jacob1
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e515512d88
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deco menu needs to be clicked to enter, press 'b' to get out of deco editor too
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2013-01-14 13:11:01 -05:00 |
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jacob1
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e29b4c14d6
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Merge pull request #114 from mniip/deco
'b' key opens deco editor
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2013-01-12 14:04:31 -08:00 |
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mniip
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df628c7fe3
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moving gameModel was a bad idea, so i just made an alias function
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2013-01-11 22:28:57 +04:00 |
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mniip
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269420c6c7
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'B' opens deco editor
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2013-01-11 21:29:35 +04:00 |
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jacob1
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17302f03c7
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don't allow streamline floodfill
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2013-01-10 09:50:10 -05:00 |
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jacob1
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162a8ecba5
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readd tpt.hud and tpt.set_console commands
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2013-01-08 22:00:45 -05:00 |
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jacob1
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ca143945be
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change tpt.fillrect dimentions to old tpt ones, move brush list generating out of BuildMenus
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2013-01-07 21:50:43 -05:00 |
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jacob1
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158b054023
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fix tpt.selectedl/r/a, but it returns the string identifier now instead of an id
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2013-01-07 21:05:58 -05:00 |
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jacob1
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4aaf3b852e
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fix many more uninitialized variables
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2013-01-06 19:41:18 -05:00 |
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jacob1
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15040b32b0
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draw cursor outline when shift drawing lines
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2013-01-05 22:59:54 -05:00 |
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jacob1
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8f4d936de8
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allow right click to close notifications too
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2013-01-05 20:03:59 -05:00 |
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jacob1
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bce28b83b8
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faster ellipse brush resizing that doesn't lag/freeze
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2013-01-04 14:18:01 -05:00 |
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jacob1
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1b2e7b3c70
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fix Ctrl+x being one pixel off, better xor_rect from tpt, delete test.c
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2013-01-04 13:54:25 -05:00 |
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jacob1
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8e50abcab9
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change that will probably fix custom menus not showing
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2013-01-02 20:47:16 -05:00 |
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jacob1
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a91459916d
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change max to 200, 500 was a bit large
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2012-12-18 23:56:41 -05:00 |
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jacob1
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e302a07694
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allow a slightly larger brush size
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2012-12-18 23:49:30 -05:00 |
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jacob1
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c06afff0a5
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selecting a stamp moves it to the front of the list again (unless you hold ctrl)
attempted to do MVC right?
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2012-12-18 12:20:52 -05:00 |
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jacob1
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dbe78c342d
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initialize variables in air.cpp and simulation.cpp
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2012-12-17 23:49:46 -05:00 |
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jacob1
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2728cf852b
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fix WARP being invisible, make it visible in heat display mode though
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2012-12-17 20:08:46 -05:00 |
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jacob1
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1ef507d9e6
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fix colors slightly from last commit
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2012-12-15 20:42:30 -05:00 |
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jacob1
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c62ef2cb35
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fix upvote buttons still having colored background after clearing the save, make them look more like from in tpt
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2012-12-15 20:34:00 -05:00 |
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jacob1
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a623959a31
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save stamps on 1 pixel grid (works exactly like in tpt now), delete signs with Ctrl+X, also fixes stamps on very bottom/right edge and other edge cases
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2012-12-15 15:13:12 -05:00 |
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Simon Robertshaw
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e0f8456531
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Prompt for install on first startup
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2012-12-15 17:14:43 +00:00 |
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Simon Robertshaw
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f047b4826f
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Make installation success message a little friendlier
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2012-12-15 16:57:25 +00:00 |
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Simon Robertshaw
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201d314096
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Element population histogram debug info display - has to be enabled by adding debugInfo.push_back(new ElementPopulationDebug(gameModel->GetSimulation())); somewhere in GameController
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2012-12-15 15:57:57 +00:00 |
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Simon Robertshaw
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31c0666961
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Prevent saves from being loaded twice by the Save browser
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2012-12-14 19:44:16 +00:00 |
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Simon Robertshaw
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38862a78d1
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New Conversation notifications
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2012-12-09 12:05:27 +00:00 |
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Simon Robertshaw
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6478ed121c
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Use NotifyAuthUserChanged for GameController login, this will help users become aware when their sessions expire.
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2012-12-09 01:25:05 +00:00 |
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jacob1
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e5a284a2ba
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fix compiling warnings / error
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2012-12-06 12:34:32 -05:00 |
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Simon Robertshaw
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3664a22f98
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Right clicking on reload button will show save preview.
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2012-11-26 11:48:27 +00:00 |
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Simon Robertshaw
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da554cfef2
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Allow resizing of custom brushes
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2012-11-18 22:25:24 +00:00 |
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Simon Robertshaw
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045f5e14c2
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Custom brushes loaded from "Brushes" folder, format is a simple RAW 8bit greyscale square format
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2012-11-18 18:03:36 +00:00 |
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jacob1
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eb9b3f6bdf
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fix link signs ignoring the zoom window, allow right clicking link signs to use them while sign tool selected
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2012-11-16 19:22:34 -05:00 |
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jacob1
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d8be547c73
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fix pause state being reset every time you clear the sim
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2012-11-15 20:50:19 -05:00 |
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jacob1
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16e4c5f717
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save pause state in stamps, load pause state from local saves and stamps correctly, remove accidental inclusion
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2012-11-15 20:41:38 -05:00 |
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mniip
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3d635bc68f
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More edge cases
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2012-11-12 10:41:54 +00:00 |
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mniip
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947301c302
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Better rectangle tool render function, no crappy pixels in edge cases anymore
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2012-11-12 10:41:42 +00:00 |
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Simon Robertshaw
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057ec914cf
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Don't use SDL defines in platform independant code
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2012-10-29 10:38:04 +00:00 |
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jacob1
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e773abdcc8
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Ctrl + G gravity grid toggle
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2012-10-26 15:16:05 +01:00 |
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jacob1
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3a29fc0268
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Save local saves as current name option (overwrites them automatically). Fix filename not showing when first saving a local save
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2012-10-26 15:15:38 +01:00 |
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jacob1
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e2622657f0
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ability to reload and resave local saves without retyping name
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2012-10-26 15:15:24 +01:00 |
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jacob1
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fd07d35e34
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limit the number of signs that can be placed
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2012-10-26 15:13:00 +01:00 |
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jacob1
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d2af4470a5
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show # of parts, [GRID X], PIPE/PPIP with X, and molten X (with debug on) in HUD
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2012-10-05 16:33:12 +01:00 |
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jacob1
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433a80b099
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holding both Ctrl and Shift still enables 10x stength
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2012-10-05 16:33:00 +01:00 |
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jacob1
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a9619fad33
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Console Show quickoption
(best way I could think of)
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2012-10-05 16:32:50 +01:00 |
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jacob1
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72b00ca5e1
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info tip on deco/ngrav/aheat changed
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2012-10-05 16:32:39 +01:00 |
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jacob1
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71db872e64
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{t:15100|text} to open a forum thread (will try to add more shortcuts later)
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2012-10-05 16:30:55 +01:00 |
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Simon Robertshaw
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7c0ba094b8
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Ensure save is stored in memory for reload when using Save as current name, correct ServerSaveActivity to call SaveUploaded when doing an instant upload
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2012-10-05 16:30:32 +01:00 |
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Simon Robertshaw
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0e394ed62e
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Don't highlight menus when the mouse button is down.
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2012-10-01 14:26:43 +01:00 |
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Simon Robertshaw
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7568e082dd
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Allow pausing when using stamp placement/selection
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2012-10-01 12:07:02 +01:00 |
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