Cate
d2eb6f1cb3
Deleted whole repository due to weirdness with recognizing folder. From current source, added Cracker64's changes that make 1px pipe several times faster than thicker pipe. Doesn't break saves. :D
2011-07-08 18:09:16 +01:00
Simon Robertshaw
6a6c5d03f6
Set version to beta
2011-07-07 14:06:48 -07:00
jacksonmj
34774e7829
Basic clipboard_push_text support for linux
2011-07-06 13:43:51 +01:00
Simon Robertshaw
3dd82d9ced
Better favourite removal and download counts for the future]
2011-07-06 13:12:05 +01:00
Simon Robertshaw
594fe73e85
Version increment
2011-07-06 12:38:15 +01:00
Simon Robertshaw
25a2b52b64
Savask experimental heat transfer
2011-07-01 11:32:10 +01:00
Simon
00ed0f559a
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-06-28 14:31:36 +01:00
Simon Robertshaw
9fd74b7df2
Use new font glyph
2011-06-28 15:21:24 +01:00
Simon
648a4ac01e
Adjust font glyph 214
2011-06-28 14:27:33 +01:00
Simon
30a0666774
Update font, add 'activated elements' glyph at position 214
2011-06-28 13:56:12 +01:00
Simon Robertshaw
437f13f424
Powered Breakable clone, Gravity Pump, New menu section for powered elements (needs icon)
2011-06-28 13:58:16 +01:00
Simon Robertshaw
3fe82bf525
Jagged arcs
2011-06-27 18:16:25 +01:00
Simon Robertshaw
36ee81fc6b
Better photons for persistent display, ability to toggle gravity view (ctrl+g)
2011-06-27 14:01:07 +01:00
Simon Robertshaw
1dcefb2895
Keep opened files
2011-06-25 16:59:25 +01:00
jacksonmj
36e2a07a5b
Visual Studio fixes
2011-06-25 15:52:24 +01:00
jacksonmj
f417d7a4df
Include ambient heat in undo
2011-06-25 15:50:59 +01:00
ief015
be79233101
added functions to iterate through all particles
...
+ tpt.start_getPartIndex() --starts the iteration
+ bool tpt.next_getPartIndex() --increases the iteration, returns true if there are more particles to iterate through
+ int tpt.getPartIndex() --get the current iteration value
2011-06-25 01:32:54 -04:00
Simon
87513503ba
Version increment
2011-06-15 18:35:56 +01:00
Simon
cf35ccb8fd
Include dir change for OS X
2011-06-15 18:33:33 +01:00
Simon Robertshaw
71922e2763
Version increment
2011-06-15 13:15:03 +01:00
Simon Robertshaw
4c6f3ca152
Revert "Revert "Version increment""
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This reverts commit bcb7852762
.
2011-06-15 13:13:50 +01:00
Simon Robertshaw
5a8c52aeee
Revert "Changed thunder and plasma to work as before."
...
This reverts commit fe9fd28b70
.
2011-06-15 13:11:03 +01:00
Simon Robertshaw
bcb7852762
Revert "Version increment"
...
This reverts commit af73fd17b2
.
2011-06-15 13:09:26 +01:00
Simon Robertshaw
af73fd17b2
Version increment
2011-06-14 20:46:49 +01:00
savask
fe9fd28b70
Changed thunder and plasma to work as before.
2011-06-14 17:13:33 +01:00
Simon Robertshaw
2dd04b917d
Add access to the local saving features
2011-06-14 15:13:27 +01:00
Simon Robertshaw
14abcf5fc2
Local saving UI
2011-06-13 23:24:20 +01:00
Simon Robertshaw
7edf6378da
Missing files from previous commit
2011-06-12 22:59:36 +01:00
Simon Robertshaw
61ce0f4376
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-06-12 22:57:41 +01:00
Simon Robertshaw
8713587e70
Local save loading (WIP)
2011-06-12 22:56:38 +01:00
Simon
02bb96a6fb
Version increment
2011-06-11 18:20:50 +01:00
jacksonmj
93316a9f1d
Fix a load of memory leaks
...
Also fix some compiler warnings (missing headers, wrong pointer type for
modf, etc) and move variable declarations for Visual Studio.
2011-06-11 13:00:42 +01:00
Simon Robertshaw
1f7106acb1
Gravity zoning
2011-06-09 22:35:00 +01:00
Simon Robertshaw
1effdb052a
Image for server saving
2011-06-09 17:53:41 +01:00
Simon Robertshaw
09a3670d64
Clean up signs when reading
2011-06-08 18:09:03 +01:00
Simon Robertshaw
3ea25c83b7
message_box and input for Lua API, also autorun.lua
2011-06-08 16:30:36 +01:00
Simon Robertshaw
e94ed7bc11
Version increment
2011-06-08 13:47:41 +01:00
Simon Robertshaw
b5c9d86fbe
Less blurry thumbnail scaling
2011-06-08 13:30:39 +01:00
Simon Robertshaw
1b5ff237c0
Version increment
2011-06-04 19:19:34 +01:00
savask
f5af89fb43
Added detach to powder.h.
