mniip
4b914d12c2
fix tags order ( #141 )
2013-11-12 09:16:17 +04:00
jacksonmj
75b7b85703
Fix sign duplication when loading a save
2013-11-03 14:26:51 +00:00
Simon Robertshaw
e7ebbc0435
Hotfix: Authenticate all Web&ApiRequests to fix save loading/voting issues
2013-10-30 20:31:20 +00:00
mniip
41e058e3b2
Fix a few cpu time leaks in request broker and HTTP, also add a global sleep function
...
(and why did HTTP.c have it's own copy of mystrdup anyway)
2013-10-30 21:39:30 +04:00
mniip
bf908bbfbf
Fix various warnings, remove silly useless NO_INLINE system, remove the need for -fkeep-inline-functions
2013-10-30 04:47:07 +04:00
mniip
9183fa1755
apparently Ximon hates const; a lot;
...
added a bunch of const everywhere, had to modify a few functions to be const-compliant
2013-10-30 04:38:13 +04:00
jacksonmj
02a4c17d72
Ignore invalid walls in some old saves, so that they load correctly
...
E.g. save 10631 from old server
2013-10-17 16:09:38 +01:00
jacob1
aa2ec3d162
fix SOAP crashes by making sure particle id's are between 0 and NPART. Also cut off .life to between 0 and 65535 when saving
2013-09-12 14:35:10 -04:00
jacob1
332aa25bf6
save pavg[] in saves, for VIRS, PIPE, and STOR
2013-09-11 20:41:43 -04:00
jacksonmj
9eccad80b1
Missing breaks in readOPS
...
Causing some elements to be loaded incorrectly
2013-09-08 18:14:12 +01:00
jacob1
d38af2764c
move QRTZ .tmp into .tmp2 and .ctype into .tmp, fixes bug where sparking QRTZ resets .ctype and stops it from growing
2013-08-29 22:18:35 -04:00
jacksonmj
bebe9bd8fd
Add a way for photons to set the colour of FILT (major version bump required)
...
Also add some new FILT modes, and make FILT modes affect BIZR and
BRAY colour in the same way as they affect photon colour. Photons
passing next to DTEC will set the colour of all FILT in a straight
line starting from any FILT adjacent to the DTEC (a bit like an
ARAY beam), and the exact colour of the photon will be used for
FILT interactions instead of the colour based on temperature.
FILT tmp=4: red shift, tmp=5: blue shift. Size of shift determined
by FILT temperature. tmp=6: FILT has no effect on photon colour
(possible before by using invalid tmp modes, but here's a supported
method of doing it. Invalid tmp modes should be automatically replaced
in existing saves).
Also, FILT mode is now described in the HUD.
2013-08-29 17:19:07 +01:00
Simon Robertshaw
ddd51aed3d
Async Request methods for SaveInfo and SaveData
2013-07-28 10:30:01 +01:00
Simon Robertshaw
7a847e7a55
Fix request identifier tracking
2013-07-28 10:29:30 +01:00
Simon Robertshaw
3edee42971
Call OnResponseReady with an identifier for the request, add a WebRequest class
2013-07-27 12:38:52 +01:00
jacob1
aa59c89fa2
logging in in the save preview will update the login button on the main screen
2013-07-18 16:33:59 -04:00
jacob1
f4432b4759
give an error when a local save isn't saved properly, instead of exiting and pretending it worked
2013-07-15 14:59:15 -04:00
jacob1
8d5fe459fe
'n' to toggle Newtonian Gravity, quickoption tooltips show which keys you need to press to toggle them
2013-07-15 13:09:19 -04:00
jacob1
519d220101
save more settings in powder.pref like ngrav_enable, aheat_enable, pretty powders, and debug hud. Also save ambient heat in saves, and add a warning in the intro text in betas that you can't save publically
2013-07-02 15:09:00 -04:00
jacob1
c1320d2007
fix sim.loadStamp return value, remove VINE_MODE
2013-06-27 12:10:55 -04:00
jacob1
776b2f6607
fix version tagging in saves
2013-06-24 00:02:00 -04:00
jacob1
7a2114bc65
add error messages when errors happening while fav. / unfav.ing a save, deleting a save, or unpublishing one. Also don't use session key in url to add a comment since it isn't needed
2013-06-20 22:01:07 -04:00
jacksonmj
4e4bd9a11b
Signed integers can be negative, so prop>x does not always correctly indicate whether higher bytes are used
2013-06-11 00:26:41 +01:00
jacob1
1d00e712ad
save publishing info in the save upload ui
...
also fix the other crash when exiting the game from inside of one of these windows, because first Client::Shutdown would delete all active requests and only later ~Engine would delete _state, which delets the ServerSaveActivity window, which tries to close the active render request
2013-06-07 19:32:38 -04:00
jacob1
58f8451b9e
make saves private by default again
2013-06-07 13:08:45 -04:00
jacob1
8d7ab7f5e2
allow creating WIND lines from lua
2013-06-01 21:57:03 -04:00
jacob1
6f8e2c0345
remove unneeded / duplicate constants, fix SPC_AIR/other tools so it won't conflict with lua elements (the 11th one won't work right now)
2013-05-16 17:01:33 -04:00
jacob1
dfc33aaeea
finish return values for the legacy api, add sim.saveStamp and sim.loadStamp
2013-05-15 13:51:45 -04:00
mniip
4d9b9b17d7
D:
2013-05-11 15:08:32 +04:00
Simon Robertshaw
9abe51526c
Move all GUI source files into gui/
2013-03-22 14:14:17 +00:00
Simon Robertshaw
2c311b9a36
Use "http://" for update/startup check
2013-03-22 13:40:54 +00:00
Simon Robertshaw
e6db760205
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2013-03-22 13:21:13 +00:00
Simon Robertshaw
700aff4784
Don't try to parse update check response if it's NULL!
