jacob1
|
cd18515e0a
|
piston retraction now checks pmap
|
2013-03-01 23:06:02 -05:00 |
|
cracker64
|
a9f4b5fe34
|
Quick fix for IRON
|
2013-03-01 00:55:10 -05:00 |
|
cracker64
|
0d70547cf0
|
More fixes to fix fixes and new fixes to fix stuff.
|
2013-03-01 00:41:53 -05:00 |
|
cracker64
|
5873d69586
|
Going through again.
|
2013-02-28 12:37:16 -05:00 |
|
cracker64
|
c65081d3ed
|
Finished first pass-through for all elements.
Will get a few more places later.
|
2013-02-28 00:40:36 -05:00 |
|
cracker64
|
08d1a68ce0
|
More fixes.
|
2013-02-27 17:20:05 -05:00 |
|
cracker64
|
3d2e594150
|
Small modifications part three.
|
2013-02-27 12:08:10 -05:00 |
|
cracker64
|
27e3e12518
|
Small optimizations number 2.
|
2013-02-27 00:11:23 -05:00 |
|
cracker64
|
8250515e97
|
Lots of small optimizations and things, nothing should be functionally different.
Only gotten through a few elements, more later.
|
2013-02-26 18:59:37 -05:00 |
|
jacob1
|
e700ff2988
|
Merge remote-tracking branch 'origin/master'
|
2013-02-24 22:10:31 -05:00 |
|
jacob1
|
572d099e29
|
fix a few more memory errors
|
2013-02-24 22:09:33 -05:00 |
|
jacksonmj
|
5c2f310577
|
Make default DCEL exactly reverse the effect of default ACEL
|
2013-02-25 01:05:12 +00:00 |
|
jacob1
|
0939494747
|
fix problems found with valgrind with shifting stamps and saving
|
2013-02-24 14:12:48 -05:00 |
|
Simon Robertshaw
|
8dfb1ecf87
|
ACEL and DCEL use life for strength value
|
2013-02-24 11:50:10 +00:00 |
|
jacob1
|
6b1e99a731
|
allow ACEL and DCEL strength to be modified with ctype
|
2013-02-23 23:45:40 -05:00 |
|
jacob1
|
20d8eff7f5
|
remove uneeded PSTN check, fix PSTN not retracting sometimes, fix PSTN bug where is wouldn't properly tell the difference between PSTN and PSTN arms
|
2013-02-22 16:50:33 -05:00 |
|
jacob1
|
11f45e3e99
|
CRAY spawns elements at its temp, fix color glitch with ARAY too, move FRME to force
|
2013-02-22 11:54:32 -05:00 |
|
jacob1
|
40c4289ce8
|
fix CRAY(SPRK) bugs, make CRAY act more like before again
|
2013-02-22 00:19:12 -05:00 |
|
jacob1
|
3da733b027
|
fix PSTN bugs where FRME would still move even if all of it couldn't, fix PSTN going through walls, fix bug where the PSTN extention may not be created in some glitched cases
|
2013-02-21 23:35:44 -05:00 |
|
jacob1
|
2184d35b28
|
reset colored and partsRemaining, to fix bugs when CRAY is sparked multiple times at once
|
2013-02-20 21:11:50 -05:00 |
|
jacob1
|
74387040a1
|
fix CRAY INST mode ignoring length, fix CRAY going ignoring walls, fix CRAY + GOL particles, allow CRAY to create sparks
|
2013-02-20 18:36:00 -05:00 |
|
jacob1
|
a3454c49be
|
fix CRAY only deleting odd numbered elements
|
2013-02-16 15:11:59 -05:00 |
|
jacob1
|
28e8b9eb39
|
make smudge tool more similar to the old one
|
2013-02-09 19:42:31 -05:00 |
|
jacob1
|
1359045b14
|
fix tpt.selectedl not updating with sample brush, always put photons[] on top in HUD
|
2013-02-08 22:24:34 -05:00 |
|
jacob1
|
b8d53b5f76
|
fix sign box size, sign width with {t} and {p}, and zoom box size
|
2013-02-08 17:59:13 -05:00 |
|
jacob1
|
cd0af92fb3
|
