ntoskrnl
|
f94fabd999
|
Rename WIN32 preprocessor definition to WIN
|
2012-08-02 15:21:16 +01:00 |
|
Simon Robertshaw
|
90ad1fd856
|
Restart N. Grav when needed (somewhat effects issue #31) and fix shitty logic when setting paused state on loading save (Fixes issue #34)
|
2012-07-29 12:29:19 +01:00 |
|
Simon Robertshaw
|
824bde4ceb
|
clear_sim now clears air and gravity maps better, fixes issue #31
|
2012-07-29 12:18:07 +01:00 |
|
Simon Robertshaw
|
1f914561b2
|
Better syncing for elementCount, fixes issue #21
|
2012-07-29 02:07:04 +01:00 |
|
Simon Robertshaw
|
0b3724215e
|
Remove blockair update in Air.cpp function to fix TTAN - solves issue #30
|
2012-07-29 01:40:42 +01:00 |
|
Simon Robertshaw
|
4b1c388995
|
Update ambient heat when enabled, fixes issue #28
|
2012-07-28 12:30:41 +01:00 |
|
Simon Robertshaw
|
aa774771a0
|
Collapse gamesave to save space in memory
|
2012-07-28 02:23:21 +01:00 |
|
Simon Robertshaw
|
5befe5c25f
|
Local file browser + some more interesting things like Progress bar UI component
|
2012-07-27 20:06:17 +01:00 |
|
Simon Robertshaw
|
8c7755d5d2
|
TPT: Now stickmen can shoot plasma. dc01f09f0e
|
2012-07-25 20:04:47 +01:00 |
|
Simon Robertshaw
|
79727c9193
|
Fix for previous commits
|
2012-07-25 19:47:27 +01:00 |
|
Simon Robertshaw
|
a033fe7e49
|
TPT: Add ptypes.enabled checks to a few more places 61f39f5464
|
2012-07-25 19:42:53 +01:00 |
|
Simon Robertshaw
|
a5d6c56f8c
|
TPT: Salt should only melt ice that is above saltwater freezing temperature 3e1d3cd5a6
|
2012-07-25 19:33:40 +01:00 |
|
Simon Robertshaw
|
f8766201a6
|
TPT: Optimization for GoL, Added brush size and mouse wheel to lua! e7035233fd
|
2012-07-25 19:32:36 +01:00 |
|
Simon Robertshaw
|
76070f99e0
|
TPT: This should fix PLNT lag just a little bit... (mostly after shooting though NEUT) 5f3c10a684
|
2012-07-25 18:46:15 +01:00 |
|
Simon Robertshaw
|
fad2311c36
|
TPT: C5 should not explode when touching cold INSL a925eea52c
|
2012-07-25 18:44:30 +01:00 |
|
Simon Robertshaw
|
67d449df3d
|
Fix typo in EMBR gravity
|
2012-07-25 18:43:19 +01:00 |
|
Simon Robertshaw
|
b9e16d4bc6
|
TPT: Prevent STKM falling through activated PVOD with a ctype that isn't STKM 637ee194e0
|
2012-07-25 18:32:10 +01:00 |
|
Simon Robertshaw
|
1e5eba3583
|
TPT: Make VOID and BHOL eat stickmen again 1f4f50682c
|
2012-07-25 18:27:08 +01:00 |
|
Simon Robertshaw
|
41cbd69ac8
|
TPT: Use atan2 for LIGH angle calculations 966f1dcc23
|
2012-07-25 18:25:37 +01:00 |
|
Simon Robertshaw
|
de4fe1a38e
|
TPT: Reduce rate of lightning creation by clone 167740e839
|
2012-07-25 18:23:07 +01:00 |
|
Simon Robertshaw
|
5337f91736
|
TPT: Lightning direction affected by Newtonian gravity 3a946efdfd
|
2012-07-25 18:21:25 +01:00 |
|
Simon Robertshaw
|
55c870c518
|
TPT: Allow INST to be sparked directly with the brush 8de602d467
|
2012-07-25 18:15:13 +01:00 |
|
Simon Robertshaw
|
aa156fb933
|
TPT: Fix infinite loop when flood_INST finds some INST with a non zero lif... 9ee316c3e9
|
2012-07-25 18:13:09 +01:00 |
|
Simon Robertshaw
|
9edf65fb3f
|
