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elements
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Implement retrieval of element properties
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2012-08-29 22:04:07 +01:00 |
tools
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Make ngrav negative, fixes #133
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2012-08-19 11:30:44 +01:00 |
Air.cpp
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Air heat simulation now knows about gravity mode. fixes #142
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2012-08-21 12:26:39 +01:00 |
Air.h
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Air heat simulation now knows about gravity mode. fixes #142
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2012-08-21 12:26:39 +01:00 |
Element.h
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Move graphics into seperate folder
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2012-07-06 16:06:26 +01:00 |
ElementGraphics.h
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Fix previous merge with SOAP.cpp that created a bug in SOAP. add debug lines for PRTI, PRTO, WIFI and lines for SOAP.
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2012-08-06 16:14:08 +01:00 |
Elements.h
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TPT: Add PROP_NOAMBHEAT to prevent certain elements from being heated by Ambient heat… 8397b6e51a
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2012-06-12 17:25:06 +01:00 |
GOLMenu.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
Gravity.cpp
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Don't you just hate those fencepost errors... Stop going out of bounds when traversing the X axis with gravity mask.
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2012-08-24 20:36:23 +01:00 |
Gravity.h
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Started work on save as current name
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2012-08-06 22:24:10 +01:00 |
MenuSection.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
Particle.cpp
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Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser
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2012-06-07 14:23:26 +01:00 |
Particle.h
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Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser
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2012-06-07 14:23:26 +01:00 |
Player.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
Sample.h
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HUD verbose sample info with 'd', fixes #71
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2012-08-09 21:28:43 +01:00 |
SaveRenderer.cpp
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Black decorations only in thumbnails
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2012-08-28 15:53:07 +01:00 |
SaveRenderer.h
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Enable decorations in renderer for local save items, disable for server save previews.
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2012-08-27 13:32:17 +01:00 |
Sign.cpp
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Move graphics into seperate folder
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2012-07-06 16:06:26 +01:00 |
Sign.h
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Sign tool can now edit existing signs
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2012-06-25 13:57:23 +01:00 |
Simulation.cpp
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Wall names in HUD
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2012-09-07 00:35:33 +01:00 |
Simulation.h
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OPS: Fix byte order when unpacking 4 byte tmp fields
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2012-08-25 16:29:27 +01:00 |
SimulationData.cpp
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Wall names in HUD
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2012-09-07 00:35:33 +01:00 |
SimulationData.h
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OPS: Fix byte order when unpacking 4 byte tmp fields
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2012-08-25 16:29:27 +01:00 |
Snapshot.h
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Undo/Snapshots, fixes #118
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2012-08-16 22:03:40 +01:00 |
StorageClasses.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
StructProperty.h
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Get/Set single element properties
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2012-08-30 17:09:27 +01:00 |
Tools.h
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Tools implemented in a similar way to elements
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2012-05-12 18:11:20 +01:00 |
WallType.h
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Wall names in HUD
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2012-09-07 00:35:33 +01:00 |