Commit Graph

2843 Commits

Author SHA1 Message Date
Cracker1000
b2adbb54db Add .life serialization support to lsns (#652) 2019-06-25 20:57:43 +02:00
Tamás Bálint Misius
92a748bf76
Add missing standard include (fixes #644)
... which is apparently needed on some systems. I guess we might
be missing includes all over the place.
2019-06-12 22:52:12 +02:00
Tamás Bálint Misius
8897c6daea
Make elem.free rebuild menus (fixes #649)
Also make sure removed elements don't stay selected.
2019-06-11 21:12:22 +02:00
Tamás Bálint Misius
75e6ece184
Expose transition constants to Lua (fixes #654) 2019-06-11 20:43:34 +02:00
Tamás Bálint Misius
07b0d52f90
Add more transition type checks and fix tpt.eltransition
Though I'm quite sure nobody actually cares about that table. It's been broken for a
very long time.

The PROP tool now properly calls part_change_type when type is being set.
2019-06-03 19:27:06 +02:00
Tamás Bálint Misius
97bde1111d
Fix part_change_type not being called by sim.partProperty 2019-06-03 12:59:39 +02:00
Tamás Bálint Misius
8671332e60
Fix transition properties not being validated
Also clean up some more of the Lua API code, again. Eww.
2019-06-02 17:49:21 +02:00
jacob1
20c98e9b48 Add sim.CELL constant + some other change I made a while ago for some reason 2019-05-15 00:21:17 -04:00
Tamás Bálint Misius
c193e88c28
Leave only the 'wants pressure' check in Simulation::Load for QRTZ/GLAS/TUNG 2019-05-07 21:15:41 +02:00
Nuno Miguel
81380acc86 Fix namespace error 2019-04-20 23:12:54 -04:00
Tamás Bálint Misius
e1b3ddcbcb
Nuke using namespace std; 2019-04-20 17:03:23 +02:00
Tamás Bálint Misius
0179cefc78
Flatten include trees 2019-04-20 15:36:11 +02:00
jacob1
711453ad65 Fix crash when searching in element search ui 2019-04-17 23:49:27 -04:00
Tamás Bálint Misius
e1d32c9352
Move notification out of block locking associated mutex in Gravity.cpp
I don't know how it ended up inside, I wanted it outside. For the record,
signalling the CV while the associated mutex is locked is a pessimisation,
it just yields predictable scheduling.
2019-04-17 09:50:41 +02:00
Tamás Bálint Misius
5810a19dbc
Get GetUserName out of the way on Windows 2019-04-17 01:16:45 +02:00
Tamás Bálint Misius
2e76b10619
Use C++11 threads 2019-04-17 00:23:57 +02:00
Tamás Bálint Misius
9d92b77163
Clean up sign-related code a bit
Also draw search signs with purple text and thread signs with red.
2019-04-12 17:09:34 +02:00
Tamás Bálint Misius
59afaec70f
Fix Element::Identifier assignment leak (closes #205)
I didn't use 'fixes' because this doesn't strictly fix that specific
bug (I think?). Anyway, it does remove strdup which is mentioned in the
issue.

Also fix elem.free not allowing DEFAULTFOO_PT_STUFF and similar to
be freed.
2019-04-12 00:27:27 +02:00
jacob1
76a92d75d2 Fix POLO eating PROT ID#0 no matter where it is 2019-04-09 22:11:14 -04:00
Tamás Bálint Misius
06e2836726
Fix Lua reference leaks (fixes #638) 2019-04-09 15:28:40 +02:00
Tamás Bálint Misius
783310dc16
Fix a few exceptions returning pointers to temporaries in what()
LocalBrowserModelException and GameModelException returned pointers to
data owned by temporaries in what(). Solution: don't create a temporary
in what(), store the ByteString version of the error message in the
exception.
