Render fire after wall drawing

This commit is contained in:
Simon Robertshaw 2012-09-15 15:00:16 +01:00
parent b8a5b8ecb3
commit 3ed5672052

View File

@ -39,8 +39,8 @@ void Renderer::RenderBegin()
draw_air();
draw_grav();
render_parts();
render_fire();
DrawWalls();
render_fire();
draw_other();
draw_grav_zones();
DrawSigns();
@ -64,7 +64,6 @@ void Renderer::RenderBegin()
draw_air();
draw_grav();
render_parts();
render_fire();
if(display_mode & DISPLAY_PERS)
{
@ -85,6 +84,7 @@ void Renderer::RenderBegin()
}
DrawWalls();
render_fire();
draw_other();
draw_grav_zones();
DrawSigns();
@ -109,7 +109,6 @@ void Renderer::RenderBegin()
draw_air();
draw_grav();
render_parts();
render_fire();
if(display_mode & DISPLAY_PERS)
{
int i,r,g,b;
@ -129,6 +128,7 @@ void Renderer::RenderBegin()
}
DrawWalls();
render_fire();
draw_other();
draw_grav_zones();
DrawSigns();