CFLM defusses VIBR, a few speed improvements to VIBR
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29e2604f57
commit
c50e12df28
@ -2140,7 +2140,7 @@ int LuaScriptInterface::Command(std::string command)
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std::string LuaScriptInterface::FormatCommand(std::string command)
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{
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if(command[0] == '!')
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if(command != "" && command[0] == '!')
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{
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return "!"+legacy->FormatCommand(command.substr(1));
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}
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@ -58,7 +58,7 @@ int Element_VIBR::update(UPDATE_FUNC_ARGS) {
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parts[i].tmp++;
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parts[i].temp -= 3;
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}
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if (parts[i].temp < 271.65f)
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else if (parts[i].temp < 271.65f)
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{
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parts[i].tmp--;
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parts[i].temp += 3;
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@ -69,7 +69,7 @@ int Element_VIBR::update(UPDATE_FUNC_ARGS) {
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parts[i].tmp += 7;
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sim->pv[y/CELL][x/CELL]--;
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}
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if (sim->pv[y/CELL][x/CELL] < -2.5)
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else if (sim->pv[y/CELL][x/CELL] < -2.5)
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{
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parts[i].tmp -= 2;
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sim->pv[y/CELL][x/CELL]++;
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@ -83,8 +83,9 @@ int Element_VIBR::update(UPDATE_FUNC_ARGS) {
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//Release sparks before explode
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if (parts[i].life < 300)
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{
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rx = rand()%3-1;
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ry = rand()%3-1;
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int randstore = rand();
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rx = randstore%3-1;
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ry = (randstore>>2)%3-1;
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r = pmap[y+ry][x+rx];
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if ((r&0xFF) && (r&0xFF) != PT_BREC && (sim->elements[r&0xFF].Properties&PROP_CONDUCTS) && !parts[r>>8].life)
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{
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@ -112,27 +113,36 @@ int Element_VIBR::update(UPDATE_FUNC_ARGS) {
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//Explosion code
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if (parts[i].life == 1)
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{
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int random = rand(), index;
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sim->create_part(i, x, y, PT_EXOT);
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parts[i].tmp2 = rand()%1000;
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index = sim->create_part(-3,x+((random>>4)&3)-1,y+((random>>6)&3)-1,PT_ELEC);
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if (index != -1)
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parts[index].temp = 7000;
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index = sim->create_part(-3,x+((random>>8)&3)-1,y+((random>>10)&3)-1,PT_PHOT);
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if (index != -1)
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parts[index].temp = 7000;
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index = sim->create_part(-1,x+((random>>12)&3)-1,y+rand()%3-1,PT_BREC);
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if (index != -1)
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parts[index].temp = 7000;
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parts[i].temp=9000;
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sim->pv[y/CELL][x/CELL] += 50;
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if (!parts[i].tmp2)
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{
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int random = rand(), index;
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sim->create_part(i, x, y, PT_EXOT);
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parts[i].tmp2 = rand()%1000;
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index = sim->create_part(-3,x+((random>>4)&3)-1,y+((random>>6)&3)-1,PT_ELEC);
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if (index != -1)
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parts[index].temp = 7000;
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index = sim->create_part(-3,x+((random>>8)&3)-1,y+((random>>10)&3)-1,PT_PHOT);
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if (index != -1)
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parts[index].temp = 7000;
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index = sim->create_part(-1,x+((random>>12)&3)-1,y+rand()%3-1,PT_BREC);
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if (index != -1)
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parts[index].temp = 7000;
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parts[i].temp=9000;
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sim->pv[y/CELL][x/CELL] += 50;
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return 1;
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return 1;
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}
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else
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{
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parts[i].tmp2 = 0;
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parts[i].temp = 273.15f;
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parts[i].tmp = 0;
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}
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}
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}
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//Neighbor check loop
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for (rx=-2; rx<3; rx++)
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for (ry=-2; ry<3; ry++)
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for (rx=-1; rx<2; rx++)
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for (ry=-1; ry<2; ry++)
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if (BOUNDS_CHECK && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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@ -140,26 +150,45 @@ int Element_VIBR::update(UPDATE_FUNC_ARGS) {
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r = sim->photons[y+ry][x+rx];
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if (!r)
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continue;
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//Melts into EXOT
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if ((r&0xFF) == PT_EXOT && !(rand()%250) && !parts[i].life)
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if (parts[i].life)
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{
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sim->create_part(i, x, y, PT_EXOT);
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//Makes EXOT around it get tmp to start exploding too
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if (((r&0xFF)==PT_VIBR || (r&0xFF)==PT_BVBR))
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{
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if (!parts[r>>8].life)
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parts[r>>8].tmp += 45;
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else if (parts[i].tmp2 && rand()%2)
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{
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parts[r>>8].tmp2 = 1;
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parts[i].tmp = 0;
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}
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}
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else if ((r&0xFF)==PT_CFLM)
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{
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parts[i].tmp2 = 1;
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parts[i].tmp = 0;
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}
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}
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else if ((r&0xFF) == PT_ANAR)
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else
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{
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//Melts into EXOT
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if ((r&0xFF) == PT_EXOT && !(rand()%25))
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{
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sim->create_part(i, x, y, PT_EXOT);
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}
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//Absorbs energy particles
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else if ((sim->elements[r&0xFF].Properties & TYPE_ENERGY))
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{
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parts[i].tmp += 20;
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sim->kill_part(r>>8);
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}
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}
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//VIBR+ANAR=BVBR
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if (parts[i].type != PT_BVBR && (r&0xFF) == PT_ANAR)
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{
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sim->part_change_type(i,x,y,PT_BVBR);
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sim->pv[y/CELL][x/CELL] -= 1;
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}
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else if (((r&0xFF)==PT_VIBR || (r&0xFF)==PT_BVBR) && parts[i].life && !parts[r>>8].life)
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{
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parts[r>>8].tmp += 10;
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}
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//Absorbs energy particles
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else if ((sim->elements[r&0xFF].Properties & TYPE_ENERGY) && !parts[i].life)
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{
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parts[i].tmp += 20;
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sim->kill_part(r>>8);
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}
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}
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for (trade = 0; trade < 9; trade++)
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{
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@ -174,18 +203,9 @@ int Element_VIBR::update(UPDATE_FUNC_ARGS) {
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if (parts[i].tmp > parts[r>>8].tmp)
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{
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transfer = parts[i].tmp - parts[r>>8].tmp;
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if (transfer == 1)
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{
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parts[r>>8].tmp += 1;
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parts[i].tmp -= 1;
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trade = 9;
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}
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else if (transfer > 0)
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{
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parts[r>>8].tmp += transfer/2;
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parts[i].tmp -= transfer/2;
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trade = 9;
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}
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parts[r>>8].tmp += transfer/2;
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parts[i].tmp -= transfer/2;
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break;
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}
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}
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}
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@ -201,8 +221,14 @@ int Element_VIBR::graphics(GRAPHICS_FUNC_ARGS)
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if (gradient >= 100 || cpart->life)
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{
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*colr = (int)(fabs(sin(exp((750.0f-cpart->life)/170)))*200.0f);
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*colg = 255;
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*colb = (int)(fabs(sin(exp((750.0f-cpart->life)/170)))*200.0f);
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if (cpart->tmp2)
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*colg = (int)(fabs(sin(exp((750.0f-cpart->life)/170)))*200.0f);
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else
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*colg = 255;
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if (cpart->tmp2)
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*colb = 255;
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else
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*colb = (int)(fabs(sin(exp((750.0f-cpart->life)/170)))*200.0f);
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*firea = 90;
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*firer = *colr;
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*fireg = *colg;
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