Simon Robertshaw
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f8766201a6
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TPT: Optimization for GoL, Added brush size and mouse wheel to lua! e7035233fd
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2012-07-25 19:32:36 +01:00 |
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Simon Robertshaw
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76070f99e0
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TPT: This should fix PLNT lag just a little bit... (mostly after shooting though NEUT) 5f3c10a684
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2012-07-25 18:46:15 +01:00 |
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Simon Robertshaw
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fad2311c36
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TPT: C5 should not explode when touching cold INSL a925eea52c
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2012-07-25 18:44:30 +01:00 |
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Simon Robertshaw
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67d449df3d
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Fix typo in EMBR gravity
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2012-07-25 18:43:19 +01:00 |
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Simon Robertshaw
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b9e16d4bc6
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TPT: Prevent STKM falling through activated PVOD with a ctype that isn't STKM 637ee194e0
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2012-07-25 18:32:10 +01:00 |
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Simon Robertshaw
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1e5eba3583
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TPT: Make VOID and BHOL eat stickmen again 1f4f50682c
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2012-07-25 18:27:08 +01:00 |
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Simon Robertshaw
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41cbd69ac8
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TPT: Use atan2 for LIGH angle calculations 966f1dcc23
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2012-07-25 18:25:37 +01:00 |
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Simon Robertshaw
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de4fe1a38e
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TPT: Reduce rate of lightning creation by clone 167740e839
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2012-07-25 18:23:07 +01:00 |
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Simon Robertshaw
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5337f91736
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TPT: Lightning direction affected by Newtonian gravity 3a946efdfd
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2012-07-25 18:21:25 +01:00 |
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Simon Robertshaw
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55c870c518
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TPT: Allow INST to be sparked directly with the brush 8de602d467
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2012-07-25 18:15:13 +01:00 |
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Simon Robertshaw
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aa156fb933
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TPT: Fix infinite loop when flood_INST finds some INST with a non zero lif... 9ee316c3e9
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2012-07-25 18:13:09 +01:00 |
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Simon Robertshaw
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9edf65fb3f
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TPT: FIRW: less advection, and don't go faster when multiple fire particle... 9988dc17aa
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2012-07-25 18:03:43 +01:00 |
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Simon Robertshaw
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38e2eec808
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TPT: Completely remove SING formation from fusion 81771d8672
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2012-07-25 18:02:38 +01:00 |
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Simon Robertshaw
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0b77f1b2ed
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TPT: Only create one NBLE particle for each fusing H2 particle 29aab750e5
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2012-07-25 18:01:58 +01:00 |
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Simon Robertshaw
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971fbc71f9
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TPT: fix compression during fusion 287822229f
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2012-07-25 18:01:15 +01:00 |
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Simon Robertshaw
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2135d88644
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TPT: Reset particle flags in create_part 135e91b84d
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2012-07-25 17:52:26 +01:00 |
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Simon Robertshaw
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799954f383
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TPT: Allow stickman head to go through everything 95ca29cc64
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2012-07-25 17:51:37 +01:00 |
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Simon Robertshaw
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7859cc839c
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TPT: Prevent STKM floating in gases 31a61d0888
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2012-07-25 17:45:30 +01:00 |
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Simon Robertshaw
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e36bc8e4ae
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TPT: Gravity modes and Newtonian gravity for fireworks 31ce22f122
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2012-07-25 17:44:29 +01:00 |
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Simon Robertshaw
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811c2cb26b
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TPT: Use eval_move(PT_FIGH, ...) when fighters are checking for obstacles 79614a9719
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2012-07-25 17:21:13 +01:00 |
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Simon Robertshaw
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6585a4640b
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TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942
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2012-07-25 17:12:15 +01:00 |
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Simon Robertshaw
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0afecb5b77
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TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942
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2012-07-25 17:11:36 +01:00 |
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Simon Robertshaw
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57c356e495
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TPT: Make ELEC+water form H2 and O2 in the correct proportions 9b2c2a78a6
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2012-07-25 15:56:42 +01:00 |
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Simon Robertshaw
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6dc7eaf43e
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TPT: Prevent stacking from ELEC+NEUT, ELEC+water, and CO2 from BUBW ae5470ca78
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2012-07-25 15:55:42 +01:00 |
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Simon Robertshaw
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08d1dd06ed
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TPT: Fix STKM causing stacking and falling through some powders c14704ae49