2011-06-04 19:14:15 +01:00
Simon Robertshaw
98115038c7
Version Increment
2011-06-04 17:44:24 +01:00
Simon Robertshaw
97cc3488eb
Mercury
2011-06-04 14:05:22 +01:00
Simon Robertshaw
106dc6e097
Version increment
2011-06-04 12:49:40 +01:00
Simon Robertshaw
a4847e4d9e
Version increment
2011-06-04 12:41:12 +01:00
Simon Robertshaw
af5e2b2488
Version increment
2011-06-04 00:00:07 +01:00
Simon Robertshaw
b32683e99c
Favourites interface improvements
2011-06-03 18:54:25 +01:00
Simon Robertshaw
623723cd60
Version increment
2011-06-03 16:53:07 +01:00
Simon Robertshaw
fc426b2404
Unregister function (not implemented)
2011-06-03 14:21:46 +01:00
Cracker64
e3ef7f05f0
some more deco editor changes. Right click deletes decoration again.
2011-06-02 20:24:02 +01:00
Simon Robertshaw
c003fee63e
Ambient heat (disabled by default)
2011-06-01 20:18:19 +01:00
Simon Robertshaw
3d600c6955
Add gravity field manipulation to Lua api, move gravity processing to after the particle update (Means a delay of 1 frame, but we get the ability to manipulate the field with Lua)
2011-06-01 12:16:33 +01:00
Simon Robertshaw
2c8c4bc567
Pass mouse coordinates (mousex, mousey, mouseb, mousebq) and Lua click handling
2011-05-31 18:38:13 +01:00
Simon Robertshaw
b0659e3dd1
Step code registration, just an example at the moment
2011-05-30 20:11:34 +01:00
Simon Robertshaw
d5f1a4cfd0
Many methods for Lua console
2011-05-30 19:44:17 +01:00
Simon Robertshaw
d8051926c8
More descriptive error messages for lua console
2011-05-30 18:15:56 +01:00
Simon Robertshaw
65252aa002
drawtext for Lua
2011-05-30 16:45:39 +01:00
Simon Robertshaw
79a27c2c90
Basics for Lua
2011-05-30 16:22:39 +01:00
Simon Robertshaw
5dcc3dbb44
Rich text syntax
...
TODO: Link hovering
2011-05-29 17:00:31 +01:00
jacksonmj
f603e33e74
Small speed improvement to eval_move
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Warning: may be buggy, test thoroughly.
2011-05-29 13:36:11 +01:00
jacksonmj
5e414e64dc
Fix WIND decoration, and reset dcolour in create_part
2011-05-29 13:35:00 +01:00
jacksonmj
a2c171fbf9
Remove remaining references to old decorations buffer
2011-05-29 13:34:50 +01:00
jacksonmj
6a2f357efd
Revert "Pass decorations to saving functions (doesn't actually save yet)"
...
This reverts commit 7fe99f3210
.
Conflicts:
src/main.c
2011-05-29 13:34:37 +01:00
Simon Robertshaw
577ad4eb47
Gravity state now saved
2011-05-28 18:54:12 +01:00
Simon Robertshaw
380a45a4c9
Image resampling for thumbnails
2011-05-28 14:19:01 +01:00
Simon Robertshaw
2c7b8a6902
Fix renderer, add image decode/code methods
2011-05-28 13:49:07 +01:00
Simon Robertshaw
5919cefa85
Decorations are per particle TODO: remove references to the decorations buffer
2011-05-27 14:44:56 +01:00
Simon Robertshaw
a52344f399
Decorations improvements
2011-05-24 15:01:18 +01:00
Simon Robertshaw
453c69d39a
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-05-24 14:55:29 +01:00
Simon Robertshaw
eafcdf8ec9
Improve error handling on display initialisation
2011-05-24 14:54:14 +01:00
jacksonmj
956218736b
Fix a few solids affected by n-gravity
2011-05-24 21:49:09 +08:00
jacksonmj
fc4de9640c
Fix sim options description, GOO and DEUT
2011-05-24 21:49:08 +08:00
Simon Robertshaw
128e8c1ff8
Version increment
2011-05-20 13:04:52 +01:00
Simon Robertshaw
dadac37264
Move Diamond into solids menu, add gravity elements
2011-05-20 13:00:34 +01:00
Simon Robertshaw
811fe61881
Version increment
2011-05-19 15:59:18 +01:00
Simon Robertshaw
9d70d60ee9
New message notification on session check TODO: Clickable link to conversations on website
2011-05-16 12:46:08 +01:00
Simon Robertshaw
1ddff1ad3b
Runtime fullscreen toggle TODO: Fix bug that prevents from closing the window after a fullscreen toggle
2011-05-15 20:40:08 +01:00
Simon Robertshaw
2daf61f702
Put menu_wall back into interface.c to fix crackers colour menu
2011-05-14 13:57:49 +01:00
Cracker64
9d20d6af82
Decoration has a color menu. GoL uses less memory(17MB less), and probably a bit faster.