TPT: FIRW: less advection, and don't go faster when multiple fire particle... 9988dc17aa
|
2012-07-25 18:03:43 +01:00 |
|
Simon Robertshaw
|
38e2eec808
|
TPT: Completely remove SING formation from fusion 81771d8672
|
2012-07-25 18:02:38 +01:00 |
|
Simon Robertshaw
|
0b77f1b2ed
|
TPT: Only create one NBLE particle for each fusing H2 particle 29aab750e5
|
2012-07-25 18:01:58 +01:00 |
|
Simon Robertshaw
|
971fbc71f9
|
TPT: fix compression during fusion 287822229f
|
2012-07-25 18:01:15 +01:00 |
|
Simon Robertshaw
|
2135d88644
|
TPT: Reset particle flags in create_part 135e91b84d
|
2012-07-25 17:52:26 +01:00 |
|
Simon Robertshaw
|
799954f383
|
TPT: Allow stickman head to go through everything 95ca29cc64
|
2012-07-25 17:51:37 +01:00 |
|
Simon Robertshaw
|
7859cc839c
|
TPT: Prevent STKM floating in gases 31a61d0888
|
2012-07-25 17:45:30 +01:00 |
|
Simon Robertshaw
|
e36bc8e4ae
|
TPT: Gravity modes and Newtonian gravity for fireworks 31ce22f122
|
2012-07-25 17:44:29 +01:00 |
|
Simon Robertshaw
|
811c2cb26b
|
TPT: Use eval_move(PT_FIGH, ...) when fighters are checking for obstacles 79614a9719
|
2012-07-25 17:21:13 +01:00 |
|
Simon Robertshaw
|
6585a4640b
|
TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942
|
2012-07-25 17:12:15 +01:00 |
|
Simon Robertshaw
|
0afecb5b77
|
TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942
|
2012-07-25 17:11:36 +01:00 |
|
Simon Robertshaw
|
57c356e495
|
TPT: Make ELEC+water form H2 and O2 in the correct proportions 9b2c2a78a6
|
2012-07-25 15:56:42 +01:00 |
|
Simon Robertshaw
|
6dc7eaf43e
|
TPT: Prevent stacking from ELEC+NEUT, ELEC+water, and CO2 from BUBW ae5470ca78
|
2012-07-25 15:55:42 +01:00 |
|
Simon Robertshaw
|
08d1dd06ed
|
TPT: Fix STKM causing stacking and falling through some powders c14704ae49
|
2012-07-25 15:47:18 +01:00 |
|
Simon Robertshaw
|
2214ab4eb0
|
TPT: Correct freezing temperature for SLTW (-21.1 C) 06d2d5267e
|
2012-07-25 15:36:40 +01:00 |
|
Simon Robertshaw
|
2189d298a7
|
TPT: Move INST flood fill into a separate function 36de2f19f5
|
2012-07-25 15:32:05 +01:00 |
|
Simon Robertshaw
|
fad383f392
|
TPT: Update to EXOT that makes it permeable to neutrons as well as electro... a104696620
|
2012-07-25 15:05:55 +01:00 |
|
Simon Robertshaw
|
32d9b87f66
|
Correct Stickman appearance
|
2012-07-25 14:24:03 +01:00 |
|
Simon Robertshaw
|
d50d45ecff
|
Fix deco smudge tool
|
2012-07-24 15:56:01 +01:00 |
|
Simon Robertshaw
|
603cf3149d
|
HUD improvements
|
2012-07-24 14:58:39 +01:00 |
|
Simon Robertshaw
|
e65e222f2c
|
Integer values for prefs, Default decoration colour, clear decoration
|
2012-07-24 13:03:28 +01:00 |
|
Simon Robertshaw
|
f7d8556965
|
Icons for menu items
|
2012-07-21 18:43:46 +01:00 |
|
Simon Robertshaw
|
c2873180e2
|
GOL loads gol colours for use
|
2012-07-19 17:05:01 +01:00 |
|
Simon Robertshaw
|
2b4ec99894
|
Use two functions for renderer drawing instead of several, fix alignment with Zoom Window border
|
2012-07-19 16:37:56 +01:00 |
|
Simon Robertshaw
|
80044bb0f0
|
Renderer Presets and default graphics function
|
2012-07-18 17:22:35 +01:00 |
|
Simon Robertshaw
|
adc9cc0816
|