2019-04-08 19:18:54 +02:00
iczero
2ba0f70efd Fix race condition in Gravity.cpp 2019-04-07 23:31:08 +02:00
Tamás Bálint Misius
ff39c82e48
Print libcurl error buffer to stderr on client error 2019-04-05 21:22:51 +02:00
Tamás Bálint Misius
e3fefe30d1
Add option to redirect cout/cerr to files 2019-04-05 20:55:05 +02:00
jacob1
ea4c355748 better capitalization 2019-04-03 20:19:25 -04:00
Tamás Bálint Misius
6468a51ac1
Add more SSL client error strings 2019-04-04 01:39:11 +02:00
Tamás Bálint Misius
79c5813ba3
Fix msvc compile error again 2019-04-02 19:53:11 +02:00
Tamás Bálint Misius
c8df51a8b3
Fix {ctype} sign macro displaying Empty for non-element ctypes 2019-04-02 19:50:01 +02:00
jacob1
58a3411255 Fix msvc compile error 2019-03-31 16:42:21 -04:00
Tamás Bálint Misius
c8960d1358
Add more sign macros (fixes #578) 2019-03-31 21:44:54 +02:00
Tamás Bálint Misius
3de92f5ef4
Fix pavg loading behaviour of QRTZ/GLAS/TUNG (fixes #607)
Those particles now save/load pavg if pressure is being saved/loaded.
This means they won't ever break again when being loaded as part of
a stamp.

They actually save pavg01 * 64 because pavg is saved as an integer and
these elements are too sensitive to pressure changes for integer pavg
values to be adequate.
2019-03-31 12:18:41 +02:00
jacob1
d22d22e662 Fix pressure / ambient heat being saved as 0 instead of not at all when shift is held 2019-03-30 20:25:51 -04:00
Tamás Bálint Misius
47f898ca5a
Tweak replace mode and specific delete mode (fixes #631) 2019-03-30 23:59:20 +01:00
jacob1
4cf0fe5aab Fix sim.deleteStamp not updating stamps.def 2019-03-25 23:52:48 -04:00
jacob1
e9011033eb Allow loading window positions on 2nd monitor 2019-03-24 23:17:09 -04:00
Tamás Bálint Misius
89c7d9ea02
Fix save buttons and probably other things not being cleaned up in FileBrowserActivity (fixed #635) 2019-03-24 21:47:31 +01:00
jacob1
c7ae820f1c Add MotD when using a broken alternate update server 2019-03-23 11:01:32 -04:00
Tamás Bálint Misius
e07b133e5a
Another curl version-dependent feature thing
Seriously, who thought doubles were a good idea?
2019-03-23 10:30:26 +01:00
Tamás Bálint Misius
bd7aa33286
Only use curl mime feature if it actually exists 2019-03-22 22:27:11 +01:00
Tamás Bálint Misius
5192356b76
Fix AbandonableTask being utterly broken 2019-03-22 15:21:13 +01:00
jacob1
ed2eac627b Fix msvc compile 2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
296b758193 Follow redirects and fix save loading by ptsave parameter 2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
341e75cdfe Fix thumbnails sometimes not being resized in the save browser
This was because ImageRequest::Finish used its Width and Height members after calling Request::Finish,
after which the ImageRequest object may get deleted at any time by RequestManager. One solution to this
is to copy (or preferably move) important members to local variables in the Finish functions of
objects derived from Request and use only those after calling Request::Finish (or anything that
in turn calls that).
2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
5916c9db9c Fix a bunch of threading-related issues 2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
263f756a20 Add STATICSCHEME macro to be used with requests to STATICSERVER
Make up your mind, jacob1!
2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
5bc3c03082 Change scheme to https everywhere 2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
e29e3481e0 Remove spinning from AbandonableTask::Finish 2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
fc8740f7d5 Add curl, rework Request and RequestManager a bit 2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
3d22c1ed4e Fix dumb things that aren't necessarily lethal but are eyesores 2019-03-18 23:50:38 -04:00
jacob1
2e17b848b1 Make element names a String (unicode support)
This won't be used by official elements, but mods or lua scripts could and do use unicode
2019-03-12 00:10:43 -04:00
jacob1
45b391d9ea Fix updater 2019-03-09 22:09:08 -05:00
jacob1
55e6074942 use override in all possible places 2019-03-09 21:07:32 -05:00
Tamás Bálint Misius
d3fe7e39a5 Turn ThumbnailRendererTask into an AbandonableTask 2019-03-09 20:40:11 -05:00
jacob1
c09a7bb8d9 Fix compile error in some older versions of clang 2019-03-08 00:05:05 -05:00
Tamás Bálint Misius
7fb0b52d79 More renaming, remove a few useless .c_str()s and fix a URL that had previously contained Download and thus fell victim to my mindless text replacement tricks 2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
d958adf487 Fix filename field in multipart content-disposition headers
All the multipart stuff is going to be handled by curl so this split-by-':' code is going to move into Request.cpp later.
2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
30c7f6ded7 Rename Download* to Request* and move HTTP stuff inside src/client/http 2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
1864a8649d Turn RequestBroker::Get/SaveUserInfoAsync into a request derived from Download
Also move everything http_ into Download and DownloadManager and nuke RequestBroker.
