Commit Graph

476 Commits

Author SHA1 Message Date
jacob1
ec99fcdf5d shouldn't return an error in whatever case this is 2015-12-01 01:15:30 -05:00
jacksonmj
bb455ea893 Add more breaks.
Fixes tmp values being set to 0 for CRAY.
2015-10-13 10:23:19 +01:00
jacob1
31b1e6aace only require version 91.0, will add note on snapshot page about possibly breaking 2015-10-12 21:52:26 -04:00
jacksonmj
d0445258c5 CONV tmp value can now be used to restrict which elements get converted. Requires version bump to 92. 2015-10-13 01:33:19 +01:00
jacob1
59377e49e5 fix 'Prev' button placement 2015-10-11 02:05:49 -04:00
jacob1
a8c141c144 show more specific error when catching json exceptions 2015-10-10 17:39:47 -04:00
jacob1
63843c2bd7 add new minimumVersion setting in saves, can restrict the smallest version of TPT that is able to open the save. Uses major/minor version for this
Also add RESTRICTVERSION macro to help when adding restrictions later
Also show errors when opening broken stamps now too
2015-10-02 21:25:15 -04:00
jacksonmj
1bd861719f Turn "save from newer version" back into an error, until an improved method of checking compatibility can be devised 2015-10-02 21:10:06 +01:00
jacob1
b184c78cff "Save from a newer version" is now just a warning (OPS format never changes)
Also, actual save errors now prevent you from clicking "Open" (which allowed you to vote and do other stuff even though the save was never loaded)
2015-10-01 21:35:40 -04:00
jacob1
93d6816740 Send username with alternate update server request 2015-09-26 16:50:02 -04:00
jacob1
cae8c9e095 fix some compile errors with last commit, remove snapshot version info from HUD and add to intro text instead, add tpt.version.snapshot 2015-09-26 14:56:37 -04:00
jacob1
908f60d47a support alternate update servers, and optional changelogs 2015-09-26 11:47:51 -04:00
jacob1
9b9555226b fix compiling in visual studio, fix maybe bug with updates? 2015-09-20 00:59:37 -04:00
jacob1
9048a3c50e new lua API: platform
you can get current OS / build information, exe name, restart tpt, open a link in the web browser, and use clipboard copy/paste functions

Also remove some older Platform.h file which wasn't really needed or used
2015-08-31 23:33:40 -04:00
jacob1
282d1fbf0c fix: CRAY from older saves should set .tmp2 to 0 2015-08-30 19:03:01 -04:00
jacob1
37794c01af .tmp2 for CRAY now sets creation offset (just like DRAY)
LIFE info moved into .ctype, no reason to use a whole extra variable for it
2015-08-29 22:02:05 -04:00
jacob1
5caf8bc8e1 allow longer signs, add 'None' justification where the pointer line isn't drawn
signs have a longer width limit and hard 45 character limit from the textbox and when loading saves
2015-08-29 18:56:38 -04:00
jacob1
4cc753edc1 fix crash from last commit (OnResponseFailed needs to check if it is a valid listener) 2015-08-29 15:20:50 -04:00
jacob1
9f9fef6cad Add new function ParseServerReturn, try to properly display all http errors
Also fix crash with invalid ptsave link, and fix some cases where it wouldn't ever tell you it errored
2015-08-29 13:14:17 -04:00
nucular
c2ba1d24d4 Fixed compiling on mingw-w64 2015-08-26 22:59:05 +02:00
jacob1
e990eead10 add CleanText function from my mod, used when copying / pasting / loading signs 2015-07-10 00:05:58 -04:00
jacob1
906b4a973f profile viewer now shows age, website, and save stats
Also, add Multiline type textboxes (allows pressing enter) and fix some other bugs
2015-07-09 20:17:04 -04:00
jacob1
c786640c74 always use a ScrollPanel in the profile viewer
also fix Textbox autosize. TODO: add a bunch more info to the profile viewer
2015-07-09 14:25:01 -04:00
jacob1
7b904c6840 fix DLAY delay in older saves 2015-06-27 21:05:28 -04:00
Aditya Vaidya
13cc593d13 Fixed most spelling errors in code. 'originaly' is read as 'original Y', so not a typo 2015-05-18 15:16:01 -05:00
jacksonmj
34567bc496 Merge pull request #247 from ryanmjacobs:fix_pointer_checks 2015-05-16 02:19:08 +01:00
jacob1
cee08b2024 On first run, set scale to 2 if screen size is large enough 2015-05-14 23:22:20 -04:00
jacksonmj
72329af09d Fix DLAY delay changing during save+load
by rounding temperatures to nearest instead of always flooring.

Effect on DLAY delay:
Room temperature offset - loaded as whole number of degrees C, so rounding to nearest deg C gives the same number as flooring.
Full - loaded as whole number of K = original whole deg C - 0.15. Rounding to nearest deg C means the whole deg C delay from before saving is used as the number of frames to delay, instead of deg C - 1 if flooring was used.
