Simon Robertshaw
|
b9e16d4bc6
|
TPT: Prevent STKM falling through activated PVOD with a ctype that isn't STKM 637ee194e0
|
2012-07-25 18:32:10 +01:00 |
|
Simon Robertshaw
|
5337f91736
|
TPT: Lightning direction affected by Newtonian gravity 3a946efdfd
|
2012-07-25 18:21:25 +01:00 |
|
Simon Robertshaw
|
55c870c518
|
TPT: Allow INST to be sparked directly with the brush 8de602d467
|
2012-07-25 18:15:13 +01:00 |
|
Simon Robertshaw
|
aa156fb933
|
TPT: Fix infinite loop when flood_INST finds some INST with a non zero lif... 9ee316c3e9
|
2012-07-25 18:13:09 +01:00 |
|
Simon Robertshaw
|
2135d88644
|
TPT: Reset particle flags in create_part 135e91b84d
|
2012-07-25 17:52:26 +01:00 |
|
Simon Robertshaw
|
799954f383
|
TPT: Allow stickman head to go through everything 95ca29cc64
|
2012-07-25 17:51:37 +01:00 |
|
Simon Robertshaw
|
7859cc839c
|
TPT: Prevent STKM floating in gases 31a61d0888
|
2012-07-25 17:45:30 +01:00 |
|
Simon Robertshaw
|
e36bc8e4ae
|
TPT: Gravity modes and Newtonian gravity for fireworks 31ce22f122
|
2012-07-25 17:44:29 +01:00 |
|
Simon Robertshaw
|
811c2cb26b
|
TPT: Use eval_move(PT_FIGH, ...) when fighters are checking for obstacles 79614a9719
|
2012-07-25 17:21:13 +01:00 |
|
Simon Robertshaw
|
6585a4640b
|
TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942
|
2012-07-25 17:12:15 +01:00 |
|
Simon Robertshaw
|
08d1dd06ed
|
TPT: Fix STKM causing stacking and falling through some powders c14704ae49
|
2012-07-25 15:47:18 +01:00 |
|
Simon Robertshaw
|
2189d298a7
|
TPT: Move INST flood fill into a separate function 36de2f19f5
|
2012-07-25 15:32:05 +01:00 |
|
Simon Robertshaw
|
fad383f392
|
TPT: Update to EXOT that makes it permeable to neutrons as well as electro... a104696620
|
2012-07-25 15:05:55 +01:00 |
|
Simon Robertshaw
|
d50d45ecff
|
Fix deco smudge tool
|
2012-07-24 15:56:01 +01:00 |
|
Simon Robertshaw
|
603cf3149d
|
HUD improvements
|
2012-07-24 14:58:39 +01:00 |
|
Simon Robertshaw
|
e65e222f2c
|
Integer values for prefs, Default decoration colour, clear decoration
|
2012-07-24 13:03:28 +01:00 |
|
Simon Robertshaw
|
edac8b5481
|
Free tools
|
2012-06-18 15:32:15 +01:00 |
|
Simon Robertshaw
|
741392f2c1
|
Free platent and elements
|
2012-06-18 15:25:24 +01:00 |
|
Simon Robertshaw
|
f0778c2033
|
TPT: Prevent THDR from counting towards stacked particle limit
|
2012-06-13 01:28:33 +01:00 |
|
Simon Robertshaw
|
5f81b70787
|
TPT: Avoid stacking in INVS and FILT, and fix pressurised INVS graphics
|
2012-06-13 01:28:00 +01:00 |
|
Simon Robertshaw
|
2aebc294e8
|
TPT: Run stacking check less often
|
2012-06-13 01:21:33 +01:00 |
|
Simon Robertshaw
|
a4d156fc6b
|
TPT: Prevent solid particles stacking in E-Hole
|
2012-06-13 01:06:44 +01:00 |
|
Simon Robertshaw
|
427670682f
|
TPT: EXOT
|
2012-06-13 00:57:02 +01:00 |
|
Simon Robertshaw
|
c7ec0b76f6
|
TPT: Fix the bug with not-spawning fighter.
|
2012-06-12 21:29:24 +01:00 |
|
Simon Robertshaw
|
ef777b92dc
|
TPT: Put ifs into switch in create_part
|
2012-06-12 21:28:37 +01:00 |
|
Simon Robertshaw
|
db86294e6a
|
TPT: Prevent allocation of particles with type==0, bleep bloop
|
2012-06-12 20:16:33 +01:00 |
|
Simon Robertshaw
|
9033786e49
|
TPT: Fix PROP_NEUTPENETRATE, particles weren't being moved into empty space
|
2012-06-12 20:15:33 +01:00 |
|
Simon Robertshaw
|
f8badc05d4
|
TPT: Fixed the bug with snow, where it melted without taking it's ctype into account.
