TRON_NORANDOM flag

This commit is contained in:
jacob1 2012-12-06 18:42:46 -05:00
parent 2881eeb1b3
commit a15372afbf

View File

@ -53,6 +53,7 @@ Element_TRON::Element_TRON()
#define TRON_WAIT 4 //it was just created, so WAIT a frame
#define TRON_NODIE 8
#define TRON_DEATH 16 //Crashed, now dying
#define TRON_NORANDOM 65536
int tron_rx[4] = {-1, 0, 1, 0};
int tron_ry[4] = { 0,-1, 0, 1};
unsigned int tron_colours[32];
@ -86,7 +87,7 @@ int Element_TRON::update(UPDATE_FUNC_ARGS)
//random turn
int random = rand()%340;
if (random==1 || random==3)
if ((random==1 || random==3) && !(parts[i].tmp & TRON_NORANDOM))
{
//randomly turn left(3) or right(1)
direction = (direction + random)%4;
@ -97,7 +98,12 @@ int Element_TRON::update(UPDATE_FUNC_ARGS)
firstdircheck = Element_TRON::trymovetron(sim,x,y,direction,i,parts[i].tmp2);
if (firstdircheck < parts[i].tmp2)
{
if (originaldir != direction) //if we just tried a random turn, don't pick random again
if (parts[i].tmp & TRON_NORANDOM)
{
seconddir = (direction + 1)%4;
lastdir = (direction + 3)%4;
}
else if (originaldir != direction) //if we just tried a random turn, don't pick random again
{
seconddir = originaldir;
lastdir = (direction + 2)%4;
@ -177,7 +183,7 @@ int Element_TRON::new_tronhead(Simulation * sim, int x, int y, int i, int direct
sim->parts[i].life = 5;
}
//give new head our properties
sim->parts[np].tmp = 1 | direction<<5 | sim->parts[i].tmp&(TRON_NOGROW|TRON_NODIE) | (sim->parts[i].tmp&0xF800);
sim->parts[np].tmp = 1 | direction<<5 | sim->parts[i].tmp&(TRON_NOGROW|TRON_NODIE|TRON_NORANDOM) | (sim->parts[i].tmp&0xF800);
if (np > i)
sim->parts[np].tmp |= TRON_WAIT;