VIBR changes from jacob1

Including:
Molten TTAN + EXOT = VIBR.
VIBR + ANAR = BVBR. (BOYL reaction removed)
All absorbed heat/particles/pressure are stored in one property, tmp.
Graphics changes
This commit is contained in:
jacksonmj 2012-11-04 20:35:43 +00:00
parent d586a6d0ab
commit 12eb085d20
4 changed files with 129 additions and 111 deletions

View File

@ -58,7 +58,7 @@ int Element_BOMB::update(UPDATE_FUNC_ARGS)
r = pmap[y+ry][x+rx];
if (!r)
continue;
if ((r&0xFF)!=PT_BOMB && (r&0xFF)!=PT_EMBR && (r&0xFF)!=PT_DMND && (r&0xFF)!=PT_CLNE && (r&0xFF)!=PT_PCLN && (r&0xFF)!=PT_BCLN)
if ((r&0xFF)!=PT_BOMB && (r&0xFF)!=PT_EMBR && (r&0xFF)!=PT_DMND && (r&0xFF)!=PT_CLNE && (r&0xFF)!=PT_PCLN && (r&0xFF)!=PT_BCLN && (r&0xFF)!=PT_VIBR)
{
int rad = 8;
int nxi;
@ -67,7 +67,7 @@ int Element_BOMB::update(UPDATE_FUNC_ARGS)
for (nxj=-rad; nxj<=rad; nxj++)
for (nxi=-rad; nxi<=rad; nxi++)
if ((pow((float)nxi,2))/(pow((float)rad,2))+(pow((float)nxj,2))/(pow((float)rad,2))<=1)
if ((pmap[y+nxj][x+nxi]&0xFF)!=PT_DMND && (pmap[y+nxj][x+nxi]&0xFF)!=PT_CLNE && (pmap[y+nxj][x+nxi]&0xFF)!=PT_PCLN && (pmap[y+nxj][x+nxi]&0xFF)!=PT_BCLN)
if ((pmap[y+nxj][x+nxi]&0xFF)!=PT_DMND && (pmap[y+nxj][x+nxi]&0xFF)!=PT_CLNE && (pmap[y+nxj][x+nxi]&0xFF)!=PT_PCLN && (pmap[y+nxj][x+nxi]&0xFF)!=PT_BCLN && (pmap[y+nxj][x+nxi]&0xFF)!=PT_VIBR)
{
sim->delete_part(x+nxi, y+nxj, 0);
sim->pv[(y+nxj)/CELL][(x+nxi)/CELL] += 0.1f;

View File

@ -4,7 +4,7 @@ Element_BVBR::Element_BVBR()
{
Identifier = "DEFAULT_PT_BVBR";
Name = "BVBR";
Colour = PIXPACK(0x002900);
Colour = PIXPACK(0x005000);
MenuVisible = 1;
MenuSection = SC_POWDERS;
Enabled = 1;
@ -16,7 +16,7 @@ Element_BVBR::Element_BVBR()
Collision = 0.0f;
Gravity = 0.15f;
Diffusion = 0.00f;
HotAir = 0.0003f * CFDS;
HotAir = 0.0000f * CFDS;
Falldown = 1;
Flammable = 0;