2015-03-27 17:39:05 +00:00
jacob1
a422e43beb visual studio error fix + warning fix 2015-02-25 18:56:50 -05:00
Ryan Jacobs
55a30673c4 Remove unnecessary pointer checks.
There are *no* more spacing issues. I used tabs exclusively.
Also, I made changes off of the develop branch.

Here's the Ruby regex that I used:
text.gsub!(/(( |\t)*)if ?\((.*)\) ?{?\n?( |\t)*(free ?\(|delete |delete\[\] )(.*)\)?;/, "\\1\\5\\6;")
2015-02-14 22:13:26 -08:00
jacob1
57d1b4916d fix last two PVS-Studio bugs, closes #232 2015-02-13 21:45:22 -05:00
jacob1
1840f4e39c fix crash when uploading save 2015-02-04 00:37:25 -05:00
jacob1
b1a3c404b6 fix platform / sconscript flag specific warnings, --no-warnings no longer defaults to true 2015-01-16 23:39:42 -05:00
jacob1
efd69b208d fix a ton more errors in the interface code, including all the -Wreorder ones 2015-01-16 19:58:39 -05:00
jacob1
54d985f975 gcc warning fixes (up to lua files) 2015-01-16 17:26:13 -05:00
jacob1
dce874484a fix all the gcc warnings in the element files (except one in PSTN) + all the unused variable warnings 2015-01-10 22:43:33 -05:00
jacob1
b2954a7f0a Publish button in browser (replaces Unpublish button when unpublished saves are selected)
Works using the html page and isn't really the best way until @simtr implements Delete.json&Mode=Publish or something
2015-01-10 18:18:28 -05:00
jacob1
1a50217acd better fix for thumbnails getting mixed up (static int instead of rand), fixes #96 2015-01-10 15:45:35 -05:00
jacob1
4a3a6dee30 improve .desktop file installed on linux
escape Exec properly so paths with spaces or quotes work, and add Path key so that it starts in the right working directory
2015-01-10 00:14:38 -05:00
jacob1
0ad225d1fc update VIBR randoms, fix any VINE in old saves also 2015-01-07 19:32:49 -05:00
Martin Ettl
34c85c262c Fix potential memory leaks.
(Merging pull request #234, amended by jacksonmj: some leaks already fixed in develop branch.)
2014-12-29 16:37:04 +00:00
jacksonmj
236ff08da9 Fix some problems noted in http://www.viva64.com/en/b/0298/
I've left some of the less important items, like SearchView.cpp "'then' statement is equivalent to the 'else' statement", and RequestBroker::Request::~Request, because I don't feel like spending a few days entirely rewriting those files at the moment (which is what I'd end up doing if I started fixing minor problems and refactoring...)

GameSave::readOPS - not changed. At some point we may have to move to a larger type for element IDs (probably two or four bytes), but PT_NUM isn't likely to be raised to the maximum value of that type immediately, so this check will be needed then. There should be an elements[partsData[i]].Enabled check in there too, but it might be a bit difficult - I'm not sure how to access a Simulation object from GameSave::readOPS...

Notes on changes:

Graphics::textsize, Element_FRZW::Element_FRZW - typos

Button::Draw - the extra case was originally used to invert the icon (draw it in black instead of in white) when the button was clicked. However, the icon colour is now automatically set depending on the background colour. (Note similar conditions "if(Enabled) { if(isButtonDown || (isTogglable && toggle)) " near the start of the function - same logic but in a different place, setting icon colour indirectly).

Simulation::transform_save - unused redundant function, everything uses GameSave::Transform which does much the same thing.

PreviewView::NotifySaveChanged - should be height==YRES/2, it's checking whether the preview image is the correct size, and resizing it if it isn't.

Element_FWRK::update - no idea why that line was there, even though it was my commit that originally added it...
