Commit Graph

325 Commits

Author SHA1 Message Date
Simon Robertshaw
288a4f710a Activate deco tools when using deco menu 2012-09-30 23:04:29 +01:00
Simon Robertshaw
1c60ce25ee Delete notification before removing from vector 2012-09-30 18:40:10 +01:00
Simon Robertshaw
68a32aa376 Pass points by value for drawing tools 2012-09-30 16:26:05 +01:00
Simon Robertshaw
90ebd3e54c Better hanling of edgeMode and "New Sim" button 2012-09-30 16:19:44 +01:00
jacob1
d6f832b4f5 remove 'Z' quickoption
is confusing and useless, only needed when you draw gravity walls. I can't figure out how to do a show console quickoption
2012-09-29 23:21:24 +01:00
Simon Robertshaw
2e99638d76 Fix crash loading null stamp after pasting (http://powdertoy.co.uk/Discussions/Thread/View.html?Thread=15107) 2012-09-29 22:53:32 +01:00
Simon Robertshaw
ff24e97d3e Always focus text box for property tool 2012-09-26 16:56:22 +01:00
jacob1
6ec915df80 make PROP interface a little easier to use (first part of tpt issue 78) 2012-09-26 16:46:29 +01:00
jacob1
95cc715d71 render preset buttons in render options interface, also shift + 1 life view shortcut
modify it if you don't like how it looks, but it turned out better than I expected
2012-09-26 16:46:03 +01:00
jacob1
de7218da8d Fix black border around dialogs being off (I think I got all of them) 2012-09-25 20:10:23 +01:00
jacob1
187a5189d5 some improvements to the render options interface and checkboxes (icons and tooltips coming next) 2012-09-25 20:09:24 +01:00
jacob1
10c6c46e6f alt click alternative to middle click (that doesn't break line snapping) 2012-09-25 19:51:10 +01:00
Simon Robertshaw
25d872ec48 MacOS X targets for Scons, Fix some inlines for clang 2012-09-25 17:53:48 +01:00
Simon Robertshaw
a11cd592cb Show version info in update prompt. Fixes #177 2012-09-13 18:33:12 +01:00
Simon Robertshaw
f7f51d5045 Make sample tool sample different life types. Fixes #184 2012-09-13 16:41:35 +01:00
Simon Robertshaw
44c55fbd45 Ensure cursor position is correct after placing stamp. 2012-09-13 15:54:54 +01:00
Simon Robertshaw
03e40d53bc Allow editing link signs. Fixes #182 2012-09-13 11:12:39 +01:00
Simon Robertshaw
04e0d0d5ad Hidden elements in element search 2012-09-07 01:05:36 +01:00
jacob1
5a91b83875 revert changing the lua/sdl includes and min/max changes 2012-09-07 00:53:29 +01:00
jacob1
f8f70a3f77 Visual studio compatibility
This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
2012-09-07 00:52:56 +01:00
Simon Robertshaw
58fa3dd539 Fix some off-by-one mouse clamping issues 2012-09-07 00:51:14 +01:00
jacob1
c32035b8ca Fix PRTI/PRTO color, debug lines only drawn in debug mode. Fixes # 148 2012-09-07 00:37:17 +01:00
jacob1
22de8ecb6c Change hover color of update box (white just didn't look right) 2012-09-07 00:36:19 +01:00
jacob1
1391de2e3a Wall names in HUD
Conflicts:

	src/game/GameView.cpp
2012-09-07 00:35:33 +01:00
Simon Robertshaw
2243c86ef9 More demonstration of my inability to commit the saved file 2012-09-06 01:30:11 +01:00
Simon Robertshaw
993fca3d02 Gah, amend previous 2012-09-06 01:27:32 +01:00
Simon Robertshaw
9e3782ef1d Fix Line/Rect drawing in zoom window 2012-09-06 01:10:57 +01:00
Simon Robertshaw
9be4f41809 Fix setting colour presets 2012-09-05 21:53:46 +01:00
Simon Robertshaw
3d0ce2ac37 Correct default tools 2012-09-05 21:30:49 +01:00
Simon Robertshaw
5da70ef8a6 Ensure errors are caught and displayed during tag operations. Fix some issues with the Tag ui. Fixes #157 2012-09-05 19:47:03 +01:00
Simon Robertshaw
09c266f252 Perform pointtranslate (zoom) only in GameView. Fixes point line issue in #175 2012-09-05 18:44:53 +01:00
Simon Robertshaw
d379390d06 Newtonian gravity field info in HUD (Maybe we could have an arrow to show direction in future). Fixed #152 2012-09-05 17:02:03 +01:00
Simon Robertshaw
