.. |
elements
|
fix LIFE
|
2013-03-03 19:07:15 -05:00 |
tools
|
Visual studio compatibility
|
2012-09-07 00:52:56 +01:00 |
Air.cpp
|
initialize variables in air.cpp and simulation.cpp
|
2012-12-17 23:49:46 -05:00 |
Air.h
|
fix '=' resetting air heat, fix uninitialized ambient heat setting, a few LOLZ / LOVE changes
|
2012-12-17 21:11:33 -05:00 |
Element.h
|
fix visual studio std::max problem
|
2012-11-15 20:23:38 -05:00 |
ElementGraphics.h
|
Fix previous merge with SOAP.cpp that created a bug in SOAP. add debug lines for PRTI, PRTO, WIFI and lines for SOAP.
|
2012-08-06 16:14:08 +01:00 |
Elements.h
|
fix sltw + liquid rubiduim explosion, make it work like water's
|
2012-12-18 15:17:57 -05:00 |
GOLMenu.h
|
Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
|
2012-06-05 20:08:35 +01:00 |
Gravity.cpp
|
Don't you just hate those fencepost errors... Stop going out of bounds when traversing the X axis with gravity mask.
|
2012-08-24 20:36:23 +01:00 |
Gravity.h
|
Started work on save as current name
|
2012-08-06 22:24:10 +01:00 |
MenuSection.h
|
Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
|
2012-06-05 20:08:35 +01:00 |
Particle.cpp
|
Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser
|
2012-06-07 14:23:26 +01:00 |
Particle.h
|
Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser
|
2012-06-07 14:23:26 +01:00 |
Player.h
|
Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
|
2012-06-05 20:08:35 +01:00 |
Sample.h
|
show # of parts, [GRID X], PIPE/PPIP with X, and molten X (with debug on) in HUD
|
2012-10-05 16:33:12 +01:00 |
SaveRenderer.cpp
|
don't render fire on stamps (reduces lag)
|
2012-10-05 15:49:54 +01:00 |
SaveRenderer.h
|
don't render fire on stamps (reduces lag)
|
2012-10-05 15:49:54 +01:00 |
Sign.cpp
|
fix sign box size, sign width with {t} and {p}, and zoom box size
|
2013-02-08 17:59:13 -05:00 |
Sign.h
|
fix sign box size, sign width with {t} and {p}, and zoom box size
|
2013-02-08 17:59:13 -05:00 |
Simulation.cpp
|
fix LIFE
|
2013-03-03 19:07:15 -05:00 |
Simulation.h
|
fix PSTN bugs where FRME would still move even if all of it couldn't, fix PSTN going through walls, fix bug where the PSTN extention may not be created in some glitched cases
|
2013-02-21 23:35:44 -05:00 |
SimulationData.cpp
|
Menu icon for sensors menu and fix for VIBR std::max args
|
2012-10-26 15:58:39 +01:00 |
SimulationData.h
|
new elements: DMG (Force bomb) and TSNS (Temperature sensor)
|
2012-10-10 19:29:11 +01:00 |
Snapshot.h
|
save signs in snapshots
|
2013-01-07 17:54:10 -05:00 |
StorageClasses.h
|
Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
|
2012-06-05 20:08:35 +01:00 |
StructProperty.h
|
Add couple of missing header files needed by GCC 4.7.
|
2012-10-02 23:29:40 +03:00 |
Tools.h
|
Tools implemented in a similar way to elements
|
2012-05-12 18:11:20 +01:00 |
WallType.h
|
Wall names in HUD
|
2012-09-07 00:35:33 +01:00 |