2014-12-25 17:09:35 +00:00
jacob1
16ce3a68c0 more jacksonmj suggestions: save edgeMode in saves, BVBR absorption fix, life saving fix, DEUT graphics change, PROT fix, SOAP graphics fix 2014-11-21 15:41:22 -05:00
jacob1
1289465a2c update stamps.def when deleting stamps, missing stamps show up as "error loading save" and can be deleted 2014-11-11 23:48:36 -05:00
jacksonmj
fb796c873b PSTN: allow movement amount to be set by temperature. Requires major version increment. 2014-11-04 15:38:41 +00:00
jacob1
6463d04f6c fix a few of the most spammy warnings (there are still hundreds of warnings though)
TODO: actually fix all the warnings
2014-10-23 00:42:13 -04:00
jacob1
c16caed5dd fix level 1 msvc compiling warnings + initialize debugFlags 2014-10-08 00:15:51 -04:00
Simon Robertshaw
0d617ace7b Decorate thread entry points in headers 2014-08-15 22:50:28 +01:00
Simon Robertshaw
a629eb9bfc Force stack re-alignment for entry-points from phread_create with mingw & windows to fix SSE crashes in child threads 2014-08-15 21:42:33 +01:00
jacksonmj
c83945e281 Allow PHOT deco, in old saves only 2014-08-05 22:11:07 +01:00
jacksonmj
7fdc4dc83b Mismatched new[]/delete in WebRequest::Process() 2013-12-23 19:16:04 +00:00
jacksonmj
4459bf5363 Also, mismatched new[]/delete in APIRequest::Process() 2013-12-23 17:21:14 +00:00
jacksonmj
aa74deb6d5 Mismatched new[]/delete for serialised GameSave data 2013-12-23 17:17:40 +00:00
Simon Robertshaw
e1616fdd82 Hotfix: Don't open saves larger than 200MB 2013-12-08 16:58:17 +00:00
Simon Robertshaw
c75a5a1f80 Remove debug logging for user pref reading/writing 2013-11-19 21:25:03 +00:00
Simon Robertshaw
fc25d5a466 Use NSUserDefaults for powder.pref storage on OS X, fix initial file open handling on OS X 2013-11-18 21:54:41 +00:00
mniip
4b914d12c2 fix tags order (#141) 2013-11-12 09:16:17 +04:00
jacksonmj
75b7b85703 Fix sign duplication when loading a save 2013-11-03 14:26:51 +00:00
Simon Robertshaw
e7ebbc0435 Hotfix: Authenticate all Web&ApiRequests to fix save loading/voting issues 2013-10-30 20:31:20 +00:00
mniip
41e058e3b2 Fix a few cpu time leaks in request broker and HTTP, also add a global sleep function
(and why did HTTP.c have it's own copy of mystrdup anyway)
2013-10-30 21:39:30 +04:00
mniip
bf908bbfbf Fix various warnings, remove silly useless NO_INLINE system, remove the need for -fkeep-inline-functions 2013-10-30 04:47:07 +04:00
mniip
9183fa1755 apparently Ximon hates const; a lot;
added a bunch of const everywhere, had to modify a few functions to be const-compliant
2013-10-30 04:38:13 +04:00
jacksonmj
02a4c17d72 Ignore invalid walls in some old saves, so that they load correctly
E.g. save 10631 from old server
2013-10-17 16:09:38 +01:00
jacob1
aa2ec3d162 fix SOAP crashes by making sure particle id's are between 0 and NPART. Also cut off .life to between 0 and 65535 when saving 2013-09-12 14:35:10 -04:00
jacob1
332aa25bf6 save pavg[] in saves, for VIRS, PIPE, and STOR 2013-09-11 20:41:43 -04:00
jacksonmj
9eccad80b1 Missing breaks in readOPS
Causing some elements to be loaded incorrectly
2013-09-08 18:14:12 +01:00
jacob1
d38af2764c move QRTZ .tmp into .tmp2 and .ctype into .tmp, fixes bug where sparking QRTZ resets .ctype and stops it from growing 2013-08-29 22:18:35 -04:00
jacksonmj
bebe9bd8fd Add a way for photons to set the colour of FILT (major version bump required)
Also add some new FILT modes, and make FILT modes affect BIZR and
BRAY colour in the same way as they affect photon colour. Photons
passing next to DTEC will set the colour of all FILT in a straight
line starting from any FILT adjacent to the DTEC (a bit like an
ARAY beam), and the exact colour of the photon will be used for
FILT interactions instead of the colour based on temperature.

FILT tmp=4: red shift, tmp=5: blue shift. Size of shift determined
by FILT temperature. tmp=6: FILT has no effect on photon colour
(possible before by using invalid tmp modes, but here's a supported
method of doing it. Invalid tmp modes should be automatically replaced
in existing saves).

Also, FILT mode is now described in the HUD.
