jacob1
|
392271a269
|
fix tpt.set_property setting integers above 255, fix fs.isDir/File, add "Color" as valid property for elements api, fix tpt.display_mode to match tpt, other minor changes
|
2013-01-21 20:19:34 -05:00 |
|
Simon Robertshaw
|
9fb3e75f93
|
PSTN.cpp - Remove unused code
|
2013-01-20 23:08:50 +00:00 |
|
Simon Robertshaw
|
fde0233ea8
|
Pistons - WIP, No retraction yet
|
2013-01-20 23:08:16 +00:00 |
|
Simon Robertshaw
|
87d6553413
|
C-RAY: Similar to A-RAY, creates particles
|
2013-01-20 14:34:07 +00:00 |
|
jacob1
|
226a85a18d
|
attempt to fix random deletion bug (can't reproduce easily, so can't tell if it's fixed easily)
|
2013-01-19 23:02:12 -05:00 |
|
cracker64
|
b3037857f0
|
Detach soap before going into STOR, fixes 1065982 (mostly)
|
2013-01-11 23:06:42 -05:00 |
|
jacob1
|
986173af4c
|
save signs in snapshots
|
2013-01-07 17:54:10 -05:00 |
|
jacob1
|
4aaf3b852e
|
fix many more uninitialized variables
|
2013-01-06 19:41:18 -05:00 |
|
jacob1
|
8e09651990
|
fix element function replacement option
|
2013-01-06 12:25:13 -05:00 |
|
jacob1
|
0cf027c529
|
VOID, VACU, and BHOL eat LIGH as it moves
|
2013-01-05 22:29:33 -05:00 |
|
jacob1
|
bd3011959a
|
fix GOL detection with DTEC
|
2013-01-05 19:34:51 -05:00 |
|
jacob1
|
1b2e7b3c70
|
fix Ctrl+x being one pixel off, better xor_rect from tpt, delete test.c
|
2013-01-04 13:54:25 -05:00 |
|
jacob1
|
9ecfbe5a18
|
Merge remote-tracking branch 'origin/master'
|
2012-12-23 18:17:34 -05:00 |
|
jacob1
|
312dd8c0ba
|
revert stickmen CONV fix, and do it another way that doesn't crash
|
2012-12-23 18:17:04 -05:00 |
|
jacob1
|
b6e69e8126
|
Fix small mistake in TSNS
|
2012-12-21 00:18:10 -05:00 |
|
jacob1
|
e1440f48f6
|
use kill_part when creating a new particle over an index, fixes STKM not respawning after CONV and probably other stuff too
|
2012-12-18 16:26:24 -05:00 |
|
jacob1
|
dc0e47ac00
|
fix undo not allowing any more stickmen to be placed, save stickmen in snapshots
|
2012-12-18 16:17:13 -05:00 |
|
jacob1
|
9a2df6b824
|
fix sltw + liquid rubiduim explosion, make it work like water's
|
2012-12-18 15:17:57 -05:00 |
|
jacob1
|
b236c75209
|
make TSNS not detect METL, some other sensor and CONV fixes
|
2012-12-18 14:55:10 -05:00 |
|
jacob1
|
771d71ea46
|
make water equalization use flags, not tmp2 (fixes EXOT / BUBW)
|
2012-12-18 14:08:53 -05:00 |
|
jacob1
|
dbe78c342d
|
initialize variables in air.cpp and simulation.cpp
|
2012-12-17 23:49:46 -05:00 |
|
jacob1
|
b5de23433d
|
fix '=' resetting air heat, fix uninitialized ambient heat setting, a few LOLZ / LOVE changes
|
2012-12-17 21:11:33 -05:00 |
|
jacob1
|
2728cf852b
|
fix WARP being invisible, make it visible in heat display mode though
|
2012-12-17 20:08:46 -05:00 |
|
jacob1
|
f08481a88e
|
fix TRON ignoring GOO until the last moment
|
2012-12-17 18:42:41 -05:00 |
|
jacksonmj
|
e4907d1881
|
Copy dcolour when MERC expands, to let people make coloured mercury thermometers
|
2012-12-16 00:16:05 +00:00 |
|
jacob1
|
a623959a31
|
save stamps on 1 pixel grid (works exactly like in tpt now), delete signs with Ctrl+X, also fixes stamps on very bottom/right edge and other edge cases
|
2012-12-15 15:13:12 -05:00 |
|
Simon Robertshaw
|
a1af662b8f
|
More accurate elementCount
|
2012-12-14 23:01:54 +00:00 |
|
jacob1
|
f03fb97620
|
Merge remote-tracking branch 'origin/master'
|
2012-12-14 13:51:44 -05:00 |
|
jacob1
|
5362c56f7e
|
update gravity wall zones whether or not newtonian gravity is on. Fixes #92
|
2012-12-14 13:50:36 -05:00 |
|
Simon Robertshaw