minor fixes to color picker / small speed improvement
|
2013-02-08 11:39:14 -05:00 |
|
jacob1
|
8e02443f0a
|
prevent CRAY from destroying DMND
|
2013-02-01 14:29:18 -05:00 |
|
Simon Robertshaw
|
486d26e40b
|
Allow limited arm size from tmp2
|
2013-01-26 19:44:05 +00:00 |
|
Simon Robertshaw
|
03fde95719
|
Fix issue where piston won't push particles at index 0
|
2013-01-26 18:56:19 +00:00 |
|
Simon Robertshaw
|
631e49b8b7
|
Piston fix: Adjust colour and prevent piston from pushing too far when there's empty space
|
2013-01-26 18:04:24 +00:00 |
|
Simon Robertshaw
|
12e3802bf4
|
Put back default piston size
|
2013-01-26 17:16:58 +00:00 |
|
Simon Robertshaw
|
8e689fdd08
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2013-01-26 17:15:02 +00:00 |
|
Simon Robertshaw
|
3e60181dbe
|
Piston collapses spaces properly
|
2013-01-26 17:14:44 +00:00 |
|
jacob1
|
ea38fc2d86
|
fix possible crash with LIGH
|
2013-01-23 21:54:15 -05:00 |
|
Simon Robertshaw
|
7475a49e0b
|
Fix piston retraction
|
2013-01-23 19:52:45 +00:00 |
|
Simon Robertshaw
|
6c89c63a44
|
PSTN: Do not accept current from diagonals, increase distance for spark checks
|
2013-01-23 19:20:52 +00:00 |
|
Simon Robertshaw
|
0034dd654e
|
Fix FRME limits
|
2013-01-23 19:17:11 +00:00 |
|
Simon Robertshaw
|
412e13a03e
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2013-01-23 12:39:08 +00:00 |
|
Simon Robertshaw
|
da12cc6d46
|
Change to pistons, piston push length is base-1 blocks
|
2013-01-23 12:38:53 +00:00 |
|
Simon Robertshaw
|
a7aa26fa1a
|
Added FRME - A solid that keeps its simple structure when pushed by piston
|
2013-01-23 12:36:31 +00:00 |
|
Simon Robertshaw
|
00cf48b520
|
Fully functional pistons, retract+extend
|
2013-01-23 12:06:06 +00:00 |
|
jacob1
|
07aade6c4c
|
fix crash when pressing enter to open a save, and not logged in. Fix CRAY description
|
2013-01-23 00:26:57 -05:00 |
|
Simon Robertshaw
|
28fdb32bfb
|
Clean up some unused variables from PSTN.cpp
|
2013-01-22 22:42:52 +00:00 |
|
jacob1
|
392271a269
|
fix tpt.set_property setting integers above 255, fix fs.isDir/File, add "Color" as valid property for elements api, fix tpt.display_mode to match tpt, other minor changes
|
2013-01-21 20:19:34 -05:00 |
|
Simon Robertshaw
|
9fb3e75f93
|
PSTN.cpp - Remove unused code
|
2013-01-20 23:08:50 +00:00 |
|
Simon Robertshaw
|
fde0233ea8
|
Pistons - WIP, No retraction yet
|
2013-01-20 23:08:16 +00:00 |
|
Simon Robertshaw
|
87d6553413
|
C-RAY: Similar to A-RAY, creates particles
|
2013-01-20 14:34:07 +00:00 |
|
jacob1
|
226a85a18d
|
attempt to fix random deletion bug (can't reproduce easily, so can't tell if it's fixed easily)
|
2013-01-19 23:02:12 -05:00 |
|
cracker64
|
b3037857f0
|
Detach soap before going into STOR, fixes 1065982 (mostly)
|
2013-01-11 23:06:42 -05:00 |
|
jacob1
|
986173af4c
|
save signs in snapshots
|
2013-01-07 17:54:10 -05:00 |
|
jacob1
|
4aaf3b852e
|
fix many more uninitialized variables
|
2013-01-06 19:41:18 -05:00 |
|
jacob1
|
8e09651990
|
fix element function replacement option
|
2013-01-06 12:25:13 -05:00 |
|
jacob1
|
0cf027c529
|
VOID, VACU, and BHOL eat LIGH as it moves
