Another change to the eval_move check in create_part
Creating a particle where there was a wall but no existing particle was broken, since eval_move returns 1 for moving into empty space.
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@ -798,7 +798,11 @@ inline int create_part(int p, int x, int y, int tv)//the function for creating a
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return -1;
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if (p==-1)//creating from anything but brush
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{
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if ((pmap[y][x] || bmap[y/CELL][x/CELL]) && eval_move(t, x, y, NULL)!=2)
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// If there is a particle, only allow creation if the new particle can occupy the same space as the existing particle
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// If there isn't a particle but there is a wall, check whether the new particle is allowed to be in it
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// (not "!=2" for wall check because eval_move returns 1 for moving into empty space)
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// If there's no particle and no wall, assume creation is allowed
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if (pmap[y][x] ? (eval_move(t, x, y, NULL)!=2) : (bmap[y/CELL][x/CELL] && eval_move(t, x, y, NULL)==0))
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{
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if ((pmap[y][x]&0xFF)!=PT_SPAWN&&(pmap[y][x]&0xFF)!=PT_SPAWN2)
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{
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