Stop using persistent connections when we don't need them. Force shutdown of Thumbnailbroker before http lib close, fixes #84
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6a4040f2b7
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b08812569c
@ -140,7 +140,7 @@ void Client::Initialise(std::string proxyString)
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stampsLib.close();
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//Begin version check
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versionCheckRequest = http_async_req_start(NULL, SERVER "/Startup.json", NULL, 0, 1);
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versionCheckRequest = http_async_req_start(NULL, SERVER "/Startup.json", NULL, 0, 0);
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if(authUser.ID)
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{
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@ -720,6 +720,7 @@ void Client::WritePrefs()
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void Client::Shutdown()
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{
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ThumbnailBroker::Ref().Shutdown();
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ClearThumbnailRequests();
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http_done();
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@ -1827,7 +1828,7 @@ Thumbnail * Client::GetThumbnail(int saveID, int saveDate)
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{
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if(!activeThumbRequests[i])
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{
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activeThumbRequests[i] = http_async_req_start(NULL, (char *)urlStream.str().c_str(), NULL, 0, 1);
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activeThumbRequests[i] = http_async_req_start(NULL, (char *)urlStream.str().c_str(), NULL, 0, 0);
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activeThumbRequestTimes[i] = currentTime;
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activeThumbRequestCompleteTimes[i] = 0;
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activeThumbRequestIDs[i] = idString;
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@ -19,6 +19,9 @@ ThumbnailBroker::ThumbnailBroker()
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//listenersMutex = PTHREAD_MUTEX_INITIALIZER;
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pthread_mutex_init (&listenersMutex, NULL);
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pthread_mutex_init (&runningMutex, NULL);
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}
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ThumbnailBroker::~ThumbnailBroker()
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@ -26,6 +29,45 @@ ThumbnailBroker::~ThumbnailBroker()
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}
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void ThumbnailBroker::assureRunning()
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{
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pthread_mutex_lock(&runningMutex);
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bool running = thumbnailQueueRunning;
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thumbnailQueueRunning = true;
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pthread_mutex_unlock(&runningMutex);
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if(!running)
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{
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#ifdef DEBUG
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std::cout << typeid(*this).name() << " Starting background thread for new " << __FUNCTION__ << " request" << std::endl;
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#endif
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pthread_create(&thumbnailQueueThread, 0, &ThumbnailBroker::thumbnailQueueProcessHelper, this);
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}
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}
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void ThumbnailBroker::Shutdown()
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{
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pthread_mutex_lock(&runningMutex);
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if(thumbnailQueueRunning)
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{
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thumbnailQueueRunning = false;
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pthread_mutex_unlock(&runningMutex);
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pthread_join(thumbnailQueueThread, NULL);
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}
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else
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pthread_mutex_unlock(&runningMutex);
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for (std::list<ThumbnailRequest>::iterator iter = currentRequests.begin(), end = currentRequests.end(); iter != end; ++iter)
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{
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ThumbnailRequest req = *iter;
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if(req.HTTPContext)
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{
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http_async_req_close(req.HTTPContext);
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}
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}
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}
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void ThumbnailBroker::RenderThumbnail(GameSave * gameSave, int width, int height, ThumbnailListener * tListener)
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{
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RenderThumbnail(gameSave, true, true, width, height, tListener);
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@ -35,36 +77,20 @@ void ThumbnailBroker::RenderThumbnail(GameSave * gameSave, bool decorations, boo
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{
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AttachThumbnailListener(tListener);
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pthread_mutex_lock(&thumbnailQueueMutex);
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bool running = thumbnailQueueRunning;
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thumbnailQueueRunning = true;
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renderRequests.push_back(ThumbRenderRequest(new GameSave(*gameSave), decorations, fire, width, height, ListenerHandle(tListener->ListenerRand, tListener)));
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pthread_mutex_unlock(&thumbnailQueueMutex);
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if(!running)
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{
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#ifdef DEBUG
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std::cout << typeid(*this).name() << " Starting background thread for new " << __FUNCTION__ << " request" << std::endl;
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#endif
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pthread_create(&thumbnailQueueThread, 0, &ThumbnailBroker::thumbnailQueueProcessHelper, this);
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}
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assureRunning();
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}
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void ThumbnailBroker::RetrieveThumbnail(int saveID, int saveDate, int width, int height, ThumbnailListener * tListener)
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{