|
e5feefa419
|
Update WIRE name and description, fixes #101
|
2012-12-14 18:50:25 +00:00 |
|
jacob1
|
002743ef08
|
make it easier to create new energy particles (like for mods), they would just disappear when hitting anything before
|
2012-12-12 22:05:39 -05:00 |
|
jacob1
|
226de5b6f8
|
add back element descriptions in some cpp files, fix minor TRON search problem. Also,
TPT-jacksonmj: Also fix bugs with energy particles that pass directly from PIPE to portal
|
2012-12-06 19:51:33 -05:00 |
|
jacob1
|
a15372afbf
|
TRON_NORANDOM flag
|
2012-12-06 18:42:46 -05:00 |
|
jacob1
|
2881eeb1b3
|
allow TRON to plan ahead which particles will disappear by the time it gets there, and go on INVS too
|
2012-12-06 17:53:22 -05:00 |
|
jacob1
|
122599763e
|
Merge remote-tracking branch 'origin/master'
|
2012-12-06 11:01:46 -05:00 |
|
jacob1
|
2d7ac84c1d
|
give TRON the ability to go through activated SWCH
|
2012-12-06 10:56:24 -05:00 |
|
jacksonmj
|
9bf5eeeef9
|
Fix slight particle order issue with SWCH
|
2012-12-04 19:38:01 +00:00 |
|
jacob1
|
2a8811190c
|
Fix infinite pressure glitch with CLST
|
2012-12-01 12:17:41 -05:00 |
|
jacob1
|
6a4040f2b7
|
Update src/simulation/elements/VIBR.cpp
fix EXOT destroying exploding VIBR
|
2012-11-23 21:28:10 -05:00 |
|
jacob1
|
7a21ae192f
|
VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT
|
2012-11-16 23:35:34 -05:00 |
|
jacob1
|
9e72a619ab
|
fix directly sparking metal not heating it up, fix formatting, allowing update_particles_i to be parsed
|
2012-11-16 22:43:46 -05:00 |
|
jacob1
|
16e4c5f717
|
save pause state in stamps, load pause state from local saves and stamps correctly, remove accidental inclusion
|
2012-11-15 20:41:38 -05:00 |
|
jacob1
|
1e32c545d9
|
fix visual studio std::max problem
|
2012-11-15 20:23:38 -05:00 |
|
Simon Robertshaw
|
29189693b3
|
Element palette for automatic element ID/mod mapping
|
2012-11-12 10:22:16 +00:00 |
|
jacksonmj
|
fbbe9d81bf
|
Transfer energy between VIBR and BVBR
|
2012-11-05 21:45:22 +00:00 |
|
jacksonmj
|
7da144fbae
|
Fix INVS staying dark blue even when pressure is removed
|
2012-11-05 14:45:46 +00:00 |
|
jacksonmj
|
956fb39124
|
Oops, didn't see that parts[i].temp at the bottom, ignore the second half of that last commit message
|
2012-11-05 14:42:06 +00:00 |
|
jacksonmj
|
3cae63c733
|
VIBR: don't dump heat into elements that don't conduct heat, and put any remaining heat into EXOT at the end of the explosion
|
2012-11-05 14:18:28 +00:00 |
|
jacob1
|
dc41e46c81
|
fix two red BRAYS not being able to turn off swch from certain angles
|
2012-11-04 22:44:49 +00:00 |
|
jacob1
|
ca42162e5e
|
fix heat release during explosion
|
2012-11-04 21:35:35 +00:00 |
|
jacksonmj
|
828623f9ec
|
Change freezing point of VIBR lava, and make sure VIBR always absorbs energy particles
|
2012-11-04 21:10:27 +00:00 |
|
jacksonmj
|
12eb085d20
|
VIBR changes from jacob1
Including:
Molten TTAN + EXOT = VIBR.
VIBR + ANAR = BVBR. (BOYL reaction removed)
All absorbed heat/particles/pressure are stored in one property, tmp.
Graphics changes
|
2012-11-04 20:35:43 +00:00 |
|
jacob1
|
d586a6d0ab
|
PPIP doesn't break with pressure, to match TPT
|
2012-11-03 16:11:54 +00:00 |
|
jacksonmj
|
2ed53a99ae
|
Change EXOT properties to match TPT
|
2012-11-03 16:11:11 +00:00 |
|
jacksonmj
|
fea55f9ac9
|
Add PLSM to stacking exclusion list, and fix some cases of stacked EMBR causing BHOL
Stacked EMBR + displacement -> other particles stacked -> BHOL.
Therefore stop displacement to stop BHOL formation.
