Draw walls behind particles
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f652786557
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@ -38,8 +38,8 @@ void Renderer::RenderBegin()
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#ifdef OGLR
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draw_air();
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draw_grav();
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render_parts();
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DrawWalls();
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render_parts();
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render_fire();
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draw_other();
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draw_grav_zones();
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@ -63,6 +63,7 @@ void Renderer::RenderBegin()
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draw_air();
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draw_grav();
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DrawWalls();
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render_parts();
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if(display_mode & DISPLAY_PERS)
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@ -83,7 +84,6 @@ void Renderer::RenderBegin()
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}
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}
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DrawWalls();
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render_fire();
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draw_other();
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draw_grav_zones();
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@ -108,6 +108,7 @@ void Renderer::RenderBegin()
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draw_air();
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draw_grav();
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DrawWalls();
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render_parts();
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if(display_mode & DISPLAY_PERS)
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{
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@ -127,7 +128,6 @@ void Renderer::RenderBegin()
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}
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}
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DrawWalls();
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render_fire();
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draw_other();
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draw_grav_zones();
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