|
2012-06-12 20:13:04 +01:00 |
|
Simon Robertshaw
|
2e1780ce4e
|
TPT: VOID & PVOD can be set to only eat/not eat certain things
|
2012-06-12 19:59:19 +01:00 |
|
Simon Robertshaw
|
a95ceb4c92
|
TPT: energy type particles automatically go into photons, not pmap
|
2012-06-12 19:55:00 +01:00 |
|
Simon Robertshaw
|
dd041d1699
|
TPT: GPMP activated at draw
|
2012-06-12 19:29:10 +01:00 |
|
Simon Robertshaw
|
af5c399c24
|
TPT: Update gravity mask when loading saves 0fb6b85706
|
2012-06-12 18:48:00 +01:00 |
|
Simon Robertshaw
|
391165409d
|
TPT: New flood_parts function, should fix crashing due to too much recursion a11202313d
|
2012-06-12 18:41:36 +01:00 |
|
Simon Robertshaw
|
10f51cb586
|
TPT: Make TTAN block pressure when framestepping 58ea2b2acf
|
2012-06-12 18:22:25 +01:00 |
|
Simon Robertshaw
|
7c5e74410b
|
TPT: New element: Titanium, absorbs some neutrons, acts as a solid wall to air d7fa0b139e
|
2012-06-12 18:16:40 +01:00 |
|
Simon Robertshaw
|
50a587813e
|
TPT: Add PROP_NOAMBHEAT to prevent certain elements from being heated by Ambient heat 8397b6e51a
|
2012-06-12 17:25:06 +01:00 |
|
Simon Robertshaw
|
f2e1d38b58
|
TPT: Save soap bubbles 6717f4ff32
|
2012-06-12 17:06:38 +01:00 |
|
Simon Robertshaw
|
a270acfc54
|
OPS loading: don't replace existing particles twice, and clear soap c
|
2012-06-12 16:30:27 +01:00 |
|
Simon Robertshaw
|
3205df3a21
|
Saving and loading other flags from GameSave, remove old saveloader
|
2012-06-11 13:39:39 +01:00 |
|
Simon Robertshaw
|
c408e035fa
|
Preview: Wait for save to load before opening, Simulation: Correct block coords when reading wall data, replace existing particles when placing stamps on top, Game: Clear the simulation when loading a save
|
2012-06-09 14:54:58 +01:00 |
|
Simon Robertshaw
|
0ee1e1875d
|
Load save data when showing the save preview
|
2012-06-08 22:04:14 +01:00 |
|
Simon Robertshaw
|
8fae7dbade
|
Saving and loading at position, yuse exceptions for parsing saves
|
2012-06-06 01:46:13 +01:00 |
|
Simon Robertshaw
|
49dafbfd26
|
Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
|
2012-06-05 20:08:35 +01:00 |
|
Simon Robertshaw
|
bbf7851596
|
Seperate new/old CreateParts functions
|
2012-05-15 20:01:20 +01:00 |
|
Simon Robertshaw
|
45563e97e8
|
Make flood_prop use PropertyType from StructProperty, Property tool works
|
2012-05-15 00:10:10 +01:00 |
|
Simon Robertshaw
|
4032a0469b
|
Click function for tools that aren't continuous. Debug helper for UI components (Ctrl+Shift D when DEBUG is defined), fix add sign window logic
|
2012-05-13 17:43:41 +01:00 |
|
Simon Robertshaw
|
724c99102e
|
Stupid git
|
2012-05-12 22:28:45 +01:00 |
|
Simon Robertshaw
|
c5798c7456
|
Tools implemented in a similar way to elements
|
2012-05-12 18:11:20 +01:00 |
|
Simon Robertshaw
|
16d3895e9c
|
Redo Wall IDs
|
2012-05-12 13:21:04 +01:00 |
|
Simon Robertshaw
|
51b17badf4
|
A bit of refactoring (elements)
|
2012-05-07 17:59:50 +01:00 |
|
Simon Robertshaw
|
bb8a3f76e3
|
OS X compiling working, Make it a bit more friendly with stricter compilers
|
2012-04-26 13:10:47 +01:00 |
|
Simon Robertshaw
|
96506610b2
|
Clean out graphics, add openGL graphics in seperate file, change brush to use unsigned char rather than boolean for bitmap/outline
|
2012-04-21 22:46:37 +01:00 |
|
Simon Robertshaw
|
75a9460c83
|
OpenGL rendering
|
2012-04-20 19:21:10 +01:00 |
|
Simon Robertshaw
|
ceb25440cb
|
TPT: Fix sponge bug. f93a829671
