fix BRMT always acting like it was created from TUGN
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.gitignore
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@ -11,7 +11,7 @@
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*.lua
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stdout.txt
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stderr.txt
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build/*
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build*/*
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stamps/*
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Saves/*
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generated/*
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@ -3854,13 +3854,20 @@ void Simulation::update_particles_i(int start, int inc)
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}
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else if (t == PT_BRMT)
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{
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if (parts[i].ctype == PT_TUNG && ctemph <= 3695.0)
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s = 0;
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else
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if (parts[i].ctype == PT_TUNG)
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{
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t = PT_LAVA;
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parts[i].type = PT_TUNG;
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if (ctemph <= 3695.0)
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s = 0;
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else
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{
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t = PT_LAVA;
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parts[i].type = PT_TUNG;
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}
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}
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else if (ctemph >= elements[t].HighTemperature)
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t = PT_LAVA;
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else
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s = 0;
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}
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else
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s = 0;
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