5904844e96 Add way of uniquely identifying tools, preserve active menu and tools when rebuilding menus (fixes #170) 2012-09-05 16:56:41 +01:00
Simon Robertshaw
51d2c783cc Remove translation from alt-click to middle click to fix line snapping. Fixed #173 2012-09-03 12:43:15 +01:00
Simon Robertshaw
1ac964d9ba Ensure saves are expanded in memory when performing translate operations. Fixes #174 2012-09-03 12:38:09 +01:00
Simon Robertshaw
9bc06a2fc4 "Molten X" for mouseover with lava, fixes #165 2012-09-01 18:36:43 +01:00
Simon Robertshaw
ba55da77a9 !load command for old console 2012-09-01 18:13:13 +01:00
Simon Robertshaw
618e29d5d4 Colour picker and presets for decorations 2012-09-01 17:55:27 +01:00
Simon Robertshaw
493a32a1b2 Some Lua interface API stuff 2012-08-31 19:39:11 +01:00
Simon Robertshaw
6dbcd3cc59 Fix cursour falling just out zoom window 2012-08-30 00:18:42 +01:00
Simon Robertshaw
df26523e10 Save decorations and gravity field drawing to prefs 2012-08-28 13:06:45 +01:00
Simon Robertshaw
2ae37525e3 Nicer HUD for beta 2012-08-27 16:14:13 +01:00
Simon Robertshaw
1c443ceb57 Sample tool samples decoration colour when deco menu is visible. fixes #146 2012-08-25 13:36:53 +01:00
Simon Robertshaw
64a404263a Tooltips for quick options menu, #113 2012-08-25 11:37:55 +01:00
Simon Robertshaw
5c683f6bc3 Tooltips for sign in button, fixes #113 2012-08-25 10:59:59 +01:00
Simon Robertshaw
98da88e34f Alt click alternative to middle clicking 2012-08-24 19:15:22 +01:00
Simon Robertshaw
beb0e80849 Prevent key overlap for Stickman movement and Gravity/Debug/Stamp actions, fixes #81 2012-08-24 17:34:36 +01:00
Simon Robertshaw
b639da3692 Use collapsed saves when using stamp browser, fix memory leak when saving stamps 2012-08-21 13:30:30 +01:00
Simon Robertshaw
e25d934856 Show stamp selection and placement in zoom window. Fixes #140 2012-08-21 12:31:27 +01:00
Simon Robertshaw
451a94a6ac Clear fire/persistent effects when clearing the simulation, fixes #136 2012-08-20 20:49:00 +01:00
Simon Robertshaw
8e43ee60bb Remove wall frame when loading saves, fixes #103 2012-08-20 18:53:03 +01:00
Simon Robertshaw
cb05bc67c6 Ensure localBrowser is NULL when starting to prevent crash 2012-08-20 18:52:37 +01:00
Simon Robertshaw
43ed72b4c5 Fix a few small (a lot of big) memory leaks associated with the stamps browser 2012-08-19 21:31:24 +01:00
Simon Robertshaw
186e62dec4 Pad frame numbers with zeros for screenshots and recording 2012-08-19 16:55:46 +01:00
Simon Robertshaw
571abd97a3 Prevent mouse up from leaving a little blob, fixes #130 2012-08-19 11:44:14 +01:00
Simon Robertshaw
5b51e67044 PPM screen recording 2012-08-17 23:09:48 +01:00
Simon Robertshaw
6500923aa5 Sample tool, fixes #122 2012-08-17 13:40:10 +01:00
Simon Robertshaw
be42cec498 Fix sign tool message box placeholder text 2012-08-17 12:24:46 +01:00
Simon Robertshaw
edad8f46af Undo/Snapshots, fixes #118 2012-08-16 22:03:40 +01:00
Simon Robertshaw
f19c7f62c7 Air invert and grid mode switching 2012-08-16 12:15:29 +01:00
Simon Robertshaw
c8080cb025 Photon wavlength info for HUD, fixes #111 2012-08-14 19:18:59 +01:00
Simon Robertshaw
03f455bc1a Fix typo, HUD variable should be Tmp, not Temp, #111 2012-08-14 19:00:13 +01:00
Simon Robertshaw
079b51a26c Stricter formatting for Property tool, attempts to address #109 2012-08-14 18:52:14 +01:00
Simon Robertshaw
fcc17ee652 Easier okaying/cancelling for Property tool Window 2012-08-14 18:38:46 +01:00
Simon Robertshaw
34e2ec2459 Tooltips for menu buttons, fixes #113 2012-08-14 18:23:56 +01:00
Simon Robertshaw
e13476a406 Cut region, fixes #105 2012-08-14 16:28:44 +01:00
Simon Robertshaw
70758cc70e Allow key releases when in stamp selecting/placement #104, #105 2012-08-14 16:07:50 +01:00
Simon Robertshaw
45b275be0d Reset drawing state when placing stamps 2012-08-14 16:04:38 +01:00
