..
bson
use c++11, use unique_ptr in GameSave::SerializeOPS
2017-12-27 11:50:09 -05:00
client
Remove ByteString::Stream
2018-05-04 23:10:39 +03:00
common
Fix order and composition of String(char[]) operators to make clang happy
2018-05-07 08:10:50 +03:00
debug
Remove ByteString::Stream
2018-05-04 23:10:39 +03:00
graphics
Change some uses of String::Stream to StringBuilder
2018-05-02 22:11:41 +03:00
gui
Fix some C++14-isms.
2018-05-08 05:48:32 +03:00
json
Strip whitespace from files in repo ( #553 )
2018-04-03 21:46:01 -04:00
lua
Remove ByteString::Stream
2018-05-04 23:10:39 +03:00
powdertoyjava
Switch from std::string to String/ByteString in most of the code
2018-04-30 21:13:24 +03:00
resampler
Strip whitespace from files in repo ( #553 )
2018-04-03 21:46:01 -04:00
simulation
Fix some C++14-isms.
2018-05-08 05:48:32 +03:00
tasks
Change some uses of String::Stream to StringBuilder
2018-05-02 22:11:41 +03:00
Activity.h
reduce unnecessary #include dependency chains
2017-07-13 23:24:35 -04:00
Config.h
define M_PI in tpt-math.h
2018-04-05 23:31:28 -04:00
Controller.h
remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h
2013-03-06 12:05:59 -05:00
Format.cpp
Switch from std::string to String/ByteString in most of the code
2018-04-30 21:13:24 +03:00
Format.h
Fix some C++14-isms.
2018-05-08 05:48:32 +03:00
Misc.cpp
msvc min/max fixes
2017-04-23 12:30:39 -04:00
Misc.h
Switch from std::string to String/ByteString in most of the code
2018-04-30 21:13:24 +03:00
Platform.cpp
Switch from std::string to String/ByteString in most of the code
2018-04-30 21:13:24 +03:00
Platform.h
Switch from std::string to String/ByteString in most of the code
2018-04-30 21:13:24 +03:00
PowderToy.h
Switch from std::string to String/ByteString in most of the code
2018-04-30 21:13:24 +03:00
PowderToyRenderer.cpp
Switch from std::string to String/ByteString in most of the code
2018-04-30 21:13:24 +03:00
PowderToySDL.cpp
Fix some C++14-isms.
2018-05-08 05:48:32 +03:00
Probability.cpp
Use xoroshiro128+ random generator (everywhere besides BSON code).
2018-04-23 22:47:44 +07:00
Probability.h
Use xoroshiro128+ random generator (everywhere besides BSON code).
2018-04-23 22:47:44 +07:00
SDLCompat.cpp
VS 2015 compiling fixes
2016-10-13 22:32:52 -04:00
SDLCompat.h
linux compiling fix
2016-10-14 09:30:29 -04:00
SDLMain.h
New SConscript (hopefully better)
2014-06-08 19:33:58 -04:00
SDLMain.m
Strip whitespace from files in repo ( #553 )
2018-04-03 21:46:01 -04:00
Update.cpp
Switch from std::string to String/ByteString in most of the code
2018-04-30 21:13:24 +03:00
Update.h
made sure the windows version actually compiled
2018-04-23 22:32:03 -04:00