jacksonmj
|
2eaed9c9d4
|
Correct gold melting point
|
2013-04-30 23:10:07 +01:00 |
|
jacksonmj
|
9bc939d422
|
Less dependence on particle order for GOLD fast electricity conduction
|
2013-04-27 13:55:41 +01:00 |
|
Simon Robertshaw
|
828569415f
|
BREAKING NEWS: Hell has frozen over
New element, GOLD, a corrosion resistant metal that can conduct electricity faster, molten GOLD will turn into molten VIBR on contact with EXOT
|
2013-04-27 11:38:20 +01:00 |
|
cracker64
|
f7dd658a30
|
SPRK from SWCH should check both cases.
|
2013-03-27 12:34:03 -03:00 |
|
jacob1
|
010f7790eb
|
Fix CRAY bug that deletes particle 0
|
2013-03-25 12:36:04 -03:00 |
|
jacob1
|
c50e12df28
|
CFLM defusses VIBR, a few speed improvements to VIBR
|
2013-03-23 10:53:49 -04:00 |
|
jacob1
|
d357fcdc36
|
add back bounds check to DTEC/TSNS where needed, change VIBR back to 5x5 loop checks
a better way to change it to 3x3 may have to be found that has the same ratios, other elements like WATRs have their rates changed too
|
2013-03-17 12:21:45 -04:00 |
|
jacob1
|
3a738846a3
|
add identifier constants based on the display name to the lua api
|
2013-03-16 13:23:19 -04:00 |
|
Saveliy Skresanov
|
d76650f7e6
|
Remove unnecessary code in legacy part.
|
2013-03-16 23:16:08 +07:00 |
|
Saveliy Skresanov
|
43974d8537
|
Narrowed loops for all elements in the first list.
Probabilities might be messed up a bit, I'm not sure.
|
2013-03-16 23:03:02 +07:00 |
|
jacob1
|
ff304321c5
|
new PSTN arms get deco color of the pushing pistons
|
2013-03-15 21:32:46 -04:00 |
|
jacob1
|
e493cf8a47
|
fix all tab spacing issues in all the element files
|
2013-03-13 15:54:34 -04:00 |
|
cracker64
|
319ffb7e77
|
Change some old NEUTPENETRATE to NEUTPASS, NEUT should only displace GOO, WOOD, and PLNT.
|
2013-03-11 17:34:49 -04:00 |
|
jacob1
|
a411fda7de
|
fix CRAY(SPRK) difference
|
2013-03-06 21:13:42 -05:00 |
|
jacob1
|
9316054ab2
|
fix CRAY(SPRK) bugs (?)
|
2013-03-06 14:23:26 -05:00 |
|
jacob1
|
037618e6f8
|
remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h
|
2013-03-06 12:05:59 -05:00 |
|
jacob1
|
6bea8f5235
|
revert life changes, will be redone later in a faster way
|
2013-03-03 19:58:53 -05:00 |
|
jacob1
|
55f090b4d2
|
Merge remote-tracking branch 'origin/master'
|
2013-03-03 19:08:05 -05:00 |
|
jacob1
|
f951e5cda9
|
fix LIFE
|
2013-03-03 19:07:15 -05:00 |
|
cracker64
|
de6bb6a960
|
Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.git
|
2013-03-03 17:08:36 -05:00 |
|
jacob1
|
8b83ae9f95
|
PSTN ctype sets the element that stops it, FRME with a tmp of one is non-sticky (doesn't pull)
|
2013-03-03 16:36:37 -05:00 |
|
cracker64
|
5e1c7d7932
|
Some better comments in SPRK, renamed rt and ct.
|
2013-03-03 16:30:34 -05:00 |
|
cracker64
|
bb87299eb4
|
Missed one SPRK case.
|
2013-03-02 20:07:17 -05:00 |
|
jacob1
|
846d7d8064
|
allow NEUT to travel through ICE and SNOW, and for it to turn OIL to GAS (both like inextremely old versions)
|
2013-03-02 19:07:00 -05:00 |
|
cracker64
|
85cb4b37c9
|
Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.git
|
2013-03-02 00:42:17 -05:00 |
|
cracker64
|
d58100dc07
|
More fixes, redid a bunch of SPRK, so far everything I've tested works fine.
