move version info to version.h, no longer needs full recompile on version change

This commit is contained in:
jacob1 2013-01-15 11:28:28 -05:00
parent 62195dc2a3
commit b3a2ab735b
8 changed files with 76 additions and 72 deletions

2
.gitignore vendored
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@ -45,6 +45,8 @@ Makefile.me
*.project
*.cproject
*.settings
*.cbp
*.layout
config.log
*.sconsign.dblite
*.sconf_temp

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@ -1,10 +1,3 @@
/*
* Config.h
*
* Created on: Jan 5, 2012
* Author: Simon
*/
//#ifndef CONFIG_H_
//#define CONFIG_H_
@ -17,75 +10,10 @@
#define PATH_SEP_CHAR '/'
#endif
//VersionInfoStart
#ifndef SAVE_VERSION
#define SAVE_VERSION 85
#endif
#ifndef MINOR_VERSION
#define MINOR_VERSION 0
#endif
#ifndef BUILD_NUM
#define BUILD_NUM 254
#endif
#ifndef SNAPSHOT_ID
#define SNAPSHOT_ID 0
#endif
#ifndef STABLE
#ifndef BETA
#define BETA
#define SNAPSHOT
#endif
#endif
//VersionInfoEnd
//#define IGNORE_UPDATES //uncomment this for mods, to not get any update notifications
#if defined(DEBUG) || defined(RENDERER) || defined(X86_SSE2)
#define HIGH_QUALITY_RESAMPLE //High quality image resampling, slower but much higher quality than my terribad linear interpolation
#endif
#if defined(SNAPSHOT)
#define IDENT_RELTYPE "S"
#elif defined(BETA)
#define IDENT_RELTYPE "B"
#else
#define IDENT_RELTYPE "R"
#endif
#if defined(WIN)
#if defined(_64BIT)
#define IDENT_PLATFORM "WIN64"
#else
#define IDENT_PLATFORM "WIN32"
#endif
#elif defined(LIN)
#if defined(_64BIT)
#define IDENT_PLATFORM "LIN64"
#else
#define IDENT_PLATFORM "LIN32"
#endif
#elif defined(MACOSX)
#define IDENT_PLATFORM "MACOSX"
#else
#define IDENT_PLATFORM "UNKNOWN"
#endif
#if defined(X86_SSE3)
#define IDENT_BUILD "SSE3"
#elif defined(X86_SSE2)
#define IDENT_BUILD "SSE2"
#elif defined(X86_SSE)
#define IDENT_BUILD "SSE"
#else
#define IDENT_BUILD "NO"
#endif
#define IDENT_VERSION "G" //Change this if you're not Simon! It should be a single letter
#define MTOS_EXPAND(str) #str
#define MTOS(str) MTOS_EXPAND(str)

69
src/Version.h Normal file
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@ -0,0 +1,69 @@
#ifndef VERSION_H
#define VERSION_H
//VersionInfoStart
#ifndef SAVE_VERSION
#define SAVE_VERSION 85
#endif
#ifndef MINOR_VERSION
#define MINOR_VERSION 0
#endif
#ifndef BUILD_NUM
#define BUILD_NUM 254
#endif
#ifndef SNAPSHOT_ID
#define SNAPSHOT_ID 0
#endif
#ifndef STABLE
#ifndef BETA
#define BETA
#define SNAPSHOT
#endif
#endif
//VersionInfoEnd
//#define IGNORE_UPDATES //uncomment this for mods, to not get any update notifications
#if defined(SNAPSHOT)
#define IDENT_RELTYPE "S"
#elif defined(BETA)
#define IDENT_RELTYPE "B"
#else
#define IDENT_RELTYPE "R"
#endif
#if defined(WIN)
#if defined(_64BIT)
#define IDENT_PLATFORM "WIN64"
#else
#define IDENT_PLATFORM "WIN32"
#endif
#elif defined(LIN)
#if defined(_64BIT)
#define IDENT_PLATFORM "LIN64"
#else
#define IDENT_PLATFORM "LIN32"
#endif
#elif defined(MACOSX)
#define IDENT_PLATFORM "MACOSX"
#else
#define IDENT_PLATFORM "UNKNOWN"
#endif
#if defined(X86_SSE3)
#define IDENT_BUILD "SSE3"
#elif defined(X86_SSE2)
#define IDENT_BUILD "SSE2"
#elif defined(X86_SSE)
#define IDENT_BUILD "SSE"
#else
#define IDENT_BUILD "NO"
#endif
#define IDENT_VERSION "G"
#endif

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@ -12,6 +12,7 @@
#include <locale>
#include <fstream>
#include "Config.h"
#include "Version.h"
#include "Format.h"
#include "LuaLuna.h"
#include "LuaScriptInterface.h"

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@ -26,6 +26,7 @@
#endif
#include "Config.h"
#include "Version.h"
#include "Format.h"
#include "Client.h"
#include "MD5.h"

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@ -4,6 +4,7 @@
#include <vector>
#include <bzlib.h>
#include "Config.h"
#include "Version.h"
#include "Format.h"
#include "bson/BSON.h"
#include "GameSave.h"

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@ -49,6 +49,7 @@
#endif
#include "Config.h"
#include "Version.h"
#include "HTTP.h"
#include "MD5.h"

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@ -2,6 +2,7 @@
#include <iomanip>
#include "Config.h"
#include "Version.h"
#include "Style.h"
#include "GameView.h"
#include "graphics/Graphics.h"