jacob1
e8b0e31656
Merge pull request #143 from mniip/foo
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fix PSTN coloring
2013-07-02 13:49:19 -07:00
jacob1
519d220101
save more settings in powder.pref like ngrav_enable, aheat_enable, pretty powders, and debug hud. Also save ambient heat in saves, and add a warning in the intro text in betas that you can't save publically
2013-07-02 15:09:00 -04:00
mniip
b8c218c89b
shouldn't use PIXR/G/B/PACK there, would break if using a non-standard bit scheme
2013-06-28 15:02:50 +04:00
jacob1
c1320d2007
fix sim.loadStamp return value, remove VINE_MODE
2013-06-27 12:10:55 -04:00
jacob1
776b2f6607
fix version tagging in saves
2013-06-24 00:02:00 -04:00
jacob1
76ce2de1ce
change some wall descriptions a little
2013-06-23 20:40:19 -04:00
jacob1
43540eb7e4
Add back replace mode and specific delete *
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* only usable by Lua
2013-06-22 22:48:51 -04:00
jacob1
625766028d
fix NEUT not setting off DEUT directly under it (save 1236560)
2013-06-22 12:39:44 -04:00
jacob1
60b1bf5066
forgot to push this commit, SDL should only be included in 1 type of way
2013-06-22 09:36:50 -04:00
jacob1
66f250b29d
fix PTCT melting temperature, seems to have been broken in 525f87fd6b
, fixes #108
2013-06-20 23:01:41 -04:00
jacob1
f0f2c43277
CFLM is a gas ... not a liquid. Fixes #116
2013-06-20 22:42:21 -04:00
jacob1
18e2008b01
do ctrl+z snapshots when loading saves / stamps, makes it more predictable to fix problems in issue #110
2013-06-20 22:23:08 -04:00
jacob1
7a2114bc65
add error messages when errors happening while fav. / unfav.ing a save, deleting a save, or unpublishing one. Also don't use session key in url to add a comment since it isn't needed
2013-06-20 22:01:07 -04:00
jacob1
3aac957e50
HUD displays the correct name of LIFE particles in the HUD, show mouse position in HUD on the edges of the screen
2013-06-20 20:29:20 -04:00
jacob1
fcff2ecc7f
fix message when banned not fitting in the window, also partially fix issue #98 but needs to be done from the server
2013-06-20 11:19:31 -04:00
jacob1
06fb97bc40
fix BRMT always acting like it was created from TUGN
2013-06-20 00:10:24 -04:00
Saveliy Skresanov
53ae6ee517
88.0 beta, build 271
2013-06-16 16:29:18 +07:00
jacob1
688d82b4b9
add back sim.partNeighbors + some alternate spellings
2013-06-13 10:57:54 -04:00
jacob1
99a15a19d0
Merge pull request #140 from mniip/lua
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some lua iterators
2013-06-12 16:10:14 -07:00
mniip
a3056c86e6
simulation.pmap()
2013-06-13 00:38:58 +04:00
mniip
7c25baa9a9
simulation.partNeighbours() iterator
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// no one uses it yet, so it shouldn't break anythign really
2013-06-12 21:42:15 +04:00
mniip
17de12dc8b
simulation.parts() iterator
2013-06-12 21:12:07 +04:00
Saveliy Skresanov
03f2590967
Lower rounding errors in BIZR code and make it change color both on vertical and horizontal movement.
2013-06-12 20:14:34 +07:00
jacksonmj
4e4bd9a11b
Signed integers can be negative, so prop>x does not always correctly indicate whether higher bytes are used
2013-06-11 00:26:41 +01:00
jacob1
b699bb176f
Add two new properties for CLNE-like elements
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the thing CLNE does, drawing upon it will set ctype; and what BCLN does to CLNE - disables #1 ). Made use of the two new properties
2013-06-10 10:51:55 -04:00
jacob1
52ec8f438b
add the single saveID copytext button into the save preview too
2013-06-09 17:13:57 -04:00
jacob1
a6ee8e2af1
fix NEUT created from DEUT explosions sometimes having the deco color of previous particles. Also allow the deco editor to color energy particles instead
2013-06-09 11:15:24 -04:00
jacob1
9a25fb741c
remove debug printing I accidentally included again
2013-06-09 00:04:38 -04:00
jacob1
e13fb83ee0
SaveID Message after saving a save to the server (like the old tpt did). TODO: Put a similar button in the save preview instead of the two we have now.
2013-06-09 00:01:53 -04:00
jacob1
16cb95de64
fix problems with point queue, where it would draw a Point at A, a line from A to B, and a line from B to B every frame
2013-06-08 22:23:53 -04:00
jacksonmj
0f5d0859b4
Possibly fix crash due to Lua running out of stack space
2013-06-09 01:18:44 +01:00
jacob1
a1f9da2d0c
fix tpt.selectedl not changing sometimes when using the element search or sample tool. Assume that new saves will get the auto-vote, so set that too.
2013-06-08 00:23:06 -04:00
jacob1
69961956bf
fix ToolTips on split buttons not working correctly (button overrode them), fix tooltips displaying on disabled buttons
2013-06-07 20:13:18 -04:00
jacob1
1d00e712ad
save publishing info in the save upload ui
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also fix the other crash when exiting the game from inside of one of these windows, because first Client::Shutdown would delete all active requests and only later ~Engine would delete _state, which delets the ServerSaveActivity window, which tries to close the active render request
2013-06-07 19:32:38 -04:00
jacob1
58f8451b9e
make saves private by default again
2013-06-07 13:08:45 -04:00
jacob1
8f72ee829f
PHOT can go through PBCN and BCLN, fixes differences in PHOT cloning found in save id:1213267
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also some renaming / reorganizing in init_can_move
2013-06-07 12:45:36 -04:00
jacob1
e146ae50ab
some minor changes to tools
2013-06-06 23:28:07 -04:00
jacob1
76b92952b1
adjust tool strengths a little, to make them a little faster
2013-06-06 22:19:51 -04:00
jacob1
5ae6b18677
GOLD changes photons to yellow
2013-06-06 16:02:21 -04:00
jacob1
b594d68258
WIND tool creates WIND just by holding down the line tool again
2013-06-06 11:52:33 -04:00
jacob1
2119343b6a
fix sim.NUM_PARTS, other small changes
2013-06-05 23:17:34 -04:00
jacob1
c7ce3fa4b2
make constants in the lua api's a lot easier to write
2013-06-05 22:56:00 -04:00
jacob1
875ca75b07
fix not being able to draw tool lines or boxes, but you can still press ctrl+shift before clicking to use 10x strength
2013-06-05 10:55:46 -04:00
jacob1
69407a2b57
Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.git
2013-06-01 21:57:29 -04:00
jacob1
8d7ab7f5e2
allow creating WIND lines from lua
2013-06-01 21:57:03 -04:00
jacob1
ff8dc4b9cb
Merge pull request #137 from mniip/shitscript
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some SConscript fixes
2013-06-01 08:58:40 -07:00
mniip
5a57f23ac5
some sconsript fixes
2013-06-01 19:55:10 +04:00
jacob1
b16524292e
fix bug where you had to start using a tool before setting it's strength
2013-05-31 19:53:32 -04:00
jacob1
80380bbaa3
even more lua simulation api functions
2013-05-30 22:28:42 -04:00
jacob1
79e5b56c36
fix sconscript
2013-05-30 18:05:46 -04:00