2013-08-29 17:19:07 +01:00
Simon Robertshaw
ddd51aed3d Async Request methods for SaveInfo and SaveData 2013-07-28 10:30:01 +01:00
Simon Robertshaw
7a847e7a55 Fix request identifier tracking 2013-07-28 10:29:30 +01:00
Simon Robertshaw
3edee42971 Call OnResponseReady with an identifier for the request, add a WebRequest class 2013-07-27 12:38:52 +01:00
jacob1
aa59c89fa2 logging in in the save preview will update the login button on the main screen 2013-07-18 16:33:59 -04:00
jacob1
f4432b4759 give an error when a local save isn't saved properly, instead of exiting and pretending it worked 2013-07-15 14:59:15 -04:00
jacob1
8d5fe459fe 'n' to toggle Newtonian Gravity, quickoption tooltips show which keys you need to press to toggle them 2013-07-15 13:09:19 -04:00
jacob1
519d220101 save more settings in powder.pref like ngrav_enable, aheat_enable, pretty powders, and debug hud. Also save ambient heat in saves, and add a warning in the intro text in betas that you can't save publically 2013-07-02 15:09:00 -04:00
jacob1
c1320d2007 fix sim.loadStamp return value, remove VINE_MODE 2013-06-27 12:10:55 -04:00
jacob1
776b2f6607 fix version tagging in saves 2013-06-24 00:02:00 -04:00
jacob1
7a2114bc65 add error messages when errors happening while fav. / unfav.ing a save, deleting a save, or unpublishing one. Also don't use session key in url to add a comment since it isn't needed 2013-06-20 22:01:07 -04:00
jacksonmj
4e4bd9a11b Signed integers can be negative, so prop>x does not always correctly indicate whether higher bytes are used 2013-06-11 00:26:41 +01:00
jacob1
1d00e712ad save publishing info in the save upload ui
also fix the other crash when exiting the game from inside of one of these windows, because first Client::Shutdown would delete all active requests and only later ~Engine would delete _state, which delets the ServerSaveActivity window, which tries to close the active render request
2013-06-07 19:32:38 -04:00
jacob1
58f8451b9e make saves private by default again 2013-06-07 13:08:45 -04:00
jacob1
8d7ab7f5e2 allow creating WIND lines from lua 2013-06-01 21:57:03 -04:00
jacob1
6f8e2c0345 remove unneeded / duplicate constants, fix SPC_AIR/other tools so it won't conflict with lua elements (the 11th one won't work right now) 2013-05-16 17:01:33 -04:00
jacob1
dfc33aaeea finish return values for the legacy api, add sim.saveStamp and sim.loadStamp 2013-05-15 13:51:45 -04:00
mniip
4d9b9b17d7 D: 2013-05-11 15:08:32 +04:00
Simon Robertshaw
9abe51526c Move all GUI source files into gui/ 2013-03-22 14:14:17 +00:00
Simon Robertshaw
2c311b9a36 Use "http://" for update/startup check 2013-03-22 13:40:54 +00:00
Simon Robertshaw
e6db760205 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2013-03-22 13:21:13 +00:00
Simon Robertshaw
700aff4784 Don't try to parse update check response if it's NULL! 2013-03-22 13:20:54 +00:00
jacob1
29e2604f57 fix compiling error
also bug, I had some weird formatting that broke the json parsing
2013-03-21 21:49:04 -04:00
Simon Robertshaw
c4a500aa21 Merge 2013-03-21 21:49:59 +00:00
Simon Robertshaw
81a34222d1 POST requests for APIRequest, allow saving user details from within the game, Asynchronous HTTP POST 2013-03-21 21:49:06 +00:00
jacob1
b617b8b656 fix compiling error 2013-03-16 14:00:11 -04:00
Simon Robertshaw
f05044ab68 APIRequest, Aync methods for client, Profile edit/viewer (WIP) 2013-03-16 17:45:18 +00:00
Simon Robertshaw
d383d6d7e5 Higher quality thumbnails for Renders 2013-03-16 11:25:13 +00:00
Simon Robertshaw
ca9ea8bb8a Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2013-03-15 13:41:27 +00:00
Simon Robertshaw
73b6ff4efb Use VideoBuffer in place of thumbnail 2013-03-15 12:59:55 +00:00
jacob1
2aa483e0a2 fix gravatars not showing for moderators 2013-03-14 23:58:09 -04:00
Simon Robertshaw
6b68c04cd6 Fix multiple free after merging multiple request objects 2013-03-14 12:10:56 +00:00
Simon Robertshaw
9479b7f330 Move requestbroker into new folder, make request process function a method of Request 2013-03-14 11:30:24 +00:00
Simon Robertshaw
7a055a9d90 More unnecessary string duplication 2013-03-12 21:29:27 +00:00
Simon Robertshaw
35b7f62d3b Remove unnecessary string duplication (http_init creates an internal copy of the proxy string) 2013-03-12 21:27:42 +00:00
Simon Robertshaw
aae7113c81 Remove images from image cache on exit 2013-03-12 21:24:56 +00:00
Simon Robertshaw
de680a1e5c Merge 2013-03-12 21:21:01 +00:00
Simon Robertshaw
86b7a11800 Make thumbnailbroker more general purpose, image requests for requestbroker, avatars in previewview 2013-03-12 21:17:19 +00:00
cracker64
f2823b0ee8 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2013-03-10 23:27:22 -04:00
cracker64
2caa240d9d Delete thumbnails on close. 2013-03-10 23:23:17 -04:00
jacob1
a65d93523d fix small free/delete mismatch / a warning 2013-03-10 23:21:28 -04:00
jacob1
85d6c12721 fix stamp thumbnails not showing until you move the mouse, add a few new[]'s replacing some .c_str() pointers in client.cpp 2013-03-10 22:08:00 -04:00
Simon Robertshaw
e6bca489c9 AvatarButton/holder, rename ThumbnailBroker for more general purposes 2013-03-10 18:08:34 +00:00
cracker64
a9e66429d6 Fix some memory issues when closing preview UI too fast.
I'm not sure if this pthread usage is ideal, but it does seem to work on linux.
