remove debug printing I accidentally included again

This commit is contained in:
jacob1 2013-06-09 00:04:38 -04:00
parent e13fb83ee0
commit 9a25fb741c
2 changed files with 0 additions and 5 deletions

View File

@ -28,9 +28,6 @@ public:
Appearance.TextHover = ui::Colour(180, 230, 180);
Appearance.BorderInactive = ui::Colour(180, 230, 180);
Appearance.BorderHover = ui::Colour(180, 230, 180);
//Appearance.TextActive = ui::Colour(230, 255, 230);
//Appearance.BorderActive = ui::Colour(230, 255, 230);
}
virtual void OnMouseEnter(int x, int y)

View File

@ -465,14 +465,12 @@ void GameController::DrawPoints(int toolSelection, queue<ui::Point> & pointQueue
if (!first)
{
activeTool->DrawLine(sim, cBrush, sPoint, fPoint, true);
printf("From (%d, %d) To (%d, %d)\n", sPoint.X, sPoint.Y, fPoint.X, fPoint.Y);
}
first = false;
}
else
{
activeTool->Draw(sim, cBrush, fPoint);
printf("(%d, %d)\n", fPoint.X, fPoint.Y);
}
sPoint = fPoint;
}