Move graphics into seperate folder
|
2012-07-06 16:06:26 +01:00 |
|
Simon Robertshaw
|
694a6ed4f2
|
Ammend to previous commit - the issue was not with smaller saves, but the accumulation of rendered particles on the framebuffer - fixed by clearing the fbo and pbo before rendering
|
2012-06-25 22:34:04 +01:00 |
|
Simon Robertshaw
|
2ffb45581f
|
SaveRenderer working on OpenGL - doesn't seem to work with small saves though
|
2012-06-25 22:26:53 +01:00 |
|
Simon Robertshaw
|
dacb774ae0
|
Resizable window when using OpenGL interface
|
2012-06-25 16:10:40 +01:00 |
|
Simon Robertshaw
|
ab8f382acc
|
Sign tool can now edit existing signs
|
2012-06-25 13:57:23 +01:00 |
|
Simon Robertshaw
|
04b007b36f
|
Create FFT plan on demand instead of at startup on the main thread
|
2012-06-25 12:19:26 +01:00 |
|
Simon Robertshaw
|
550f6e28e0
|
Stage 1 of update process completed
|
2012-06-21 15:49:32 +01:00 |
|
Bryan Hoyle
|
3b29a74767
|
fixes to code and a option for opengl building for release
|
2012-06-20 15:05:25 -04:00 |
|
Bryan Hoyle
|
c775126272
|
Merging
|
2012-06-20 14:45:06 -04:00 |
|
Simon Robertshaw
|
09758b9152
|
SaveRenderer returns a placeholder thumbnail in case of OpenGL
|
2012-06-20 19:43:03 +01:00 |
|
Bryan Hoyle
|
e5e638448c
|
remove some debugging
|
2012-06-20 14:42:42 -04:00 |
|
Bryan Hoyle
|
b35255b722
|
Renders an X in place of save icons, atm.
|
2012-06-20 14:25:41 -04:00 |
|
Bryan Hoyle
|
c9f837f21d
|
Opengl can open saves now, just need to get it to render accurately later
|
2012-06-20 14:23:22 -04:00 |
|
Simon Robertshaw
|
edac8b5481
|
Free tools
|
2012-06-18 15:32:15 +01:00 |
|
Simon Robertshaw
|
741392f2c1
|
Free platent and elements
|
2012-06-18 15:25:24 +01:00 |
|
Simon Robertshaw
|
4bda62b68c
|
TPT: Make ambient heat convection work a bit better
|
2012-06-13 01:40:13 +01:00 |
|
Simon Robertshaw
|
57548b60d9
|
TPT: STOR should not conduct heat
|
2012-06-13 01:38:09 +01:00 |
|
Simon Robertshaw
|
0cb47ab93c
|
TPT: Remember ctype when cloning lava
|
2012-06-13 01:37:32 +01:00 |
|
Simon Robertshaw
|
f0778c2033
|
TPT: Prevent THDR from counting towards stacked particle limit
|
2012-06-13 01:28:33 +01:00 |
|
Simon Robertshaw
|
5f81b70787
|
TPT: Avoid stacking in INVS and FILT, and fix pressurised INVS graphics
|
2012-06-13 01:28:00 +01:00 |
|
Simon Robertshaw
|
2aebc294e8
|
TPT: Run stacking check less often
|
2012-06-13 01:21:33 +01:00 |
|
Simon Robertshaw
|
7e0a315880
|
TPT: Create BHOL when particles are stacked excessively
|
2012-06-13 01:14:21 +01:00 |
|
Simon Robertshaw
|
a4d156fc6b
|
TPT: Prevent solid particles stacking in E-Hole
|
2012-06-13 01:06:44 +01:00 |
|
Simon Robertshaw
|
59920c1a62
|
TPT: TTAN updates
|
2012-06-13 01:03:21 +01:00 |
|
Simon Robertshaw
|
c63de0ff6d
|
TPT: Return 0 after particle type change
|
2012-06-13 00:58:33 +01:00 |
|
Simon Robertshaw
|
427670682f
|
TPT: EXOT
|
2012-06-13 00:57:02 +01:00 |
|
Simon Robertshaw
|
19d071f10b
|
TPT: Tron wasn't keeping its NODIE flag
|
2012-06-12 21:30:08 +01:00 |
|
Simon Robertshaw
|
c7ec0b76f6
|
TPT: Fix the bug with not-spawning fighter.
