Commit Graph

216 Commits

Author SHA1 Message Date
jacob1
8d5fe459fe 'n' to toggle Newtonian Gravity, quickoption tooltips show which keys you need to press to toggle them 2013-07-15 13:09:19 -04:00
jacob1
864f0e6f45 WIFI lines aren't drawn in persistent mode, and are based on current temp, not tmp, so they work when paused 2013-07-13 12:06:43 -04:00
jacob1
3aac957e50 HUD displays the correct name of LIFE particles in the HUD, show mouse position in HUD on the edges of the screen 2013-06-20 20:29:20 -04:00
jacob1
5ad819efbd remove checks on location / element in the simulation drawing functions. fix drawing circles with an rx of 0. Probably fix compiling error 2013-05-15 21:10:22 -04:00
jacob1
2e409f966c gfx.draw/fillcircle 2013-05-14 16:39:20 -04:00
Simon Robertshaw
c2cdec9e62 Togglable lua scripting 2013-05-11 11:52:35 +01:00
Simon Robertshaw
e53f2bf0b5 Forward resample argument correctly from VideoBuffer resize method 2013-05-09 23:33:43 +01:00
Saveliy Skresanov
9893f59657 Fix "blow power" for stick man, disable rocket boots on E-hole. 2013-05-08 23:08:29 +07:00
jacksonmj
89a0603b53 Rocket boots for stickman, because why not
Pass through gravity wall to activate, fan wall to deactivate.
Accelerate with left/up/right keys. Plasma is spawned when accelerating,
and STKM is immune to plasma but not other hot elements when rocket
boots are enabled. Hold left+right to slow down quickly.
STKM spawn element is retained and can still be created while using
rocket boots, but it may be difficult to do anything useful with the
spawn element whilst spewing hot plasma everywhere.
2013-05-08 15:12:28 +01:00
jacob1
07486c9885 drawtext_outline to fix unreadable infotips, tooltips fade in and out (more like old tpt) 2013-05-04 23:03:59 -04:00
jacob1
3b7e418628 fix assert error when resampling an image to an invalid size (corrupted stamps) 2013-04-09 23:40:18 -04:00
Simon Robertshaw
9abe51526c Move all GUI source files into gui/ 2013-03-22 14:14:17 +00:00
Simon Robertshaw
0646b7fe41 Nicer resize method for VideoBuffer, fix Local and Server save previews 2013-03-16 11:20:11 +00:00
Simon Robertshaw
73b6ff4efb Use VideoBuffer in place of thumbnail 2013-03-15 12:59:55 +00:00
Simon Robertshaw
de680a1e5c Merge 2013-03-12 21:21:01 +00:00
Simon Robertshaw
e6bca489c9 AvatarButton/holder, rename ThumbnailBroker for more general purposes 2013-03-10 18:08:34 +00:00
jacob1
e6f6eedd13 fix empty signs being created when shifting them out of bounds, draw parts of images when it goes partway off the top of the screen. 2013-03-09 16:50:36 -05:00
jacob1
77d233240f fix mismatched malloc/delete[]'s when not using new image resampler 2013-03-07 22:14:00 -05:00
jacob1
037618e6f8 remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
jacob1
17d79e8d8e fix crash when drawing particles in invalid coordinates (using console) 2013-03-03 15:38:52 -05:00
jacob1
01cd146ee9 fix mac compiling, fix renderer, fix other minor compiling issues 2013-02-14 23:31:31 -05:00
jacob1
dc6398a33e fix deco sample tool with 1 px brush, fix deco sample also sampling HUD/other text 2013-02-09 18:18:53 -05:00
jacob1
685bde5c21 blobby walls in blob view 2013-02-08 22:50:37 -05:00
jacob1
b8d53b5f76 fix sign box size, sign width with {t} and {p}, and zoom box size 2013-02-08 17:59:13 -05:00
jacob1
46b767da0c clear persistent effects when it's display mode is removed 2013-01-25 23:15:33 -05:00
jacob1
c5eecff131 fix "i" argument to graphics functions.
Also, they don't overwrite the default one, you can pass in nil to tpt.element/graphics_func for the function to restore the original.
