-04-18 15:14:40 +01:00 |
|
Simon Robertshaw
|
add4ccb034
|
TPT: Volume from heat change (for REALISTIC) 290cac8b7e
|
2012-04-18 15:11:51 +01:00 |
|
Simon Robertshaw
|
d03a9c8fe5
|
TPT: Rotate/reflect particle, air, and fan velocities in transform_save 830629be3f
|
2012-04-18 15:10:09 +01:00 |
|
Simon Robertshaw
|
f84dc03c23
|
TPT: A new unstable REALISTIC option. No guarantees - but more realistic behaviour. f41f96f598
|
2012-04-18 14:50:29 +01:00 |
|
Simon Robertshaw
|
82a1933400
|
TPT: Old nothing display mode in the form of Basic colour mode fe82685257
|
2012-04-18 14:43:09 +01:00 |
|
Simon Robertshaw
|
80a77f4750
|
TPT: Added FRAY - Force-ray and RPEL - Repeller f6696282e1
|
2012-04-17 18:42:36 +01:00 |
|
Simon Robertshaw
|
2417ad3b41
|
TPT: Prevent gaps in beams of photons from powered clone 3702438482
|
2012-04-17 18:07:22 +01:00 |
|
Simon Robertshaw
|
fd09db2345
|
TPT: Prevent ambient heat going through walls ccb88b6b3b
|
2012-04-17 17:32:06 +01:00 |
|
Simon Robertshaw
|
a3e97d51d1
|
TPT: Change wifi so that it always takes one frame to transmit a722d7a396
|
2012-04-17 17:18:35 +01:00 |
|
Simon Robertshaw
|
ca1690efe1
|
TPT: Separate loop for updating life, and add SPRK life checks to most electronics 6bdc05cc40
|
2012-04-17 17:14:23 +01:00 |
|
Simon Robertshaw
|
75f6212751
|
TPT: Another change to the eval_move check in create_part eaf2af6d40
|
2012-04-17 16:55:43 +01:00 |
|
Simon Robertshaw
|
db1ffd3208
|
TPT: Fix WARP destroying DMND a9c198dd46
|
2012-04-17 16:45:05 +01:00 |
|
Simon Robertshaw
|
065ca8b9f5
|
TPT: Only check the bits actually used for wavelength in photon ctype Fixes black photons not being killed after passing through pipe 748a528fe0
|
2012-04-17 16:33:04 +01:00 |
|
Simon Robertshaw
|
475fd1a0b8
|
TPT: Solids wall description, and check build_save was successful when saving a stamp 44545d4c96
|
2012-04-17 16:30:04 +01:00 |
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Simon Robertshaw
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f4e2d188c2
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transform_save should check wall coordinates against size in blocks, not the actual size ff6aa0227d
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2012-04-17 16:11:07 +01:00 |
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Simon Robertshaw
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027833fe20
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TPT Whoops, eval_move returning 1 should not allow particle creation edcf6d7b2f
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2012-04-17 16:06:39 +01:00 |
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Simon Robertshaw
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25ce83d5bf
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TPT: Implement PROP_NEUTABSORB bdf277e687
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2012-04-17 16:04:48 +01:00 |
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Simon Robertshaw
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c3c31b20b0
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Fix portals
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2012-04-16 21:19:12 +01:00 |
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Simon Robertshaw
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465cb12af4
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Newtonian gravity working
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2012-04-16 13:58:20 +01:00 |
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Simon Robertshaw
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798c78b04e
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Add missing GOL data
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2012-04-09 11:46:42 +01:00 |
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Simon Robertshaw
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c88079d084
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Element sampling HUD thingy (No very good with MVC)
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2012-04-08 00:11:21 +01:00 |
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Simon Robertshaw
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838a612026
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Use a single instance of a background simulation for thumbnail rendering
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2012-04-03 17:08:56 +01:00 |
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Simon Robertshaw
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73c5082cbc
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Super, megaheavyweight thumbnail renderer
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2012-04-03 14:07:39 +01:00 |
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Simon Robertshaw
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efddc12e5d
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Stamps browser, placement + clipboard sampling and placement - No clipboard or stamp thumbnail generation, needs thumbnail generator from SaveLoader
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2012-04-02 17:01:28 +01:00 |
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Simon Robertshaw
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e9770d8ee7
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Clipboard and Stamp from selection (no way to paste/place yet)
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2012-03-28 22:01:44 +01:00 |
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Simon Robertshaw
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81f3114cb2
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Better sliders for Decoration editor
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2012-03-05 17:10:18 +00:00 |
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Simon Robertshaw
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55acb6aa80
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More fancy Sliders for deco colour
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2012-03-05 15:24:52 +00:00 |
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Simon Robertshaw
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3bbaa1a111
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Decoration tools - no way to set colour yet
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2012-03-03 21:38:22 +00:00 |
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Simon Robertshaw
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725f1aff85
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Fix thumbnail alignment for save buttons, add code for building PSv format
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2012-02-11 17:04:39 +00:00 |
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Simon Robertshaw
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6641f1d541
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Frame stepping
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2012-02-02 11:55:43 +00:00 |
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Simon Robertshaw
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f5dd32b284
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Working GOL (No graphics
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2012-02-02 00:33:10 +00:00 |
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Simon Robertshaw
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857b0cc1fc
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Load user information from preferences, fps display for testing
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2012-01-31 18:49:14 +00:00 |
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Simon Robertshaw
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259fc2bcf7
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ASCII for key events, save and Textarea (no caret, yet)
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2012-01-30 00:40:28 +00:00 |
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Simon Robertshaw
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58ba7f8800
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Stop freeing memory twice, also clear signs correctly
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2012-01-27 22:01:22 +00:00 |
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Simon Robertshaw
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2a7628dfd0
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Render options
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2012-01-27 13:27:40 +00:00 |
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Simon Robertshaw
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824d3c069b
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Clear air properly
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2012-01-26 16:23:18 +00:00 |
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Simon Robertshaw
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d520a70acf
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Save loading and reloading
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2012-01-26 16:18:43 +00:00 |
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Simon Robertshaw
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9e1be78bc2
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I've got to a point where I can no longer be bothered to think of a proper commit comment
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2012-01-26 01:13:33 +00:00 |
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Simon Robertshaw
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c5cc1870f3
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Fix some memory leaks
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2012-01-25 18:42:35 +00:00 |
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Simon Robertshaw
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04e4a2346d
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Wall menus
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2012-01-24 21:19:29 +00:00 |
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Simon Robertshaw
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97b35bc470
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Various
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2012-01-24 20:19:19 +00:00 |
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Simon Robertshaw
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19c1fa5dcb
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Brush class for drawing on simulation, more interface for game
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2012-01-22 14:45:37 +00:00 |
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Simon Robertshaw
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8ec6aae617
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Better cleanup for simulation - fix memory leaks
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2012-01-21 13:19:10 +00:00 |
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Simon Robertshaw
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fa201a7aeb
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Fix some uninitialised variables
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2012-01-20 23:42:17 +00:00 |
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Simon Robertshaw
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4949a5eac0
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Fix case for header files
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2012-01-20 22:10:42 +00:00 |
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Simon Robertshaw
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44639a6423
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Some folder changes, started search and client
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2012-01-19 13:44:59 +00:00 |
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