|
2012-06-12 21:29:24 +01:00 |
|
Simon Robertshaw
|
ef777b92dc
|
TPT: Put ifs into switch in create_part
|
2012-06-12 21:28:37 +01:00 |
|
Simon Robertshaw
|
db86294e6a
|
TPT: Prevent allocation of particles with type==0, bleep bloop
|
2012-06-12 20:16:33 +01:00 |
|
Simon Robertshaw
|
9033786e49
|
TPT: Fix PROP_NEUTPENETRATE, particles weren't being moved into empty space
|
2012-06-12 20:15:33 +01:00 |
|
Simon Robertshaw
|
c0008efb74
|
Fix SOAP.cpp from previous commit
|
2012-06-12 20:14:02 +01:00 |
|
Simon Robertshaw
|
f8badc05d4
|
TPT: Fixed the bug with snow, where it melted without taking it's ctype into account.
|
2012-06-12 20:13:04 +01:00 |
|
Simon Robertshaw
|
9b8fba4a19
|
TPT: Fix SLTW boiling temperature typo
|
2012-06-12 20:07:51 +01:00 |
|
Simon Robertshaw
|
a3a8ef7f7a
|
TPT: Soap bubbles are easily formed now.
|
2012-06-12 20:05:59 +01:00 |
|
Simon Robertshaw
|
2e1780ce4e
|
TPT: VOID & PVOD can be set to only eat/not eat certain things
|
2012-06-12 19:59:19 +01:00 |
|
Simon Robertshaw
|
a95ceb4c92
|
TPT: energy type particles automatically go into photons, not pmap
|
2012-06-12 19:55:00 +01:00 |
|
Simon Robertshaw
|
d68110c351
|
TPT: small o2 fusion change
|
2012-06-12 19:32:44 +01:00 |
|
Simon Robertshaw
|
dd041d1699
|
TPT: GPMP activated at draw
|
2012-06-12 19:29:10 +01:00 |
|
Simon Robertshaw
|
780682c22d
|
TPT: oxygen fusion, fix two small bugs
|
2012-06-12 19:26:47 +01:00 |
|
Simon Robertshaw
|
a93caaa3c7
|
TPT: fusion changes
|
2012-06-12 19:11:57 +01:00 |
|
Simon Robertshaw
|
0e8d055d8b
|
TPT: Fix the bug with stickman standing on the screen edge. d0a1b14409
|
2012-06-12 18:54:03 +01:00 |
|
Simon Robertshaw
|
583bf2a091
|
TPT: Fix the bug where gel didn't transfer water from sponge. 0cf636ad24
|
2012-06-12 18:51:38 +01:00 |
|
Simon Robertshaw
|
1ccdc1dc12
|
TPT: Make tron follow TRON_NOGROW , thought that was in there.... (github edit because cate is annoying me) c5b9b8d28a
|
2012-06-12 18:50:43 +01:00 |
|
Simon Robertshaw
|
af5c399c24
|
TPT: Update gravity mask when loading saves 0fb6b85706
|
2012-06-12 18:48:00 +01:00 |
|
Simon Robertshaw
|
efa0e5d0d6
|
TPT Fix infinite loop when trying to detach soap with extra ctype bits set eb0b2f9ca3
|
2012-06-12 18:46:24 +01:00 |
|
Simon Robertshaw
|
48459fc40d
|
TPT: Change order of bomb loops - delete particles before creating sparks 089ea8b7a0
|
2012-06-12 18:45:03 +01:00 |
|
Simon Robertshaw
|
391165409d
|
TPT: New flood_parts function, should fix crashing due to too much recursion a11202313d
|
2012-06-12 18:41:36 +01:00 |
|
Simon Robertshaw
|
10f51cb586
|
TPT: Make TTAN block pressure when framestepping 58ea2b2acf
|
2012-06-12 18:22:25 +01:00 |
|
Simon Robertshaw
|
e0ab8c5810
|
Correct TTAN high temperature transition
|
2012-06-12 18:18:26 +01:00 |
|
Simon Robertshaw
|
5f68a41742
|
TPT: Allow TTAN to conduct more than once 81f84c4678
|
2012-06-12 18:17:51 +01:00 |
|
Simon Robertshaw
|
7c5e74410b
|
TPT: New element: Titanium, absorbs some neutrons, acts as a solid wall to air d7fa0b139e
