jacob1
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d159467b63
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LOLZ and LOVE work again
|
2012-10-05 16:33:54 +01:00 |
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jacob1
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f19f393e22
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multiple BRCK colors (suggested by Catelite)
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2012-10-05 16:33:45 +01:00 |
|
jacob1
|
a16534e782
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don't let TNT flood fill explode when under other particles (prevents lag)
|
2012-10-05 16:33:24 +01:00 |
|
jacob1
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d2af4470a5
|
show # of parts, [GRID X], PIPE/PPIP with X, and molten X (with debug on) in HUD
|
2012-10-05 16:33:12 +01:00 |
|
jacob1
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e600c20ba9
|
undo ambient heat in snapshots
|
2012-10-05 16:32:06 +01:00 |
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jacob1
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71db872e64
|
{t:15100|text} to open a forum thread (will try to add more shortcuts later)
|
2012-10-05 16:30:55 +01:00 |
|
jacob1
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5c59b9d6cb
|
don't render fire on stamps (reduces lag)
|
2012-10-05 15:49:54 +01:00 |
|
jacksonmj
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707c11203e
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Fix extra BUBW sometimes being produced when CO2 dissolves
|
2012-10-03 15:42:30 +01:00 |
|
Jesse Jaara
|
1ba412d3ba
|
Add couple of missing header files needed by GCC 4.7.
|
2012-10-02 23:29:40 +03:00 |
|
Simon Robertshaw
|
b98f5faace
|
Fix photon blending mode
|
2012-10-01 21:54:52 +01:00 |
|
Simon Robertshaw
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98faf2b192
|
Don't reset tick counter when loading saves, fixes issue with LIGH tool
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2012-10-01 12:32:56 +01:00 |
|
jacob1
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be1b9112e8
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Fix some uninitialized variables, add back sandcolor changing
|
2012-09-30 20:43:38 +01:00 |
|
Simon Robertshaw
|
006dfdf596
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Move PPIP to powered
|
2012-09-29 23:02:22 +01:00 |
|
jacob1
|
2a4298047c
|
Fix smudge issue
|
2012-09-25 22:57:11 +01:00 |
|
Simon Robertshaw
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25d872ec48
|
MacOS X targets for Scons, Fix some inlines for clang
|
2012-09-25 17:53:48 +01:00 |
|
Simon Robertshaw
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3b2f4d59fc
|
Better fire rendering for saves
|
2012-09-14 23:53:58 +01:00 |
|
Simon Robertshaw
|
5b9032fb3f
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Correct initialisation of FIGH
|
2012-09-14 22:23:35 +01:00 |
|
Simon Robertshaw
|
685be24ffa
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Remove testing particle from repo
|
2012-09-13 23:01:30 +01:00 |
|
Simon Robertshaw
|
3e0fcc904e
|
Disable JIT for now
|
2012-09-13 11:01:09 +01:00 |
|
jacob1
|
5a91b83875
|
revert changing the lua/sdl includes and min/max changes
|
2012-09-07 00:53:29 +01:00 |
|
jacob1
|
f8f70a3f77
|
Visual studio compatibility
This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
|
2012-09-07 00:52:56 +01:00 |
|
jacob1
|
2dcdca2761
|
