The-Powder-Toy/src/simulation/elements
2012-12-06 11:01:46 -05:00
..
116.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
146.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
ACEL.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
ACID.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
AMTR.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
ANAR.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
ARAY.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
BANG.cpp VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT 2012-11-16 23:35:34 -05:00
BCLN.cpp TPT: Add ptypes.enabled checks to a few more places 61f39f5464 2012-07-25 19:42:53 +01:00
BCOL.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
BGLA.cpp TPT: Prevent Acid from eating broken glass 2012-08-28 12:28:16 +01:00
BHOL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BIZR.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
BIZRG.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
BIZRS.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
BMTL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BOMB.cpp VIBR changes from jacob1 2012-11-04 20:35:43 +00:00
BOYL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BRAY.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
BRCK.cpp Revert "multiple BRCK colors (suggested by Catelite)" 2012-10-05 17:25:04 +01:00
BREC.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BRMT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BTRY.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
BVBR.cpp VIBR changes from jacob1 2012-11-04 20:35:43 +00:00
C5.cpp TPT: C5 should not explode when touching cold INSL a925eea52c 2012-07-25 18:44:30 +01:00
CAUS.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
CBNW.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
CLNE.cpp TPT: Add ptypes.enabled checks to a few more places 61f39f5464 2012-07-25 19:42:53 +01:00
CLST.cpp Fix infinite pressure glitch with CLST 2012-12-01 12:17:41 -05:00
CNCT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
CO2.cpp Fix hydrogen not burning right (with and without realistic heat), allow h2 to burn at all temps while still allowing fusion to work correctly 2012-10-26 15:12:13 +01:00
COAL.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
CONV.cpp TPT: Prevent CONV from destroying diamond 2012-08-20 16:54:56 +01:00
dcel.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
DESL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
DEST.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
DEUT.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
DLAY.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
DMG.cpp visual studio compatibility, plus change text a little 2012-10-26 15:11:43 +01:00
DMND.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
DRIC.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
DSTW.cpp TPT: Fix salt/water proportions when dissolving into DSTW as well 2012-08-20 14:08:27 +01:00
DTEC.cpp Allow TSNS and DTEC to detect photons and other energy particles. Set default TSNS radius to 1 to make it easier to avoid detecting the wire connections 2012-10-10 21:27:36 +01:00
DUST.cpp TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942 2012-07-25 17:12:15 +01:00
DYST.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
ELEC.cpp Make conversion of PHOT to ELEC using BIZR, and enrichment of DEUT with ELEC, work better 2012-10-27 00:56:02 +01:00
Element.cpp Implement retrieval of element properties 2012-08-29 22:04:07 +01:00
Element.h Implement retrieval of element properties 2012-08-29 22:04:07 +01:00
EMBR.cpp Fix typo in EMBR gravity 2012-07-25 18:43:19 +01:00
EMP.cpp Add EMP flash, fixes #137 2012-08-21 13:00:31 +01:00
ETRD.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
EXOT.cpp VIBR changes from jacob1 2012-11-04 20:35:43 +00:00
FIGH.cpp TPT: Give menu color to elements without one (stickmen, TRON, and WARP) 2012-08-11 11:57:21 +01:00
FILT.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
FIRE.cpp save pause state in stamps, load pause state from local saves and stamps correctly, remove accidental inclusion 2012-11-15 20:41:38 -05:00
FIRW.cpp TPT: FIRW: less advection, and don't go faster when multiple fire particle... 9988dc17aa 2012-07-25 18:03:43 +01:00
FOG.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
FRAY.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
FRZW.cpp TPT: Move INST flood fill into a separate function 36de2f19f5 2012-07-25 15:32:05 +01:00
FRZZ.cpp TPT: Move INST flood fill into a separate function 36de2f19f5 2012-07-25 15:32:05 +01:00
FSEP.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
FUSE.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
FWRK.cpp fix visual studio std::max problem 2012-11-15 20:23:38 -05:00
GAS.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
GBMB.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
GEL.cpp Visual studio compatibility 2012-09-07 00:52:56 +01:00
GLAS.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
GLOW.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
GOO.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
GPMP.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
GRAV.cpp Grav colour, addresses rest of #41, colour will vary from original TPT 2012-08-03 01:40:13 +01:00
GUNP.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
H2.cpp Fix hydrogen not burning right (with and without realistic heat), allow h2 to burn at all temps while still allowing fusion to work correctly 2012-10-26 15:12:13 +01:00
HFLM.cpp Use HFLM colour data, addresses some of issue #41 2012-08-03 01:18:39 +01:00
HSWC.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
ICEI.cpp Fix for previous commits 2012-07-25 19:47:27 +01:00
IGNT.cpp TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942 2012-07-25 17:12:15 +01:00
INSL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
INST.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
INVIS.cpp Fix INVS staying dark blue even when pressure is removed 2012-11-05 14:45:46 +00:00
INWR.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
IRON.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
ISOZ.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
ISZS.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
LAVA.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
LCRY.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
