Don't reset tick counter when loading saves, fixes issue with LIGH tool

This commit is contained in:
Simon Robertshaw 2012-10-01 12:32:56 +01:00
parent 39afea3945
commit 98faf2b192

View File

@ -1884,7 +1884,6 @@ void Simulation::clear_sim(void)
int i, x, y;
emp_decor = 0;
signs.clear();
currentTick = 0;
memset(bmap, 0, sizeof(bmap));
memset(emap, 0, sizeof(emap));
memset(parts, 0, sizeof(Particle)*NPART);