fix spark color in nothing mode
|
2012-09-07 00:37:53 +01:00 |
|
jacob1
|
24b4b0b187
|
Fix bugs with energy particles in PIPE
|
2012-09-07 00:36:02 +01:00 |
|
jacob1
|
1391de2e3a
|
Wall names in HUD
Conflicts:
src/game/GameView.cpp
|
2012-09-07 00:35:33 +01:00 |
|
Simon Robertshaw
|
b0158e2f60
|
Changes to Smudge and blending modes (make them a little slower and easier to handle)
|
2012-09-05 21:49:34 +01:00 |
|
Simon Robertshaw
|
0a67e560f4
|
Fix Simulation Tool brush issue (misalignment/didn't work with small brushes). Fixes #167
|
2012-09-01 17:17:15 +01:00 |
|
Simon Robertshaw
|
322d224fa7
|
Get/Set single element properties
|
2012-08-30 17:09:27 +01:00 |
|
Simon Robertshaw
|
a9fba97c36
|
Fix streamline placement
|
2012-08-30 01:50:18 +01:00 |
|
Simon Robertshaw
|
58dc2559aa
|
Implement retrieval of element properties
|
2012-08-29 22:04:07 +01:00 |
|
Simon Robertshaw
|
92f3ad5814
|
Black decorations only in thumbnails
|
2012-08-28 15:53:07 +01:00 |
|
Simon Robertshaw
|
1fb544815f
|
Correct PHOT colour during fusion
|
2012-08-28 15:13:20 +01:00 |
|
Simon Robertshaw
|
14c0ea59a9
|
cold phot doesn't burn things
|
2012-08-28 15:09:32 +01:00 |
|
Simon Robertshaw
|
05e32f1698
|
Fix things melting with heat sim off
|
2012-08-28 15:08:11 +01:00 |
|
Simon Robertshaw
|
4263e3aab7
|
DTEC, generates a spark when something with it's ctype is nearby
|
2012-08-28 14:17:01 +01:00 |
|
Simon Robertshaw
|
29619e9ebf
|
WOOD and PLNT turn grey when hot, bluish when cold
|
2012-08-28 13:19:34 +01:00 |
|
Simon Robertshaw
|
99b2d8d67d
|
Limit SPNG saturation and reduce absorbtion rate for GEL and SPNG with some elements
|
2012-08-28 12:48:50 +01:00 |
|
Simon Robertshaw
|
5ded005b0c
|
Correct proportions of CO2 and WATR when GEL/SPNG is absorbing BUBW
|
2012-08-28 12:40:18 +01:00 |
|
Simon Robertshaw
|
91ec4d1125
|
GEL and SPNG absorb water from more elements and leave behind what the water was mixed width
|
2012-08-28 12:38:18 +01:00 |
|
Simon Robertshaw
|
86fc8e1eb3
|
TPT: Prevent Acid from eating broken glass
|
2012-08-28 12:28:16 +01:00 |
|
Simon Robertshaw
|
072cfe67aa
|
Missing part of TPT commit 04a09d997 , for TTAN, nt and surround_space is now from 0 to 8
|
2012-08-27 15:11:45 +01:00 |
|
Simon Robertshaw
|
dd2fc64793
|
Fix bug in history restoring where the lastActiveIndex is not updated leading to incomplete restoring
|
2012-08-27 13:33:15 +01:00 |
|
Simon Robertshaw
|
0ca680f4c8
|
Enable decorations in renderer for local save items, disable for server save previews.
|
2012-08-27 13:32:17 +01:00 |
|
Simon Robertshaw
|
ebc4116675
|
Disable decorations when rendering saves
|
2012-08-26 16:37:17 +01:00 |
|
Simon Robertshaw
|
5c293ba9bf
|
Fix messed up revert
|
2012-08-25 16:41:34 +01:00 |
|
Simon Robertshaw
|
59a78621d9
|
Complete "Consistent proportions of WATR and SALT in SLTW" after REALISTIC revert
|
2012-08-25 16:36:01 +01:00 |
|
Simon Robertshaw
|
1987efd6e5
|
Revert "HYGN now combusts and fuses properly"
This reverts commit ede6876a82 .
|
2012-08-25 16:33:12 +01:00 |
|
Simon Robertshaw
|
9b10f0c390
|
Revert "final fusion fixes"
This reverts commit add4226f31 .
|
2012-08-25 16:32:51 +01:00 |
|
Simon Robertshaw
|
082072a05e
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OPS: Fix byte order when unpacking 4 byte tmp fields
|
2012-08-25 16:29:27 +01:00 |
|
Simon Robertshaw
|
ae3c9ddf39
|
Don't you just hate those fencepost errors... Stop going out of bounds when traversing the X axis with gravity mask.