|
2012-11-01 00:28:45 +00:00 |
|
Bryan Hoyle
|
32bdcb89e8
|
VIBR fixes
|
2012-10-28 21:11:18 -04:00 |
|
jacksonmj
|
caf262ed60
|
Decrease absorption chance for SPNG, to make release of water from saturated SPNG look a bit less strange
|
2012-10-27 00:56:02 +01:00 |
|
jacksonmj
|
9a0ca32372
|
Make conversion of PHOT to ELEC using BIZR, and enrichment of DEUT with ELEC, work better
|
2012-10-27 00:56:02 +01:00 |
|
Simon Robertshaw
|
9b4f710e28
|
Menu icon for sensors menu and fix for VIBR std::max args
|
2012-10-26 15:58:39 +01:00 |
|
Simon Robertshaw
|
a1d98ffc31
|
Fix BVBR for generate.py
|
2012-10-26 15:29:55 +01:00 |
|
jacob1
|
6d6b0dfa9f
|
some VIBR changes, also allow it to be compiled with Scons
|
2012-10-26 15:18:52 +01:00 |
|
Simon Robertshaw
|
63daf67d44
|
Improve EXOT description
|
2012-10-26 15:14:57 +01:00 |
|
jacob1
|
6d1c7be740
|
initialize all stickmen variables, not just legs
|
2012-10-26 15:13:27 +01:00 |
|
jacob1
|
4d207b1146
|
fix INVS graphics
|
2012-10-26 15:12:21 +01:00 |
|
jacob1
|
947660fcd4
|
Fix hydrogen not burning right (with and without realistic heat), allow h2 to burn at all temps while still allowing fusion to work correctly
|
2012-10-26 15:12:13 +01:00 |
|
jacob1
|
ccd9284e61
|
improve the GOL menu descriptions
|
2012-10-26 15:12:05 +01:00 |
|
jacob1
|
c58a3fb2dc
|
TSNS doesn't detect things with an equal temp (fixes detecting wires)
|
2012-10-26 15:11:59 +01:00 |
|
jacob1
|
b84460d79b
|
visual studio compatibility, plus change text a little
|
2012-10-26 15:11:43 +01:00 |
|
jacob1
|
3f093c8072
|
VIBR explosion/graphical changes, it now has a while before it explodes after getting to the limit
|
2012-10-26 15:11:22 +01:00 |
|
jacob1
|
cd7ca6d417
|
some VIBR changes/fixes
|
2012-10-26 15:10:50 +01:00 |
|
jacob1
|
04b76a4b48
|
VIBR/BVBR - vibranium. Initial commit, doesn't seem to work yet
|
2012-10-26 15:10:44 +01:00 |
|
Simon Robertshaw
|
0b09d2e0f3
|
Allow TSNS and DTEC to detect photons and other energy particles. Set default TSNS radius to 1 to make it easier to avoid detecting the wire connections
|
2012-10-10 21:27:36 +01:00 |
|
Simon Robertshaw
|
da07c22ee4
|
new elements: DMG (Force bomb) and TSNS (Temperature sensor)
|
2012-10-10 19:29:11 +01:00 |
|
Simon Robertshaw
|
249e3dcad3
|
Merge pull request #195 from Huulivoide/master
Minor fixes needed to build on Linux/64bit.
|
2012-10-09 08:43:13 -07:00 |
|
Simon Robertshaw
|
af181faeea
|
Revert "multiple BRCK colors (suggested by Catelite)"
This reverts commit 4a8ae25299e465ab55072dd512b5818881ec5a67.
|
2012-10-05 17:25:04 +01:00 |
|
jacob1
|
774bc08c2c
|
Move LOLZ/LOVE Rule tables into more appropriate location (element file)
|
2012-10-05 16:52:53 +01:00 |
|
jacob1
|
d159467b63
|
LOLZ and LOVE work again
|
2012-10-05 16:33:54 +01:00 |
|
jacob1
|
f19f393e22
|
multiple BRCK colors (suggested by Catelite)
|
2012-10-05 16:33:45 +01:00 |
|
jacob1
|
a16534e782
|
don't let TNT flood fill explode when under other particles (prevents lag)
|
2012-10-05 16:33:24 +01:00 |
|
jacob1
|
d2af4470a5
|
show # of parts, [GRID X], PIPE/PPIP with X, and molten X (with debug on) in HUD
|
2012-10-05 16:33:12 +01:00 |
|
jacob1
|
e600c20ba9
|
undo ambient heat in snapshots
|
2012-10-05 16:32:06 +01:00 |
|
jacob1
|
71db872e64
|
{t:15100|text} to open a forum thread (will try to add more shortcuts later)
|
2012-10-05 16:30:55 +01:00 |
|
jacob1
|
5c59b9d6cb
|
don't render fire on stamps (reduces lag)
|
2012-10-05 15:49:54 +01:00 |
|
jacksonmj
|
707c11203e
|
Fix extra BUBW sometimes being produced when CO2 dissolves
|
2012-10-03 15:42:30 +01:00 |
|
Jesse Jaara
|
1ba412d3ba
|
Add couple of missing header files needed by GCC 4.7.
