The-Powder-Toy/src/game
jacob1 1391de2e3a Wall names in HUD
Conflicts:

	src/game/GameView.cpp
2012-09-07 00:35:33 +01:00
..
Brush.cpp Minor opengl fixes, still not compiling, look at line 14 in src/graphics/OpenGLGraphics.cpp, build/src/graphics/OpenGLGraphics.cpp:14:15: error: expected primary-expression before '{' token 2012-08-12 11:38:26 -04:00
Brush.h Fixed brush for now, used inefficient algorithm until I can get pure opengl working 2012-08-12 16:32:28 -04:00
DecorationTool.h Add way of uniquely identifying tools, preserve active menu and tools when rebuilding menus (fixes #170) 2012-09-05 16:56:41 +01:00
EllipseBrush.h Merge branch 'master' of github.com:FacialTurd/PowderToypp 2012-06-20 13:40:34 +01:00
GameController.cpp Wall names in HUD 2012-09-07 00:35:33 +01:00
GameController.h Wall names in HUD 2012-09-07 00:35:33 +01:00
GameModel.cpp Correct default tools 2012-09-05 21:30:49 +01:00
GameModel.h Add way of uniquely identifying tools, preserve active menu and tools when rebuilding menus (fixes #170) 2012-09-05 16:56:41 +01:00
GameModelException.h Replace Error notification with exception for Tags model 2012-03-29 16:17:30 +01:00
GameView.cpp Wall names in HUD 2012-09-07 00:35:33 +01:00
GameView.h Colour picker and presets for decorations 2012-09-01 17:55:27 +01:00
Menu.h Menu frees any added items 2012-06-18 15:27:57 +01:00
Notification.h OpenGL canvas for Windows, Notifications for main Game, Update checker in Client (+ other client triggered events) 2012-06-20 13:40:18 +01:00
PropertyTool.cpp Stricter formatting for Property tool, attempts to address #109 2012-08-14 18:52:14 +01:00
QuickOption.h QuickOptions!! #46 2012-08-03 15:29:18 +01:00
QuickOptions.h Draw gravity zones when using grav wall 2012-08-05 15:26:17 +01:00
RenderPreset.h Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SampleTool.cpp Sample tool samples decoration colour when deco menu is visible. fixes #146 2012-08-25 13:36:53 +01:00
SignTool.cpp Sample tool, fixes #122 2012-08-17 13:40:10 +01:00
Tool.cpp Add way of uniquely identifying tools, preserve active menu and tools when rebuilding menus (fixes #170) 2012-09-05 16:56:41 +01:00
Tool.h Add way of uniquely identifying tools, preserve active menu and tools when rebuilding menus (fixes #170) 2012-09-05 16:56:41 +01:00
ToolButton.cpp Fix tool buttons 2012-08-14 14:00:39 +01:00
ToolButton.h Fix tool buttons 2012-08-14 14:00:39 +01:00
TriangleBrush.h Added triangle brush, fixes #47 2012-08-05 16:19:30 +01:00