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The-Powder-Toy/src/simulation
2012-07-25 18:15:13 +01:00
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elements TPT: FIRW: less advection, and don't go faster when multiple fire particle... 9988dc17aa 2012-07-25 18:03:43 +01:00
tools Move graphics into seperate folder 2012-07-06 16:06:26 +01:00
Air.cpp TPT: Make ambient heat convection work a bit better 2012-06-13 01:40:13 +01:00
Air.h TPT: Prevent ambient heat going through walls ccb88b6b3b 2012-04-17 17:32:06 +01:00
Element.h Move graphics into seperate folder 2012-07-06 16:06:26 +01:00
ElementGraphics.h TPT: Old nothing display mode in the form of Basic colour mode fe82685257 2012-04-18 14:43:09 +01:00
Elements.h TPT: Add PROP_NOAMBHEAT to prevent certain elements from being heated by Ambient heat… 8397b6e51a 2012-06-12 17:25:06 +01:00
GOLMenu.h Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation 2012-06-05 20:08:35 +01:00
Gravity.cpp Create FFT plan on demand instead of at startup on the main thread 2012-06-25 12:19:26 +01:00
Gravity.h Create FFT plan on demand instead of at startup on the main thread 2012-06-25 12:19:26 +01:00
MenuSection.h Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation 2012-06-05 20:08:35 +01:00
Particle.cpp Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser 2012-06-07 14:23:26 +01:00
Particle.h Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser 2012-06-07 14:23:26 +01:00
Player.h Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation 2012-06-05 20:08:35 +01:00
Sample.h HUD improvements 2012-07-24 14:58:39 +01:00
SaveRenderer.cpp Use two functions for renderer drawing instead of several, fix alignment with Zoom Window border 2012-07-19 16:37:56 +01:00
SaveRenderer.h SaveRenderer working on OpenGL - doesn't seem to work with small saves though 2012-06-25 22:26:53 +01:00
Sign.cpp Move graphics into seperate folder 2012-07-06 16:06:26 +01:00
Sign.h Sign tool can now edit existing signs 2012-06-25 13:57:23 +01:00
Simulation.cpp TPT: Allow INST to be sparked directly with the brush 8de602d467 2012-07-25 18:15:13 +01:00
Simulation.h TPT: Gravity modes and Newtonian gravity for fireworks 31ce22f122 2012-07-25 17:44:29 +01:00
SimulationData.cpp Icons for menu items 2012-07-21 18:43:46 +01:00
SimulationData.h Integer values for prefs, Default decoration colour, clear decoration 2012-07-24 13:03:28 +01:00
StorageClasses.h Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation 2012-06-05 20:08:35 +01:00
StructProperty.h Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser 2012-06-07 14:23:26 +01:00
Tools.h Tools implemented in a similar way to elements 2012-05-12 18:11:20 +01:00
WallType.h Icons for menu items 2012-07-21 18:43:46 +01:00