2013-01-23 16:48:21 -05:00
jacob1
41751da619 change some free/malloc's back to delete/new's 2013-01-12 21:06:52 -05:00
jacob1
d1abfc313e fix mismatched free()/delete's 2013-01-06 18:26:38 -05:00
jacob1
1b2e7b3c70 fix Ctrl+x being one pixel off, better xor_rect from tpt, delete test.c 2013-01-04 13:54:25 -05:00
jacob1
2728cf852b fix WARP being invisible, make it visible in heat display mode though 2012-12-17 20:08:46 -05:00
jacob1
c62ef2cb35 fix upvote buttons still having colored background after clearing the save, make them look more like from in tpt 2012-12-15 20:34:00 -05:00
Simon Robertshaw
b4475ae96f Very high quality image resampling code curtesy of imageresampler (http://code.google.com/p/imageresampler/), will replace current shitty linear interpolation for SSE2 and renderer builds. 2012-12-15 01:04:17 +00:00
Simon Robertshaw
e08bc6680b Format: Buffer to pti, Save renderer 2012-10-29 09:36:16 +00:00
jacob1
d0b14dc64b don't render invalid elements 2012-10-26 15:12:35 +01:00
jacob1
71db872e64 {t:15100|text} to open a forum thread (will try to add more shortcuts later) 2012-10-05 16:30:55 +01:00
Simon Robertshaw
b97cf098b3 Draw walls behind particles 2012-09-30 22:41:50 +01:00
Simon Robertshaw
92dd8ac804 Fix case sensitive filename 2012-09-27 14:29:50 +01:00
Simon Robertshaw
b0b402d90e Improvement to some of the rendermode icons 2012-09-26 17:15:30 +01:00
jacob1
e418ca5ac3 fix minor memory problem with last commit 2012-09-26 16:46:10 +01:00
jacob1
95cc715d71 render preset buttons in render options interface, also shift + 1 life view shortcut
modify it if you don't like how it looks, but it turned out better than I expected
2012-09-26 16:46:03 +01:00
jacob1
5de2a4e479 Icon adjustments 2012-09-25 20:09:54 +01:00
jacob1
b57d956ca8 Icons and tooltips for everything in renderview. (Empty space not filled yet) 2012-09-25 20:09:43 +01:00
jacob1
4be80a3c7c Fix crash - uninitialized (and not needed) variable 2012-09-25 19:50:14 +01:00
Simon Robertshaw
25d872ec48 MacOS X targets for Scons, Fix some inlines for clang 2012-09-25 17:53:48 +01:00
jacob1
45ab8cca23 Add icons back to search buttons, fix positioning of them, disable my own / fav buttons when still loading saves 2012-09-16 12:06:53 +01:00
jacob1
eac109a563 fix possible crashes with save buttons and uninitialized renderer variables
Fixes second part of issue 179
2012-09-16 12:03:41 +01:00
Simon Robertshaw
3ed5672052 Render fire after wall drawing 2012-09-15 15:00:16 +01:00
Simon Robertshaw
3b2f4d59fc Better fire rendering for saves 2012-09-14 23:53:58 +01:00
Simon Robertshaw
5b52ac3675 Save history and new multiline formatter 2012-09-13 22:39:01 +01:00
jacob1
f8f70a3f77 Visual studio compatibility
This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
2012-09-07 00:52:56 +01:00
jacob1
c32035b8ca Fix PRTI/PRTO color, debug lines only drawn in debug mode. Fixes # 148 2012-09-07 00:37:17 +01:00
Simon Robertshaw
5da70ef8a6 Ensure errors are caught and displayed during tag operations. Fix some issues with the Tag ui. Fixes #157 2012-09-05 19:47:03 +01:00
Simon Robertshaw
98725dea26 Only use stairstepping for resampling when absolutely necessary (when the downscaling factor is a power of 2). Somewhat fixes #176 2012-09-05 18:27:16 +01:00
Simon Robertshaw
322d224fa7 Get/Set single element properties 2012-08-30 17:09:27 +01:00
Simon Robertshaw
92f3ad5814 Black decorations only in thumbnails 2012-08-28 15:53:07 +01:00
Simon Robertshaw
6ace7bd26f Clear area behind zoom, fixes #144 2012-08-25 13:41:14 +01:00
Simon Robertshaw
1c443ceb57 Sample tool samples decoration colour when deco menu is visible. fixes #146 2012-08-25 13:36:53 +01:00
Simon Robertshaw
b6736f967e Add EMP flash, fixes #137 2012-08-21 13:00:31 +01:00
Simon Robertshaw
f19c7f62c7 Air invert and grid mode switching 2012-08-16 12:15:29 +01:00
Simon Robertshaw
98445721fd xor_bitmap drawing for renderer 2012-08-15 16:25:13 +01:00
Simon Robertshaw
2f0e67433c Ensure zoom is drawn after particles for OpenGL Rendering, draw walls onto the correct framebuffer 2012-08-15 15:02:48 +01:00
Simon Robertshaw
0bb4c0e57a Fix cursor and zoom with OpenGL 2012-08-15 13:34:37 +01:00
Simon Robertshaw
1e406eeaf4 Revert some changes by Triclops200 in 42d707f8a4, Broke prototypes for drawrect with pixel functions, seems to have modified drawrect to make filled rects (forgot about fillrect?). Also use correct macros for getting colour components out of pixel data 2012-08-15 13:02:15 +01:00
Simon Robertshaw
54a81031bc Revert "Missing "invert" declaration in OpenGLDrawMethods"
This reverts commit 708379a3f8.