View File

@ -56,7 +56,7 @@ int Element_EXOT::update(UPDATE_FUNC_ARGS) {
r = pmap[y+ry][x+rx];
if (!r)
continue;
if ((r&0xFF)==PT_WARP)
if ((r&0xFF) == PT_WARP)
{
if (parts[r>>8].tmp2>2000)
if (1>rand()%100)
@ -64,8 +64,22 @@ int Element_EXOT::update(UPDATE_FUNC_ARGS) {
parts[i].tmp2 += 100;
}
}
if ((r&0xFF)==PT_EXOT && parts[r>>8].life==1500 && 1>rand()%1000)
else if ((r&0xFF) == PT_EXOT && parts[r>>8].life == 1500 && 1>rand()%1000)
parts[i].life = 1500;
else if ((r&0xFF) == PT_LAVA)
{
if (parts[r>>8].ctype == PT_TTAN && 1>rand()%10)
{
parts[r>>8].ctype = PT_VIBR;
sim->kill_part(i);
return 1;
}
/*else if (parts[r>>8].ctype == PT_VIBR && 1>rand()%1000)
{
sim->kill_part(i);
return 1;
}*/
}
if ((parts[i].tmp>245) && (parts[i].life>1000))
if ((r&0xFF)!=PT_EXOT && (r&0xFF)!=PT_BREC && (r&0xFF)!=PT_DMND && (r&0xFF)!=PT_CLNE && (r&0xFF)!=PT_PRTI && (r&0xFF)!=PT_PRTO && (r&0xFF)!=PT_PCLN && (r&0xFF)!=PT_PHOT && (r&0xFF)!=PT_VOID && (r&0xFF)!=PT_NBHL && (r&0xFF)!=PT_WARP && (r&0xFF)!=PT_NEUT)
{
@ -179,7 +193,7 @@ int Element_EXOT::graphics(GRAPHICS_FUNC_ARGS)
}
else
{
float frequency = 0.01300;
float frequency = 0.01300;
*colr = (sin(frequency*q + 6.00) * 127 + ((b/2.9) + 80));
*colg = (sin(frequency*q + 6.00) * 127 + ((b/2.9) + 80));
*colb = (sin(frequency*q + 6.00) * 127 + ((b/2.9) + 80));