|
2012-04-19 16:52:35 +01:00 |
|
Simon Robertshaw
|
0cc8f84e63
|
TPT: Fix the bug where you could set bad temp to insulators. 64629df1af
|
2012-04-18 21:35:14 +01:00 |
|
Simon Robertshaw
|
44d70ec6b8
|
TPT: Alterations to TRON and fancy effects ffa5ccb666
|
2012-04-18 21:31:22 +01:00 |
|
Simon Robertshaw
|
e4d1c7141f
|
TPT: TRON element, needs to glow and fancy explosion on crash eccf5658d2
|
2012-04-18 21:27:28 +01:00 |
|
Simon Robertshaw
|
472cb8916e
|
TPT: A small fix for convection. ff8ce0ef3a
|
2012-04-18 21:21:32 +01:00 |
|
Simon Robertshaw
|
1fdaabca6d
|
TPT: Viscosity change for gel. Water diffusion among sponge and gel (but with flying cake effect) c9bcc11d35
|
2012-04-18 21:20:31 +01:00 |
|
Simon Robertshaw
|
b40f13b66a
|
TPT: Added gel - a liquid with variable heat conductivity and viscosity. 8523da398f
|
2012-04-18 21:18:37 +01:00 |
|
Simon Robertshaw
|
ff7428fc70
|
TPT: Fix crash when flood fill deleting life 7a844f51ff
|
2012-04-18 21:07:26 +01:00 |
|
Simon Robertshaw
|
ea37facf83
|
TPT: No unmeltable ice anymore. e4448dc1d6
|
2012-04-18 21:05:14 +01:00 |
|
Simon Robertshaw
|
d85049fb93
|
TPT: A fix for ice with ctype = 0. e52f730969
|
2012-04-18 21:01:54 +01:00 |
|
Simon Robertshaw
|
94e7123791
|
TPT: Allow DEST to be cloned with CLNE, PCLN, BCLN and PBCN 57d8335ca5
|
2012-04-18 20:46:34 +01:00 |
|
Simon Robertshaw
|
10e3f176d2
|
TPT: REALISTIC - Latent heat. It may be buggy, and enthalpy table isn't filled, but it works 4b4830b5a4
|
2012-04-18 20:44:01 +01:00 |
|
Simon Robertshaw
|
6be1b869e5
|
TPT: Fix ELEC being put into pmap instead of photons 5a3faa0584
|
2012-04-18 19:20:04 +01:00 |
|
Simon Robertshaw
|
779ac383dc
|
TPT: Fix major update_particles_i bug, do_move was being called on nonexistant particles, causing kill_part to kill another particle 96ec3486e8
|
2012-04-18 19:02:27 +01:00 |
|
Simon Robertshaw
|
43ae47ba77
|
TPT: Added smudge tool afbe8cf38e
|
2012-04-18 16:40:43 +01:00 |
|
Simon Robertshaw
|
a761fa5cbc
|
TPT: Remove 2 pixels per frame speed limit in detector wall b4a06df0b2
|
2012-04-18 16:14:10 +01:00 |
|
Simon Robertshaw
|
6f3954b926
|
TPT: (REALISTIC) Better air<->body heat conduction. Air density now influences on it (things don't heat vacuum). 71acd578b6
|
2012-04-18 15:14:40 +01:00 |
|
Simon Robertshaw
|
add4ccb034
|
TPT: Volume from heat change (for REALISTIC) 290cac8b7e
|
2012-04-18 15:11:51 +01:00 |
|
Simon Robertshaw
|
d03a9c8fe5
|
TPT: Rotate/reflect particle, air, and fan velocities in transform_save 830629be3f
|
2012-04-18 15:10:09 +01:00 |
|
Simon Robertshaw
|
f84dc03c23
|
TPT: A new unstable REALISTIC option. No guarantees - but more realistic behaviour. f41f96f598
|
2012-04-18 14:50:29 +01:00 |
|
Simon Robertshaw
|
2417ad3b41
|
TPT: Prevent gaps in beams of photons from powered clone 3702438482
|
2012-04-17 18:07:22 +01:00 |
|
Simon Robertshaw
|
a3e97d51d1
|
TPT: Change wifi so that it always takes one frame to transmit a722d7a396
|
2012-04-17 17:18:35 +01:00 |
|
Simon Robertshaw
|
ca1690efe1
|
TPT: Separate loop for updating life, and add SPRK life checks to most electronics 6bdc05cc40
|
2012-04-17 17:14:23 +01:00 |
|
Simon Robertshaw
|
75f6212751
|
TPT: Another change to the eval_move check in create_part eaf2af6d40
|
2012-04-17 16:55:43 +01:00 |
|
Simon Robertshaw
|
db1ffd3208
|
TPT: Fix WARP destroying DMND a9c198dd46
|
2012-04-17 16:45:05 +01:00 |
|
Simon Robertshaw
|
065ca8b9f5
