jacksonmj
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fbbe9d81bf
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Transfer energy between VIBR and BVBR
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2012-11-05 21:45:22 +00:00 |
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jacksonmj
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7da144fbae
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Fix INVS staying dark blue even when pressure is removed
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2012-11-05 14:45:46 +00:00 |
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jacksonmj
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956fb39124
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Oops, didn't see that parts[i].temp at the bottom, ignore the second half of that last commit message
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2012-11-05 14:42:06 +00:00 |
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jacksonmj
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3cae63c733
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VIBR: don't dump heat into elements that don't conduct heat, and put any remaining heat into EXOT at the end of the explosion
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2012-11-05 14:18:28 +00:00 |
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jacob1
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dc41e46c81
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fix two red BRAYS not being able to turn off swch from certain angles
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2012-11-04 22:44:49 +00:00 |
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jacob1
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ca42162e5e
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fix heat release during explosion
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2012-11-04 21:35:35 +00:00 |
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jacksonmj
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828623f9ec
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Change freezing point of VIBR lava, and make sure VIBR always absorbs energy particles
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2012-11-04 21:10:27 +00:00 |
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jacksonmj
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12eb085d20
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VIBR changes from jacob1
Including:
Molten TTAN + EXOT = VIBR.
VIBR + ANAR = BVBR. (BOYL reaction removed)
All absorbed heat/particles/pressure are stored in one property, tmp.
Graphics changes
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2012-11-04 20:35:43 +00:00 |
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jacob1
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d586a6d0ab
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PPIP doesn't break with pressure, to match TPT
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2012-11-03 16:11:54 +00:00 |
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jacksonmj
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2ed53a99ae
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Change EXOT properties to match TPT
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2012-11-03 16:11:11 +00:00 |
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jacksonmj
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fea55f9ac9
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Add PLSM to stacking exclusion list, and fix some cases of stacked EMBR causing BHOL
Stacked EMBR + displacement -> other particles stacked -> BHOL.
Therefore stop displacement to stop BHOL formation.
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2012-11-01 00:28:45 +00:00 |
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Bryan Hoyle
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32bdcb89e8
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VIBR fixes
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2012-10-28 21:11:18 -04:00 |
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jacksonmj
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caf262ed60
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Decrease absorption chance for SPNG, to make release of water from saturated SPNG look a bit less strange
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2012-10-27 00:56:02 +01:00 |
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jacksonmj
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9a0ca32372
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Make conversion of PHOT to ELEC using BIZR, and enrichment of DEUT with ELEC, work better
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2012-10-27 00:56:02 +01:00 |
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Simon Robertshaw
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9b4f710e28
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Menu icon for sensors menu and fix for VIBR std::max args
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2012-10-26 15:58:39 +01:00 |
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Simon Robertshaw
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a1d98ffc31
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Fix BVBR for generate.py
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2012-10-26 15:29:55 +01:00 |
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jacob1
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6d6b0dfa9f
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some VIBR changes, also allow it to be compiled with Scons
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2012-10-26 15:18:52 +01:00 |
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Simon Robertshaw
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63daf67d44
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Improve EXOT description
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2012-10-26 15:14:57 +01:00 |
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jacob1
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6d1c7be740
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initialize all stickmen variables, not just legs
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2012-10-26 15:13:27 +01:00 |
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jacob1
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4d207b1146
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fix INVS graphics
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2012-10-26 15:12:21 +01:00 |
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jacob1
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947660fcd4
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Fix hydrogen not burning right (with and without realistic heat), allow h2 to burn at all temps while still allowing fusion to work correctly
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2012-10-26 15:12:13 +01:00 |
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jacob1
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ccd9284e61
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improve the GOL menu descriptions
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2012-10-26 15:12:05 +01:00 |
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jacob1
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c58a3fb2dc
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TSNS doesn't detect things with an equal temp (fixes detecting wires)
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2012-10-26 15:11:59 +01:00 |
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jacob1
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b84460d79b
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visual studio compatibility, plus change text a little
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2012-10-26 15:11:43 +01:00 |
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jacob1
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3f093c8072
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VIBR explosion/graphical changes, it now has a while before it explodes after getting to the limit
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2012-10-26 15:11:22 +01:00 |
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jacob1
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cd7ca6d417
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some VIBR changes/fixes
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2012-10-26 15:10:50 +01:00 |
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jacob1
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04b76a4b48
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VIBR/BVBR - vibranium. Initial commit, doesn't seem to work yet
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2012-10-26 15:10:44 +01:00 |
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Simon Robertshaw
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0b09d2e0f3
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Allow TSNS and DTEC to detect photons and other energy particles. Set default TSNS radius to 1 to make it easier to avoid detecting the wire connections
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2012-10-10 21:27:36 +01:00 |
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Simon Robertshaw
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da07c22ee4
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new elements: DMG (Force bomb) and TSNS (Temperature sensor)
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2012-10-10 19:29:11 +01:00 |
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Simon Robertshaw
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249e3dcad3
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Merge pull request #195 from Huulivoide/master
Minor fixes needed to build on Linux/64bit.