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2012-07-25 15:47:18 +01:00 |
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Simon Robertshaw
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2214ab4eb0
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TPT: Correct freezing temperature for SLTW (-21.1 C) 06d2d5267e
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2012-07-25 15:36:40 +01:00 |
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Simon Robertshaw
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2189d298a7
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TPT: Move INST flood fill into a separate function 36de2f19f5
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2012-07-25 15:32:05 +01:00 |
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Simon Robertshaw
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fad383f392
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TPT: Update to EXOT that makes it permeable to neutrons as well as electro... a104696620
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2012-07-25 15:05:55 +01:00 |
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Simon Robertshaw
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32d9b87f66
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Correct Stickman appearance
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2012-07-25 14:24:03 +01:00 |
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Simon Robertshaw
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d50d45ecff
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Fix deco smudge tool
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2012-07-24 15:56:01 +01:00 |
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Simon Robertshaw
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603cf3149d
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HUD improvements
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2012-07-24 14:58:39 +01:00 |
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Simon Robertshaw
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e65e222f2c
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Integer values for prefs, Default decoration colour, clear decoration
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2012-07-24 13:03:28 +01:00 |
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Simon Robertshaw
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f7d8556965
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Icons for menu items
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2012-07-21 18:43:46 +01:00 |
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Simon Robertshaw
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c2873180e2
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GOL loads gol colours for use
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2012-07-19 17:05:01 +01:00 |
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Simon Robertshaw
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2b4ec99894
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Use two functions for renderer drawing instead of several, fix alignment with Zoom Window border
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2012-07-19 16:37:56 +01:00 |
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Simon Robertshaw
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80044bb0f0
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Renderer Presets and default graphics function
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2012-07-18 17:22:35 +01:00 |
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Simon Robertshaw
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adc9cc0816
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Move graphics into seperate folder
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2012-07-06 16:06:26 +01:00 |
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Simon Robertshaw
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694a6ed4f2
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Ammend to previous commit - the issue was not with smaller saves, but the accumulation of rendered particles on the framebuffer - fixed by clearing the fbo and pbo before rendering
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2012-06-25 22:34:04 +01:00 |
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Simon Robertshaw
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2ffb45581f
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SaveRenderer working on OpenGL - doesn't seem to work with small saves though
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2012-06-25 22:26:53 +01:00 |
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Simon Robertshaw
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dacb774ae0
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Resizable window when using OpenGL interface
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2012-06-25 16:10:40 +01:00 |
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Simon Robertshaw
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ab8f382acc
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Sign tool can now edit existing signs
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2012-06-25 13:57:23 +01:00 |
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Simon Robertshaw
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04b007b36f
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Create FFT plan on demand instead of at startup on the main thread
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2012-06-25 12:19:26 +01:00 |
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Simon Robertshaw
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550f6e28e0
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Stage 1 of update process completed
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2012-06-21 15:49:32 +01:00 |
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Bryan Hoyle
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3b29a74767
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fixes to code and a option for opengl building for release
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2012-06-20 15:05:25 -04:00 |
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Bryan Hoyle
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c775126272
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Merging
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2012-06-20 14:45:06 -04:00 |
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Simon Robertshaw
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09758b9152
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SaveRenderer returns a placeholder thumbnail in case of OpenGL
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2012-06-20 19:43:03 +01:00 |
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Bryan Hoyle
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e5e638448c
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remove some debugging
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2012-06-20 14:42:42 -04:00 |
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Bryan Hoyle
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b35255b722
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Renders an X in place of save icons, atm.
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2012-06-20 14:25:41 -04:00 |
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Bryan Hoyle
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c9f837f21d
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Opengl can open saves now, just need to get it to render accurately later
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2012-06-20 14:23:22 -04:00 |
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Simon Robertshaw
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edac8b5481
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Free tools
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2012-06-18 15:32:15 +01:00 |
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