2012-08-15 12:55:41 +01:00
Simon Robertshaw
2378363055 Merge branch 'master' of github.com:FacialTurd/PowderToypp 2012-08-15 12:50:06 +01:00
Simon Robertshaw
708379a3f8 Missing "invert" declaration in OpenGLDrawMethods 2012-08-15 12:49:10 +01:00
Bryan Hoyle
42d707f8a4 Very very basic wall rendering for opengl 2012-08-14 23:18:39 -04:00
Simon Robertshaw
bd7dd20742 Better text selection colour invert, fixes #107 2012-08-14 18:05:07 +01:00
Simon Robertshaw
7ccb7e53fe Show some info when selecting stamps, #104 2012-08-14 16:01:57 +01:00
Simon Robertshaw
d8c299c30a Clear render, display and colour mode in renderer contructor 2012-08-13 18:16:25 +01:00
Savely Skresanov
e6feb6f101 Now stickmen and fighters show HP. Closes #93 2012-08-13 12:47:53 +01:00
Simon Robertshaw
8ca27520a4 Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00
Bryan Hoyle
ca7c0e7370 More efficiency, fix of point size being too big 2012-08-12 16:45:37 -04:00
Bryan Hoyle
0a01eacd09 A litte more efficient 2012-08-12 16:34:49 -04:00
Bryan Hoyle
98d31ab5a5 Fixed brush for now, used inefficient algorithm until I can get pure opengl working 2012-08-12 16:32:28 -04:00
Bryan Hoyle
f9a59d22db Revert "minor renderer changes, brush still not working"
This reverts commit 1b2e0e68bd.
2012-08-12 15:15:17 -04:00
Bryan Hoyle
44645c93ee Revert "Revert "fixed --opengl-renderer from segfaulting. Added a gitignore for vim swap files""
This reverts commit 90f505c2da.
2012-08-12 15:14:46 -04:00
Bryan Hoyle
90f505c2da Revert "fixed --opengl-renderer from segfaulting. Added a gitignore for vim swap files"
This reverts commit 90f71f3b11.
