jacob1
e9b86365c8
log error messages for update functions
2013-01-16 11:42:06 -05:00
jacob1
b3a2ab735b
move version info to version.h, no longer needs full recompile on version change
2013-01-15 11:28:28 -05:00
jacob1
62195dc2a3
allow removing zoom tool when shift drawing lines
2013-01-15 11:10:30 -05:00
jacob1
a27d637ceb
Merge branch 'HEAD' of git@github.com:FacialTurd/The-Powder-Toy.git
2013-01-15 10:31:17 -05:00
jacob1
8723bbc63c
probably fix compiling error
2013-01-15 10:30:13 -05:00
jacob1
c1ad6c57ba
Update version number, before I forget.
...
Version 85 happened after the commit ... i'm not sure and there is no 64 bit linux so I can't test
2013-01-15 00:33:08 -05:00
jacob1
76349ddbd4
don't allow 1-3 letter searches, because bad search results are just returned
2013-01-15 00:02:55 -05:00
jacob1
ccc51f2d68
don't allow tags unless 4 letters long
2013-01-14 23:38:55 -05:00
jacob1
e515512d88
deco menu needs to be clicked to enter, press 'b' to get out of deco editor too
2013-01-14 13:11:01 -05:00
jacob1
73fdfd411c
copy support in linux
2013-01-13 15:24:52 -05:00
jacob1
01bfd486e7
local copy / paste support inside tpt for all platforms
2013-01-12 21:25:22 -05:00
jacob1
41751da619
change some free/malloc's back to delete/new's
2013-01-12 21:06:52 -05:00
jacob1
e29b4c14d6
Merge pull request #114 from mniip/deco
...
'b' key opens deco editor
2013-01-12 14:04:31 -08:00
cracker64
b3037857f0
Detach soap before going into STOR, fixes 1065982 (mostly)
2013-01-11 23:06:42 -05:00
mniip
df628c7fe3
moving gameModel was a bad idea, so i just made an alias function
2013-01-11 22:28:57 +04:00
mniip
269420c6c7
'B' opens deco editor
2013-01-11 21:29:35 +04:00
jacob1
f814d264b2
defocus components removed from scrollpanels, to prevent crashes
2013-01-10 12:02:54 -05:00
jacob1
17302f03c7
don't allow streamline floodfill
2013-01-10 09:50:10 -05:00
jacob1
9d67dd61e8
re-add tpt.display_mode, check element id's in tpt.set_property, tpt.get_script error with no args
2013-01-08 23:28:41 -05:00
jacob1
162a8ecba5
readd tpt.hud and tpt.set_console commands
2013-01-08 22:00:45 -05:00
jacob1
6dad17c2e1
fix console not closing when you use !load
2013-01-08 21:00:13 -05:00
jacob1
9e218f1847
change right click button id to 4 for lua events, to match old tpt
2013-01-08 00:11:47 -05:00
jacob1
ca143945be
change tpt.fillrect dimentions to old tpt ones, move brush list generating out of BuildMenus
2013-01-07 21:50:43 -05:00
jacob1
158b054023
fix tpt.selectedl/r/a, but it returns the string identifier now instead of an id
2013-01-07 21:05:58 -05:00
jacob1
986173af4c
save signs in snapshots
2013-01-07 17:54:10 -05:00
jacob1
5e20dd8545
allow directory search to find files with the extension repeated twice
2013-01-07 17:39:05 -05:00
jacob1
76947cefbc
paused checkbox when saving
2013-01-07 13:24:38 -05:00
jacob1
d8166998f8
confirm on local save delete, ESC to exit local save browser, don't allow empty save names
2013-01-07 12:21:59 -05:00
jacob1
323dae959a
local save deletion and renaming with the right click context menu
2013-01-07 11:56:48 -05:00
jacob1
659c3677aa
delay deleting save buttons, to prevent possible crash later
2013-01-07 10:52:06 -05:00
jacob1
4aaf3b852e
fix many more uninitialized variables
2013-01-06 19:41:18 -05:00
jacob1
d1abfc313e
fix mismatched free()/delete's
2013-01-06 18:26:38 -05:00
jacob1
8e09651990
fix element function replacement option
2013-01-06 12:25:13 -05:00
jacob1
15040b32b0
draw cursor outline when shift drawing lines
2013-01-05 22:59:54 -05:00
jacob1
0cf027c529
VOID, VACU, and BHOL eat LIGH as it moves
2013-01-05 22:29:33 -05:00
jacob1
8f4d936de8
allow right click to close notifications too
2013-01-05 20:03:59 -05:00
jacob1
bd3011959a
fix GOL detection with DTEC
2013-01-05 19:34:51 -05:00
jacob1
bce28b83b8
faster ellipse brush resizing that doesn't lag/freeze
2013-01-04 14:18:01 -05:00
jacob1
1b2e7b3c70
fix Ctrl+x being one pixel off, better xor_rect from tpt, delete test.c
