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elements
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Fix previous merge with SOAP.cpp that created a bug in SOAP. add debug lines for PRTI, PRTO, WIFI and lines for SOAP.
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2012-08-06 16:14:08 +01:00 |
tools
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Correct VAC and EXOT colours, issue #49
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2012-08-03 18:04:18 +01:00 |
Air.cpp
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clear_sim now clears air and gravity maps better, fixes issue #31
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2012-07-29 12:18:07 +01:00 |
Air.h
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clear_sim now clears air and gravity maps better, fixes issue #31
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2012-07-29 12:18:07 +01:00 |
Element.h
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Move graphics into seperate folder
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2012-07-06 16:06:26 +01:00 |
ElementGraphics.h
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Fix previous merge with SOAP.cpp that created a bug in SOAP. add debug lines for PRTI, PRTO, WIFI and lines for SOAP.
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2012-08-06 16:14:08 +01:00 |
Elements.h
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TPT: Add PROP_NOAMBHEAT to prevent certain elements from being heated by Ambient heat… 8397b6e51a
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2012-06-12 17:25:06 +01:00 |
GOLMenu.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
Gravity.cpp
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Started work on save as current name
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2012-08-06 22:24:10 +01:00 |
Gravity.h
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Started work on save as current name
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2012-08-06 22:24:10 +01:00 |
MenuSection.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
Particle.cpp
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Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser
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2012-06-07 14:23:26 +01:00 |
Particle.h
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Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser
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2012-06-07 14:23:26 +01:00 |
Player.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
Sample.h
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HUD verbose sample info with 'd', fixes #71
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2012-08-09 21:28:43 +01:00 |
SaveRenderer.cpp
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Collapse gamesave to save space in memory
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2012-07-28 02:23:21 +01:00 |
SaveRenderer.h
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SaveRenderer working on OpenGL - doesn't seem to work with small saves though
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2012-06-25 22:26:53 +01:00 |
Sign.cpp
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Move graphics into seperate folder
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2012-07-06 16:06:26 +01:00 |
Sign.h
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Sign tool can now edit existing signs
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2012-06-25 13:57:23 +01:00 |
Simulation.cpp
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Tool - Correct box drawing. Finishing touches to tool strength (Fixes #87)
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2012-08-10 14:12:56 +01:00 |
Simulation.h
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Only render gravity lensing if it's enabled, Ctrl and Shift to alter tool strength (Shift = x10, Ctrl = x0.1)
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2012-08-10 14:03:23 +01:00 |
SimulationData.cpp
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Font glyphs for decorations and element search
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2012-08-05 22:02:12 +01:00 |
SimulationData.h
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Fan wall line tool, fixes #61
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2012-08-05 16:14:33 +01:00 |
StorageClasses.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
StructProperty.h
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Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser
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2012-06-07 14:23:26 +01:00 |
Tools.h
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Tools implemented in a similar way to elements
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2012-05-12 18:11:20 +01:00 |
WallType.h
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Icons for menu items
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2012-07-21 18:43:46 +01:00 |