2013-03-09 22:47:08 -05:00
jacob1
189f96d35f case insensetive local save searches, fix extention being counted in the match 2013-03-08 22:31:08 -05:00
jacob1
037618e6f8 remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
jacob1
8b83ae9f95 PSTN ctype sets the element that stops it, FRME with a tmp of one is non-sticky (doesn't pull) 2013-03-03 16:36:37 -05:00
jacob1
b92bd245c8 fix 4 MB memory leak on every save 2013-02-24 15:23:34 -05:00
jacob1
0939494747 fix problems found with valgrind with shifting stamps and saving 2013-02-24 14:12:48 -05:00
jacob1
7379a6b5ba fix crash when hovering the mouse over invalid wall types 2013-02-24 11:50:20 -05:00
Simon Robertshaw
5beb4255c8 Tag origin version info in save files 2013-02-17 11:30:53 +00:00
jacob1
01cd146ee9 fix mac compiling, fix renderer, fix other minor compiling issues 2013-02-14 23:31:31 -05:00
Simon Robertshaw
e7b174a78d Revert "move version info to version.h, no longer needs full recompile on version change"
This reverts commit b3a2ab735b.
2013-01-19 22:00:56 +00:00
jacob1
b3a2ab735b move version info to version.h, no longer needs full recompile on version change 2013-01-15 11:28:28 -05:00
jacob1
41751da619 change some free/malloc's back to delete/new's 2013-01-12 21:06:52 -05:00
jacob1
5e20dd8545 allow directory search to find files with the extension repeated twice 2013-01-07 17:39:05 -05:00
jacob1
d1abfc313e fix mismatched free()/delete's 2013-01-06 18:26:38 -05:00
jacob1
0159c2b5af more scons fixes for windows 2012-12-29 12:45:43 -05:00
jacob1
e685e30d58 make sure that simulation variables are initialized, fixes things like water equalization always being on in old saves 2012-12-18 13:33:29 -05:00
jacob1
c06afff0a5 selecting a stamp moves it to the front of the list again (unless you hold ctrl)
attempted to do MVC right?
2012-12-18 12:20:52 -05:00
jacob1
672c5ee913 fix mismatched malloc() / delete [], fixes # 106 2012-12-17 23:57:55 -05:00
jacksonmj
9c6f3c7fbb Fix crash in GameSave::serialiseOPS
Only particlesCount particles have been copied from the Simulation.
All the rest are uninitialised, and may have coordinates outside the
game area. Using those uninitialised coordinates in the index for
partsPosFirstMap may cause a crash.
2012-12-16 23:01:04 +00:00
Simon Robertshaw
d29c77b2d5 More detailed error when opening non-existent directory. 2012-12-16 16:41:30 +00:00
Simon Robertshaw
4d546b6818 Print errors regardless of build type 2012-12-16 16:40:29 +00:00
jacob1
06f8f88374 fix output appearing in stdout without DEBUG defined 2012-12-16 11:38:12 -05:00
jacob1
a85526bfac fix comment error messages not showing 2012-12-15 23:12:54 -05:00
Simon Robertshaw
6e62a54952 Add missing URL Protocol registration on Windows 2012-12-15 16:56:55 +00:00
jacob1
d57fe7618c fix walls loading incorrectly in extremely old saves. Fix some invalid save formats being loadable (it was onlychecking the 'O' in OPS) 2012-12-12 17:31:06 -05:00
Simon Robertshaw
38862a78d1 New Conversation notifications 2012-12-09 12:05:27 +00:00
Simon Robertshaw
6478ed121c Use NotifyAuthUserChanged for GameController login, this will help users become aware when their sessions expire. 2012-12-09 01:25:05 +00:00
Simon Robertshaw
05148e8a8d C++erific text cleaner function, also, it's a good idea to actually clean text coming from signs... 2012-12-09 00:14:48 +00:00
jacob1
e5a284a2ba fix compiling warnings / error 2012-12-06 12:34:32 -05:00
Simon Robertshaw
b08812569c Stop using persistent connections when we don't need them. Force shutdown of Thumbnailbroker before http lib close, fixes #84 2012-11-26 10:34:17 +00:00
Simon Robertshaw
483e907702 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2012-11-18 18:02:34 +00:00
Simon Robertshaw
af29942117 Ensure directory enumeration works whether there's a path seperator at the end of the directory or not 2012-11-18 18:02:28 +00:00
jacob1
4654a2aaa0 update build number, which was incorrect. Add an easy way for mods to ignore updates 2012-11-18 12:43:11 -05:00
Simon Robertshaw
51a5af6d5d Remove some debug printing 2012-11-12 10:48:20 +00:00
Simon Robertshaw