|
2013-01-05 22:29:33 -05:00 |
|
jacob1
|
bd3011959a
|
fix GOL detection with DTEC
|
2013-01-05 19:34:51 -05:00 |
|
jacob1
|
1b2e7b3c70
|
fix Ctrl+x being one pixel off, better xor_rect from tpt, delete test.c
|
2013-01-04 13:54:25 -05:00 |
|
jacob1
|
9ecfbe5a18
|
Merge remote-tracking branch 'origin/master'
|
2012-12-23 18:17:34 -05:00 |
|
jacob1
|
312dd8c0ba
|
revert stickmen CONV fix, and do it another way that doesn't crash
|
2012-12-23 18:17:04 -05:00 |
|
jacob1
|
b6e69e8126
|
Fix small mistake in TSNS
|
2012-12-21 00:18:10 -05:00 |
|
jacob1
|
e1440f48f6
|
use kill_part when creating a new particle over an index, fixes STKM not respawning after CONV and probably other stuff too
|
2012-12-18 16:26:24 -05:00 |
|
jacob1
|
dc0e47ac00
|
fix undo not allowing any more stickmen to be placed, save stickmen in snapshots
|
2012-12-18 16:17:13 -05:00 |
|
jacob1
|
9a2df6b824
|
fix sltw + liquid rubiduim explosion, make it work like water's
|
2012-12-18 15:17:57 -05:00 |
|
jacob1
|
b236c75209
|
make TSNS not detect METL, some other sensor and CONV fixes
|
2012-12-18 14:55:10 -05:00 |
|
jacob1
|
771d71ea46
|
make water equalization use flags, not tmp2 (fixes EXOT / BUBW)
|
2012-12-18 14:08:53 -05:00 |
|
jacob1
|
dbe78c342d
|
initialize variables in air.cpp and simulation.cpp
|
2012-12-17 23:49:46 -05:00 |
|
jacob1
|
b5de23433d
|
fix '=' resetting air heat, fix uninitialized ambient heat setting, a few LOLZ / LOVE changes
|
2012-12-17 21:11:33 -05:00 |
|
jacob1
|
2728cf852b
|
fix WARP being invisible, make it visible in heat display mode though
|
2012-12-17 20:08:46 -05:00 |
|
jacob1
|
f08481a88e
|
fix TRON ignoring GOO until the last moment
|
2012-12-17 18:42:41 -05:00 |
|
jacksonmj
|
e4907d1881
|
Copy dcolour when MERC expands, to let people make coloured mercury thermometers
|
2012-12-16 00:16:05 +00:00 |
|
jacob1
|
a623959a31
|
save stamps on 1 pixel grid (works exactly like in tpt now), delete signs with Ctrl+X, also fixes stamps on very bottom/right edge and other edge cases
|
2012-12-15 15:13:12 -05:00 |
|
Simon Robertshaw
|
a1af662b8f
|
More accurate elementCount
|
2012-12-14 23:01:54 +00:00 |
|
jacob1
|
f03fb97620
|
Merge remote-tracking branch 'origin/master'
|
2012-12-14 13:51:44 -05:00 |
|
jacob1
|
5362c56f7e
|
update gravity wall zones whether or not newtonian gravity is on. Fixes #92
|
2012-12-14 13:50:36 -05:00 |
|
Simon Robertshaw
|
e5feefa419
|
Update WIRE name and description, fixes #101
|
2012-12-14 18:50:25 +00:00 |
|
jacob1
|
002743ef08
|
make it easier to create new energy particles (like for mods), they would just disappear when hitting anything before
|
2012-12-12 22:05:39 -05:00 |
|
jacob1
|
226de5b6f8
|
add back element descriptions in some cpp files, fix minor TRON search problem. Also,
TPT-jacksonmj: Also fix bugs with energy particles that pass directly from PIPE to portal
|
2012-12-06 19:51:33 -05:00 |
|
jacob1
|
a15372afbf
|
TRON_NORANDOM flag
|
2012-12-06 18:42:46 -05:00 |
|
jacob1
|
2881eeb1b3
|
allow TRON to plan ahead which particles will disappear by the time it gets there, and go on INVS too