|
2013-03-02 00:42:07 -05:00 |
|
jacob1
|
cd18515e0a
|
piston retraction now checks pmap
|
2013-03-01 23:06:02 -05:00 |
|
cracker64
|
a9f4b5fe34
|
Quick fix for IRON
|
2013-03-01 00:55:10 -05:00 |
|
cracker64
|
0d70547cf0
|
More fixes to fix fixes and new fixes to fix stuff.
|
2013-03-01 00:41:53 -05:00 |
|
cracker64
|
5873d69586
|
Going through again.
|
2013-02-28 12:37:16 -05:00 |
|
cracker64
|
c65081d3ed
|
Finished first pass-through for all elements.
Will get a few more places later.
|
2013-02-28 00:40:36 -05:00 |
|
cracker64
|
08d1a68ce0
|
More fixes.
|
2013-02-27 17:20:05 -05:00 |
|
cracker64
|
3d2e594150
|
Small modifications part three.
|
2013-02-27 12:08:10 -05:00 |
|
cracker64
|
27e3e12518
|
Small optimizations number 2.
|
2013-02-27 00:11:23 -05:00 |
|
cracker64
|
8250515e97
|
Lots of small optimizations and things, nothing should be functionally different.
Only gotten through a few elements, more later.
|
2013-02-26 18:59:37 -05:00 |
|
jacksonmj
|
5c2f310577
|
Make default DCEL exactly reverse the effect of default ACEL
|
2013-02-25 01:05:12 +00:00 |
|
Simon Robertshaw
|
8dfb1ecf87
|
ACEL and DCEL use life for strength value
|
2013-02-24 11:50:10 +00:00 |
|
jacob1
|
6b1e99a731
|
allow ACEL and DCEL strength to be modified with ctype
|
2013-02-23 23:45:40 -05:00 |
|
jacob1
|
20d8eff7f5
|
remove uneeded PSTN check, fix PSTN not retracting sometimes, fix PSTN bug where is wouldn't properly tell the difference between PSTN and PSTN arms
|
2013-02-22 16:50:33 -05:00 |
|
jacob1
|
11f45e3e99
|
CRAY spawns elements at its temp, fix color glitch with ARAY too, move FRME to force
|
2013-02-22 11:54:32 -05:00 |
|
jacob1
|
40c4289ce8
|
fix CRAY(SPRK) bugs, make CRAY act more like before again
|
2013-02-22 00:19:12 -05:00 |
|
jacob1
|
3da733b027
|
fix PSTN bugs where FRME would still move even if all of it couldn't, fix PSTN going through walls, fix bug where the PSTN extention may not be created in some glitched cases
|
2013-02-21 23:35:44 -05:00 |
|
jacob1
|
2184d35b28
|
reset colored and partsRemaining, to fix bugs when CRAY is sparked multiple times at once
|
2013-02-20 21:11:50 -05:00 |
|
jacob1
|
74387040a1
|
fix CRAY INST mode ignoring length, fix CRAY going ignoring walls, fix CRAY + GOL particles, allow CRAY to create sparks
|
2013-02-20 18:36:00 -05:00 |
|
jacob1
|
a3454c49be
|
fix CRAY only deleting odd numbered elements
|
2013-02-16 15:11:59 -05:00 |
|
jacob1
|
8e02443f0a
|
prevent CRAY from destroying DMND
|
2013-02-01 14:29:18 -05:00 |
|
Simon Robertshaw
|
486d26e40b
|
Allow limited arm size from tmp2
|
2013-01-26 19:44:05 +00:00 |
|
Simon Robertshaw
|
03fde95719
|
Fix issue where piston won't push particles at index 0
|
2013-01-26 18:56:19 +00:00 |
|
Simon Robertshaw
|
631e49b8b7
|
Piston fix: Adjust colour and prevent piston from pushing too far when there's empty space
|
2013-01-26 18:04:24 +00:00 |
|
Simon Robertshaw
|
12e3802bf4
|
Put back default piston size
|
2013-01-26 17:16:58 +00:00 |
|
Simon Robertshaw
|
8e689fdd08