View File

@ -4,9 +4,9 @@ Element_VIBR::Element_VIBR()
{
Identifier = "DEFAULT_PT_VIBR";
Name = "VIBR";
Colour = PIXPACK(0x002900);
Colour = PIXPACK(0x005000);
MenuVisible = 1;
MenuSection = SC_SOLIDS;
MenuSection = SC_NUCLEAR;
Enabled = 1;
Advection = 0.0f;
@ -26,7 +26,7 @@ Element_VIBR::Element_VIBR()
Weight = 100;
Temperature = R_TEMP+0.0f +273.15f;
Temperature = 273.15f;
HeatConduct = 251;
Description = "Vibranium. Stores energy and releases it in violent explosions.";
@ -57,7 +57,7 @@ void transferProp(UPDATE_FUNC_ARGS, int propOffset)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
if ((r&0xFF)!=PT_VIBR)
if ((r&0xFF) != parts[i].type)
continue;
if (*((int*)(((char*)&parts[i])+propOffset)) > *((int*)(((char*)&parts[r>>8])+propOffset)))
{
@ -81,152 +81,156 @@ void transferProp(UPDATE_FUNC_ARGS, int propOffset)
//#TPT-Directive ElementHeader Element_VIBR static int update(UPDATE_FUNC_ARGS)
int Element_VIBR::update(UPDATE_FUNC_ARGS) {
int r, rx, ry, transfer, trade;
if (!parts[i].life)
int r, rx, ry;
if (parts[i].ctype == 1) //leaving in, just because
{
if (sim->pv[y/CELL][x/CELL] > -2.5 || parts[i].tmp)
{
parts[i].ctype = 0;
sim->part_change_type(i, x, y, PT_VIBR);
}
}
else if (!parts[i].life) //if not exploding
{
//Heat absorption code
if (parts[i].temp>274.65f)
{
parts[i].ctype++;
parts[i].temp-=3;
}
if (parts[i].temp<271.65f)
{
parts[i].ctype--;
parts[i].temp+=3;
}
//Pressure absorption code
if (sim->pv[y/CELL][x/CELL]>2.5)
if (parts[i].temp > 274.65f)
{
parts[i].tmp++;
sim->pv[y/CELL][x/CELL]--;
parts[i].temp -= 3;
}
if (sim->pv[y/CELL][x/CELL]<-2.5)
if (parts[i].temp < 271.65f)
{
parts[i].tmp--;
parts[i].temp += 3;
}
//Pressure absorption code
if (sim->pv[y/CELL][x/CELL] > 2.5)
{
parts[i].tmp += 7;
sim->pv[y/CELL][x/CELL]--;
}
if (sim->pv[y/CELL][x/CELL] < -2.5)
{
parts[i].tmp -= 2;
sim->pv[y/CELL][x/CELL]++;
}
//initiate explosion counter
if (parts[i].tmp > 1000)
parts[i].life = 750;
}
//Release sparks before explode
if (parts[i].life && parts[i].life < 300)
else //if it is exploding
{
rx = rand()%3-1;
ry = rand()%3-1;
r = pmap[y+ry][x+rx];
if ((r&0xFF) && (r&0xFF) != PT_BREC && (sim->elements[r&0xFF].Properties&PROP_CONDUCTS) && !parts[r>>8].life)
{
parts[r>>8].life = 4;
parts[r>>8].ctype = r>>8;
sim->part_change_type(r>>8,x+rx,y+ry,PT_SPRK);
}
}
//initiate explosion counter
if (!parts[i].life && (parts[i].ctype > 1200 || parts[i].tmp > 100 || parts[i].tmp2 > 100))
parts[i].life = 750;
//Release all heat
if (parts[i].life && parts[i].life < 500)
{
int random = rand();
rx = random%7-3;
ry = (random>>3)%7-3;
if(x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES)
//Release sparks before explode
if (parts[i].life < 300)
{
rx = rand()%3-1;
ry = rand()%3-1;
r = pmap[y+ry][x+rx];
if ((r&0xFF) && (r&0xFF)!=PT_VIBR)
if ((r&0xFF) && (r&0xFF) != PT_BREC && (sim->elements[r&0xFF].Properties&PROP_CONDUCTS) && !parts[r>>8].life)
{
parts[r>>8].temp += parts[i].ctype*6;
parts[i].ctype -= parts[i].ctype*2;
parts[r>>8].life = 4;
parts[r>>8].ctype = r&0xFF;
sim->part_change_type(r>>8,x+rx,y+ry,PT_SPRK);
}
}
}
//Explosion code
if (parts[i].life == 1)
{
sim->create_part(i, x, y, PT_EXOT);
parts[i].tmp2 = 100;
int random = rand(), index;
index = sim->create_part(-3,x+(random&3)-1,y+((random>>2)&3)-1,PT_ELEC);
if (index != -1)
parts[index].temp = 7000;
index = sim->create_part(-3,x+((random>>4)&3)-1,y+((random>>6)&3)-1,PT_NEUT);
if (index != -1)
parts[index].temp = 7000;
index = sim->create_part(-3,x+((random>>8)&3)-1,y+((random>>10)&3)-1,PT_PHOT);
if (index != -1)
parts[index].temp = 7000;
index = sim->create_part(-3,x+((random>>12)&3)-1,y+rand()%3-1,PT_BREC);
if (index != -1)
parts[index].temp = 7000;
parts[i].temp=9000;
sim->pv[y/CELL][x/CELL]=200;
//Release all heat