2013-03-22 13:20:54 +00:00
jacob1
29e2604f57
fix compiling error
...
also bug, I had some weird formatting that broke the json parsing
2013-03-21 21:49:04 -04:00
Simon Robertshaw
c4a500aa21
Merge
2013-03-21 21:49:59 +00:00
Simon Robertshaw
81a34222d1
POST requests for APIRequest, allow saving user details from within the game, Asynchronous HTTP POST
2013-03-21 21:49:06 +00:00
jacob1
b617b8b656
fix compiling error
2013-03-16 14:00:11 -04:00
Simon Robertshaw
f05044ab68
APIRequest, Aync methods for client, Profile edit/viewer (WIP)
2013-03-16 17:45:18 +00:00
Simon Robertshaw
d383d6d7e5
Higher quality thumbnails for Renders
2013-03-16 11:25:13 +00:00
Simon Robertshaw
ca9ea8bb8a
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2013-03-15 13:41:27 +00:00
Simon Robertshaw
73b6ff4efb
Use VideoBuffer in place of thumbnail
2013-03-15 12:59:55 +00:00
jacob1
2aa483e0a2
fix gravatars not showing for moderators
2013-03-14 23:58:09 -04:00
Simon Robertshaw
6b68c04cd6
Fix multiple free after merging multiple request objects
2013-03-14 12:10:56 +00:00
Simon Robertshaw
9479b7f330
Move requestbroker into new folder, make request process function a method of Request
2013-03-14 11:30:24 +00:00
Simon Robertshaw
7a055a9d90
More unnecessary string duplication
2013-03-12 21:29:27 +00:00
Simon Robertshaw
35b7f62d3b
Remove unnecessary string duplication (http_init creates an internal copy of the proxy string)
2013-03-12 21:27:42 +00:00
Simon Robertshaw
aae7113c81
Remove images from image cache on exit
2013-03-12 21:24:56 +00:00
Simon Robertshaw
de680a1e5c
Merge
2013-03-12 21:21:01 +00:00
Simon Robertshaw
86b7a11800
Make thumbnailbroker more general purpose, image requests for requestbroker, avatars in previewview
2013-03-12 21:17:19 +00:00
cracker64
f2823b0ee8
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2013-03-10 23:27:22 -04:00
cracker64
2caa240d9d
Delete thumbnails on close.
2013-03-10 23:23:17 -04:00
jacob1
a65d93523d
fix small free/delete mismatch / a warning
2013-03-10 23:21:28 -04:00
jacob1
85d6c12721
fix stamp thumbnails not showing until you move the mouse, add a few new[]'s replacing some .c_str() pointers in client.cpp
2013-03-10 22:08:00 -04:00
Simon Robertshaw
e6bca489c9
AvatarButton/holder, rename ThumbnailBroker for more general purposes
2013-03-10 18:08:34 +00:00
cracker64
a9e66429d6
Fix some memory issues when closing preview UI too fast.
...
I'm not sure if this pthread usage is ideal, but it does seem to work on linux.
2013-03-09 22:47:08 -05:00
jacob1
189f96d35f
case insensetive local save searches, fix extention being counted in the match
2013-03-08 22:31:08 -05:00
jacob1
037618e6f8
remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h
2013-03-06 12:05:59 -05:00
jacob1
8b83ae9f95
PSTN ctype sets the element that stops it, FRME with a tmp of one is non-sticky (doesn't pull)
2013-03-03 16:36:37 -05:00
jacob1
b92bd245c8
fix 4 MB memory leak on every save
2013-02-24 15:23:34 -05:00
jacob1
0939494747
fix problems found with valgrind with shifting stamps and saving
2013-02-24 14:12:48 -05:00
jacob1
7379a6b5ba
fix crash when hovering the mouse over invalid wall types
2013-02-24 11:50:20 -05:00
Simon Robertshaw
5beb4255c8
Tag origin version info in save files
2013-02-17 11:30:53 +00:00
jacob1
01cd146ee9
fix mac compiling, fix renderer, fix other minor compiling issues
2013-02-14 23:31:31 -05:00
Simon Robertshaw
e7b174a78d
Revert "move version info to version.h, no longer needs full recompile on version change"
...
This reverts commit b3a2ab735b
.
