Change freezing point of VIBR lava, and make sure VIBR always absorbs energy particles
This commit is contained in:
parent
12eb085d20
commit
828623f9ec
@ -1994,6 +1994,11 @@ void Simulation::init_can_move()
|
||||
can_move[t][PT_VOID] = 3;
|
||||
can_move[t][PT_EMBR] = 0;
|
||||
can_move[PT_EMBR][t] = 0;
|
||||
if (elements[t].Properties&TYPE_ENERGY)
|
||||
{
|
||||
can_move[t][PT_VIBR] = 1;
|
||||
can_move[t][PT_BVBR] = 1;
|
||||
}
|
||||
}
|
||||
for (t=0;t<PT_NUM;t++)
|
||||
{
|
||||
@ -2234,6 +2239,12 @@ int Simulation::try_move(int i, int x, int y, int nx, int ny)
|
||||
kill_part(i);
|
||||
return 0;
|
||||
}
|
||||
if (((r&0xFF)==PT_VIBR || (r&0xFF)==PT_BVBR) && (elements[parts[i].type].Properties & TYPE_ENERGY))
|
||||
{
|
||||
parts[r>>8].tmp += 20;
|
||||
kill_part(i);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (parts[i].type==PT_CNCT && y<ny && (pmap[y+1][x]&0xFF)==PT_CNCT)//check below CNCT for another CNCT
|
||||
return 0;
|
||||
@ -3853,6 +3864,7 @@ void Simulation::update_particles_i(int start, int inc)
|
||||
else if (t==PT_LAVA) {
|
||||
if (parts[i].ctype>0 && parts[i].ctype<PT_NUM && parts[i].ctype!=PT_LAVA) {
|
||||
if (parts[i].ctype==PT_THRM&&pt>=elements[PT_BMTL].HighTemperature) s = 0;
|
||||
else if ((parts[i].ctype==PT_VIBR || parts[i].ctype==PT_BVBR) && pt>=273.15f) s = 0;
|
||||
else if (elements[parts[i].ctype].HighTemperatureTransition==PT_LAVA) {
|
||||
if (pt>=elements[parts[i].ctype].HighTemperature) s = 0;
|
||||
}
|
||||
|
Reference in New Issue
Block a user