if (parts[i].life < 500)
{
int random = rand();
rx = random%7-3;
ry = (random>>3)%7-3;
if(x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES)
{
r = pmap[y+ry][x+rx];
if ((r&0xFF) && (r&0xFF) != parts[i].type)
{
parts[r>>8].temp += parts[i].tmp*6;
parts[i].tmp -= parts[i].tmp*2;
}
}
}
//Explosion code
if (parts[i].life == 1)
{
int random = rand(), index;
sim->create_part(i, x, y, PT_EXOT);
parts[i].tmp2 = rand()%1000;
index = sim->create_part(-3,x+((random>>4)&3)-1,y+((random>>6)&3)-1,PT_ELEC);
if (index != -1)
parts[index].temp = 7000;
index = sim->create_part(-3,x+((random>>8)&3)-1,y+((random>>10)&3)-1,PT_PHOT);
if (index != -1)
parts[index].temp = 7000;
index = sim->create_part(-1,x+((random>>12)&3)-1,y+rand()%3-1,PT_BREC);
if (index != -1)
parts[index].temp = 7000;
parts[i].temp=9000;
sim->pv[y/CELL][x/CELL] += 50;
}
}
//Neighbor check loop
for (rx=-3; rx<4; rx++)
for (ry=-3; ry<4; ry++)
for (rx=-2; rx<3; rx++)
for (ry=-2; ry<3; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
if (!r || (r & (abs(rx) == 3 || abs(ry) == 3)) )
if (!r)
r = sim->photons[y+ry][x+rx];
if (!r)
continue;
//Melts into EXOT
if ((r&0xFF)==PT_EXOT && !(rand()%250))
if ((r&0xFF) == PT_EXOT && !(rand()%250))
{
sim->part_change_type(i,x,y,PT_EXOT);
sim->create_part(i, x, y, PT_EXOT);
}
//Absorbs energy particles
if (sim->elements[r&0xFF].Properties & TYPE_ENERGY)
{
parts[i].tmp2++;
sim->kill_part(r>>8);
}
if ((r&0xFF)==PT_BOYL)
else if ((r&0xFF) == PT_ANAR)
{
sim->part_change_type(i,x,y,PT_BVBR);
sim->pv[y/CELL][x/CELL] -= 1;
}
else if (parts[i].life && (r&0xFF) == parts[i].type && !parts[r>>8].life)
{
parts[r>>8].tmp += 10;
}
//Absorbs energy particles
if ((sim->elements[r&0xFF].Properties & TYPE_ENERGY))
{
parts[i].tmp += 20;
sim->kill_part(r>>8);
}
}
transferProp(UPDATE_FUNC_SUBCALL_ARGS, offsetof(Particle, tmp));
transferProp(UPDATE_FUNC_SUBCALL_ARGS, offsetof(Particle, tmp2));
transferProp(UPDATE_FUNC_SUBCALL_ARGS, offsetof(Particle, ctype));
if (parts[i].tmp < 0)
parts[i].tmp = 0; // only preventing because negative tmp doesn't save
return 0;
}
//#TPT-Directive ElementHeader Element_VIBR static int graphics(GRAPHICS_FUNC_ARGS)
int Element_VIBR::graphics(GRAPHICS_FUNC_ARGS)
{
float maxtemp = std::max((float)cpart->tmp, cpart->temp);
int gradient = std::max(cpart->ctype/12.0f, (float)cpart->tmp);
gradient = std::max(gradient, cpart->tmp2);
int gradient = cpart->tmp/10;
if (gradient >= 100 || cpart->life)
{
*pixel_mode = PMODE_NONE;
*pixel_mode |= FIRE_BLEND;
*colr = (int)(fabs(sin(exp((750.0f-cpart->life)/170)))*200.0f);
*colg = 255;
*colb = (int)(fabs(sin(exp((750.0f-cpart->life)/170)))*200.0f);
*firea = 90;
*colr = 146;
*colg = 158;
*colb = 113;
*firer = *colr;
*fireg = *colg;
*fireb = *colb;
*pixel_mode = PMODE_NONE;
*pixel_mode |= FIRE_BLEND;
}
else if (gradient >= 94 && gradient < 100)
else if (gradient < 100)
{
*colr += (int)restrict_flt((gradient-94)*19.7+100,100,218);
*colg += (int)restrict_flt((gradient-94)*17.5+87,87,192);
*colb += (int)restrict_flt((gradient-94)*19.7+100,100,218);
}
else if (gradient >= 63 && gradient < 94)
{
*colr += (int)restrict_flt((gradient-63)*1.58+51,51,100);
*colg += (int)restrict_flt((gradient-63)*1.03+55,55,87);
*colb += (int)restrict_flt((gradient-63)*1.58+51,51,100);
}
else if (gradient > 31 && gradient < 63)
{
*colr += (int)restrict_flt((gradient-31)*1.59,0,51);
*colg += (int)restrict_flt((gradient-31)*1.72,0,55);
*colb += (int)restrict_flt((gradient-31)*1.59,0,51);
*colr += (int)restrict_flt(gradient*2.0f,0,255);
*colg += (int)restrict_flt(gradient*2.0f,0,175);
*colb += (int)restrict_flt(gradient*2.0f,0,255);
*firea = (int)restrict_flt(gradient*.6f,0,60);
*firer = *colr/2;
*fireg = *colg/2;
*fireb = *colb/2;
*pixel_mode |= FIRE_BLEND;
}
return 0;
}