Nicer HUD for beta
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@ -32,8 +32,10 @@
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#define SNAPSHOT_ID 0
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#endif
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#ifndef BETA
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#define BETA
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#define SNAPSHOT
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#endif
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//VersionInfoEnd
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#if defined(SNAPSHOT)
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@ -2055,6 +2055,8 @@ void GameView::OnDraw()
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fpsInfo.precision(2);
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#ifdef SNAPSHOT
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fpsInfo << "Snapshot " << SNAPSHOT_ID << ", ";
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#elif defined(BETA)
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fpsInfo << "Beta " << SAVE_VERSION << "." << MINOR_VERSION << "." << BUILD_NUM << ", ";
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#endif
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fpsInfo << "FPS: " << std::fixed << ui::Engine::Ref().GetFps();
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