|
2012-06-12 18:16:40 +01:00 |
|
Simon Robertshaw
|
6ae650d04c
|
TPT: Fix TNT not exploding if multiple TNT particles are in the same place de6203e049
|
2012-06-12 18:00:03 +01:00 |
|
Simon Robertshaw
|
e3634e3b5f
|
TPT: Remove silly copypasta from GPMP, causing gravity to depend on air pressure befd4f5ef5
|
2012-06-12 17:59:09 +01:00 |
|
Simon Robertshaw
|
a1a0fb5c02
|
TPT: Fix for PUMP 835d6bbfb9
|
2012-06-12 17:35:21 +01:00 |
|
Simon Robertshaw
|
cc8ae0dc44
|
TPT: Limit gel tmp value 1c5381662d
|
2012-06-12 17:32:43 +01:00 |
|
Simon Robertshaw
|
6af88ee7da
|
TPT: Change pipe and portal to check element type using properties instead of falldown and state 11bd67eb61
|
2012-06-12 17:31:32 +01:00 |
|
Simon Robertshaw
|
50a587813e
|
TPT: Add PROP_NOAMBHEAT to prevent certain elements from being heated by Ambient heat 8397b6e51a
|
2012-06-12 17:25:06 +01:00 |
|
Simon Robertshaw
|
80bb49ca12
|
TPT: One gel particle can't absorb more than 100 water particles now. 74979102b3
|
2012-06-12 17:08:15 +01:00 |
|
Simon Robertshaw
|
f2e1d38b58
|
TPT: Save soap bubbles 6717f4ff32
|
2012-06-12 17:06:38 +01:00 |
|
Simon Robertshaw
|
2633af01d7
|
TPT: Fix bounds checking for SING and make explosion pressure area smaller d7f798da60
|
2012-06-12 16:34:39 +01:00 |
|
Simon Robertshaw
|
a270acfc54
|
OPS loading: don't replace existing particles twice, and clear soap c
|
2012-06-12 16:30:27 +01:00 |
|
Simon Robertshaw
|
ad677189cb
|
TPT: Use an array instead of ctype to cache tron colour 6101c04ff9
|
2012-06-12 16:20:35 +01:00 |
|
Simon Robertshaw
|
573035ac10
|
TPT: It's hard to be a fool (fix for the fix) ffee9df8e6
|
2012-06-12 16:03:26 +01:00 |
|
Simon Robertshaw
|
14cb5cf765
|
TPT: Gel won't move solids any more 68ab2e3148
|
2012-06-12 16:02:09 +01:00 |
|
Simon Robertshaw
|
6f814528fc
|
Correct save reloading, add Vac and NGrav tools
|
2012-06-12 15:37:46 +01:00 |
|
Simon Robertshaw
|
3205df3a21
|
Saving and loading other flags from GameSave, remove old saveloader
|
2012-06-11 13:39:39 +01:00 |
|
Simon Robertshaw
|
c408e035fa
|
Preview: Wait for save to load before opening, Simulation: Correct block coords when reading wall data, replace existing particles when placing stamps on top, Game: Clear the simulation when loading a save
|
2012-06-09 14:54:58 +01:00 |
|
Simon Robertshaw
|
0ee1e1875d
|
Load save data when showing the save preview
|
2012-06-08 22:04:14 +01:00 |
|
Simon Robertshaw
|
61ed6e0276
|
Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser
|
2012-06-07 14:23:26 +01:00 |
|
Simon Robertshaw
|
2e48fc6115
|
'No Image' icon when save rendering fails
|
2012-06-06 01:54:27 +01:00 |
|
Simon Robertshaw
|
8fae7dbade
|
Saving and loading at position, yuse exceptions for parsing saves
|
2012-06-06 01:46:13 +01:00 |
|
Simon Robertshaw
|
49dafbfd26
|
Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
|
2012-06-05 20:08:35 +01:00 |
|
Simon Robertshaw
|
a247951115
|
Add missing header includer for C libraries.
