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The-Powder-Toy/src/simulation/elements
2013-02-27 17:20:05 -05:00
..
116.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
146.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
ACEL.cpp Lots of small optimizations and things, nothing should be functionally different. 2013-02-26 18:59:37 -05:00
ACID.cpp Lots of small optimizations and things, nothing should be functionally different. 2013-02-26 18:59:37 -05:00
AMTR.cpp Lots of small optimizations and things, nothing should be functionally different. 2013-02-26 18:59:37 -05:00
ANAR.cpp Lots of small optimizations and things, nothing should be functionally different. 2013-02-26 18:59:37 -05:00
ARAY.cpp CRAY spawns elements at its temp, fix color glitch with ARAY too, move FRME to force 2013-02-22 11:54:32 -05:00
BANG.cpp Lots of small optimizations and things, nothing should be functionally different. 2013-02-26 18:59:37 -05:00
BCLN.cpp More fixes. 2013-02-27 17:20:05 -05:00
BCOL.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
BGLA.cpp TPT: Prevent Acid from eating broken glass 2012-08-28 12:28:16 +01:00
BHOL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BIZR.cpp Lots of small optimizations and things, nothing should be functionally different. 2013-02-26 18:59:37 -05:00
BIZRG.cpp Lots of small optimizations and things, nothing should be functionally different. 2013-02-26 18:59:37 -05:00
BIZRS.cpp Lots of small optimizations and things, nothing should be functionally different. 2013-02-26 18:59:37 -05:00
BMTL.cpp Lots of small optimizations and things, nothing should be functionally different. 2013-02-26 18:59:37 -05:00
BOMB.cpp VIBR changes from jacob1 2012-11-04 20:35:43 +00:00
BOYL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BRAY.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
BRCK.cpp Revert "multiple BRCK colors (suggested by Catelite)" 2012-10-05 17:25:04 +01:00
BREC.cpp Lots of small optimizations and things, nothing should be functionally different. 2013-02-26 18:59:37 -05:00
BRMT.cpp Lots of small optimizations and things, nothing should be functionally different. 2013-02-26 18:59:37 -05:00
BTRY.cpp Lots of small optimizations and things, nothing should be functionally different. 2013-02-26 18:59:37 -05:00
BVBR.cpp VIBR changes from jacob1 2012-11-04 20:35:43 +00:00
C5.cpp TPT: C5 should not explode when touching cold INSL a925eea52c 2012-07-25 18:44:30 +01:00
CAUS.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
CBNW.cpp Lots of small optimizations and things, nothing should be functionally different. 2013-02-26 18:59:37 -05:00
CLNE.cpp More fixes. 2013-02-27 17:20:05 -05:00
CLST.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
CNCT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
CO2.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
COAL.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
CONV.cpp Lots of small optimizations and things, nothing should be functionally different. 2013-02-26 18:59:37 -05:00
CRAY.cpp CRAY spawns elements at its temp, fix color glitch with ARAY too, move FRME to force 2013-02-22 11:54:32 -05:00
dcel.cpp Make default DCEL exactly reverse the effect of default ACEL 2013-02-25 01:05:12 +00:00
DESL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
DEST.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
DEUT.cpp More fixes. 2013-02-27 17:20:05 -05:00
DLAY.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
DMG.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
DMND.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
DRIC.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
DSTW.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
DTEC.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
DUST.cpp TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942 2012-07-25 17:12:15 +01:00
DYST.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
ELEC.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
Element.cpp fix tpt.set_property setting integers above 255, fix fs.isDir/File, add "Color" as valid property for elements api, fix tpt.display_mode to match tpt, other minor changes 2013-01-21 20:19:34 -05:00
Element.h Implement retrieval of element properties 2012-08-29 22:04:07 +01:00
EMBR.cpp Fix typo in EMBR gravity 2012-07-25 18:43:19 +01:00
EMP.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
ETRD.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
EXOT.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
FIGH.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
FILT.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
FIRE.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
FIRW.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
FOG.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
FRAY.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
FRME.cpp CRAY spawns elements at its temp, fix color glitch with ARAY too, move FRME to force 2013-02-22 11:54:32 -05:00
FRZW.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
FRZZ.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
FSEP.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
FUSE.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
FWRK.cpp Small optimizations number 2. 2013-02-27 00:11:23 -05:00
GAS.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
GBMB.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
GEL.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
GLAS.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
GLOW.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
GOO.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
GPMP.cpp More fixes. 2013-02-27 17:20:05 -05:00
GRAV.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
GUNP.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
H2.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
HFLM.cpp Use HFLM colour data, addresses some of issue #41 2012-08-03 01:18:39 +01:00
HSWC.cpp More fixes. 2013-02-27 17:20:05 -05:00
ICEI.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
IGNT.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
INSL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
INST.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
INVIS.cpp Fix INVS staying dark blue even when pressure is removed 2012-11-05 14:45:46 +00:00
INWR.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