|
2012-10-02 23:29:40 +03:00 |
|
Simon Robertshaw
|
b98f5faace
|
Fix photon blending mode
|
2012-10-01 21:54:52 +01:00 |
|
Simon Robertshaw
|
98faf2b192
|
Don't reset tick counter when loading saves, fixes issue with LIGH tool
|
2012-10-01 12:32:56 +01:00 |
|
jacob1
|
be1b9112e8
|
Fix some uninitialized variables, add back sandcolor changing
|
2012-09-30 20:43:38 +01:00 |
|
Simon Robertshaw
|
006dfdf596
|
Move PPIP to powered
|
2012-09-29 23:02:22 +01:00 |
|
jacob1
|
2a4298047c
|
Fix smudge issue
|
2012-09-25 22:57:11 +01:00 |
|
Simon Robertshaw
|
25d872ec48
|
MacOS X targets for Scons, Fix some inlines for clang
|
2012-09-25 17:53:48 +01:00 |
|
Simon Robertshaw
|
3b2f4d59fc
|
Better fire rendering for saves
|
2012-09-14 23:53:58 +01:00 |
|
Simon Robertshaw
|
5b9032fb3f
|
Correct initialisation of FIGH
|
2012-09-14 22:23:35 +01:00 |
|
Simon Robertshaw
|
685be24ffa
|
Remove testing particle from repo
|
2012-09-13 23:01:30 +01:00 |
|
Simon Robertshaw
|
3e0fcc904e
|
Disable JIT for now
|
2012-09-13 11:01:09 +01:00 |
|
jacob1
|
5a91b83875
|
revert changing the lua/sdl includes and min/max changes
|
2012-09-07 00:53:29 +01:00 |
|
jacob1
|
f8f70a3f77
|
Visual studio compatibility
This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
|
2012-09-07 00:52:56 +01:00 |
|
jacob1
|
2dcdca2761
|
fix spark color in nothing mode
|
2012-09-07 00:37:53 +01:00 |
|
jacob1
|
24b4b0b187
|
Fix bugs with energy particles in PIPE
|
2012-09-07 00:36:02 +01:00 |
|
jacob1
|
1391de2e3a
|
Wall names in HUD
Conflicts:
src/game/GameView.cpp
|
2012-09-07 00:35:33 +01:00 |
|
Simon Robertshaw
|
b0158e2f60
|
Changes to Smudge and blending modes (make them a little slower and easier to handle)
|
2012-09-05 21:49:34 +01:00 |
|
Simon Robertshaw
|
0a67e560f4
|
Fix Simulation Tool brush issue (misalignment/didn't work with small brushes). Fixes #167
|
2012-09-01 17:17:15 +01:00 |
|
Simon Robertshaw
|
322d224fa7
|
Get/Set single element properties
|
2012-08-30 17:09:27 +01:00 |
|
Simon Robertshaw
|
a9fba97c36
|
Fix streamline placement
|
2012-08-30 01:50:18 +01:00 |
|
Simon Robertshaw
|
58dc2559aa
|
Implement retrieval of element properties
|
2012-08-29 22:04:07 +01:00 |
|
Simon Robertshaw
|
92f3ad5814
|
Black decorations only in thumbnails
|
2012-08-28 15:53:07 +01:00 |
|
Simon Robertshaw
|
1fb544815f
|
Correct PHOT colour during fusion
|
2012-08-28 15:13:20 +01:00 |
|
Simon Robertshaw
|
14c0ea59a9
|
cold phot doesn't burn things
|
2012-08-28 15:09:32 +01:00 |
|
Simon Robertshaw
|
05e32f1698
|
Fix things melting with heat sim off
|
2012-08-28 15:08:11 +01:00 |
|
Simon Robertshaw
|
4263e3aab7
|
DTEC, generates a spark when something with it's ctype is nearby
|
2012-08-28 14:17:01 +01:00 |
|
Simon Robertshaw
|
29619e9ebf
|
WOOD and PLNT turn grey when hot, bluish when cold
|
2012-08-28 13:19:34 +01:00 |
|
Simon Robertshaw
|
99b2d8d67d
|
Limit SPNG saturation and reduce absorbtion rate for GEL and SPNG with some elements
|
2012-08-28 12:48:50 +01:00 |
|
Simon Robertshaw
|
5ded005b0c
|
Correct proportions of CO2 and WATR when GEL/SPNG is absorbing BUBW
|
2012-08-28 12:40:18 +01:00 |
|
Simon Robertshaw
|
91ec4d1125
|
GEL and SPNG absorb water from more elements and leave behind what the water was mixed width
|
2012-08-28 12:38:18 +01:00 |
|
Simon Robertshaw
|
86fc8e1eb3
|
TPT: Prevent Acid from eating broken glass
|
2012-08-28 12:28:16 +01:00 |
|
Simon Robertshaw
|
072cfe67aa
|
Missing part of TPT commit 04a09d997 , for TTAN, nt and surround_space is now from 0 to 8
|
2012-08-27 15:11:45 +01:00 |
|
Simon Robertshaw
|
dd2fc64793
|
Fix bug in history restoring where the lastActiveIndex is not updated leading to incomplete restoring
|
2012-08-27 13:33:15 +01:00 |
|
Simon Robertshaw
|
0ca680f4c8
|
Enable decorations in renderer for local save items, disable for server save previews.
|
2012-08-27 13:32:17 +01:00 |
|
Simon Robertshaw
|
ebc4116675
|
Disable decorations when rendering saves
|
2012-08-26 16:37:17 +01:00 |
|
Simon Robertshaw
|
5c293ba9bf
|
Fix messed up revert
|
2012-08-25 16:41:34 +01:00 |
|
Simon Robertshaw
|
59a78621d9
|
Complete "Consistent proportions of WATR and SALT in SLTW" after REALISTIC revert
|
2012-08-25 16:36:01 +01:00 |
|
Simon Robertshaw
|
1987efd6e5
|
Revert "HYGN now combusts and fuses properly"
This reverts commit ede6876a82 .
|
2012-08-25 16:33:12 +01:00 |
|
Simon Robertshaw
|
9b10f0c390
|
Revert "final fusion fixes"
This reverts commit add4226f31 .
|
2012-08-25 16:32:51 +01:00 |
|
Simon Robertshaw
|
082072a05e
|
OPS: Fix byte order when unpacking 4 byte tmp fields
|
2012-08-25 16:29:27 +01:00 |
|
Simon Robertshaw
|
ae3c9ddf39
|
Don't you just hate those fencepost errors... Stop going out of bounds when traversing the X axis with gravity mask.