2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
af4d022087 Add RequestMonitor 2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
66c49203f2 Use the new thumbnail renderer task everywhere 2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
3a76a3a514 Turn RequestBroker::RetrieveThumbnail into a request derived from Download
Also start moving RenderThumbnail out of RequestBroker into its own Task. Add mutex to SaveRenderer to guard Render().
2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
53f2018c7e Turn RequestBroker::RetrieveAvatar into a request derived from Download
Also add http namespace because classes clashed a lot.
2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
8b5cf394e0 Replace http_* calls with Download calls in non-RequestBroker stuff 2019-03-07 22:56:08 -05:00
jacob1
9e110cba73 zoom api changes: throw errors instead of returning bools, zoomEnabled takes book as arg, some small refactoring 2019-03-05 23:43:41 -05:00
ssccsscc
a06124a5a9 Fixed typo
Fixed typo in function for detection mouse inside zoom
2019-03-05 23:43:41 -05:00
ssccsscc
1355a4363e Added Lua function for working with zoom 2019-03-05 23:43:41 -05:00
ssccsscc
a9b862645a Added Lua function for working with zoom 2019-03-05 23:43:41 -05:00
jacob1
d4c638869f Increase local browser ui size 2019-03-03 23:48:12 -05:00
jacob1
3bb75ca951 Tick Client 10 times a second, makes thumbnails appear way faster 2019-03-03 23:47:54 -05:00
jacob1
772148900e Fix stamp and local save thumbnails being stretched 2019-03-03 23:45:33 -05:00
jacob1
d021cbb5cf USE_SDL is no longer used 2019-03-01 09:58:07 -05:00
jacob1
dd3d9dfaad change a bunch of virtual to override (should fix annoying mac compile warnings) 2019-03-01 00:07:31 -05:00
jacob1
79aef1dab6 prevent weirdness when ctrl/shift/alt key event is canceled 2019-02-24 15:29:02 -05:00
jacob1
1536736b33 allow using element names as argument 2 to tpt.set_property again 2019-02-23 18:05:11 -05:00
jacob1
768202ca9b Version 94.1 2019-02-21 00:23:45 -05:00
jacob1
28bfa9dfc9 GoL is now affected by stasis wall 2019-02-20 23:25:28 -05:00
jacob1
45ee6780d9 Recreate window when toggling "altFullscreen" while fullscreen is enabled
Fixes bug where half of the window gets cut off
2019-02-20 22:20:49 -05:00
jacob1
3fb134f814 Fix issue on qwertz keyboard layouts where the first key input after opening the console would be ignored
This seems like a hack, but I think it's the intended way to do this?
2019-02-20 22:12:22 -05:00
jacob1
646935edb3 Fix local saves with "." having their name cut off, add a warning for a few invalid file names 2019-02-19 23:24:39 -05:00
jacob1
16d686e949 fix replace mode semicolon shortcut 2019-02-19 21:53:44 -05:00
jacob1
08cd32abbe use scancode instead of keycode for most keyboard shortcuts
keys like 0-9, tab, enter, ctrl/shift/alt, ins, and del are still looking for keys instead of scan codes, just in case (but I expect them to be always equivalent anyway)
2019-02-19 21:46:56 -05:00
jacob1
0c6ce20880 Add "Force Integer Scaling" option for fullscreen
Also:
recreate the window when enabling resizable window, same workaround I applied to my mod for jacob1/The-Powder-Toy#24
recreate the window when toggling fullscreen, to work around some bugs where the window is sized incorrectly or the mouse position doesn't match where the cursor is
Don't capture mouse cursor when this is a debug build
2019-02-18 22:18:29 -05:00
jacob1
a979917744 Version 94.0.342 2019-02-17 14:08:04 -05:00
jacob1
46cd49ba24 Fix uncaught exception in console when trying to parse invalid numbers 2019-02-16 19:20:55 -05:00
jacob1
25c1b13bd4 improve find tool handling with GoL, can now find specific life elements
Reverts most of LBPHacker's previous commit, lol
2019-02-16 19:13:05 -05:00
Tamás Bálint Misius
4ff1dc0bc3 Fix a few more random PMAPBITS issues 2019-02-16 18:57:51 -05:00
jacob1
240bb3bd92 restrict saves to version 94.0 when they use newer elements / features 2019-02-10 22:02:17 -05:00
jacob1
edba703aab don't allow right click -> select a save when you aren't logged in 2019-02-07 23:30:09 -05:00