29189693b3 Element palette for automatic element ID/mod mapping 2012-11-12 10:22:16 +00:00
jacob1
3a29fc0268 Save local saves as current name option (overwrites them automatically). Fix filename not showing when first saving a local save 2012-10-26 15:15:38 +01:00
jacob1
fd07d35e34 limit the number of signs that can be placed 2012-10-26 15:13:00 +01:00
jacob1
5c59b9d6cb don't render fire on stamps (reduces lag) 2012-10-05 15:49:54 +01:00
Simon Robertshaw
b35fd0298c Flush stamps list to file when deletins, Rename stamps undelete function to rescan 2012-10-05 15:46:42 +01:00
jacob1
7313bd81ca fix problem with last commit
there was no other missing stamps problem actually, just this
2012-10-05 15:23:24 +01:00
jacob1
d45dd605e9 Stamp fix button to bring back deleted stamps 2012-10-05 15:20:33 +01:00
jacob1
cb8efcd0f9 fix visual studio compiling errors (but not the dirent.h one) 2012-10-05 15:19:00 +01:00
Simon Robertshaw
58763f0900 Fix stamp library loading issue (wasn't loading beyond 512 bytes, readsome doesn't always reach eof before not reading n 2012-10-01 13:36:56 +01:00
Simon Robertshaw
0801497ed2 Fix wall clipping during stamp rotation 2012-10-01 12:02:04 +01:00
Simon Robertshaw
163fbde8af Fix issue where thumbnails are sometimes the incorrect ones 2012-10-01 00:15:09 +01:00
jacob1
f652786557 fix saves getting corrupted when saving, fix error messages not showing (correctly) 2012-09-30 20:46:08 +01:00
jacob1
b3741cd67c lock icon on unpublished saves 2012-09-29 23:03:02 +01:00
Simon Robertshaw
261c654ca0 HTTP/1.1: Allow multiple whitespace characters in header fields 2012-09-28 17:19:00 +01:00
Simon Robertshaw
25d872ec48 MacOS X targets for Scons, Fix some inlines for clang 2012-09-25 17:53:48 +01:00
Simon Robertshaw
5b52ac3675 Save history and new multiline formatter 2012-09-13 22:39:01 +01:00
Simon Robertshaw
771d5df5c9 Fix buffer overflow with HTTP headers caused by recent \r\n commit" 2012-09-11 13:13:24 +01:00
Simon Robertshaw
5da70ef8a6 Ensure errors are caught and displayed during tag operations. Fix some issues with the Tag ui. Fixes #157 2012-09-05 19:47:03 +01:00
Simon Robertshaw
7d9f8a0b1d Use \r\n instead of just \n for HTTP headers 2012-09-03 17:37:58 +01:00
Simon Robertshaw
612dca950d Move class definitions for ThumbnailBrokeer into header 2012-09-03 17:37:25 +01:00
Simon Robertshaw
b05f114174 Views in save Preview and use old vote bars. Fixes #171 2012-09-03 13:25:48 +01:00
Simon Robertshaw
1ac964d9ba Ensure saves are expanded in memory when performing translate operations. Fixes #174 2012-09-03 12:38:09 +01:00
Simon Robertshaw
9751c962b1 No default description, fixes #153 2012-09-01 18:33:28 +01:00
Simon Robertshaw
0ca680f4c8 Enable decorations in renderer for local save items, disable for server save previews. 2012-08-27 13:32:17 +01:00
Simon Robertshaw
082072a05e OPS: Fix byte order when unpacking 4 byte tmp fields 2012-08-25 16:29:27 +01:00
Simon Robertshaw
a8d4bdeb2d Fix install crash (somehow, I commented out the bit the gets the current directory, leading to strlen op on a NULL pointer), fixes #145 2012-08-24 19:03:20 +01:00
Simon Robertshaw
62f067d29d Fix stamps page count 2012-08-21 14:06:54 +01:00
Simon Robertshaw
b639da3692 Use collapsed saves when using stamp browser, fix memory leak when saving stamps 2012-08-21 13:30:30 +01:00
Simon Robertshaw
ba1ce66968 Correct particlesCount when reading PSv format, particlesCount was being assigned to the last index and thus was one less that desired. fixes #138 2012-08-21 01:09:22 +01:00
Simon Robertshaw
b318c3721a TPT: Powered pipe, based on jacob1's commits 2012-08-20 16:48:03 +01:00
Simon Robertshaw
43ed72b4c5 Fix a few small (a lot of big) memory leaks associated with the stamps browser 2012-08-19 21:31:24 +01:00
Simon Robertshaw
9dd9d52564 Herp derp, forgot to call dealloc in GameSave destructor 2012-08-19 20:57:14 +01:00
Simon Robertshaw
c0c30bd305 Looks like calling the destructor manually is not a good idea. 2012-08-19 20:44:50 +01:00
Simon Robertshaw
b1df1e164c Catch exceptions when loading initial stamp 2012-08-19 18:57:29 +01:00
Simon Robertshaw
