restrict saves to version 94.0 when they use newer elements / features
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@ -2032,7 +2032,7 @@ char * GameSave::serialiseOPS(unsigned int & dataLength)
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ambientData[ambientDataLen++] = tempTemp;
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ambientData[ambientDataLen++] = tempTemp >> 8;
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if(blockMap[y][x]==WL_FAN)
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if (blockMap[y][x] == WL_FAN)
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{
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i = (int)(fanVelX[y][x]*64.0f+127.5f);
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if (i<0) i=0;
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@ -2043,6 +2043,10 @@ char * GameSave::serialiseOPS(unsigned int & dataLength)
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if (i>255) i=255;
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fanData[fanDataLen++] = i;
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}
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else if (blockMap[y][x] == WL_STASIS)
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{
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RESTRICTVERSION(94, 0);
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}
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}
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}
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@ -2294,7 +2298,7 @@ char * GameSave::serialiseOPS(unsigned int & dataLength)
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{
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RESTRICTVERSION(92, 0);
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}
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/*else if (particles[i].type == PT_PIPE || particles[i].type == PT_PPIP)
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else if (particles[i].type == PT_PIPE || particles[i].type == PT_PPIP)
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{
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RESTRICTVERSION(93, 0);
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}
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@ -2305,7 +2309,7 @@ char * GameSave::serialiseOPS(unsigned int & dataLength)
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{
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RESTRICTVERSION(93, 0);
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}
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}*/
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}
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if (PMAPBITS > 8)
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{
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if (TypeInCtype(particles[i].type, particles[i].ctype) && particles[i].ctype > 0xFF)
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@ -2321,6 +2325,17 @@ char * GameSave::serialiseOPS(unsigned int & dataLength)
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RESTRICTVERSION(93, 0);
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}
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}
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if (particles[i].type == PT_LDTC)
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{
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RESTRICTVERSION(94, 0);
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}
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if (particles[i].type == PT_TSNS || particles[i].type == PT_PSNS)
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{
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if (particles[i].tmp == 2)
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{
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RESTRICTVERSION(94, 0);
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}
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}
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//Get the pmap entry for the next particle in the same position
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i = partsPosLink[i];
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