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2012-10-09 08:43:13 -07:00 |
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Simon Robertshaw
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af181faeea
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Revert "multiple BRCK colors (suggested by Catelite)"
This reverts commit 4a8ae25299e465ab55072dd512b5818881ec5a67.
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2012-10-05 17:25:04 +01:00 |
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jacob1
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774bc08c2c
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Move LOLZ/LOVE Rule tables into more appropriate location (element file)
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2012-10-05 16:52:53 +01:00 |
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jacob1
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d159467b63
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LOLZ and LOVE work again
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2012-10-05 16:33:54 +01:00 |
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jacob1
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f19f393e22
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multiple BRCK colors (suggested by Catelite)
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2012-10-05 16:33:45 +01:00 |
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jacob1
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a16534e782
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don't let TNT flood fill explode when under other particles (prevents lag)
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2012-10-05 16:33:24 +01:00 |
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jacob1
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d2af4470a5
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show # of parts, [GRID X], PIPE/PPIP with X, and molten X (with debug on) in HUD
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2012-10-05 16:33:12 +01:00 |
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jacob1
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e600c20ba9
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undo ambient heat in snapshots
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2012-10-05 16:32:06 +01:00 |
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jacob1
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71db872e64
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{t:15100|text} to open a forum thread (will try to add more shortcuts later)
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2012-10-05 16:30:55 +01:00 |
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jacob1
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5c59b9d6cb
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don't render fire on stamps (reduces lag)
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2012-10-05 15:49:54 +01:00 |
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jacksonmj
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707c11203e
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Fix extra BUBW sometimes being produced when CO2 dissolves
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2012-10-03 15:42:30 +01:00 |
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Jesse Jaara
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1ba412d3ba
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Add couple of missing header files needed by GCC 4.7.
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2012-10-02 23:29:40 +03:00 |
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Simon Robertshaw
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b98f5faace
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Fix photon blending mode
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2012-10-01 21:54:52 +01:00 |
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Simon Robertshaw
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98faf2b192
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Don't reset tick counter when loading saves, fixes issue with LIGH tool
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2012-10-01 12:32:56 +01:00 |
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jacob1
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be1b9112e8
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Fix some uninitialized variables, add back sandcolor changing
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2012-09-30 20:43:38 +01:00 |
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Simon Robertshaw
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006dfdf596
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Move PPIP to powered
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2012-09-29 23:02:22 +01:00 |
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jacob1
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2a4298047c
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Fix smudge issue
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2012-09-25 22:57:11 +01:00 |
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Simon Robertshaw
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25d872ec48
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MacOS X targets for Scons, Fix some inlines for clang
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2012-09-25 17:53:48 +01:00 |
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Simon Robertshaw
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3b2f4d59fc
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Better fire rendering for saves
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2012-09-14 23:53:58 +01:00 |
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Simon Robertshaw
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5b9032fb3f
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Correct initialisation of FIGH
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2012-09-14 22:23:35 +01:00 |
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Simon Robertshaw
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685be24ffa
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Remove testing particle from repo
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2012-09-13 23:01:30 +01:00 |
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