wolfy1339
a2bb531c46 Remove inclusion of deprecated C++ headers 2019-01-31 20:09:15 -05:00
jacob1
abce030d5d ignore mouse button 4/5 when drawing, fixes #626
perhaps in the future we'll add a use to these
2019-01-31 20:06:09 -05:00
jacob1
82bdf4a777 Fix macOS data directory (for real this time, I think) 2019-01-22 00:26:29 -05:00
jacob1
af20029e08 Files for new icon
Still not entirely final, may change android (circle) icon a bit, and not sure if the mac icon works
2019-01-20 12:53:39 -05:00
jacob1
87f17fd7c3 in mac version, download the update file using a browser
not possible to update executable inside app packages anymore
TODO: update website to serve .dmg link instead
2019-01-19 11:54:43 -05:00
jacob1
e8b4256503 Fix gravity sometimes persisting a frame after ctrl+z / clearing sim, fixes #571 2019-01-14 21:11:06 -05:00
jacob1
50a88c9c26 Fix whitespace 2019-01-12 12:50:28 -05:00
jacob1
655f4bb6d0 chdir to data directory on mac
May change this later if I decide to go back to using objective-c (or swift?) later to reimplement the rest of the mac features
2019-01-12 12:08:18 -05:00
jacob1
cc93479c4b Fix incorrect time format being used sometimes when not in UTC timezone, add day of month to "previous year" time format 2018-12-31 21:49:44 -05:00
jacob1
2d838087b5 minor fix 2018-12-30 13:49:00 -05:00
jacob1
08c22031e2 Add tpt.unregister_keypress to eventcompat.lua 2018-12-30 13:47:57 -05:00
jacob1
f3f1fbf77f switch back to normal dns (was only intended as a quick fix in a snapshot) 2018-12-29 14:00:04 -05:00
jacob1
10bee577a2 eventcompat.lua: Add shift mapping for us keyboard layout 2018-12-28 19:16:22 -05:00
jacob1
3b3775addf Add blur lua event, called when opening another interface window 2018-12-27 21:17:24 -05:00
Caeleron
9e94abb150 Transfer properties of COAL breaking into BCOL (Fixes #602)
Fixing a problem where decoration is not transferred from COAL to BCOL when broken. All properties of COAL should now be copied to the new BCOL particle, including if it is burning, decoration and discoloration caused from heating.
2018-12-25 17:12:56 -05:00
jacob1
87fb94ce94 Delete unused Thumbnail handling code 2018-11-27 22:13:29 -05:00
jacob1
d0dd9ec22f fix sim.brush being double size, fix compile warning 2018-11-21 12:38:26 -05:00
Tamás Bálint Misius
5a57c37ae9 Make close event trigger consistently 2018-11-20 21:06:59 -05:00
jacob1
b41f228c10 fix a few cases where the rng calls were converted improperly 2018-11-20 21:02:20 -05:00
jacob1
a3eae58120 fix (msvc) compile error 2018-11-17 19:33:16 -05:00
jacob1
2929264885 embed event api compatibility lua script
probably temporary, can't deprecate and remove an extremely common api in the same version.
lua script embed code mostly copied from my mod
2018-11-17 00:09:48 -05:00
Tamás Bálint Misius
e48bd482f6 Add close event 2018-11-16 23:02:05 -05:00
Tamás Bálint Misius
3de68c4346 Fix event objects not being freed 2018-11-16 23:02:05 -05:00
Tamás Bálint Misius
531229daa9 Move EventTypes inside LuaEvents to prevent global scope pollution 2018-11-16 23:02:05 -05:00
jacob1
a8489ba6f5 add new events api, replaces legacy event functions
event.register(event.mousedown, function(...) print(...) end)
event.unregister(event.mousedown, somefunc)

mouseclick event split into mousedown, mouseup, mousemove, mousewheel
keypress event split into keypress, keyrelease, textinput. key* events only contain keycode and scancode, don't attempt to represent a letter (was very broken at this before). Also have helpful shift/ctrl/alt flags passed in. textinput just represents inserted text, can probably even handle foreign characters.
register_step replaced with event.tick event

All legacy register_* and unregister_ functions are removed. There is a compatibility lua script, might embed it later. tpt.set_shortcuts / tpt.test also removed. event.getmodifiers added, just a misc function to get the currently held modifiers

Lots of code duplication to handle each event is removed, it's not handled in a more generic way. Although the Event class / child classes could use some work.