2013-01-04 13:54:25 -05:00
jacob1
8e50abcab9
change that will probably fix custom menus not showing
2013-01-02 20:47:16 -05:00
jacob1
0159c2b5af
more scons fixes for windows
2012-12-29 12:45:43 -05:00
jacob1
8945b5ec77
Merge remote-tracking branch 'origin/master'
2012-12-28 22:22:05 -05:00
jacob1
b46f982def
fix save as new name not actually causing the new save & title to be loaded
2012-12-28 22:21:43 -05:00
jacob1
110fa71a2c
Comment out cpu_check, which only creates errors
2012-12-25 20:11:48 -05:00
jacob1
9ecfbe5a18
Merge remote-tracking branch 'origin/master'
2012-12-23 18:17:34 -05:00
jacob1
312dd8c0ba
revert stickmen CONV fix, and do it another way that doesn't crash
2012-12-23 18:17:04 -05:00
jacob1
b6e69e8126
Fix small mistake in TSNS
2012-12-21 00:18:10 -05:00
jacob1
a91459916d
change max to 200, 500 was a bit large
2012-12-18 23:56:41 -05:00
jacob1
e302a07694
allow a slightly larger brush size
2012-12-18 23:49:30 -05:00
jacob1
e1440f48f6
use kill_part when creating a new particle over an index, fixes STKM not respawning after CONV and probably other stuff too
2012-12-18 16:26:24 -05:00
jacob1
dc0e47ac00
fix undo not allowing any more stickmen to be placed, save stickmen in snapshots
2012-12-18 16:17:13 -05:00
jacob1
9a2df6b824
fix sltw + liquid rubiduim explosion, make it work like water's
2012-12-18 15:17:57 -05:00
jacob1
b236c75209
make TSNS not detect METL, some other sensor and CONV fixes
2012-12-18 14:55:10 -05:00
jacob1
771d71ea46
make water equalization use flags, not tmp2 (fixes EXOT / BUBW)
2012-12-18 14:08:53 -05:00
jacob1
e685e30d58
make sure that simulation variables are initialized, fixes things like water equalization always being on in old saves
2012-12-18 13:33:29 -05:00
jacob1
c06afff0a5
selecting a stamp moves it to the front of the list again (unless you hold ctrl)
...
attempted to do MVC right?
2012-12-18 12:20:52 -05:00
jacob1
672c5ee913
fix mismatched malloc() / delete [], fixes # 106
2012-12-17 23:57:55 -05:00
jacob1
dbe78c342d
initialize variables in air.cpp and simulation.cpp
2012-12-17 23:49:46 -05:00
jacob1
b5de23433d
fix '=' resetting air heat, fix uninitialized ambient heat setting, a few LOLZ / LOVE changes
2012-12-17 21:11:33 -05:00
jacob1
2728cf852b
fix WARP being invisible, make it visible in heat display mode though
2012-12-17 20:08:46 -05:00
jacob1
f08481a88e
fix TRON ignoring GOO until the last moment
2012-12-17 18:42:41 -05:00
jacksonmj
9c6f3c7fbb
Fix crash in GameSave::serialiseOPS
...
Only particlesCount particles have been copied from the Simulation.
All the rest are uninitialised, and may have coordinates outside the
game area. Using those uninitialised coordinates in the index for
partsPosFirstMap may cause a crash.
2012-12-16 23:01:04 +00:00
Simon Robertshaw
d29c77b2d5
More detailed error when opening non-existent directory.
2012-12-16 16:41:30 +00:00
Simon Robertshaw
4d546b6818
Print errors regardless of build type
2012-12-16 16:40:29 +00:00
jacob1
06f8f88374
fix output appearing in stdout without DEBUG defined
2012-12-16 11:38:12 -05:00
jacob1
a85526bfac
fix comment error messages not showing
2012-12-15 23:12:54 -05:00
jacob1
462bd7bdf9
fix comments being deleted when hitting enter and opening a save or getting an error when commenting
2012-12-15 22:55:53 -05:00
jacob1
1ef507d9e6
fix colors slightly from last commit
2012-12-15 20:42:30 -05:00
jacob1
c62ef2cb35
fix upvote buttons still having colored background after clearing the save, make them look more like from in tpt
2012-12-15 20:34:00 -05:00
jacksonmj
e4907d1881
Copy dcolour when MERC expands, to let people make coloured mercury thermometers
2012-12-16 00:16:05 +00:00
jacob1
a623959a31
save stamps on 1 pixel grid (works exactly like in tpt now), delete signs with Ctrl+X, also fixes stamps on very bottom/right edge and other edge cases
2012-12-15 15:13:12 -05:00
jacob1
0fd86e994a
make the comment box always multiline. Fixing pasting large amounts of text into it.