|
2012-08-24 20:36:23 +01:00 |
|
Simon Robertshaw
|
822539bcdb
|
More efficient floodfill function for gravity walls, no need for larger stacks with 64bit builds
|
2012-08-24 18:22:02 +01:00 |
|
Simon Robertshaw
|
fb6f36907f
|
PPIP glowing brick in fire mode
|
2012-08-21 14:58:23 +01:00 |
|
Simon Robertshaw
|
b6736f967e
|
Add EMP flash, fixes #137
|
2012-08-21 13:00:31 +01:00 |
|
Simon Robertshaw
|
4b8ebe4abd
|
Air heat simulation now knows about gravity mode. fixes #142
|
2012-08-21 12:26:39 +01:00 |
|
Bryan Hoyle
|
add4226f31
|
final fusion fixes
|
2012-08-20 17:46:51 -04:00 |
|
Bryan Hoyle
|
ede6876a82
|
HYGN now combusts and fuses properly
|
2012-08-20 16:59:19 -04:00 |
|
Simon Robertshaw
|
51a0fb2d45
|
TPT: Prevent CONV from destroying diamond
|
2012-08-20 16:54:56 +01:00 |
|
Simon Robertshaw
|
b318c3721a
|
TPT: Powered pipe, based on jacob1's commits
|
2012-08-20 16:48:03 +01:00 |
|
Simon Robertshaw
|
9c599a7b9f
|
TPT: fix enegery particles going into PIPE
|
2012-08-20 14:26:08 +01:00 |
|
Simon Robertshaw
|
fb02d57aca
|
TPT: Fix salt/water proportions when dissolving into DSTW as well
|
2012-08-20 14:08:27 +01:00 |
|
Simon Robertshaw
|
29283b038c
|
TPT: Consistent proportions of WATR and SALT in SLTW (1 SALT + 3 WATR = 4 SLTW)
|
2012-08-20 13:55:11 +01:00 |
|
Simon Robertshaw
|
7fc8d5f388
|
Add missing legacy update function
|
2012-08-20 13:41:03 +01:00 |
|
Savely Skresanov
|
d6fe7fa2c8
|
Basic realistic heat and latent heat support.
|
2012-08-19 20:06:10 +07:00 |
|
Simon Robertshaw
|
3d140d310e
|
Merge branch 'master' of github.com:FacialTurd/PowderToypp
|
2012-08-19 11:30:57 +01:00 |
|
Simon Robertshaw
|
7ae2369dda
|
Make ngrav negative, fixes #133
|
2012-08-19 11:30:44 +01:00 |
|
Simon Robertshaw
|
0092229132
|
Don't delete Simulation::Elements now that it's not runtime allocated
|
2012-08-19 00:49:24 +01:00 |
|
Simon Robertshaw
|
63da7a4afe
|
Initialise stickman legs correctly
|
2012-08-18 17:31:31 +01:00 |
|
Simon Robertshaw
|
ce3bb6f755
|
Element slots default to disabled
|
2012-08-18 17:19:39 +01:00 |
|
Simon Robertshaw
|
9b2433f912
|
Fix typo
|
2012-08-18 17:13:13 +01:00 |
|
Simon Robertshaw
|
7018e46fac
|
Remove disabled elements when simulating. Fix crash when kill_part is run on elements with invalid types
|
2012-08-18 17:08:24 +01:00 |
|
Simon Robertshaw
|
edad8f46af
|
Undo/Snapshots, fixes #118
|
2012-08-16 22:03:40 +01:00 |
|
Simon Robertshaw
|
f19c7f62c7
|
Air invert and grid mode switching
|
2012-08-16 12:15:29 +01:00 |
|
Simon Robertshaw
|
a7711668b7
|
Strings.h for strcasecmp in Simulation
|
2012-08-14 18:06:18 +01:00 |
|
Simon Robertshaw
|
b06f7f5b6d
|
Air and heat tool limits, fixes #112
|
2012-08-14 16:29:07 +01:00 |
|
Simon Robertshaw
|
074dcd0b42
|
Precompile some headers. Fix sconscript to prevent recompiling everything
|
2012-08-13 15:43:57 +01:00 |
|
Bryan Hoyle
|
ae469e8e02
|
oops, fixed a bad piece of code I added
|
2012-08-12 19:10:01 -04:00 |
|
Bryan Hoyle
|
1dc6c7cfef
|
Opengl fixes
|
2012-08-12 17:40:44 -04:00 |
|
Simon Robertshaw
|
8ca27520a4
|
Use forward declarations more to avoid excessive includes
|
2012-08-12 22:32:57 +01:00 |
|
Simon Robertshaw
|
2f76c2374d
|
TPT: Give menu color to elements without one (stickmen, TRON, and WARP)
|
2012-08-11 11:57:21 +01:00 |
|
Simon Robertshaw
|
a6b3674f22
|
Fix PIPE, fixes #92
|
2012-08-10 22:30:19 +01:00 |
|
Simon Robertshaw
|
3499cb3035
|
Wall brush, fixes #63
|
2012-08-10 18:59:05 +01:00 |
|
Simon Robertshaw
|
a45ca0363e
|
Tool - Correct box drawing. Finishing touches to tool strength (Fixes #87)
|
2012-08-10 14:12:56 +01:00 |
|
Simon Robertshaw
|
810ea42f99
|
Only render gravity lensing if it's enabled, Ctrl and Shift to alter tool strength (Shift = x10, Ctrl = x0.1)
|
2012-08-10 14:03:23 +01:00 |
|
Simon Robertshaw
|
b01b0e422a
|
HUD verbose sample info with 'd', fixes #71
|
2012-08-09 21:28:43 +01:00 |
|
Simon Robertshaw
|
9971ea63b7
|
Slow LIGH creation speed, fixes #86
|
2012-08-09 21:05:20 +01:00 |
|
Simon Robertshaw
|
a8dcc7a070
|
Started work on save as current name
|
2012-08-06 22:24:10 +01:00 |
|
Simon Robertshaw
|
662640c96c
|
Fix previous merge with SOAP.cpp that created a bug in SOAP. add debug lines for PRTI, PRTO, WIFI and lines for SOAP.