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2013-01-26 17:15:02 +00:00 |
|
Simon Robertshaw
|
3e60181dbe
|
Piston collapses spaces properly
|
2013-01-26 17:14:44 +00:00 |
|
jacob1
|
ea38fc2d86
|
fix possible crash with LIGH
|
2013-01-23 21:54:15 -05:00 |
|
Simon Robertshaw
|
7475a49e0b
|
Fix piston retraction
|
2013-01-23 19:52:45 +00:00 |
|
Simon Robertshaw
|
6c89c63a44
|
PSTN: Do not accept current from diagonals, increase distance for spark checks
|
2013-01-23 19:20:52 +00:00 |
|
Simon Robertshaw
|
0034dd654e
|
Fix FRME limits
|
2013-01-23 19:17:11 +00:00 |
|
Simon Robertshaw
|
412e13a03e
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2013-01-23 12:39:08 +00:00 |
|
Simon Robertshaw
|
da12cc6d46
|
Change to pistons, piston push length is base-1 blocks
|
2013-01-23 12:38:53 +00:00 |
|
Simon Robertshaw
|
a7aa26fa1a
|
Added FRME - A solid that keeps its simple structure when pushed by piston
|
2013-01-23 12:36:31 +00:00 |
|
Simon Robertshaw
|
00cf48b520
|
Fully functional pistons, retract+extend
|
2013-01-23 12:06:06 +00:00 |
|
jacob1
|
07aade6c4c
|
fix crash when pressing enter to open a save, and not logged in. Fix CRAY description
|
2013-01-23 00:26:57 -05:00 |
|
Simon Robertshaw
|
28fdb32bfb
|
Clean up some unused variables from PSTN.cpp
|
2013-01-22 22:42:52 +00:00 |
|
jacob1
|
392271a269
|
fix tpt.set_property setting integers above 255, fix fs.isDir/File, add "Color" as valid property for elements api, fix tpt.display_mode to match tpt, other minor changes
|
2013-01-21 20:19:34 -05:00 |
|
Simon Robertshaw
|
9fb3e75f93
|
PSTN.cpp - Remove unused code
|
2013-01-20 23:08:50 +00:00 |
|
Simon Robertshaw
|
fde0233ea8
|
Pistons - WIP, No retraction yet
|
2013-01-20 23:08:16 +00:00 |
|
Simon Robertshaw
|
87d6553413
|
C-RAY: Similar to A-RAY, creates particles
|
2013-01-20 14:34:07 +00:00 |
|
cracker64
|
b3037857f0
|
Detach soap before going into STOR, fixes 1065982 (mostly)
|
2013-01-11 23:06:42 -05:00 |
|
jacob1
|
0cf027c529
|
VOID, VACU, and BHOL eat LIGH as it moves
|
2013-01-05 22:29:33 -05:00 |
|
jacob1
|
bd3011959a
|
fix GOL detection with DTEC
|
2013-01-05 19:34:51 -05:00 |
|
jacob1
|
b6e69e8126
|
Fix small mistake in TSNS
|
2012-12-21 00:18:10 -05:00 |
|
jacob1
|
9a2df6b824
|
fix sltw + liquid rubiduim explosion, make it work like water's
|
2012-12-18 15:17:57 -05:00 |
|
jacob1
|
b236c75209
|
make TSNS not detect METL, some other sensor and CONV fixes
|
2012-12-18 14:55:10 -05:00 |
|
jacob1
|
b5de23433d
|
fix '=' resetting air heat, fix uninitialized ambient heat setting, a few LOLZ / LOVE changes
|
2012-12-17 21:11:33 -05:00 |
|
jacob1
|
2728cf852b
|
fix WARP being invisible, make it visible in heat display mode though
|
2012-12-17 20:08:46 -05:00 |
|
jacob1
|
f08481a88e
|
fix TRON ignoring GOO until the last moment
|
2012-12-17 18:42:41 -05:00 |
|
jacksonmj
|
e4907d1881
|
Copy dcolour when MERC expands, to let people make coloured mercury thermometers
|
2012-12-16 00:16:05 +00:00 |
|
Simon Robertshaw
|
e5feefa419
|
Update WIRE name and description, fixes #101
