VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT

This commit is contained in:
jacob1 2012-11-16 23:35:34 -05:00
parent 9e72a619ab
commit 7a21ae192f
4 changed files with 23 additions and 2 deletions

View File

@ -102,6 +102,7 @@ int Element_BANG::update(UPDATE_FUNC_ARGS)
else
{
sim->create_part(i, x, y, PT_SMKE);
parts[i].life = rand()%50+500;
parts[i].temp = restrict_flt((MAX_TEMP/4)+otemp, MIN_TEMP, MAX_TEMP);
}
}

View File

@ -99,7 +99,7 @@ int Element_PLNT::update(UPDATE_FUNC_ARGS)
}
parts[i].life = 0;
}
if (parts[i].temp > 400 && parts[i].temp > parts[i].tmp2)
if (parts[i].temp > 350 && parts[i].temp > parts[i].tmp2)
parts[i].tmp2 = (int)parts[i].temp;
return 0;
}

View File

@ -64,6 +64,26 @@ int Element_VINE::update(UPDATE_FUNC_ARGS)
sim->part_change_type(i,x,y,PT_PLNT);
}
}
if (parts[i].temp > 350 && parts[i].temp > parts[i].tmp2)
parts[i].tmp2 = (int)parts[i].temp;
return 0;
}
//#TPT-Directive ElementHeader Element_VINE static int graphics(GRAPHICS_FUNC_ARGS)
int Element_VINE::graphics(GRAPHICS_FUNC_ARGS)
{
float maxtemp = std::max((float)cpart->tmp2, cpart->temp);
if (maxtemp > 300)
{
*colr += (int)restrict_flt((maxtemp-300)/5,0,58);
*colg -= (int)restrict_flt((maxtemp-300)/2,0,102);
*colb += (int)restrict_flt((maxtemp-300)/5,0,70);
}
if (maxtemp < 273)
{
*colg += (int)restrict_flt((273-maxtemp)/4,0,255);
*colb += (int)restrict_flt((273-maxtemp)/1.5,0,255);
}
return 0;
}

View File

@ -55,7 +55,7 @@ int Element_WOOD::graphics(GRAPHICS_FUNC_ARGS)
*colr -= (int)restrict_flt((maxtemp-400)/3,0,172);
*colg -= (int)restrict_flt((maxtemp-400)/4,0,140);
*colb -= (int)restrict_flt((maxtemp-400)/20,0,44);
if (maxtemp > 550)
if (maxtemp > 450)
cpart->tmp = (int)maxtemp;
}
if (maxtemp < 273)