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elements
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Fix SOAP.cpp from previous commit
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2012-06-12 20:14:02 +01:00 |
tools
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Correct save reloading, add Vac and NGrav tools
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2012-06-12 15:37:46 +01:00 |
Air.cpp
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A bit of refactoring (elements)
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2012-05-07 17:59:50 +01:00 |
Air.h
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TPT: Prevent ambient heat going through walls ccb88b6b3b
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2012-04-17 17:32:06 +01:00 |
Element.h
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A bit of refactoring (elements)
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2012-05-07 17:59:50 +01:00 |
ElementGraphics.h
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TPT: Old nothing display mode in the form of Basic colour mode fe82685257
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2012-04-18 14:43:09 +01:00 |
Elements.h
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TPT: Add PROP_NOAMBHEAT to prevent certain elements from being heated by Ambient heat… 8397b6e51a
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2012-06-12 17:25:06 +01:00 |
GOLMenu.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
Gravity.cpp
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Click function for tools that aren't continuous. Debug helper for UI components (Ctrl+Shift D when DEBUG is defined), fix add sign window logic
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2012-05-13 17:43:41 +01:00 |
Gravity.h
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Better cleanup for simulation - fix memory leaks
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2012-01-21 13:19:10 +00:00 |
MenuSection.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
Particle.cpp
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Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser
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2012-06-07 14:23:26 +01:00 |
Particle.h
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Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser
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2012-06-07 14:23:26 +01:00 |
Player.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
SaveRenderer.cpp
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Correct save reloading, add Vac and NGrav tools
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2012-06-12 15:37:46 +01:00 |
SaveRenderer.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
Sign.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
Simulation.cpp
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TPT: Fix PROP_NEUTPENETRATE, particles weren't being moved into empty space
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2012-06-12 20:15:33 +01:00 |
Simulation.h
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Saving and loading other flags from GameSave, remove old saveloader
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2012-06-11 13:39:39 +01:00 |
SimulationData.cpp
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
SimulationData.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
StorageClasses.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |
StructProperty.h
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Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser
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2012-06-07 14:23:26 +01:00 |
Tools.h
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Tools implemented in a similar way to elements
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2012-05-12 18:11:20 +01:00 |
WallType.h
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Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
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2012-06-05 20:08:35 +01:00 |