|
2012-12-06 17:53:22 -05:00 |
|
jacob1
|
122599763e
|
Merge remote-tracking branch 'origin/master'
|
2012-12-06 11:01:46 -05:00 |
|
jacob1
|
2d7ac84c1d
|
give TRON the ability to go through activated SWCH
|
2012-12-06 10:56:24 -05:00 |
|
jacksonmj
|
9bf5eeeef9
|
Fix slight particle order issue with SWCH
|
2012-12-04 19:38:01 +00:00 |
|
jacob1
|
2a8811190c
|
Fix infinite pressure glitch with CLST
|
2012-12-01 12:17:41 -05:00 |
|
jacob1
|
6a4040f2b7
|
Update src/simulation/elements/VIBR.cpp
fix EXOT destroying exploding VIBR
|
2012-11-23 21:28:10 -05:00 |
|
jacob1
|
7a21ae192f
|
VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT
|
2012-11-16 23:35:34 -05:00 |
|
jacob1
|
9e72a619ab
|
fix directly sparking metal not heating it up, fix formatting, allowing update_particles_i to be parsed
|
2012-11-16 22:43:46 -05:00 |
|
jacob1
|
16e4c5f717
|
save pause state in stamps, load pause state from local saves and stamps correctly, remove accidental inclusion
|
2012-11-15 20:41:38 -05:00 |
|
jacob1
|
1e32c545d9
|
fix visual studio std::max problem
|
2012-11-15 20:23:38 -05:00 |
|
Simon Robertshaw
|
29189693b3
|
Element palette for automatic element ID/mod mapping
|
2012-11-12 10:22:16 +00:00 |
|
jacksonmj
|
fbbe9d81bf
|
Transfer energy between VIBR and BVBR
|
2012-11-05 21:45:22 +00:00 |
|
jacksonmj
|
7da144fbae
|
Fix INVS staying dark blue even when pressure is removed
|
2012-11-05 14:45:46 +00:00 |
|
jacksonmj
|
956fb39124
|
Oops, didn't see that parts[i].temp at the bottom, ignore the second half of that last commit message
|
2012-11-05 14:42:06 +00:00 |
|
jacksonmj
|
3cae63c733
|
VIBR: don't dump heat into elements that don't conduct heat, and put any remaining heat into EXOT at the end of the explosion
|
2012-11-05 14:18:28 +00:00 |
|
jacob1
|
dc41e46c81
|
fix two red BRAYS not being able to turn off swch from certain angles
|
2012-11-04 22:44:49 +00:00 |
|
jacob1
|
ca42162e5e
|
fix heat release during explosion
|
2012-11-04 21:35:35 +00:00 |
|
jacksonmj
|
828623f9ec
|
Change freezing point of VIBR lava, and make sure VIBR always absorbs energy particles
|
2012-11-04 21:10:27 +00:00 |
|
jacksonmj
|
12eb085d20
|
VIBR changes from jacob1
Including:
Molten TTAN + EXOT = VIBR.
VIBR + ANAR = BVBR. (BOYL reaction removed)
All absorbed heat/particles/pressure are stored in one property, tmp.
Graphics changes
|
2012-11-04 20:35:43 +00:00 |
|
jacob1
|
d586a6d0ab
|
PPIP doesn't break with pressure, to match TPT
|
2012-11-03 16:11:54 +00:00 |
|
jacksonmj
|
2ed53a99ae
|
Change EXOT properties to match TPT
|
2012-11-03 16:11:11 +00:00 |
|
jacksonmj
|
fea55f9ac9
|
Add PLSM to stacking exclusion list, and fix some cases of stacked EMBR causing BHOL
Stacked EMBR + displacement -> other particles stacked -> BHOL.
Therefore stop displacement to stop BHOL formation.
|
2012-11-01 00:28:45 +00:00 |
|
Bryan Hoyle
|
32bdcb89e8
|
VIBR fixes
|
2012-10-28 21:11:18 -04:00 |
|
jacksonmj
|
caf262ed60
|
Decrease absorption chance for SPNG, to make release of water from saturated SPNG look a bit less strange
|
2012-10-27 00:56:02 +01:00 |
|