Simon Robertshaw
7ccb7e53fe Show some info when selecting stamps, #104 2012-08-14 16:01:57 +01:00
Simon Robertshaw
8604b30548 Stamp selection and placements works through the zoom window, #104 2012-08-14 15:35:03 +01:00
Simon Robertshaw
02696b1cbe Snap stamp selection to CELL res, #104 2012-08-14 15:27:30 +01:00
Simon Robertshaw
ef6c4e91ae Correct tooltip for save button 2012-08-14 15:02:49 +01:00
Simon Robertshaw
d5e57e04d0 Fix tool buttons 2012-08-14 14:00:39 +01:00
Simon Robertshaw
fed38185fd Placeholder text for sign tool window, #98 2012-08-14 13:09:13 +01:00
Simon Robertshaw
49ae651dd3 Focus text field for Sign Tool Window, fixes #98 2012-08-14 13:08:42 +01:00
Simon Robertshaw
4f3e03e317 Update gitignore, show votes correctly, fixes #97 2012-08-14 13:06:10 +01:00
Simon Robertshaw
fe59ec9659 Only call button actions if the mouse is released inside the button. Fixes #96 2012-08-14 12:15:28 +01:00
Simon Robertshaw
074dcd0b42 Precompile some headers. Fix sconscript to prevent recompiling everything 2012-08-13 15:43:57 +01:00
Bryan Hoyle
98d31ab5a5 Fixed brush for now, used inefficient algorithm until I can get pure opengl working 2012-08-12 16:32:28 -04:00
Bryan Hoyle
07821d9c85 Minor opengl fixes, still not compiling, look at line 14 in src/graphics/OpenGLGraphics.cpp, build/src/graphics/OpenGLGraphics.cpp:14:15: error: expected primary-expression before '{' token
build/src/graphics/OpenGLGraphics.cpp:14:15: error: expected ')' before '{' token
'
2012-08-12 11:38:26 -04:00
Simon Robertshaw
ca7b02dbfd Don't set tool strength when there's no tool 2012-08-10 23:11:37 +01:00
Simon Robertshaw
e34ed89dc3 Some fixes for memory leaks 2012-08-10 23:08:55 +01:00
Simon Robertshaw
a8fbd905c2 Fix issue where buttons will cause heap corruption if they are removed from inside DoAction 2012-08-10 22:59:46 +01:00
Simon Robertshaw
5a8d26554a Fix crash when using mouse click with unassigned tools 2012-08-10 22:31:58 +01:00
Simon Robertshaw
92311a38c0 Change zoom size with [ and ], fixes #90 2012-08-10 22:09:04 +01:00
Simon Robertshaw
c1d7de24f2 Sign moving, fixes #10 2012-08-10 22:01:57 +01:00
Simon Robertshaw
98209da0a5 Save Open signs working 2012-08-10 20:50:36 +01:00
Simon Robertshaw
150114c11f Alt Z to stick zoom to cursor, disable cursor rendering when zoom is being placed. Fixes #32 2012-08-10 19:11:59 +01:00
Simon Robertshaw
3499cb3035 Wall brush, fixes #63 2012-08-10 18:59:05 +01:00
Simon Robertshaw
cd051924d9 Installation with Ctrl+I, fixes #77 2012-08-10 15:41:39 +01:00
Simon Robertshaw
643128ac5f Invert button hover state for alternative load and save. addresses some of #80 2012-08-10 14:42:01 +01:00
Simon Robertshaw
a45ca0363e Tool - Correct box drawing. Finishing touches to tool strength (Fixes #87) 2012-08-10 14:12:56 +01:00
Simon Robertshaw
810ea42f99 Only render gravity lensing if it's enabled, Ctrl and Shift to alter tool strength (Shift = x10, Ctrl = x0.1) 2012-08-10 14:03:23 +01:00
Simon Robertshaw
fd40ed234a Impose limit on cursor radius (Limit is radius 128, somewhat smaller than TPT, but I don't think a larger size is necessary), fixes #88 2012-08-10 13:17:19 +01:00
Simon Robertshaw
b01b0e422a HUD verbose sample info with 'd', fixes #71 2012-08-09 21:28:43 +01:00
Simon Robertshaw
9971ea63b7 Slow LIGH creation speed, fixes #86 2012-08-09 21:05:20 +01:00
Simon Robertshaw
d352a10d80 PTsave opening 2012-08-08 21:32:10 +01:00
Simon Robertshaw
bd29667355 Do not delete given savefile in GameModel::SetSaveFile, behaviour should be similar to GameModel::SetSave in terms of managing memory in given pointer 2012-08-08 20:21:59 +01:00
Simon Robertshaw
8ec66aede9 Make intro text fade out correctly 2012-08-07 19:25:05 +01:00
Simon Robertshaw
0ef9519bab Actual intro text 2012-08-07 19:16:43 +01:00