97a819c79c Fix autoupdate issue where temp file is not deleted, fixes #128 2012-08-18 12:44:07 +01:00
Simon Robertshaw
21f050800b Load signs from OPS data 2012-08-17 17:08:24 +01:00
Simon Robertshaw
d24e439a1e Red error, ensure residual actiondata is not read for RichLabel 2012-08-17 17:02:02 +01:00
Simon Robertshaw
fc1274f381 Fix crash caused by malformed preference files, fixes #110 2012-08-14 18:14:06 +01:00
Simon Robertshaw
a76e4d71a9 Name colour formatting in comments 2012-08-14 17:20:47 +01:00
Simon Robertshaw
4f3e03e317 Update gitignore, show votes correctly, fixes #97 2012-08-14 13:06:10 +01:00
Simon Robertshaw
c877e445b9 Remove temp files created by scheme handling 2012-08-14 12:36:50 +01:00
Simon Robertshaw
53b8e8ca78 ptsave scheme handling for Linux, addresses #97 2012-08-14 12:36:04 +01:00
Simon Robertshaw
b05a847e96 Fix crash when using search (std::remove doesn't seem to work as I expected), Add clickable author names for search. Fixes #95 2012-08-14 12:03:33 +01:00
Simon Robertshaw
651546b5bf Fix bug where thumbnails would not always show in the search 2012-08-13 21:08:55 +01:00
Simon Robertshaw
074dcd0b42 Precompile some headers. Fix sconscript to prevent recompiling everything 2012-08-13 15:43:57 +01:00
Simon Robertshaw
8ca27520a4 Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00
Simon Robertshaw
5d3d1d4916 Message of the day and user session check on startup 2012-08-12 15:15:47 +01:00
Simon Robertshaw
cd051924d9 Installation with Ctrl+I, fixes #77 2012-08-10 15:41:39 +01:00
Simon Robertshaw
d352a10d80 PTsave opening 2012-08-08 21:32:10 +01:00
Simon Robertshaw
9f1301df5a Perhaps FileExists shouldn't erase file contents... 2012-08-08 20:05:47 +01:00
Simon Robertshaw
346e9d2168 Proxy from command line arg 2012-08-08 18:34:37 +01:00
Simon Robertshaw
4ce22e4e77 Wall Edge option, fixes #70 2012-08-05 18:35:12 +01:00
Simon Robertshaw
5a2da01a5b Tags, fixes #55 2012-08-04 20:55:59 +01:00
ntoskrnl
f94fabd999 Rename WIN32 preprocessor definition to WIN 2012-08-02 15:21:16 +01:00
Simon Robertshaw
cbefea85d7 Local Saving, Server Saving rewrite 2012-08-01 22:29:22 +01:00
Simon Robertshaw
1d258eab6b ThumbnailBroker for background retrieval and rendering 2012-07-31 19:49:08 +01:00
Simon Robertshaw
6cc4648929 Filebrowser search, cleaner filenames 2012-07-29 01:33:28 +01:00
Simon Robertshaw
df3b1e2a62 Implement search for DirectoryList 2012-07-28 22:14:38 +01:00
Simon Robertshaw
c14a008d46 Corrections to GameSave to prevent conflicts in the Expanded state, improve Save preview comments display 2012-07-28 18:38:34 +01:00
Simon Robertshaw
aa774771a0 Collapse gamesave to save space in memory 2012-07-28 02:23:21 +01:00
Simon Robertshaw
5befe5c25f Local file browser + some more interesting things like Progress bar UI component 2012-07-27 20:06:17 +01:00
Simon Robertshaw
e36bc8e4ae TPT: Gravity modes and Newtonian gravity for fireworks 31ce22f122 2012-07-25 17:44:29 +01:00
Simon Robertshaw
5031291bf6 TPT: Save an extra tmp2 byte, for EXOT fed8b7b2cc 2012-07-25 17:16:56 +01:00
Simon Robertshaw
6585a4640b TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942 2012-07-25 17:12:15 +01:00
Simon Robertshaw
e65e222f2c Integer values for prefs, Default decoration colour, clear decoration 2012-07-24 13:03:28 +01:00
Simon Robertshaw
97bf9a517e Snapshot checking 2012-07-22 18:51:05 +01:00
Simon Robertshaw
5bf0a084ac Prevent race condition when reloading local stamps, fix task so "after()" gets called and correct stamp name so they actually get deleted" 2012-07-21 13:09:59 +01:00
Simon Robertshaw
33de0482a2 Use exceptions instead of goto to corrup state. Fix Fan wall loading with PSV and New wall IDs with OPS 2012-07-20 19:39:38 +01:00
Simon Robertshaw
332fbfe590 Ensure GameSave internal pointers are NULL at the start 2012-07-20 17:43:08 +01:00
Simon Robertshaw
a8e4221f38 Working comment submission 2012-07-18 13:07:33 +01:00
Simon Robertshaw
2479b8664d Add comment box to save preview - doesn't work yet 2012-07-17 19:14:05 +01:00
Simon Robertshaw
1b1963932e Move array terminator for sign saving into if statement 2012-07-06 16:08:52 +01:00
Simon Robertshaw