|
2012-06-02 16:51:01 +01:00 |
|
Simon Robertshaw
|
cc0efb13f0
|
OPS save format from TPT
|
2012-05-22 16:01:39 +01:00 |
|
Simon Robertshaw
|
2c5400a732
|
Warp display with newer shader, Render options works in OpenGL
|
2012-05-17 22:34:16 +01:00 |
|
Simon Robertshaw
|
8efd07a849
|
Air tool
|
2012-05-17 22:10:17 +01:00 |
|
Simon Robertshaw
|
bbf7851596
|
Seperate new/old CreateParts functions
|
2012-05-15 20:01:20 +01:00 |
|
Simon Robertshaw
|
45563e97e8
|
Make flood_prop use PropertyType from StructProperty, Property tool works
|
2012-05-15 00:10:10 +01:00 |
|
Simon Robertshaw
|
0b4ad4f25c
|
Add ability to introspect the Particle struct
|
2012-05-14 23:04:08 +01:00 |
|
Simon Robertshaw
|
7758fe52cb
|
DropDown UI component
|
2012-05-13 20:00:22 +01:00 |
|
Simon Robertshaw
|
4032a0469b
|
Click function for tools that aren't continuous. Debug helper for UI components (Ctrl+Shift D when DEBUG is defined), fix add sign window logic
|
2012-05-13 17:43:41 +01:00 |
|
Simon Robertshaw
|
724c99102e
|
Stupid git
|
2012-05-12 22:28:45 +01:00 |
|
Simon Robertshaw
|
c5798c7456
|
Tools implemented in a similar way to elements
|
2012-05-12 18:11:20 +01:00 |
|
Simon Robertshaw
|
16d3895e9c
|
Redo Wall IDs
|
2012-05-12 13:21:04 +01:00 |
|
Simon Robertshaw
|
51b17badf4
|
A bit of refactoring (elements)
|
2012-05-07 17:59:50 +01:00 |
|
Simon Robertshaw
|
bb8a3f76e3
|
OS X compiling working, Make it a bit more friendly with stricter compilers
|
2012-04-26 13:10:47 +01:00 |
|
Simon Robertshaw
|
96506610b2
|
Clean out graphics, add openGL graphics in seperate file, change brush to use unsigned char rather than boolean for bitmap/outline
|
2012-04-21 22:46:37 +01:00 |
|
Simon Robertshaw
|
75a9460c83
|
OpenGL rendering
|
2012-04-20 19:21:10 +01:00 |
|
Simon Robertshaw
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ceb25440cb
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TPT: Fix sponge bug. f93a829671
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2012-04-19 16:52:35 +01:00 |
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Simon Robertshaw
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699a8f699c
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Missing tron graphics function
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2012-04-18 21:39:07 +01:00 |
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Simon Robertshaw
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0cc8f84e63
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TPT: Fix the bug where you could set bad temp to insulators. 64629df1af
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2012-04-18 21:35:14 +01:00 |
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Simon Robertshaw
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f8b1e1a232
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TPT: Better description for tron d4a9f86503
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2012-04-18 21:33:50 +01:00 |
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Simon Robertshaw
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44d70ec6b8
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TPT: Alterations to TRON and fancy effects ffa5ccb666
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2012-04-18 21:31:22 +01:00 |
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Simon Robertshaw
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e4d1c7141f
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TPT: TRON element, needs to glow and fancy explosion on crash eccf5658d2
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2012-04-18 21:27:28 +01:00 |
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Simon Robertshaw
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472cb8916e
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TPT: A small fix for convection. ff8ce0ef3a
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2012-04-18 21:21:32 +01:00 |
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Simon Robertshaw
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1fdaabca6d
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TPT: Viscosity change for gel. Water diffusion among sponge and gel (but with flying cake effect) c9bcc11d35
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2012-04-18 21:20:31 +01:00 |
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Simon Robertshaw
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b40f13b66a
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TPT: Added gel - a liquid with variable heat conductivity and viscosity. 8523da398f
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2012-04-18 21:18:37 +01:00 |
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Simon Robertshaw
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ff7428fc70
|
TPT: Fix crash when flood fill deleting life 7a844f51ff
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2012-04-18 21:07:26 +01:00 |
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Simon Robertshaw
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ea37facf83
|
TPT: No unmeltable ice anymore. e4448dc1d6
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2012-04-18 21:05:14 +01:00 |
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Simon Robertshaw
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bfb37563ca
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TPT: Use graphics function for BCOL a1bd20db91
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2012-04-18 21:04:37 +01:00 |
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Simon Robertshaw
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d85049fb93
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TPT: A fix for ice with ctype = 0. e52f730969
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2012-04-18 21:01:54 +01:00 |
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Simon Robertshaw
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94e7123791
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TPT: Allow DEST to be cloned with CLNE, PCLN, BCLN and PBCN 57d8335ca5
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2012-04-18 20:46:34 +01:00 |
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Simon Robertshaw
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10e3f176d2
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TPT: REALISTIC - Latent heat. It may be buggy, and enthalpy table isn't filled, but it works 4b4830b5a4
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2012-04-18 20:44:01 +01:00 |
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Simon Robertshaw
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d9cca3ec1e
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TPT: Fixed burning temp. for fire. 00839a3b14
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2012-04-18 19:28:18 +01:00 |
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Simon Robertshaw