2018-11-16 00:07:26 -05:00
jacob1
48bc6e02ba Fix gcc 8 warnings 2018-11-03 19:36:07 -04:00
LBPHacker
5733073c33 Fix dray with tmp=0 acting weirdly 2018-10-30 21:28:57 -04:00
EchoHowardLam
813cab7af7 Hotfix endless air current
Fix issue #580
2018-10-30 21:04:52 -04:00
nunom2005
31b45312b2 Add a message a message while fetching the motd (#603) 2018-10-30 21:01:17 -04:00
jacob1
f7e8ade347 fix another single-pixel PIPE generation issue 2018-09-30 23:46:52 -04:00
jacob1
276098f9db fix crash when using elem.element on windows 2018-09-17 23:03:05 -04:00
jacob1
7f215a6a17 fix particle #0 not being removed from the photons map when moving 2018-09-09 10:53:02 -04:00
jacob1
3707ecd563 fix "publish" button in save browser 2018-08-24 23:11:09 -04:00
jacob1
bbef295fe3 fix default elements disappearing when loading saves if the identifiers don't match 2018-08-24 23:10:46 -04:00
jacob1
c1e4644dc8 It's that time of year again 2018-08-07 09:24:11 -04:00
jacob1
d435f30834 fix LDTC temp/airdrag 2018-07-22 00:05:03 -04:00
krawthekrow
bdc3f300ba show conv tmp as element name in hud 2018-07-21 22:36:06 -04:00
krawthekrow
d42d7486e7 allow prop tool to parse particle type for tmp 2018-07-21 22:36:06 -04:00
krawthekrow
d05e4b2d0b show ldtc tmp2 in hud 2018-07-21 22:27:11 -04:00
krawthekrow
711d65bbd5 rewrite ldtc to be less buggy 2018-07-21 22:27:11 -04:00
jacob1
1c1bcb0cdc fix stasis wall not having any blob mode effects 2018-07-21 21:26:14 -04:00
jacob1
92244f78bb initialize some variables to fix -Werror=maybe-uninitialized warnings
most aren't actually bugs, but gcc isn't able to determine that the paths it can follow guarantee they are initialized
2018-07-08 00:49:35 -04:00
jacob1
8e09edd188 fix typo in favorites menu 2018-07-07 21:41:36 -04:00
krawthekrow
143ba20191 check for correct prefix in hex property decoding 2018-07-07 19:12:12 -04:00
LBPHacker
a3a3b3be1a Make ctrl+shift+click toggle favorite status 2018-07-07 19:10:41 -04:00
LBPHacker
27f5ba199d Fix PIPE being reversed 2018-06-24 10:37:19 -04:00
krawthekrow
11d33d5b77 call rayt linear detector 2018-06-24 10:37:11 -04:00
Mrprocom
2935a94b27 Update in-game rules to match the new TPT rules 2018-06-24 10:37:01 -04:00
jacob1
9a707003aa fix blue line in smudge tool texture 2018-06-05 23:15:09 -04:00
jacob1
969e99c78c also fix SplitFromEndBy in String 2018-06-05 00:26:31 -04:00
jacob1
53f6807ea6 make fps update less often in hud 2018-06-04 23:48:40 -04:00
jacob1
01b9a7c7e8 fix Saves/ appearing before all saves in local save browser 2018-06-04 23:34:40 -04:00
jacob1
0e383e1045 fix scrolling in browsers being reversed 2018-06-01 00:22:06 -04:00
mniip
48a333f0de Fix some scrolling issues 2018-05-30 13:35:44 +03:00
jacob1
7393c577f8 fix double scale firstrun check. We shouldn't need this popup anymore though 2018-05-28 14:02:50 -04:00
jacob1
3ce906b25d even better desktop size detection, now accounts for taskbars / panels 2018-05-28 13:55:49 -04:00
jacob1
a40ab1e50d don't load invalid window positions, only load window pos on first run 2018-05-28 13:33:01 -04:00
jacob1
324602fe26 adjust for window border when loading window position too
fixes window moving up every time on windows, on linux the border size gets reported as 0 so nothing changes there
2018-05-26 17:38:01 -04:00
jacob1
743ec98e3f add resizable window and original fullscreen options 2018-05-25 21:19:44 -04:00
jacob1
58127f355b fix windows / renderer compile (renderer requires sdl for now) 2018-05-25 21:19:44 -04:00
jacob1
841022c907 recenter linux icon 2018-05-25 21:19:44 -04:00
jacob1
002ab799c5 whitespace fixes 2018-05-25 21:19:44 -04:00
jacob1
7ac7eec6cf more sdl2 fixes:
don't recreate window every scale / fullscreen change