IRON.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
ISOZ.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
ISZS.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
LAVA.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
LCRY.cpp Small modifications part three. 2013-02-27 12:08:10 -05:00
LIFE.cpp GOL loads gol colours for use 2012-07-19 17:05:01 +01:00
LIGH.cpp More fixes. 2013-02-27 17:20:05 -05:00
LNTG.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
LO2.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
LOLZ.cpp fix '=' resetting air heat, fix uninitialized ambient heat setting, a few LOLZ / LOVE changes 2012-12-17 21:11:33 -05:00
LOVE.cpp fix '=' resetting air heat, fix uninitialized ambient heat setting, a few LOLZ / LOVE changes 2012-12-17 21:11:33 -05:00
LRBD.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
MERC.cpp More fixes. 2013-02-27 17:20:05 -05:00
METL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
MORT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
MWAX.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NBHL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NBLE.cpp More fixes. 2013-02-27 17:20:05 -05:00
NEUT.cpp More fixes. 2013-02-27 17:20:05 -05:00
NICE.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NITR.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NONE.cpp Add icons for erase, improve icons for certain walls, fix issue #45 2012-08-04 15:26:55 +01:00
NSCN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NTCT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NWHL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
O2.cpp More fixes. 2013-02-27 17:20:05 -05:00
OIL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PBCN.cpp More fixes. 2013-02-27 17:20:05 -05:00
PCLN.cpp More fixes. 2013-02-27 17:20:05 -05:00
PHOT.cpp More fixes. 2013-02-27 17:20:05 -05:00
PIPE.cpp More fixes. 2013-02-27 17:20:05 -05:00
PLEX.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PLNT.cpp VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT 2012-11-16 23:35:34 -05:00
PLSM.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
PLUT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PPIP.cpp PPIP doesn't break with pressure, to match TPT 2012-11-03 16:11:54 +00:00
PQRT.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
PRTI.cpp add back element descriptions in some cpp files, fix minor TRON search problem. Also, 2012-12-06 19:51:33 -05:00
PRTO.cpp add back element descriptions in some cpp files, fix minor TRON search problem. Also, 2012-12-06 19:51:33 -05:00
PSCN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PSTE.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PSTN.cpp remove uneeded PSTN check, fix PSTN not retracting sometimes, fix PSTN bug where is wouldn't properly tell the difference between PSTN and PSTN arms 2013-02-22 16:50:33 -05:00
PSTS.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PTCT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PUMP.cpp TPT: Fix for PUMP 835d6bbfb9 2012-06-12 17:35:21 +01:00
PVOD.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
QRTZ.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
RBDM.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
REPL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
RIME.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SALT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SAND.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SHLD1.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SHLD2.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SHLD3.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SHLD4.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SING.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SLTW.cpp fix sltw + liquid rubiduim explosion, make it work like water's 2012-12-18 15:17:57 -05:00
SMKE.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
SNOW.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SOAP.cpp Fix previous merge with SOAP.cpp that created a bug in SOAP. add debug lines for PRTI, PRTO, WIFI and lines for SOAP. 2012-08-06 16:14:08 +01:00
SPAWN2.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SPAWN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SPNG.cpp Decrease absorption chance for SPNG, to make release of water from saturated SPNG look a bit less strange 2012-10-27 00:56:02 +01:00
SPRK.cpp Fix hydrogen not burning right (with and without realistic heat), allow h2 to burn at all temps while still allowing fusion to work correctly 2012-10-26 15:12:13 +01:00
STKM2.cpp TPT: Give menu color to elements without one (stickmen, TRON, and WARP) 2012-08-11 11:57:21 +01:00
STKM.cpp initialize all stickmen variables, not just legs 2012-10-26 15:13:27 +01:00
STNE.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
STOR.cpp prevent CRAY from destroying DMND 2013-02-01 14:29:18 -05:00
SWCH.cpp Fix slight particle order issue with SWCH 2012-12-04 19:38:01 +00:00
TESC.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
THDR.cpp TPT: energy type particles automatically go into photons, not pmap 2012-06-12 19:55:00 +01:00
THRM.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
TRON.cpp fix TRON ignoring GOO until the last moment 2012-12-17 18:42:41 -05:00
TSNS.cpp Fix small mistake in TSNS 2012-12-21 00:18:10 -05:00
TTAN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
URAN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
VIBR.cpp Update src/simulation/elements/VIBR.cpp 2012-11-23 21:28:10 -05:00
VINE.cpp VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT 2012-11-16 23:35:34 -05:00
VOID.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
WARP.cpp fix WARP being invisible, make it visible in heat display mode though 2012-12-17 20:08:46 -05:00
WATR.cpp OPS: Fix byte order when unpacking 4 byte tmp fields 2012-08-25 16:29:27 +01:00
WAX.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
WHOL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
WIFI.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
WIRE.cpp Update WIRE name and description, fixes #101 2012-12-14 18:50:25 +00:00
WOOD.cpp VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT 2012-11-16 23:35:34 -05:00
WTRV.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
YEST.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00