|
2012-08-06 16:14:08 +01:00 |
|
Simon Robertshaw
|
d46a72aa3b
|
Font glyphs for decorations and element search
|
2012-08-05 22:02:12 +01:00 |
|
Simon Robertshaw
|
4ce22e4e77
|
Wall Edge option, fixes #70
|
2012-08-05 18:35:12 +01:00 |
|
Simon Robertshaw
|
30f8049efc
|
Allow 24bits of var for create_part, add tool for tesc. Fixes #72
|
2012-08-05 16:59:14 +01:00 |
|
Simon Robertshaw
|
3030d67516
|
Fan wall line tool, fixes #61
|
2012-08-05 16:14:33 +01:00 |
|
Simon Robertshaw
|
50103aa074
|
Fix some of the flood fill methods
|
2012-08-05 16:11:43 +01:00 |
|
Simon Robertshaw
|
ed270d8dbf
|
Draw gravity zones when using grav wall
|
2012-08-05 15:26:17 +01:00 |
|
Simon Robertshaw
|
351ce1525f
|
Update gravity walls, fixes issue #52
|
2012-08-05 14:03:54 +01:00 |
|
Simon Robertshaw
|
0558322709
|
Add icons for erase, improve icons for certain walls, fix issue #45
|
2012-08-04 15:26:55 +01:00 |
|
Simon Robertshaw
|
f32cd872ca
|
Set initial stickman spit element in create_part, fixes the rest of #50
|
2012-08-04 14:38:59 +01:00 |
|
ntoskrnl
|
baf07e470e
|
Build fixes for FreeBSD
|
2012-08-04 11:32:48 +01:00 |
|
Simon Robertshaw
|
11d2b0eb3c
|
Correct VAC and EXOT colours, issue #49
|
2012-08-03 18:04:18 +01:00 |
|
Simon Robertshaw
|
347c382e99
|
Allow PROP to set types from element name, fixes issue #48
|
2012-08-03 12:52:07 +01:00 |
|
Simon Robertshaw
|
24006ee44a
|
Grav colour, addresses rest of #41, colour will vary from original TPT
|
2012-08-03 01:40:13 +01:00 |
|
Simon Robertshaw
|
4233bc743c
|
Use HFLM colour data, addresses some of issue #41
|
2012-08-03 01:18:39 +01:00 |
|
ntoskrnl
|
f94fabd999
|
Rename WIN32 preprocessor definition to WIN
|
2012-08-02 15:21:16 +01:00 |
|
Simon Robertshaw
|
90ad1fd856
|
Restart N. Grav when needed (somewhat effects issue #31) and fix shitty logic when setting paused state on loading save (Fixes issue #34)
|
2012-07-29 12:29:19 +01:00 |
|
Simon Robertshaw
|
824bde4ceb
|
clear_sim now clears air and gravity maps better, fixes issue #31
|
2012-07-29 12:18:07 +01:00 |
|
Simon Robertshaw
|
1f914561b2
|
Better syncing for elementCount, fixes issue #21
|
2012-07-29 02:07:04 +01:00 |
|
Simon Robertshaw
|
0b3724215e
|
Remove blockair update in Air.cpp function to fix TTAN - solves issue #30
|
2012-07-29 01:40:42 +01:00 |
|
Simon Robertshaw
|
4b1c388995
|
Update ambient heat when enabled, fixes issue #28
|
2012-07-28 12:30:41 +01:00 |
|
Simon Robertshaw
|
aa774771a0
|
Collapse gamesave to save space in memory
|
2012-07-28 02:23:21 +01:00 |
|
Simon Robertshaw
|
5befe5c25f
|
Local file browser + some more interesting things like Progress bar UI component
|
2012-07-27 20:06:17 +01:00 |
|
Simon Robertshaw
|
8c7755d5d2
|
TPT: Now stickmen can shoot plasma. dc01f09f0e
|
2012-07-25 20:04:47 +01:00 |
|
Simon Robertshaw
|
79727c9193
|
Fix for previous commits
|
2012-07-25 19:47:27 +01:00 |
|
Simon Robertshaw
|
a033fe7e49
|
TPT: Add ptypes.enabled checks to a few more places 61f39f5464
|
2012-07-25 19:42:53 +01:00 |
|
Simon Robertshaw
|
a5d6c56f8c
|
TPT: Salt should only melt ice that is above saltwater freezing temperature 3e1d3cd5a6
|
2012-07-25 19:33:40 +01:00 |
|
Simon Robertshaw
|
f8766201a6
|
TPT: Optimization for GoL, Added brush size and mouse wheel to lua! e7035233fd
|
2012-07-25 19:32:36 +01:00 |
|
Simon Robertshaw
|
76070f99e0
|
TPT: This should fix PLNT lag just a little bit... (mostly after shooting though NEUT) 5f3c10a684
|
2012-07-25 18:46:15 +01:00 |
|
Simon Robertshaw
|
fad2311c36
|
TPT: C5 should not explode when touching cold INSL a925eea52c
