Correct tooltip for save button
This commit is contained in:
parent
cee8458953
commit
ef6c4e91ae
@ -63,18 +63,18 @@ public:
|
||||
}
|
||||
virtual void OnMouseMovedInside(int x, int y, int dx, int dy)
|
||||
{
|
||||
if(x >= splitPosition)
|
||||
if(x >= splitPosition || !showSplit)
|
||||
{
|
||||
if(toolTip.length()>0 && GetParentWindow())
|
||||
{
|
||||
GetParentWindow()->ToolTip(this, ui::Point(x, y), toolTip);
|
||||
GetParentWindow()->ToolTip(this, ui::Point(x, y), toolTip2);
|
||||
}
|
||||
}
|
||||
else if(x < splitPosition)
|
||||
{
|
||||
if(toolTip2.length()>0 && GetParentWindow())
|
||||
{
|
||||
GetParentWindow()->ToolTip(this, ui::Point(x, y), toolTip2);
|
||||
GetParentWindow()->ToolTip(this, ui::Point(x, y), toolTip);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -83,18 +83,18 @@ public:
|
||||
isMouseInside = true;
|
||||
if(!Enabled)
|
||||
return;
|
||||
if(x >= splitPosition)
|
||||
if(x >= splitPosition || !showSplit)
|
||||
{
|
||||
if(toolTip.length()>0 && GetParentWindow())
|
||||
{
|
||||
GetParentWindow()->ToolTip(this, ui::Point(x, y), toolTip);
|
||||
GetParentWindow()->ToolTip(this, ui::Point(x, y), toolTip2);
|
||||
}
|
||||
}
|
||||
else if(x < splitPosition)
|
||||
{
|
||||
if(toolTip2.length()>0 && GetParentWindow())
|
||||
{
|
||||
GetParentWindow()->ToolTip(this, ui::Point(x, y), toolTip2);
|
||||
GetParentWindow()->ToolTip(this, ui::Point(x, y), toolTip);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1105,8 +1105,16 @@ void GameView::ExitPrompt()
|
||||
|
||||
void GameView::ToolTip(ui::Component * sender, ui::Point mousePosition, std::string toolTip)
|
||||
{
|
||||
this->toolTip = toolTip;
|
||||
toolTipPosition = ui::Point(Size.X-27-Graphics::textwidth((char*)toolTip.c_str()), Size.Y-MENUSIZE-10);
|
||||
if(sender->Position.Y > Size.Y-17)
|
||||
{
|
||||
buttonTip = toolTip;
|
||||
buttonTipShow = 120;
|
||||
}
|
||||
else
|
||||
{
|
||||
this->toolTip = toolTip;
|
||||
toolTipPosition = ui::Point(Size.X-27-Graphics::textwidth((char*)toolTip.c_str()), Size.Y-MENUSIZE-10);
|
||||
}
|
||||
}
|
||||
|
||||
void GameView::OnMouseWheel(int x, int y, int d)
|
||||
@ -1401,6 +1409,12 @@ void GameView::OnTick(float dt)
|
||||
if(infoTipPresence<0)
|
||||
infoTipPresence = 0;
|
||||
}
|
||||
if(buttonTipShow>0)
|
||||
{
|
||||
buttonTipShow -= int(dt)>0?int(dt):1;
|
||||
if(buttonTipShow<0)
|
||||
buttonTipShow = 0;
|
||||
}
|
||||
c->Update();
|
||||
if(lastLogEntry > -0.1f)
|
||||
lastLogEntry -= 0.16*dt;
|
||||
@ -1819,6 +1833,10 @@ void GameView::OnDraw()
|
||||
{
|
||||
sampleInfo << " (" << c->ElementResolve(sample.particle.ctype) << ")";
|
||||
}
|
||||
else
|
||||
{
|
||||
sampleInfo << " ()";
|
||||
}
|
||||
sampleInfo << ", Pressure: " << std::fixed << sample.AirPressure;
|
||||
sampleInfo << ", Temp: " << std::fixed << sample.particle.temp -273.15f;
|
||||
sampleInfo << ", Life: " << sample.particle.life;
|
||||
@ -1860,7 +1878,7 @@ void GameView::OnDraw()
|
||||
std::stringstream fpsInfo;
|
||||
fpsInfo.precision(2);
|
||||
#ifdef SNAPSHOT
|
||||
fpsInfo << "Snapshot " << SNAPSHOT_ID << ". ";
|
||||
fpsInfo << "Snapshot " << SNAPSHOT_ID << ", ";
|
||||
#endif
|
||||
fpsInfo << "FPS: " << std::fixed << ui::Engine::Ref().GetFps();
|
||||
|
||||
@ -1882,6 +1900,11 @@ void GameView::OnDraw()
|
||||
g->drawtext(toolTipPosition.X, toolTipPosition.Y, (char*)toolTip.c_str(), 255, 255, 255, 255);
|
||||
}
|
||||
|
||||
if(buttonTipShow > 0)
|
||||
{
|
||||
g->drawtext(6, Size.Y-MENUSIZE-10, (char*)buttonTip.c_str(), 255, 255, 255, buttonTipShow>51?255:buttonTipShow*5);
|
||||
}
|
||||
|
||||
//Introduction text
|
||||
if(introText)
|
||||
{
|
||||
|
@ -46,6 +46,8 @@ private:
|
||||
bool showDebug;
|
||||
bool wallBrush;
|
||||
int introText;
|
||||
int buttonTipShow;
|
||||
std::string buttonTip;
|
||||
std::string introTextMessage;
|
||||
int toolIndex;
|
||||
|
||||
|
Reference in New Issue
Block a user