Remove some debug printing
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3d635bc68f
commit
51a5af6d5d
@ -674,7 +674,6 @@ void GameSave::readOPS(char * data, int dataLength)
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std::string id = std::string(bson_iterator_key(&subiter));
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int num = bson_iterator_int(&subiter);
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palette.push_back(PaletteItem(id, num));
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printf("R P: %s %d\n", id.c_str(), num);
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}
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}
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}
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@ -1965,7 +1964,6 @@ char * GameSave::serialiseOPS(int & dataLength)
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for(std::vector<PaletteItem>::iterator iter = palette.begin(), end = palette.end(); iter != end; ++iter)
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{
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bson_append_int(&b, (*iter).first.c_str(), (*iter).second);
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printf("W P: %s %d\n", (*iter).first.c_str(), (*iter).second);
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}
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bson_append_finish_array(&b);
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}
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@ -1995,7 +1993,9 @@ char * GameSave::serialiseOPS(int & dataLength)
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bson_append_finish_array(&b);
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}
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bson_finish(&b);
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#ifdef DEBUG
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bson_print(&b);
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#endif
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finalData = (unsigned char *)bson_data(&b);
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finalDataLen = bson_size(&b);
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@ -2024,7 +2024,9 @@ char * GameSave::serialiseOPS(int & dataLength)
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goto fin;
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}
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#ifdef DEBUG
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printf("compressed data: %d\n", outputDataLen);
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#endif
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dataLength = outputDataLen + 12;
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fin:
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