|
2012-07-25 18:44:30 +01:00 |
|
Simon Robertshaw
|
67d449df3d
|
Fix typo in EMBR gravity
|
2012-07-25 18:43:19 +01:00 |
|
Simon Robertshaw
|
b9e16d4bc6
|
TPT: Prevent STKM falling through activated PVOD with a ctype that isn't STKM 637ee194e0
|
2012-07-25 18:32:10 +01:00 |
|
Simon Robertshaw
|
1e5eba3583
|
TPT: Make VOID and BHOL eat stickmen again 1f4f50682c
|
2012-07-25 18:27:08 +01:00 |
|
Simon Robertshaw
|
41cbd69ac8
|
TPT: Use atan2 for LIGH angle calculations 966f1dcc23
|
2012-07-25 18:25:37 +01:00 |
|
Simon Robertshaw
|
de4fe1a38e
|
TPT: Reduce rate of lightning creation by clone 167740e839
|
2012-07-25 18:23:07 +01:00 |
|
Simon Robertshaw
|
5337f91736
|
TPT: Lightning direction affected by Newtonian gravity 3a946efdfd
|
2012-07-25 18:21:25 +01:00 |
|
Simon Robertshaw
|
55c870c518
|
TPT: Allow INST to be sparked directly with the brush 8de602d467
|
2012-07-25 18:15:13 +01:00 |
|
Simon Robertshaw
|
aa156fb933
|
TPT: Fix infinite loop when flood_INST finds some INST with a non zero lif... 9ee316c3e9
|
2012-07-25 18:13:09 +01:00 |
|
Simon Robertshaw
|
9edf65fb3f
|
TPT: FIRW: less advection, and don't go faster when multiple fire particle... 9988dc17aa
|
2012-07-25 18:03:43 +01:00 |
|
Simon Robertshaw
|
38e2eec808
|
TPT: Completely remove SING formation from fusion 81771d8672
|
2012-07-25 18:02:38 +01:00 |
|
Simon Robertshaw
|
0b77f1b2ed
|
TPT: Only create one NBLE particle for each fusing H2 particle 29aab750e5
|
2012-07-25 18:01:58 +01:00 |
|
Simon Robertshaw
|
971fbc71f9
|
TPT: fix compression during fusion 287822229f
|
2012-07-25 18:01:15 +01:00 |
|
Simon Robertshaw
|
2135d88644
|
TPT: Reset particle flags in create_part 135e91b84d
|
2012-07-25 17:52:26 +01:00 |
|
Simon Robertshaw
|
799954f383
|
TPT: Allow stickman head to go through everything 95ca29cc64
|
2012-07-25 17:51:37 +01:00 |
|
Simon Robertshaw
|
7859cc839c
|
TPT: Prevent STKM floating in gases 31a61d0888
|
2012-07-25 17:45:30 +01:00 |
|
Simon Robertshaw
|
e36bc8e4ae
|
TPT: Gravity modes and Newtonian gravity for fireworks 31ce22f122
|
2012-07-25 17:44:29 +01:00 |
|
Simon Robertshaw
|
811c2cb26b
|
TPT: Use eval_move(PT_FIGH, ...) when fighters are checking for obstacles 79614a9719
|
2012-07-25 17:21:13 +01:00 |
|
Simon Robertshaw
|
6585a4640b
|
TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942
|
2012-07-25 17:12:15 +01:00 |
|
Simon Robertshaw
|
0afecb5b77
|
TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942
|
2012-07-25 17:11:36 +01:00 |
|
Simon Robertshaw
|
57c356e495
|
TPT: Make ELEC+water form H2 and O2 in the correct proportions 9b2c2a78a6
|
2012-07-25 15:56:42 +01:00 |
|
Simon Robertshaw
|
6dc7eaf43e
|
TPT: Prevent stacking from ELEC+NEUT, ELEC+water, and CO2 from BUBW ae5470ca78
|
2012-07-25 15:55:42 +01:00 |
|
Simon Robertshaw
|
08d1dd06ed
|
TPT: Fix STKM causing stacking and falling through some powders c14704ae49
|
2012-07-25 15:47:18 +01:00 |
|
Simon Robertshaw
|
2214ab4eb0
|
TPT: Correct freezing temperature for SLTW (-21.1 C) 06d2d5267e
|
2012-07-25 15:36:40 +01:00 |
|
Simon Robertshaw
|
2189d298a7
|
TPT: Move INST flood fill into a separate function 36de2f19f5
|
2012-07-25 15:32:05 +01:00 |
|
Simon Robertshaw
|
fad383f392
|
TPT: Update to EXOT that makes it permeable to neutrons as well as electro... a104696620
|
2012-07-25 15:05:55 +01:00 |
|
Simon Robertshaw
|
32d9b87f66
|
Correct Stickman appearance
|
2012-07-25 14:24:03 +01:00 |
|
Simon Robertshaw
|
d50d45ecff
|
Fix deco smudge tool
|
2012-07-24 15:56:01 +01:00 |
|
Simon Robertshaw
|
603cf3149d
|
HUD improvements
|