adc9cc0816 Move graphics into seperate folder 2012-07-06 16:06:26 +01:00
Simon Robertshaw
eb52f759de Success/Failure return from Asyn Task, Prompt to visit website upon update failure 2012-06-22 19:04:38 +01:00
Simon Robertshaw
beee75d9d1 Multiple pages of comments 2012-06-22 16:35:32 +01:00
Simon Robertshaw
2e48bd149c Stage 2 of autoupdate working 2012-06-22 01:44:30 +01:00
Simon Robertshaw
3c91e526bb Client now provides methods for reading and saving preferences - less powerful than raw access to Cajun, (no mixed type arrays, for example) but allows other save formats to be used, such as property lists on OS X 2012-06-22 01:04:55 +01:00
Simon Robertshaw
e81e18238d Merge branch 'master' of github.com:FacialTurd/PowderToypp 2012-06-20 13:40:34 +01:00
Simon Robertshaw
2be9c92508 OpenGL canvas for Windows, Notifications for main Game, Update checker in Client (+ other client triggered events) 2012-06-20 13:40:18 +01:00
Simon Robertshaw
1fceab6e4a Ensure partsSimIndex is freed upon success state of OPS parsing 2012-06-18 15:57:41 +01:00
Simon Robertshaw
fc86c24027 Better freeing for memory in GameSave 2012-06-18 15:54:55 +01:00
Simon Robertshaw
780682c22d TPT: oxygen fusion, fix two small bugs 2012-06-12 19:26:47 +01:00
Simon Robertshaw
5144451b30 TPT: Check for version before enabling movable flag for sponge. 393d247312 2012-06-12 18:55:44 +01:00
Simon Robertshaw
318499350d TPT: strncpy for loading sign text in OPS 433c1881bc 2012-06-12 17:13:30 +01:00
Simon Robertshaw
f2e1d38b58 TPT: Save soap bubbles 6717f4ff32 2012-06-12 17:06:38 +01:00
Simon Robertshaw
a270acfc54 OPS loading: don't replace existing particles twice, and clear soap c 2012-06-12 16:30:27 +01:00
Simon Robertshaw
74d7fb59c3 TPT: Save tmp2 for tron c8a1524d6b 2012-06-12 16:11:34 +01:00
Simon Robertshaw
117b1fb5c4 TPT: Fix includes for OSX and BSD a75da2c4c3 2012-06-12 16:05:02 +01:00
Simon Robertshaw
96ec616442 TPT: BSD Platform, -DBSD 9e18556ae6 2012-06-12 16:00:18 +01:00
Simon Robertshaw
5eb9370fc1 Uncomment bounds checking for stamp loading 2012-06-10 19:53:46 +01:00
Simon Robertshaw
fd572e9da6 Change stamp storage to a list, insert new stamps at the begining, 'l' loads the first stamp or the previously used stamp, 'k' shows the stamp browser 2012-06-10 19:52:24 +01:00
Simon Robertshaw
cdc4b4df86 Fix save rotation 2012-06-09 20:16:47 +01:00
Simon Robertshaw
26dbb9d309 Missing 'delete' on old blockMap data in save Tranformation 2012-06-09 19:43:35 +01:00
Simon Robertshaw
050ad82155 Unify stamp and clipboard placement code, GameSave translation and transoformation working (not particularly well) 2012-06-09 19:42:07 +01:00
Simon Robertshaw
c408e035fa Preview: Wait for save to load before opening, Simulation: Correct block coords when reading wall data, replace existing particles when placing stamps on top, Game: Clear the simulation when loading a save 2012-06-09 14:54:58 +01:00
Simon Robertshaw
0ee1e1875d Load save data when showing the save preview 2012-06-08 22:04:14 +01:00
Simon Robertshaw
61ed6e0276 Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser 2012-06-07 14:23:26 +01:00
Simon Robertshaw
8fae7dbade Saving and loading at position, yuse exceptions for parsing saves 2012-06-06 01:46:13 +01:00
Simon Robertshaw
7063587706 Fix bmap reading error caused by signed/unsigned comparison 2012-06-05 22:55:39 +01:00
Simon Robertshaw
49dafbfd26 Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation 2012-06-05 20:08:35 +01:00
Simon Robertshaw
e0c9dab8cb Move more SDL dependancies out of program, OpenGLCanvas for JNI and JNI methods. 2012-05-31 10:24:44 +01:00
Simon Robertshaw
136675b56a Move style into Component 2012-05-15 18:13:17 +01:00
Simon Robertshaw
0bab640fe4 Fix warning in Client.cppcpppcppc 2012-04-20 01:45:43 +01:00
Simon Robertshaw
c4bace95bf Allow deleting of stamps 2012-04-19 15:22:18 +01:00
Simon Robertshaw
900e23128a Add ability to get favourites 2012-04-14 21:11:54 +01:00
Simon Robertshaw
4c6be4ff2c Graphics:: Extra icons for Report and Favourite. Client:: Get favourite status in GetSave, FavouriteSave, ReportSave, Preview:: Failure state when loading save 2012-04-14 19:00:24 +01:00