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6be1b869e5
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TPT: Fix ELEC being put into pmap instead of photons 5a3faa0584
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2012-04-18 19:20:04 +01:00 |
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Simon Robertshaw
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779ac383dc
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TPT: Fix major update_particles_i bug, do_move was being called on nonexistant particles, causing kill_part to kill another particle 96ec3486e8
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2012-04-18 19:02:27 +01:00 |
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Simon Robertshaw
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bf935ac7d8
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TPT: fusion step 2 + modify temp/pressure of step 1 803ded3b33
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2012-04-18 18:40:14 +01:00 |
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Simon Robertshaw
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43ae47ba77
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TPT: Added smudge tool afbe8cf38e
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2012-04-18 16:40:43 +01:00 |
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Simon Robertshaw
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a761fa5cbc
|
TPT: Remove 2 pixels per frame speed limit in detector wall b4a06df0b2
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2012-04-18 16:14:10 +01:00 |
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Simon Robertshaw
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6f3954b926
|
TPT: (REALISTIC) Better air<->body heat conduction. Air density now influences on it (things don't heat vacuum). 71acd578b6
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2012-04-18 15:14:40 +01:00 |
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Simon Robertshaw
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add4ccb034
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TPT: Volume from heat change (for REALISTIC) 290cac8b7e
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2012-04-18 15:11:51 +01:00 |
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Simon Robertshaw
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d03a9c8fe5
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TPT: Rotate/reflect particle, air, and fan velocities in transform_save 830629be3f
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2012-04-18 15:10:09 +01:00 |
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Simon Robertshaw
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f84dc03c23
|
TPT: A new unstable REALISTIC option. No guarantees - but more realistic behaviour. f41f96f598
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2012-04-18 14:50:29 +01:00 |
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Simon Robertshaw
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82a1933400
|
TPT: Old nothing display mode in the form of Basic colour mode fe82685257
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2012-04-18 14:43:09 +01:00 |
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Simon Robertshaw
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80a77f4750
|
TPT: Added FRAY - Force-ray and RPEL - Repeller f6696282e1
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2012-04-17 18:42:36 +01:00 |
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Simon Robertshaw
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2417ad3b41
|
TPT: Prevent gaps in beams of photons from powered clone 3702438482
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2012-04-17 18:07:22 +01:00 |
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Simon Robertshaw
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fd09db2345
|
TPT: Prevent ambient heat going through walls ccb88b6b3b
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2012-04-17 17:32:06 +01:00 |
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Simon Robertshaw
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a3e97d51d1
|
TPT: Change wifi so that it always takes one frame to transmit a722d7a396
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2012-04-17 17:18:35 +01:00 |
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Simon Robertshaw
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ca1690efe1
|
TPT: Separate loop for updating life, and add SPRK life checks to most electronics 6bdc05cc40
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2012-04-17 17:14:23 +01:00 |
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Simon Robertshaw
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75f6212751
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TPT: Another change to the eval_move check in create_part eaf2af6d40
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2012-04-17 16:55:43 +01:00 |
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Simon Robertshaw
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db1ffd3208
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TPT: Fix WARP destroying DMND a9c198dd46
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2012-04-17 16:45:05 +01:00 |
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Simon Robertshaw
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065ca8b9f5
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TPT: Only check the bits actually used for wavelength in photon ctype Fixes black photons not being killed after passing through pipe 748a528fe0
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2012-04-17 16:33:04 +01:00 |
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Simon Robertshaw
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475fd1a0b8
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TPT: Solids wall description, and check build_save was successful when saving a stamp 44545d4c96
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2012-04-17 16:30:04 +01:00 |
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Simon Robertshaw
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f4e2d188c2
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transform_save should check wall coordinates against size in blocks, not the actual size ff6aa0227d
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2012-04-17 16:11:07 +01:00 |
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Simon Robertshaw
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027833fe20
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TPT Whoops, eval_move returning 1 should not allow particle creation edcf6d7b2f
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2012-04-17 16:06:39 +01:00 |
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Simon Robertshaw
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25ce83d5bf