|
TPT: Only check the bits actually used for wavelength in photon ctype Fixes black photons not being killed after passing through pipe 748a528fe0
|
2012-04-17 16:33:04 +01:00 |
|
Simon Robertshaw
|
f4e2d188c2
|
transform_save should check wall coordinates against size in blocks, not the actual size ff6aa0227d
|
2012-04-17 16:11:07 +01:00 |
|
Simon Robertshaw
|
027833fe20
|
TPT Whoops, eval_move returning 1 should not allow particle creation edcf6d7b2f
|
2012-04-17 16:06:39 +01:00 |
|
Simon Robertshaw
|
25ce83d5bf
|
TPT: Implement PROP_NEUTABSORB bdf277e687
|
2012-04-17 16:04:48 +01:00 |
|
Simon Robertshaw
|
c3c31b20b0
|
Fix portals
|
2012-04-16 21:19:12 +01:00 |
|
Simon Robertshaw
|
465cb12af4
|
Newtonian gravity working
|
2012-04-16 13:58:20 +01:00 |
|
Simon Robertshaw
|
798c78b04e
|
Add missing GOL data
|
2012-04-09 11:46:42 +01:00 |
|
Simon Robertshaw
|
c88079d084
|
Element sampling HUD thingy (No very good with MVC)
|
2012-04-08 00:11:21 +01:00 |
|
Simon Robertshaw
|
73c5082cbc
|
Super, megaheavyweight thumbnail renderer
|
2012-04-03 14:07:39 +01:00 |
|
Simon Robertshaw
|
efddc12e5d
|
Stamps browser, placement + clipboard sampling and placement - No clipboard or stamp thumbnail generation, needs thumbnail generator from SaveLoader
|
2012-04-02 17:01:28 +01:00 |
|
Simon Robertshaw
|
e9770d8ee7
|
Clipboard and Stamp from selection (no way to paste/place yet)
|
2012-03-28 22:01:44 +01:00 |
|
Simon Robertshaw
|
81f3114cb2
|
Better sliders for Decoration editor
|
2012-03-05 17:10:18 +00:00 |
|
Simon Robertshaw
|
55acb6aa80
|
More fancy Sliders for deco colour
|
2012-03-05 15:24:52 +00:00 |
|
Simon Robertshaw
|
3bbaa1a111
|
Decoration tools - no way to set colour yet
|
2012-03-03 21:38:22 +00:00 |
|
Simon Robertshaw
|
725f1aff85
|
Fix thumbnail alignment for save buttons, add code for building PSv format
|
2012-02-11 17:04:39 +00:00 |
|
Simon Robertshaw
|
6641f1d541
|
Frame stepping
|
2012-02-02 11:55:43 +00:00 |
|
Simon Robertshaw
|
f5dd32b284
|
Working GOL (No graphics
|
2012-02-02 00:33:10 +00:00 |
|
Simon Robertshaw
|
857b0cc1fc
|
Load user information from preferences, fps display for testing
|
2012-01-31 18:49:14 +00:00 |
|
Simon Robertshaw
|
58ba7f8800
|
Stop freeing memory twice, also clear signs correctly
|
2012-01-27 22:01:22 +00:00 |
|
Simon Robertshaw
|
824d3c069b
|
Clear air properly
|
2012-01-26 16:23:18 +00:00 |
|
Simon Robertshaw
|
d520a70acf
|
Save loading and reloading
|
2012-01-26 16:18:43 +00:00 |
|
Simon Robertshaw
|
9e1be78bc2
|
I've got to a point where I can no longer be bothered to think of a proper commit comment
|
2012-01-26 01:13:33 +00:00 |
|
Simon Robertshaw
|
c5cc1870f3
|
Fix some memory leaks
|
2012-01-25 18:42:35 +00:00 |
|
Simon Robertshaw
|
04e4a2346d
|
Wall menus
|
2012-01-24 21:19:29 +00:00 |
|
Simon Robertshaw
|
97b35bc470
|
Various
|
2012-01-24 20:19:19 +00:00 |
|
Simon Robertshaw
|
19c1fa5dcb
|
Brush class for drawing on simulation, more interface for game
|
2012-01-22 14:45:37 +00:00 |
|
Simon Robertshaw
|
8ec6aae617
|
Better cleanup for simulation - fix memory leaks
|
2012-01-21 13:19:10 +00:00 |
|
Simon Robertshaw
|
fa201a7aeb
|
Fix some uninitialised variables
|
2012-01-20 23:42:17 +00:00 |
|
Simon Robertshaw
|
4949a5eac0
|
Fix case for header files
|
2012-01-20 22:10:42 +00:00 |
|
Simon Robertshaw
|
44639a6423
|
Some folder changes, started search and client
|
2012-01-19 13:44:59 +00:00 |
|