|
2012-08-24 20:36:23 +01:00 |
|
Simon Robertshaw
|
822539bcdb
|
More efficient floodfill function for gravity walls, no need for larger stacks with 64bit builds
|
2012-08-24 18:22:02 +01:00 |
|
Simon Robertshaw
|
fb6f36907f
|
PPIP glowing brick in fire mode
|
2012-08-21 14:58:23 +01:00 |
|
Simon Robertshaw
|
b6736f967e
|
Add EMP flash, fixes #137
|
2012-08-21 13:00:31 +01:00 |
|
Simon Robertshaw
|
4b8ebe4abd
|
Air heat simulation now knows about gravity mode. fixes #142
|
2012-08-21 12:26:39 +01:00 |
|
Bryan Hoyle
|
add4226f31
|
final fusion fixes
|
2012-08-20 17:46:51 -04:00 |
|
Bryan Hoyle
|
ede6876a82
|
HYGN now combusts and fuses properly
|
2012-08-20 16:59:19 -04:00 |
|
Simon Robertshaw
|
51a0fb2d45
|
TPT: Prevent CONV from destroying diamond
|
2012-08-20 16:54:56 +01:00 |
|
Simon Robertshaw
|
b318c3721a
|
TPT: Powered pipe, based on jacob1's commits
|
2012-08-20 16:48:03 +01:00 |
|
Simon Robertshaw
|
9c599a7b9f
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TPT: fix enegery particles going into PIPE
|
2012-08-20 14:26:08 +01:00 |
|
Simon Robertshaw
|
fb02d57aca
|
TPT: Fix salt/water proportions when dissolving into DSTW as well
|
2012-08-20 14:08:27 +01:00 |
|
Simon Robertshaw
|
29283b038c
|
TPT: Consistent proportions of WATR and SALT in SLTW (1 SALT + 3 WATR = 4 SLTW)
|
2012-08-20 13:55:11 +01:00 |
|
Simon Robertshaw
|
7fc8d5f388
|
Add missing legacy update function
|
2012-08-20 13:41:03 +01:00 |
|
Savely Skresanov
|
d6fe7fa2c8
|
Basic realistic heat and latent heat support.
|
2012-08-19 20:06:10 +07:00 |
|
Simon Robertshaw
|
3d140d310e
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Merge branch 'master' of github.com:FacialTurd/PowderToypp
|
2012-08-19 11:30:57 +01:00 |
|
Simon Robertshaw
|
7ae2369dda
|
Make ngrav negative, fixes #133
|
2012-08-19 11:30:44 +01:00 |
|
Simon Robertshaw
|
0092229132
|
Don't delete Simulation::Elements now that it's not runtime allocated
|
2012-08-19 00:49:24 +01:00 |
|
Simon Robertshaw
|
63da7a4afe
|
Initialise stickman legs correctly
|
2012-08-18 17:31:31 +01:00 |
|
Simon Robertshaw
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ce3bb6f755
|
Element slots default to disabled
|
2012-08-18 17:19:39 +01:00 |
|
Simon Robertshaw
|
9b2433f912
|
Fix typo
|
2012-08-18 17:13:13 +01:00 |
|
Simon Robertshaw
|
7018e46fac
|
Remove disabled elements when simulating. Fix crash when kill_part is run on elements with invalid types
|
2012-08-18 17:08:24 +01:00 |
|
Simon Robertshaw
|
edad8f46af
|
Undo/Snapshots, fixes #118
|
2012-08-16 22:03:40 +01:00 |
|
Simon Robertshaw
|
f19c7f62c7
|
Air invert and grid mode switching
|
2012-08-16 12:15:29 +01:00 |
|
Simon Robertshaw
|
a7711668b7
|
Strings.h for strcasecmp in Simulation
|
2012-08-14 18:06:18 +01:00 |
|
Simon Robertshaw
|
b06f7f5b6d
|
Air and heat tool limits, fixes #112
|
2012-08-14 16:29:07 +01:00 |
|
Simon Robertshaw
|
074dcd0b42
|
Precompile some headers. Fix sconscript to prevent recompiling everything
|
2012-08-13 15:43:57 +01:00 |