better renderer handling, input scaling no longer needed even if window resizing is enabled
load/save window position (replaces old windows code to do this)
calculate initial mouse position on startup because sdl no longer does this for us
2018-05-25 21:19:44 -04:00
jacob1
802ec4d252 remove icon debug stuff 2018-05-25 21:19:44 -04:00
jacob1
bd8550c2d5 fix a few more sdl 2 bugs:
mouse movement captured outside the window when mouse is down
fullscreen now focuses the window (there is a bug where you have to click once to get mouse input, though)
add linux icon, will need to be redone properly because it's offcentered with a black border (mask isn't present)
allow typing ~ into the console + some other fixes
2018-05-25 21:19:44 -04:00
jacob1
ba362c1ab7 fix options menu crash 2018-05-25 21:19:44 -04:00
jacob1
e5230b5b9f upgrade to SDL 2
Still currently in process, there are some issues:
Windows version doesn't work, mac version might not work, opengl might not work
Icon doesn't work (on Linux at least)
Lua will need some changes, there are some sdl 1.2 hacks in there
When entering fullscreen, the window loses focus
When holding down mouse out of bounds, mouse move events stop being sent
When letting go of mouse out of bounds, mouseup event doesn't take into account double scale mode
Clicking on startup without moving mouse will draw at 0,0 for a frame
Renderer probably won't compile because USE_SDL doesn't entirely work

... and maybe others

Some nice things were done though:
no more blit2, sdl can do the scaling itself
3d effect removed, no reason to support this joke any longer
No need to support copy/paste ourselves, sdl does it now
text handling done much better now, separate events for key presses and text input
when a new window is shown, all events ignored until next tick (ignore textinput event if window shown from key press event like console)
2018-05-25 21:19:44 -04:00
jacob1
38fac7046a add #define NOMINMAX before windows.h includes 2018-05-17 21:49:46 -04:00
jacob1
e8373ffa4c mac compile fix 2018-05-17 21:31:26 -04:00
jacob1
3b428789c7 fix selecting another element turning off find tool 2018-05-17 20:59:37 -04:00
jacob1
6ef0f065a6 fix .what methods on exceptions 2018-05-17 20:55:29 -04:00
mniip
aa389dbbfd Add missing locale header 2018-05-14 05:38:10 +03:00
mniip
30dd49235d Add ToLower/ToUpper 2018-05-14 05:12:32 +03:00
jacob1
36a545124e fix setting element properties in legacy lua api 2018-05-13 16:16:14 -04:00
mniip
9f6f43cf90 Fix float parsing in the PROP tool 2018-05-13 04:49:31 +03:00
mniip
22e1de3fe8 Work around a thread_local bug in MinGW with the WIN32 threading model 2018-05-13 04:32:28 +03:00
mniip
a87acf56b7 Replace strdup with mystrdup 2018-05-10 10:34:45 +03:00
jacob1
8a8cbb81e4 fix getting/setting description in elements api 2018-05-10 00:27:55 -04:00
mniip
b8c9888d87 ...Fix opengl renderer compilation too 2018-05-09 20:16:28 +03:00
mniip
67df4fd963 Fix renderer compilation 2018-05-09 20:15:26 +03:00
mniip
3781b36c31 Merge branch 'data' 2018-05-09 19:28:58 +03:00
mniip
12e79ea111 Fix compilation on windows 2018-05-09 19:05:39 +03:00
mniip
f30215bb83 Merge remote-tracking branch 'origin/master' 2018-05-08 08:36:15 +03:00
mniip
f8da7452c6 Remove codecvt 2018-05-08 08:35:06 +03:00
mniip
32aaafee94 Move data into either cpp files or const arrays 2018-05-08 07:38:55 +03:00
jacob1
190107c1b2 fix CLNE 2018-05-08 00:01:34 -04:00
mniip
deaa17a947 Work around some holes in the BitmaskType specification 2018-05-08 06:05:12 +03:00
mniip
d404f4a538 Fix some C++14-isms.
Apparently C++11 is more strict regarding default argument and return
value conversions. Also return brace-initializer construction has had
little support.