2012-12-15 14:28:23 -05:00
Simon Robertshaw
735b2b659f
Update version number
2012-12-15 18:29:26 +00:00
jacob1
a172a96897
make sure long amounts of text without spaces doesn't run over out of bounds
...
A character may be deleted to insert a new line, but when copying something like a url, the missing one is copied back in. I couldn't get inserting a newline between letters to work right
2012-12-15 13:17:29 -05:00
Simon Robertshaw
e0f8456531
Prompt for install on first startup
2012-12-15 17:14:43 +00:00
Simon Robertshaw
f047b4826f
Make installation success message a little friendlier
2012-12-15 16:57:25 +00:00
Simon Robertshaw
6e62a54952
Add missing URL Protocol registration on Windows
2012-12-15 16:56:55 +00:00
Simon Robertshaw
201d314096
Element population histogram debug info display - has to be enabled by adding debugInfo.push_back(new ElementPopulationDebug(gameModel->GetSimulation())); somewhere in GameController
2012-12-15 15:57:57 +00:00
Simon Robertshaw
558888ac25
Ensure resampler.cpp is compiled when needed
2012-12-15 01:10:03 +00:00
Simon Robertshaw
b4475ae96f
Very high quality image resampling code curtesy of imageresampler ( http://code.google.com/p/imageresampler/ ), will replace current shitty linear interpolation for SSE2 and renderer builds.
2012-12-15 01:04:17 +00:00
Simon Robertshaw
a1af662b8f
More accurate elementCount
2012-12-14 23:01:54 +00:00
Simon Robertshaw
ceee0b6dc5
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2012-12-14 19:44:30 +00:00
Simon Robertshaw
31c0666961
Prevent saves from being loaded twice by the Save browser
2012-12-14 19:44:16 +00:00
jacob1
f03fb97620
Merge remote-tracking branch 'origin/master'
2012-12-14 13:51:44 -05:00
jacob1
5362c56f7e
update gravity wall zones whether or not newtonian gravity is on. Fixes #92
2012-12-14 13:50:36 -05:00
Simon Robertshaw
e5feefa419
Update WIRE name and description, fixes #101
2012-12-14 18:50:25 +00:00
jacob1
05fc39e40f
a working scrollbar in the save preview. Also, fix the bug where you couldn't go back up a page when there weren't enough comments to fill a page
2012-12-14 13:34:00 -05:00
jacob1
002743ef08
make it easier to create new energy particles (like for mods), they would just disappear when hitting anything before
2012-12-12 22:05:39 -05:00
jacob1
d57fe7618c
fix walls loading incorrectly in extremely old saves. Fix some invalid save formats being loadable (it was onlychecking the 'O' in OPS)
2012-12-12 17:31:06 -05:00
Simon Robertshaw
38862a78d1
New Conversation notifications
2012-12-09 12:05:27 +00:00
Simon Robertshaw
6478ed121c
Use NotifyAuthUserChanged for GameController login, this will help users become aware when their sessions expire.
2012-12-09 01:25:05 +00:00
Simon Robertshaw
05148e8a8d
C++erific text cleaner function, also, it's a good idea to actually clean text coming from signs...
2012-12-09 00:14:48 +00:00
jacob1
226de5b6f8
add back element descriptions in some cpp files, fix minor TRON search problem. Also,
...
TPT-jacksonmj: Also fix bugs with energy particles that pass directly from PIPE to portal
2012-12-06 19:51:33 -05:00
jacob1
a15372afbf
TRON_NORANDOM flag
2012-12-06 18:42:46 -05:00
jacob1
2881eeb1b3
allow TRON to plan ahead which particles will disappear by the time it gets there, and go on INVS too
2012-12-06 17:53:22 -05:00
jacob1
e5a284a2ba
fix compiling warnings / error
2012-12-06 12:34:32 -05:00
jacob1
122599763e
Merge remote-tracking branch 'origin/master'
2012-12-06 11:01:46 -05:00
jacob1
2d7ac84c1d
give TRON the ability to go through activated SWCH
2012-12-06 10:56:24 -05:00
jacksonmj
9bf5eeeef9
Fix slight particle order issue with SWCH
2012-12-04 19:38:01 +00:00
jacob1
2a8811190c
Fix infinite pressure glitch with CLST
2012-12-01 12:17:41 -05:00