|
Bryan Hoyle
|
ae469e8e02
|
oops, fixed a bad piece of code I added
|
2012-08-12 19:10:01 -04:00 |
|
Bryan Hoyle
|
1dc6c7cfef
|
Opengl fixes
|
2012-08-12 17:40:44 -04:00 |
|
Simon Robertshaw
|
8ca27520a4
|
Use forward declarations more to avoid excessive includes
|
2012-08-12 22:32:57 +01:00 |
|
Simon Robertshaw
|
2f76c2374d
|
TPT: Give menu color to elements without one (stickmen, TRON, and WARP)
|
2012-08-11 11:57:21 +01:00 |
|
Simon Robertshaw
|
a6b3674f22
|
Fix PIPE, fixes #92
|
2012-08-10 22:30:19 +01:00 |
|
Simon Robertshaw
|
3499cb3035
|
Wall brush, fixes #63
|
2012-08-10 18:59:05 +01:00 |
|
Simon Robertshaw
|
a45ca0363e
|
Tool - Correct box drawing. Finishing touches to tool strength (Fixes #87)
|
2012-08-10 14:12:56 +01:00 |
|
Simon Robertshaw
|
810ea42f99
|
Only render gravity lensing if it's enabled, Ctrl and Shift to alter tool strength (Shift = x10, Ctrl = x0.1)
|
2012-08-10 14:03:23 +01:00 |
|
Simon Robertshaw
|
b01b0e422a
|
HUD verbose sample info with 'd', fixes #71
|
2012-08-09 21:28:43 +01:00 |
|
Simon Robertshaw
|
9971ea63b7
|
Slow LIGH creation speed, fixes #86
|
2012-08-09 21:05:20 +01:00 |
|
Simon Robertshaw
|
a8dcc7a070
|
Started work on save as current name
|
2012-08-06 22:24:10 +01:00 |
|
Simon Robertshaw
|
662640c96c
|
Fix previous merge with SOAP.cpp that created a bug in SOAP. add debug lines for PRTI, PRTO, WIFI and lines for SOAP.
|
2012-08-06 16:14:08 +01:00 |
|
Simon Robertshaw
|
d46a72aa3b
|
Font glyphs for decorations and element search
|
2012-08-05 22:02:12 +01:00 |
|
Simon Robertshaw
|
4ce22e4e77
|
Wall Edge option, fixes #70
|
2012-08-05 18:35:12 +01:00 |
|
Simon Robertshaw
|
30f8049efc
|
Allow 24bits of var for create_part, add tool for tesc. Fixes #72
|
2012-08-05 16:59:14 +01:00 |
|
Simon Robertshaw
|
3030d67516
|
Fan wall line tool, fixes #61
|
2012-08-05 16:14:33 +01:00 |
|
Simon Robertshaw
|
50103aa074
|
Fix some of the flood fill methods
|
2012-08-05 16:11:43 +01:00 |
|
Simon Robertshaw
|
ed270d8dbf
|
Draw gravity zones when using grav wall
|
2012-08-05 15:26:17 +01:00 |
|
Simon Robertshaw
|
351ce1525f
|
Update gravity walls, fixes issue #52
|
2012-08-05 14:03:54 +01:00 |
|
Simon Robertshaw
|
0558322709
|
Add icons for erase, improve icons for certain walls, fix issue #45
|
2012-08-04 15:26:55 +01:00 |
|
Simon Robertshaw
|
f32cd872ca
|
Set initial stickman spit element in create_part, fixes the rest of #50
|
2012-08-04 14:38:59 +01:00 |
|
ntoskrnl
|
baf07e470e
|
Build fixes for FreeBSD
|
2012-08-04 11:32:48 +01:00 |
|
Simon Robertshaw
|
11d2b0eb3c
|
Correct VAC and EXOT colours, issue #49
|
2012-08-03 18:04:18 +01:00 |
|
Simon Robertshaw
|
347c382e99
|
Allow PROP to set types from element name, fixes issue #48
|
2012-08-03 12:52:07 +01:00 |
|
Simon Robertshaw
|
24006ee44a
|
Grav colour, addresses rest of #41, colour will vary from original TPT
|
2012-08-03 01:40:13 +01:00 |
|
Simon Robertshaw
|
4233bc743c
|
Use HFLM colour data, addresses some of issue #41
|
2012-08-03 01:18:39 +01:00 |
|