2012-08-12 15:13:32 -04:00
Bryan Hoyle
1b2e0e68bd minor renderer changes, brush still not working 2012-08-12 15:11:17 -04:00
Bryan Hoyle
90f71f3b11 fixed --opengl-renderer from segfaulting. Added a gitignore for vim swap files 2012-08-12 14:47:13 -04:00
Bryan Hoyle
530e093d8b now opengl and opengl renderer run and compile, but renderer has a segfault, will fix 2012-08-12 14:29:27 -04:00
Bryan Hoyle
e7b653a0c7 more fixes 2012-08-12 11:55:59 -04:00
Bryan Hoyle
07821d9c85 Minor opengl fixes, still not compiling, look at line 14 in src/graphics/OpenGLGraphics.cpp, build/src/graphics/OpenGLGraphics.cpp:14:15: error: expected primary-expression before '{' token
build/src/graphics/OpenGLGraphics.cpp:14:15: error: expected ')' before '{' token
'
2012-08-12 11:38:26 -04:00
Simon Robertshaw
08b4e5553a Implement some missing lua functions, PNG format creation (requires zlib) 2012-08-11 20:24:48 +01:00
Simon Robertshaw
2f76c2374d TPT: Give menu color to elements without one (stickmen, TRON, and WARP) 2012-08-11 11:57:21 +01:00
Simon Robertshaw
e34ed89dc3 Some fixes for memory leaks 2012-08-10 23:08:55 +01:00
Simon Robertshaw
810ea42f99 Only render gravity lensing if it's enabled, Ctrl and Shift to alter tool strength (Shift = x10, Ctrl = x0.1) 2012-08-10 14:03:23 +01:00
Simon Robertshaw
3bdfd510b2 Gravity lensing 2012-08-09 01:17:01 +01:00
Simon Robertshaw
bb99efdedf Persistent mode 2012-08-09 00:57:35 +01:00
Simon Robertshaw
a8dcc7a070 Started work on save as current name 2012-08-06 22:24:10 +01:00
Simon Robertshaw
f75a3c2642 More icon adjustments 2012-08-06 17:28:08 +01:00
Simon Robertshaw
662640c96c Fix previous merge with SOAP.cpp that created a bug in SOAP. add debug lines for PRTI, PRTO, WIFI and lines for SOAP. 2012-08-06 16:14:08 +01:00
Simon Robertshaw
8cadc10f8b Icon adjustments 2012-08-05 20:39:39 +01:00
Simon Robertshaw
ed270d8dbf Draw gravity zones when using grav wall 2012-08-05 15:26:17 +01:00
Simon Robertshaw
0558322709 Add icons for erase, improve icons for certain walls, fix issue #45 2012-08-04 15:26:55 +01:00
Simon Robertshaw
36b2aa0191 QuickOptions!! #46 2012-08-03 15:29:18 +01:00
ntoskrnl
f94fabd999 Rename WIN32 preprocessor definition to WIN 2012-08-02 15:21:16 +01:00
Simon Robertshaw
c14a008d46 Corrections to GameSave to prevent conflicts in the Expanded state, improve Save preview comments display 2012-07-28 18:38:34 +01:00
Simon Robertshaw
f9eeebb910 Draw brush using renderer, fixes issue #25 2012-07-28 13:09:35 +01:00
Simon Robertshaw
30b11a7724 Air heat is not rendered if ambient heat is disabled 2012-07-28 12:48:34 +01:00
Simon Robertshaw
385552ceab Correct blending of SetPixel without alpha channel 2012-07-27 21:04:00 +01:00
Simon Robertshaw
b612c076eb Prevent crash when drawing an image out of mounts on a pixel grid 2012-07-27 20:53:09 +01:00
Simon Robertshaw
5befe5c25f Local file browser + some more interesting things like Progress bar UI component 2012-07-27 20:06:17 +01:00
Simon Robertshaw
121e7c772c Rename .inc files to inl 2012-07-26 15:06:06 +01:00
Simon Robertshaw
a03e92830a Make only one airmode selectable at a time 2012-07-25 14:43:56 +01:00
Simon Robertshaw
32d9b87f66 Correct Stickman appearance 2012-07-25 14:24:03 +01:00
Simon Robertshaw
860fc0d4c9 Streamlines 2012-07-25 14:08:14 +01:00
Simon Robertshaw
8062319160 Correct initial zoom size 2012-07-25 12:46:48 +01:00
Simon Robertshaw
998f11451f \x0E resets text colour to one previously set by \b 2012-07-25 11:47:53 +01:00
Simon Robertshaw
da77cb809b Inverted icon state 2012-07-24 15:38:18 +01:00
Simon Robertshaw
bc2e4ab23f Adjust icon positions 2012-07-24 15:21:01 +01:00
Simon Robertshaw
f445b80e8a Strealine icon and Erase icon 2012-07-22 14:46:09 +01:00
Simon Robertshaw
f7d8556965 Icons for menu items 2012-07-21 18:43:46 +01:00
Simon Robertshaw
2b4ec99894 Use two functions for renderer drawing instead of several, fix alignment with Zoom Window border 2012-07-19 16:37:56 +01:00
Simon Robertshaw
80044bb0f0 Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
Simon Robertshaw
adc9cc0816 Move graphics into seperate folder 2012-07-06 16:06:26 +01:00