Improvement to some of the rendermode icons

This commit is contained in:
Simon Robertshaw 2012-09-26 17:15:30 +01:00
parent ff24e97d3e
commit b0b402d90e

View File

@ -878,30 +878,51 @@ void Graphics::draw_icon(int x, int y, Icon icon, unsigned char alpha, bool inve
drawchar(x+1, y, 0x98, 128, 160, 255, alpha);
break;
case IconPressure:
drawchar(x+1, y+1, 0x99, 255, 212, 32, alpha);
if(invert)
drawchar(x+1, y+1, 0x99, 180, 160, 16, alpha);
else
drawchar(x+1, y+1, 0x99, 255, 212, 32, alpha);
break;
case IconPersistant:
drawchar(x+1, y, 0x9A, 212, 212, 212, alpha);
if(invert)
drawchar(x+1, y+1, 0x9A, 20, 20, 20, alpha);
else
drawchar(x+1, y+1, 0x9A, 212, 212, 212, alpha);
break;
case IconFire:
drawchar(x+1, y+1, 0x9B, 255, 0, 0, alpha);
drawchar(x+1, y+1, 0x9C, 255, 255, 64, alpha);
break;
case IconBlob:
drawchar(x+1, y, 0xBF, 55, 255, 55, alpha);
if(invert)
drawchar(x+1, y, 0xBF, 55, 180, 55, alpha);
else
drawchar(x+1, y, 0xBF, 55, 255, 55, alpha);
break;
case IconHeat:
drawchar(x+3, y, 0xBE, 255, 0, 0, alpha);
drawchar(x+3, y, 0xBD, 255, 255, 255, alpha);
if(invert)
drawchar(x+3, y, 0xBD, 0, 0, 0, alpha);
else
drawchar(x+3, y, 0xBD, 255, 255, 255, alpha);
break;
case IconBlur:
drawchar(x+1, y, 0xC4, 100, 150, 255, alpha);
if(invert)
drawchar(x+1, y, 0xC4, 50, 70, 180, alpha);
else
drawchar(x+1, y, 0xC4, 100, 150, 255, alpha);
break;
case IconGradient:
drawchar(x+1, y+1, 0xD3, 255, 50, 255, alpha);
if(invert)
drawchar(x+1, y+1, 0xD3, 255, 50, 255, alpha);
else
drawchar(x+1, y+1, 0xD3, 205, 50, 205, alpha);
break;
case IconLife:
drawchar(x, y, 0xE0, 255, 255, 255, alpha);
if(invert)
drawchar(x, y+1, 0xE0, 0, 0, 0, alpha);
else
drawchar(x, y+1, 0xE0, 255, 255, 255, alpha);
break;
case IconEffect:
drawchar(x+1, y, 0xE1, 255, 255, 160, alpha);
@ -913,11 +934,19 @@ void Graphics::draw_icon(int x, int y, Icon icon, unsigned char alpha, bool inve
drawchar(x+1, y, 0xDE, 255, 255, 255, alpha);
break;
case IconBasic:
drawchar(x+1, y+1, 0xDB, 255, 255, 200, alpha);
if(invert)
drawchar(x+1, y+1, 0xDB, 50, 50, 0, alpha);
else
drawchar(x+1, y+1, 0xDB, 255, 255, 200, alpha);
break;
case IconAltAir:
drawchar(x+1, y+1, 0xD4, 255, 55, 55, alpha);
drawchar(x+1, y+1, 0xD5, 55, 255, 55, alpha);
if(invert) {
drawchar(x+1, y+1, 0xD4, 180, 55, 55, alpha);
drawchar(x+1, y+1, 0xD5, 55, 180, 55, alpha);
} else {
drawchar(x+1, y+1, 0xD4, 255, 55, 55, alpha);
drawchar(x+1, y+1, 0xD5, 55, 255, 55, alpha);
}
break;
default:
if(invert)