VIBR fixes

This commit is contained in:
Bryan Hoyle 2012-10-28 21:11:18 -04:00
parent caf262ed60
commit 32bdcb89e8

View File

@ -161,11 +161,13 @@ int Element_VIBR::update(UPDATE_FUNC_ARGS) {
sim->pv[y/CELL][x/CELL]=200;
}
//Neighbor check loop
for (rx=-2; rx<3; rx++)
for (ry=-2; ry<3; ry++)
for (rx=-3; rx<4; rx++)
for (ry=-3; ry<4; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
if (!r || (r & (abs(rx) == 3 || abs(ry) == 3)) )
r = sim->photons[y+ry][x+rx];
if (!r)
continue;
//Melts into EXOT
@ -229,4 +231,4 @@ int Element_VIBR::graphics(GRAPHICS_FUNC_ARGS)
return 0;
}
Element_VIBR::~Element_VIBR() {}
Element_VIBR::~Element_VIBR() {}