allow removing zoom tool when shift drawing lines
This commit is contained in:
parent
a27d637ceb
commit
62195dc2a3
@ -1018,7 +1018,7 @@ void GameView::OnMouseDown(int x, int y, unsigned button)
|
||||
c->HistorySnapshot();
|
||||
if(drawMode == DrawRect || drawMode == DrawLine)
|
||||
{
|
||||
drawPoint1 = ui::Point(x, y);
|
||||
drawPoint1 = c->PointTranslate(ui::Point(x, y));
|
||||
}
|
||||
if(drawMode == DrawPoints)
|
||||
{
|
||||
@ -1288,7 +1288,8 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
|
||||
}
|
||||
else
|
||||
{
|
||||
isMouseDown = false;
|
||||
if (drawMode != DrawLine)
|
||||
isMouseDown = false;
|
||||
zoomCursorFixed = false;
|
||||
c->SetZoomEnabled(true);
|
||||
}
|
||||
|
Reference in New Issue
Block a user