2018-05-08 05:48:32 +03:00
mniip
ea1d574caf Add copy-paste to the font editor 2018-05-08 03:58:30 +03:00
mniip
954086fb86 Fixx macos compilation 2018-05-08 03:10:19 +03:00
mniip
51adf37853 Fix order and composition of String(char[]) operators to make clang happy 2018-05-07 08:10:50 +03:00
mniip
e0af41350a Add String/Format commentary 2018-05-07 06:22:24 +03:00
jacob1
56cba4595c Merge branch 'unicode' 2018-05-06 20:15:23 -04:00
jacob1
49703404be change almost all the rest of the rng calls to .chance/.between 2018-05-05 11:56:17 -04:00
mniip
f8586ea3a2 Remove ByteString::Stream 2018-05-04 23:10:39 +03:00
mniip
e29d2c58c2 Copy the Format interface too 2018-05-04 21:12:47 +03:00
mniip
1485ae5a21 Fix incorrect uses of String(char[]) 2018-05-04 20:05:26 +03:00
mniip
d6a92bdab5 Copy the String interface to ByteString 2018-05-04 14:45:57 +03:00
jacob1
ef2a0c2c81 fix single pixel pipe, remove ugly color bit hack 2018-05-03 21:40:48 -04:00
jacob1
44a8665f6f update rng functions in a lot of element files to use .between/.chance
conversion is still very incomplete
2018-05-02 23:53:15 -04:00
mniip
7f5c164d22 Fix partial name element search 2018-05-03 05:22:05 +03:00
mniip
730cf0806a Fix number to string conversion failing after a failed string to number
conversion
2018-05-03 04:55:20 +03:00
mniip
5d80d77f55 Remove String::Stream and with it the locale hacks.
Also fixes the crash when compiled with -O
2018-05-03 04:18:40 +03:00
mniip
ecb41661f8 Fix String::{Begins,Ends}With and with it a bunch of stuff 2018-05-03 04:12:09 +03:00
mniip
5ff8cefca4 Replace String::Stream parsing with number splitting 2018-05-03 04:11:43 +03:00
mniip
1ea7a035d1 Add Number parsing facilities 2018-05-03 02:54:32 +03:00
mniip
4b92926f0d Fix partition again 2018-05-03 00:45:22 +03:00
mniip
2f9cab7e54 Move "big" methods out of the header. Also fix Partition 2018-05-03 00:34:47 +03:00
mniip
d1610c5127 Add string partitioning methods 2018-05-02 23:42:34 +03:00
mniip
6c9cb174fb Change some uses of String::Stream to StringBuilder 2018-05-02 22:11:41 +03:00
mniip
7523c14252 Reword the Format interface 2018-05-02 08:45:50 +03:00
mniip
eeacc90fc5 Add StringBuilder formatters 2018-05-02 06:54:28 +03:00
mniip
f864f81a76 StringBuilder mockup 2018-05-02 05:38:08 +03:00
mniip
ced7b0c993 Move the ConversionError class 2018-05-02 02:22:10 +03:00
mniip
a121c62c3b Add some helper methods and rewrite some of the string manipulation code 2018-05-02 01:32:04 +03:00
mniip
833383b121 Move TPT's icons to the (real) Private Use Area of the unicode 2018-05-01 07:03:48 +03:00
mniip
b8c5e94a41 Add blocks/gaps to the font format 2018-05-01 05:57:03 +03:00
mniip
9d927cbd6f Add an auxiliary font reader class to reduce code repetition 2018-05-01 02:21:34 +03:00
mniip
ff27d69424 Switch from std::string to String/ByteString in most of the code
Also switch SimulationData from weird arrays to std::vector
2018-04-30 21:13:24 +03:00
mniip
4912674bfe Add unicode/byte string classes which are supposed to eventually phase
out std::string
2018-04-29 22:55:00 +03:00
mniip
c0c550e920 Add a new font editor 2018-04-29 18:49:40 +03:00
jacob1
d2e0986bf6 fix occasional issue where deleting the particle RAYT is detecting would delete the particle it is sparking instead
only happened when unpaused and only if the spark was in a certain state. part_change_type was called with the wrong coordinates, which confused pmap and put the sparked particle on top of pmap in the detected particle for a frame
2018-04-29 00:48:53 -04:00
mniip
04c875120a fix some tools' icons breaking their bounding box 2018-04-29 04:23:03 +03:00
mniip
16acc95621 Enlarge the font by adding 2 pixels above the cap height 2018-04-29 04:08:03 +03:00