2013-01-19 22:00:56 +00:00
jacob1
b3a2ab735b
move version info to version.h, no longer needs full recompile on version change
2013-01-15 11:28:28 -05:00
jacob1
41751da619
change some free/malloc's back to delete/new's
2013-01-12 21:06:52 -05:00
jacob1
5e20dd8545
allow directory search to find files with the extension repeated twice
2013-01-07 17:39:05 -05:00
jacob1
d1abfc313e
fix mismatched free()/delete's
2013-01-06 18:26:38 -05:00
jacob1
0159c2b5af
more scons fixes for windows
2012-12-29 12:45:43 -05:00
jacob1
e685e30d58
make sure that simulation variables are initialized, fixes things like water equalization always being on in old saves
2012-12-18 13:33:29 -05:00
jacob1
c06afff0a5
selecting a stamp moves it to the front of the list again (unless you hold ctrl)
...
attempted to do MVC right?
2012-12-18 12:20:52 -05:00
jacob1
672c5ee913
fix mismatched malloc() / delete [], fixes # 106
2012-12-17 23:57:55 -05:00
jacksonmj
9c6f3c7fbb
Fix crash in GameSave::serialiseOPS
...
Only particlesCount particles have been copied from the Simulation.
All the rest are uninitialised, and may have coordinates outside the
game area. Using those uninitialised coordinates in the index for
partsPosFirstMap may cause a crash.
2012-12-16 23:01:04 +00:00
Simon Robertshaw
d29c77b2d5
More detailed error when opening non-existent directory.
2012-12-16 16:41:30 +00:00
Simon Robertshaw
4d546b6818
Print errors regardless of build type
2012-12-16 16:40:29 +00:00
jacob1
06f8f88374
fix output appearing in stdout without DEBUG defined
2012-12-16 11:38:12 -05:00
jacob1
a85526bfac
fix comment error messages not showing
2012-12-15 23:12:54 -05:00
Simon Robertshaw
6e62a54952
Add missing URL Protocol registration on Windows
2012-12-15 16:56:55 +00:00
jacob1
d57fe7618c
fix walls loading incorrectly in extremely old saves. Fix some invalid save formats being loadable (it was onlychecking the 'O' in OPS)
2012-12-12 17:31:06 -05:00
Simon Robertshaw
38862a78d1
New Conversation notifications
2012-12-09 12:05:27 +00:00
Simon Robertshaw
6478ed121c
Use NotifyAuthUserChanged for GameController login, this will help users become aware when their sessions expire.
2012-12-09 01:25:05 +00:00
Simon Robertshaw
05148e8a8d
C++erific text cleaner function, also, it's a good idea to actually clean text coming from signs...
2012-12-09 00:14:48 +00:00
jacob1
e5a284a2ba
fix compiling warnings / error
2012-12-06 12:34:32 -05:00
Simon Robertshaw
b08812569c
Stop using persistent connections when we don't need them. Force shutdown of Thumbnailbroker before http lib close, fixes #84
2012-11-26 10:34:17 +00:00
Simon Robertshaw
483e907702
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2012-11-18 18:02:34 +00:00
Simon Robertshaw
af29942117
Ensure directory enumeration works whether there's a path seperator at the end of the directory or not
2012-11-18 18:02:28 +00:00
jacob1
4654a2aaa0
update build number, which was incorrect. Add an easy way for mods to ignore updates
2012-11-18 12:43:11 -05:00
Simon Robertshaw
51a5af6d5d
Remove some debug printing
2012-11-12 10:48:20 +00:00
Simon Robertshaw
29189693b3
Element palette for automatic element ID/mod mapping
2012-11-12 10:22:16 +00:00
jacob1
3a29fc0268
Save local saves as current name option (overwrites them automatically). Fix filename not showing when first saving a local save
2012-10-26 15:15:38 +01:00
jacob1
fd07d35e34
limit the number of signs that can be placed
2012-10-26 15:13:00 +01:00
jacob1
5c59b9d6cb
don't render fire on stamps (reduces lag)
2012-10-05 15:49:54 +01:00
Simon Robertshaw
b35fd0298c
Flush stamps list to file when deletins, Rename stamps undelete function to rescan
2012-10-05 15:46:42 +01:00
jacob1
7313bd81ca
fix problem with last commit
...
there was no other missing stamps problem actually, just this
2012-10-05 15:23:24 +01:00
jacob1
d45dd605e9
Stamp fix button to bring back deleted stamps
2012-10-05 15:20:33 +01:00
jacob1
cb8efcd0f9
fix visual studio compiling errors (but not the dirent.h one)
2012-10-05 15:19:00 +01:00
Simon Robertshaw
58763f0900
Fix stamp library loading issue (wasn't loading beyond 512 bytes, readsome doesn't always reach eof before not reading n
2012-10-01 13:36:56 +01:00
Simon Robertshaw
0801497ed2
Fix wall clipping during stamp rotation
2012-10-01 12:02:04 +01:00
Simon Robertshaw
163fbde8af
Fix issue where thumbnails are sometimes the incorrect ones
2012-10-01 00:15:09 +01:00
jacob1
f652786557
fix saves getting corrupted when saving, fix error messages not showing (correctly)
2012-09-30 20:46:08 +01:00