LIFE.cpp GOL loads gol colours for use 2012-07-19 17:05:01 +01:00
LIGH.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
LNTG.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
LO2.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
LOLZ.cpp Move LOLZ/LOVE Rule tables into more appropriate location (element file) 2012-10-05 16:52:53 +01:00
LOVE.cpp Move LOLZ/LOVE Rule tables into more appropriate location (element file) 2012-10-05 16:52:53 +01:00
LRBD.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
MERC.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
METL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
MORT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
MWAX.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NBHL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NBLE.cpp Fix hydrogen not burning right (with and without realistic heat), allow h2 to burn at all temps while still allowing fusion to work correctly 2012-10-26 15:12:13 +01:00
NEUT.cpp TPT: Add ptypes.enabled checks to a few more places 61f39f5464 2012-07-25 19:42:53 +01:00
NICE.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NITR.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NONE.cpp Add icons for erase, improve icons for certain walls, fix issue #45 2012-08-04 15:26:55 +01:00
NSCN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NTCT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NWHL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
O2.cpp Fix hydrogen not burning right (with and without realistic heat), allow h2 to burn at all temps while still allowing fusion to work correctly 2012-10-26 15:12:13 +01:00
OIL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PBCN.cpp TPT: Add ptypes.enabled checks to a few more places 61f39f5464 2012-07-25 19:42:53 +01:00
PCLN.cpp TPT: Add ptypes.enabled checks to a few more places 61f39f5464 2012-07-25 19:42:53 +01:00
PHOT.cpp Fix photon blending mode 2012-10-01 21:54:52 +01:00
PIPE.cpp Fix bugs with energy particles in PIPE 2012-09-07 00:36:02 +01:00
PLEX.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PLNT.cpp VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT 2012-11-16 23:35:34 -05:00
PLSM.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
PLUT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PPIP.cpp PPIP doesn't break with pressure, to match TPT 2012-11-03 16:11:54 +00:00
PQRT.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
PRTI.cpp Fix previous merge with SOAP.cpp that created a bug in SOAP. add debug lines for PRTI, PRTO, WIFI and lines for SOAP. 2012-08-06 16:14:08 +01:00
PRTO.cpp Fix previous merge with SOAP.cpp that created a bug in SOAP. add debug lines for PRTI, PRTO, WIFI and lines for SOAP. 2012-08-06 16:14:08 +01:00
PSCN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PSTE.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PSTS.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PTCT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PUMP.cpp TPT: Fix for PUMP 835d6bbfb9 2012-06-12 17:35:21 +01:00
PVOD.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
QRTZ.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
RBDM.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
REPL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
RIME.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SALT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SAND.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SHLD1.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SHLD2.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SHLD3.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SHLD4.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SING.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SLTW.cpp TPT: Consistent proportions of WATR and SALT in SLTW (1 SALT + 3 WATR = 4 SLTW) 2012-08-20 13:55:11 +01:00
SMKE.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
SNOW.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SOAP.cpp Fix previous merge with SOAP.cpp that created a bug in SOAP. add debug lines for PRTI, PRTO, WIFI and lines for SOAP. 2012-08-06 16:14:08 +01:00
SPAWN2.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SPAWN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SPNG.cpp Decrease absorption chance for SPNG, to make release of water from saturated SPNG look a bit less strange 2012-10-27 00:56:02 +01:00
SPRK.cpp Fix hydrogen not burning right (with and without realistic heat), allow h2 to burn at all temps while still allowing fusion to work correctly 2012-10-26 15:12:13 +01:00
STKM2.cpp TPT: Give menu color to elements without one (stickmen, TRON, and WARP) 2012-08-11 11:57:21 +01:00
STKM.cpp initialize all stickmen variables, not just legs 2012-10-26 15:13:27 +01:00
STNE.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
STOR.cpp TPT: STOR should not conduct heat 2012-06-13 01:38:09 +01:00
SWCH.cpp Fix slight particle order issue with SWCH 2012-12-04 19:38:01 +00:00
TESC.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
THDR.cpp TPT: energy type particles automatically go into photons, not pmap 2012-06-12 19:55:00 +01:00
THRM.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
TRON.cpp give TRON the ability to go through activated SWCH 2012-12-06 10:56:24 -05:00
TSNS.cpp TSNS doesn't detect things with an equal temp (fixes detecting wires) 2012-10-26 15:11:59 +01:00
TTAN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
URAN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
VIBR.cpp Update src/simulation/elements/VIBR.cpp 2012-11-23 21:28:10 -05:00
VINE.cpp VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT 2012-11-16 23:35:34 -05:00
VOID.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
WARP.cpp TPT: Give menu color to elements without one (stickmen, TRON, and WARP) 2012-08-11 11:57:21 +01:00
WATR.cpp OPS: Fix byte order when unpacking 4 byte tmp fields 2012-08-25 16:29:27 +01:00
WAX.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
WHOL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
WIFI.cpp Fix things melting with heat sim off 2012-08-28 15:08:11 +01:00
WIRE.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
WOOD.cpp VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT 2012-11-16 23:35:34 -05:00
WTRV.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
YEST.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00