jacob1
67132c9925 fix another out of bounds crash relating to stasis wall 2018-04-28 11:45:16 -04:00
jacob1
be57130c7a fix crash when particles are out of bounds 2018-04-28 00:27:03 -04:00
jacob1
777cb967a5 add M_PI definition back 2018-04-28 00:26:43 -04:00
jacob1
db8b32363e remove tpt-math.h includes 2018-04-28 00:09:14 -04:00
jacob1
29920c8999 remove trig tables, they are unused and alternatives are faster 2018-04-28 00:04:42 -04:00
jacob1
d56a4ee378 make RNG a singleton, update a few calls and start using between/chance functions 2018-04-28 00:01:08 -04:00
jacob1
f9211c2f90 msvc compile fix 2018-04-23 22:46:28 -04:00
jacob1
de757bc2c3 made sure the windows version actually compiled 2018-04-23 22:32:03 -04:00
jacob1
601af1feff fix compile warnings, remove ugly PRTI/PRTO hack 2018-04-23 21:57:30 -04:00
Saveliy Skresanov
1c600249dc Remove a useless header. 2018-04-23 22:55:22 +07:00
Saveliy Skresanov
7afd82469e Use vector math in cyclone. 2018-04-23 22:48:10 +07:00
Saveliy Skresanov
cda029ff42 Use xoroshiro128+ random generator (everywhere besides BSON code). 2018-04-23 22:47:44 +07:00
jacob1
fbe81baca3 make Platform::ExecutableName return std::string (fixes minor memory leak)
update code is untested
2018-04-21 19:28:47 -04:00
Vgr E. Barry
90cfd1f70f Add inverted mode for TSNS and PSNS with .tmp == 2 2018-04-21 12:36:25 -04:00
jacob1
9211fab9f7 fix memory leak when saving stamps 2018-04-21 00:34:49 -04:00
jacob1
6731fa16b7 fix memory leaks when loading stamps ('l') and viewing saves 2018-04-21 00:15:15 -04:00
moonheart08
22b9bf4953 Adds RAYT (#540) 2018-04-10 21:32:19 -04:00
krawthekrow
64b7fcf334 fix single-particle PSTN bug 2018-04-08 20:10:51 -04:00
jacob1
70b02301ff fix compile error 2018-04-05 23:40:21 -04:00
jacob1
11b2f58db7 define M_PI in tpt-math.h 2018-04-05 23:31:28 -04:00
jacob1
34e73e4d7d remove asin/acos because they aren't necessary and don't work 2018-04-05 23:07:29 -04:00
jombo23
564a9dfc48 Add ultrafast semi-accurate trig functions and update Cylone to use them. (#547) 2018-04-05 23:04:57 -04:00
jacob1
7f985b47dc whitespace fixes + description change 2018-04-03 22:33:25 -04:00
moonheart08
3f99a59cb2 Adds STASIS wall. (#556) 2018-04-03 22:24:38 -04:00
wolfy1339
27f6a6b297 Strip whitespace from files in repo (#553) 2018-04-03 21:46:01 -04:00
wolfy1339
31fcb1bfaa Fix some errors produced by clang 2018-04-03 21:02:23 -04:00
jacob1
f812d7194b fix obscure division by 0 issue that only QuanTech would ever be affected by 2018-04-02 23:06:51 -04:00
jacob1
9f1d676391 Version 93.3 build 340 2018-04-01 17:19:03 -04:00
jacob1
07868ba2b7 Adjust SOAP links to non-SOAP particles properly when saving 2018-04-01 16:04:38 -04:00
jacob1
dfc5bd1d85 don't restrict containing certain new 93.0 features to 93.0 (so renderer can render them) 2018-04-01 15:28:54 -04:00
jacob1
67bc12de97 Fix issue where TPT was bought by EA 2018-04-01 15:26:13 -04:00
jacob1
71c96dd060 fix salt issue, for future reference 2018-04-01 15:06:33 -04:00
jacob1
9c5876f0b4 fix crash when can't purchase back, fix debug info in tampering message 2018-03-31 23:38:53 -04:00
jacob1
fdd6618896 fix buying erase tool in a pack, increase price of erase tool to 5000 2018-03-31 23:09:11 -04:00
jacob1
17c79f1661 fix bug where purchases always succeeded 2018-03-31 22:44:15 -04:00
jacob1
40d2850ff7 TPT has now gone free to play! Many elements are unlocked by default, but by using Powdercoins you can unlock new elements and promote your saves to front page! 2018-03-31 22:40:23 -04:00
jacob1
1f97199df6 fix solar panels sometimes not working 2018-03-25 18:34:25 -04:00
jacob1
1b658a3022 version 93.1 build 338 2018-03-25 12:29:16 -04:00