|
2012-12-14 18:50:25 +00:00 |
|
jacob1
|
226de5b6f8
|
add back element descriptions in some cpp files, fix minor TRON search problem. Also,
TPT-jacksonmj: Also fix bugs with energy particles that pass directly from PIPE to portal
|
2012-12-06 19:51:33 -05:00 |
|
jacob1
|
a15372afbf
|
TRON_NORANDOM flag
|
2012-12-06 18:42:46 -05:00 |
|
jacob1
|
2881eeb1b3
|
allow TRON to plan ahead which particles will disappear by the time it gets there, and go on INVS too
|
2012-12-06 17:53:22 -05:00 |
|
jacob1
|
122599763e
|
Merge remote-tracking branch 'origin/master'
|
2012-12-06 11:01:46 -05:00 |
|
jacob1
|
2d7ac84c1d
|
give TRON the ability to go through activated SWCH
|
2012-12-06 10:56:24 -05:00 |
|
jacksonmj
|
9bf5eeeef9
|
Fix slight particle order issue with SWCH
|
2012-12-04 19:38:01 +00:00 |
|
jacob1
|
2a8811190c
|
Fix infinite pressure glitch with CLST
|
2012-12-01 12:17:41 -05:00 |
|
jacob1
|
6a4040f2b7
|
Update src/simulation/elements/VIBR.cpp
fix EXOT destroying exploding VIBR
|
2012-11-23 21:28:10 -05:00 |
|
jacob1
|
7a21ae192f
|
VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT
|
2012-11-16 23:35:34 -05:00 |
|
jacob1
|
16e4c5f717
|
save pause state in stamps, load pause state from local saves and stamps correctly, remove accidental inclusion
|
2012-11-15 20:41:38 -05:00 |
|
jacob1
|
1e32c545d9
|
fix visual studio std::max problem
|
2012-11-15 20:23:38 -05:00 |
|
jacksonmj
|
fbbe9d81bf
|
Transfer energy between VIBR and BVBR
|
2012-11-05 21:45:22 +00:00 |
|
jacksonmj
|
7da144fbae
|
Fix INVS staying dark blue even when pressure is removed
|
2012-11-05 14:45:46 +00:00 |
|
jacksonmj
|
956fb39124
|
Oops, didn't see that parts[i].temp at the bottom, ignore the second half of that last commit message
|
2012-11-05 14:42:06 +00:00 |
|
jacksonmj
|
3cae63c733
|
VIBR: don't dump heat into elements that don't conduct heat, and put any remaining heat into EXOT at the end of the explosion
|
2012-11-05 14:18:28 +00:00 |
|
jacob1
|
dc41e46c81
|
fix two red BRAYS not being able to turn off swch from certain angles
|
2012-11-04 22:44:49 +00:00 |
|
jacob1
|
ca42162e5e
|
fix heat release during explosion
|
2012-11-04 21:35:35 +00:00 |
|
jacksonmj
|
12eb085d20
|
VIBR changes from jacob1
Including:
Molten TTAN + EXOT = VIBR.
VIBR + ANAR = BVBR. (BOYL reaction removed)
All absorbed heat/particles/pressure are stored in one property, tmp.
Graphics changes
|
2012-11-04 20:35:43 +00:00 |
|
jacob1
|
d586a6d0ab
|
PPIP doesn't break with pressure, to match TPT
|
2012-11-03 16:11:54 +00:00 |
|
jacksonmj
|
2ed53a99ae
|
Change EXOT properties to match TPT
|
2012-11-03 16:11:11 +00:00 |
|
Bryan Hoyle
|
32bdcb89e8
|
VIBR fixes
|
2012-10-28 21:11:18 -04:00 |
|
jacksonmj
|
caf262ed60
|
Decrease absorption chance for SPNG, to make release of water from saturated SPNG look a bit less strange
|
2012-10-27 00:56:02 +01:00 |
|
jacksonmj
|
9a0ca32372
|
Make conversion of PHOT to ELEC using BIZR, and enrichment of DEUT with ELEC, work better
|
2012-10-27 00:56:02 +01:00 |
|