2012-07-24 14:58:39 +01:00 |
|
Simon Robertshaw
|
e65e222f2c
|
Integer values for prefs, Default decoration colour, clear decoration
|
2012-07-24 13:03:28 +01:00 |
|
Simon Robertshaw
|
f7d8556965
|
Icons for menu items
|
2012-07-21 18:43:46 +01:00 |
|
Simon Robertshaw
|
c2873180e2
|
GOL loads gol colours for use
|
2012-07-19 17:05:01 +01:00 |
|
Simon Robertshaw
|
2b4ec99894
|
Use two functions for renderer drawing instead of several, fix alignment with Zoom Window border
|
2012-07-19 16:37:56 +01:00 |
|
Simon Robertshaw
|
80044bb0f0
|
Renderer Presets and default graphics function
|
2012-07-18 17:22:35 +01:00 |
|
Simon Robertshaw
|
adc9cc0816
|
Move graphics into seperate folder
|
2012-07-06 16:06:26 +01:00 |
|
Simon Robertshaw
|
694a6ed4f2
|
Ammend to previous commit - the issue was not with smaller saves, but the accumulation of rendered particles on the framebuffer - fixed by clearing the fbo and pbo before rendering
|
2012-06-25 22:34:04 +01:00 |
|
Simon Robertshaw
|
2ffb45581f
|
SaveRenderer working on OpenGL - doesn't seem to work with small saves though
|
2012-06-25 22:26:53 +01:00 |
|
Simon Robertshaw
|
dacb774ae0
|
Resizable window when using OpenGL interface
|
2012-06-25 16:10:40 +01:00 |
|
Simon Robertshaw
|
ab8f382acc
|
Sign tool can now edit existing signs
|
2012-06-25 13:57:23 +01:00 |
|
Simon Robertshaw
|
04b007b36f
|
Create FFT plan on demand instead of at startup on the main thread
|
2012-06-25 12:19:26 +01:00 |
|
Simon Robertshaw
|
550f6e28e0
|
Stage 1 of update process completed
|
2012-06-21 15:49:32 +01:00 |
|
Bryan Hoyle
|
3b29a74767
|
fixes to code and a option for opengl building for release
|
2012-06-20 15:05:25 -04:00 |
|
Bryan Hoyle
|
c775126272
|
Merging
|
2012-06-20 14:45:06 -04:00 |
|
Simon Robertshaw
|
09758b9152
|
SaveRenderer returns a placeholder thumbnail in case of OpenGL
|
2012-06-20 19:43:03 +01:00 |
|
Bryan Hoyle
|
e5e638448c
|
remove some debugging
|
2012-06-20 14:42:42 -04:00 |
|
Bryan Hoyle
|
b35255b722
|
Renders an X in place of save icons, atm.
|
2012-06-20 14:25:41 -04:00 |
|
Bryan Hoyle
|
c9f837f21d
|
Opengl can open saves now, just need to get it to render accurately later
|
2012-06-20 14:23:22 -04:00 |
|
Simon Robertshaw
|
edac8b5481
|
Free tools
|
2012-06-18 15:32:15 +01:00 |
|
Simon Robertshaw
|
741392f2c1
|
Free platent and elements
|
2012-06-18 15:25:24 +01:00 |
|
Simon Robertshaw
|
4bda62b68c
|
TPT: Make ambient heat convection work a bit better
|
2012-06-13 01:40:13 +01:00 |
|
Simon Robertshaw
|
57548b60d9
|
TPT: STOR should not conduct heat
|
2012-06-13 01:38:09 +01:00 |
|
Simon Robertshaw
|
0cb47ab93c
|
TPT: Remember ctype when cloning lava
|
2012-06-13 01:37:32 +01:00 |
|
Simon Robertshaw
|
f0778c2033
|
TPT: Prevent THDR from counting towards stacked particle limit
|
2012-06-13 01:28:33 +01:00 |
|
Simon Robertshaw
|
5f81b70787
|
TPT: Avoid stacking in INVS and FILT, and fix pressurised INVS graphics
|
2012-06-13 01:28:00 +01:00 |
|
Simon Robertshaw
|
2aebc294e8
|
TPT: Run stacking check less often
|
2012-06-13 01:21:33 +01:00 |
|
Simon Robertshaw
|
7e0a315880
|
TPT: Create BHOL when particles are stacked excessively
|
2012-06-13 01:14:21 +01:00 |
|
Simon Robertshaw
|
a4d156fc6b
|
TPT: Prevent solid particles stacking in E-Hole
|
2012-06-13 01:06:44 +01:00 |
|
Simon Robertshaw
|
59920c1a62
|
TPT: TTAN updates
|
2012-06-13 01:03:21 +01:00 |
|
Simon Robertshaw
|
c63de0ff6d
|
TPT: Return 0 after particle type change
|
2012-06-13 00:58:33 +01:00 |
|
Simon Robertshaw
|
427670682f
|
TPT: EXOT
|
2012-06-13 00:57:02 +01:00 |
|