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AttachThumbnailListener(tListener);
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pthread_mutex_lock(&thumbnailQueueMutex);
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bool running = thumbnailQueueRunning;
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thumbnailQueueRunning = true;
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thumbnailRequests.push_back(ThumbnailRequest(saveID, saveDate, width, height, ListenerHandle(tListener->ListenerRand, tListener)));
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pthread_mutex_unlock(&thumbnailQueueMutex);
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if(!running)
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{
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#ifdef DEBUG
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std::cout << typeid(*this).name() << " Starting background thread for new " << __FUNCTION__ << " request" << std::endl;
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#endif
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pthread_create(&thumbnailQueueThread, 0, &ThumbnailBroker::thumbnailQueueProcessHelper, this);
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}
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assureRunning();
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}
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void * ThumbnailBroker::thumbnailQueueProcessHelper(void * ref)
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@ -97,17 +123,33 @@ void ThumbnailBroker::FlushThumbQueue()
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void ThumbnailBroker::thumbnailQueueProcessTH()
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{
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time_t lastAction = time(NULL);
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pthread_mutex_lock(&runningMutex);
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thumbnailQueueRunning = true;
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pthread_mutex_unlock(&runningMutex);
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while(true)
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{
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//Shutdown after 2 seconds of idle
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if(time(NULL) - lastAction > 2)
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{
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pthread_mutex_lock(&thumbnailQueueMutex);
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thumbnailQueueRunning = false;
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pthread_mutex_unlock(&thumbnailQueueMutex);
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#ifdef DEBUG
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std::cout << typeid(*this).name() << " Idle shutdown" << std::endl;
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#endif
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break;
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}
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pthread_mutex_lock(&runningMutex);
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bool running = thumbnailQueueRunning;
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pthread_mutex_unlock(&runningMutex);
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if(!running)
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{
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#ifdef DEBUG
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std::cout << typeid(*this).name() << " Requested shutdown" << std::endl;
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#endif
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break;
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}
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//Renderer
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pthread_mutex_lock(&thumbnailQueueMutex);
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if(renderRequests.size())
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@ -220,7 +262,7 @@ void ThumbnailBroker::thumbnailQueueProcessTH()
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std::cout << typeid(*this).name() << " Creating new request for " << req.ID.SaveID << ":" << req.ID.SaveDate << std::endl;
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#endif
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req.HTTPContext = http_async_req_start(NULL, (char *)urlStream.str().c_str(), NULL, 0, 1);
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req.HTTPContext = http_async_req_start(NULL, (char *)urlStream.str().c_str(), NULL, 0, 0);
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req.RequestTime = time(NULL);
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currentRequests.push_back(req);
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}
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@ -252,7 +294,6 @@ void ThumbnailBroker::thumbnailQueueProcessTH()
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char * data;
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int status, data_size, imgw, imgh;
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data = http_async_req_stop(req.HTTPContext, &status, &data_size);
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free(req.HTTPContext);
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if (status == 200 && data)
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{
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@ -307,6 +348,9 @@ void ThumbnailBroker::thumbnailQueueProcessTH()
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}
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}
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pthread_mutex_lock(&runningMutex);
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thumbnailQueueRunning = false;
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pthread_mutex_unlock(&runningMutex);
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}
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void ThumbnailBroker::RetrieveThumbnail(int saveID, int width, int height, ThumbnailListener * tListener)
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@ -77,6 +77,7 @@ private:
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pthread_mutex_t thumbnailQueueMutex;
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pthread_mutex_t listenersMutex;
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pthread_mutex_t runningMutex;
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pthread_t thumbnailQueueThread;
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bool thumbnailQueueRunning;
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std::deque<ThumbnailRequest> thumbnailRequests;
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@ -91,10 +92,12 @@ private:
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static void * thumbnailQueueProcessHelper(void * ref);
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void thumbnailQueueProcessTH();
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void assureRunning();
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public:
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ThumbnailBroker();
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virtual ~ThumbnailBroker();
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void Shutdown();
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void FlushThumbQueue();
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void RenderThumbnail(GameSave * gameSave, bool decorations, bool fire, int width, int height, ThumbnailListener * tListener);
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