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TPT: Implement PROP_NEUTABSORB bdf277e687
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2012-04-17 16:04:48 +01:00 |
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Simon Robertshaw
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c3c31b20b0
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Fix portals
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2012-04-16 21:19:12 +01:00 |
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Simon Robertshaw
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465cb12af4
|
Newtonian gravity working
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2012-04-16 13:58:20 +01:00 |
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Simon Robertshaw
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798c78b04e
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Add missing GOL data
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2012-04-09 11:46:42 +01:00 |
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Simon Robertshaw
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c88079d084
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Element sampling HUD thingy (No very good with MVC)
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2012-04-08 00:11:21 +01:00 |
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Simon Robertshaw
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838a612026
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Use a single instance of a background simulation for thumbnail rendering
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2012-04-03 17:08:56 +01:00 |
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Simon Robertshaw
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73c5082cbc
|
Super, megaheavyweight thumbnail renderer
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2012-04-03 14:07:39 +01:00 |
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Simon Robertshaw
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efddc12e5d
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Stamps browser, placement + clipboard sampling and placement - No clipboard or stamp thumbnail generation, needs thumbnail generator from SaveLoader
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2012-04-02 17:01:28 +01:00 |
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Simon Robertshaw
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e9770d8ee7
|
Clipboard and Stamp from selection (no way to paste/place yet)
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2012-03-28 22:01:44 +01:00 |
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Simon Robertshaw
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81f3114cb2
|
Better sliders for Decoration editor
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2012-03-05 17:10:18 +00:00 |
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Simon Robertshaw
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55acb6aa80
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More fancy Sliders for deco colour
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2012-03-05 15:24:52 +00:00 |
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Simon Robertshaw
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3bbaa1a111
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Decoration tools - no way to set colour yet
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2012-03-03 21:38:22 +00:00 |
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Simon Robertshaw
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725f1aff85
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Fix thumbnail alignment for save buttons, add code for building PSv format
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2012-02-11 17:04:39 +00:00 |
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Simon Robertshaw
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6641f1d541
|
Frame stepping
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2012-02-02 11:55:43 +00:00 |
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Simon Robertshaw
|
f5dd32b284
|
Working GOL (No graphics
|
2012-02-02 00:33:10 +00:00 |
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Simon Robertshaw
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857b0cc1fc
|
Load user information from preferences, fps display for testing
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2012-01-31 18:49:14 +00:00 |
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Simon Robertshaw
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259fc2bcf7
|
ASCII for key events, save and Textarea (no caret, yet)
|
2012-01-30 00:40:28 +00:00 |
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Simon Robertshaw
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58ba7f8800
|
Stop freeing memory twice, also clear signs correctly
|
2012-01-27 22:01:22 +00:00 |
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Simon Robertshaw
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2a7628dfd0
|
Render options
|
2012-01-27 13:27:40 +00:00 |
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Simon Robertshaw
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824d3c069b
|
Clear air properly
|
2012-01-26 16:23:18 +00:00 |
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Simon Robertshaw
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d520a70acf
|
Save loading and reloading
|
2012-01-26 16:18:43 +00:00 |
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Simon Robertshaw
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9e1be78bc2
|
I've got to a point where I can no longer be bothered to think of a proper commit comment
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2012-01-26 01:13:33 +00:00 |
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Simon Robertshaw
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c5cc1870f3
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Fix some memory leaks
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2012-01-25 18:42:35 +00:00 |
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Simon Robertshaw
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04e4a2346d
|
Wall menus
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2012-01-24 21:19:29 +00:00 |
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Simon Robertshaw
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97b35bc470
|
Various
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2012-01-24 20:19:19 +00:00 |
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Simon Robertshaw
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19c1fa5dcb
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Brush class for drawing on simulation, more interface for game
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2012-01-22 14:45:37 +00:00 |
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