2011-05-14 13:46:10 +01:00
jacksonmj
c4140955de
Life decrement property for soap
2011-05-14 13:44:33 +01:00
jacksonmj
7fe99f3210
Pass decorations to saving functions (doesn't actually save yet)
2011-05-14 13:44:02 +01:00
jacksonmj
cbfc73d8d6
Turn WIND into a tool
2011-05-14 13:43:51 +01:00
jacksonmj
26dbf70709
Fix overlapping particles
2011-05-14 13:39:40 +01:00
Simon Robertshaw
fa54c005b2
Use properties for life decrement/kill
2011-05-14 13:38:52 +01:00
jacksonmj
c23124e0d7
Shrink draw_tool_xy
2011-05-14 13:28:24 +01:00
Simon Robertshaw
16f014b06a
Move wall drawing to graphics.c
2011-05-14 13:28:02 +01:00
Simon Robertshaw
ee962dc8bb
Newtonian gravity toggle, disabled by default
2011-05-12 18:04:29 +01:00
Cracker64
59bd280fad
ANAR changes, WHOL absorbs ANAR and gets colder. ANAR burns with CFLM strangely.
2011-05-05 20:38:30 +01:00
Simon Robertshaw
5aefd0cb01
Initial soap commit
2011-05-05 20:14:35 +01:00
Simon Robertshaw
061d6ba7af
Gravity: only calculate the difference
2011-04-26 16:15:23 +01:00
Simon Robertshaw
b26648e6ae
Fix pause with gravity and test deuterium improvements
2011-04-25 20:41:45 +01:00
Cracker64
24f5905020
portal now uses particles as storage, so it keeps everything.
2011-04-25 19:00:27 +01:00
Simon Robertshaw
28d9328959
Dialog box for changing simulation options, gravity toggle needs implementing
2011-04-25 16:39:28 +01:00
jacksonmj
7b82eae82e
Jacksonmj: Move console functions into seperate file
2011-04-25 12:07:55 +01:00
Simon Robertshaw
3acf9aae2a
Asynchronous thread for gravity processing
2011-04-24 17:49:33 +01:00
Cracker64
bd8de4c842
Decorations! ,still messing with it. It does not save currently. TODO: fix typing in boxes to update the color. Line/box tools. Some basic color selections like an element menu.
2011-04-23 14:00:51 +01:00
Simon Robertshaw
55301b70dc
Forgot something for gravity
2011-04-22 17:06:44 +01:00
Simon Robertshaw
13ff21bb22
Gravitaaaay (Needs tweeking for performance)
2011-04-22 17:06:09 +01:00
Cate
5fd31116a0
Added IRON to Prop_heatglowsomething. :D So it doesn't look as weird when it comes out of lava. Just a visual touch.
2011-04-19 18:09:46 +01:00
Simon
d37bd56eb6
'M' For selected element swap, 'dae' var for showing a selected element box upon element change (not implemented)
2011-04-17 20:34:54 +01:00
Simon
5c8a6f3af8
Increment version
2011-04-17 14:07:51 +01:00
Simon
67531c2434
Game save renderer
2011-04-12 12:19:21 +01:00
Simon
9d71597df9
Increment version
2011-04-10 12:10:11 +01:00
Simon
626cc8fa6a
Remove a TON of warnings
2011-04-08 15:28:57 +01:00
Simon
c51c31c12d
IRON now in menu
2011-04-08 14:47:08 +01:00
Simon
7277175da0
Increment version
2011-04-08 13:57:05 +01:00
jacksonmj
40c4dde34a
Document icons for linux
2011-04-08 11:11:30 +01:00
jacksonmj
4aeac8b316
Also register .stm extension in Windows
2011-04-08 11:10:52 +01:00
Simon
767d73c5fc
astyle
2011-04-08 11:09:42 +01:00
Simon
8872a1065b
Move copybox into its own control
2011-04-04 20:02:11 +01:00
AntB
db406494bd
Added H2:
...
Will reduce DESL to WATR and OIL under pressure
Will fuse with O2 under pressure to make WATR
2011-04-04 23:18:26 +08:00
jacksonmj
90f8c4f483
error_ui: wrap text and change message box height to fit
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Stops banned user message overflowing out of message box
2011-04-04 16:11:37 +01:00
Simon
630ab09f63
Copy text UI
2011-04-01 22:26:29 +01:00
Simon
b7a004986f
A cracker commit with some nice comments
2011-03-30 18:57:49 +01:00
Simon
f1667bf88e
Added exe_name to update.h
2011-03-30 17:52:50 +01:00
Simon
d48f7fc73a
O2 header changes
2011-03-29 19:20:46 +01:00
Cracker64
53bc3b817d
QRTZ grow changes, uses ctype.
2011-03-29 18:25:11 +01:00
Simon
812798d70d
64bit fixes and other
2011-03-29 17:47:53 +01:00
Lieuwe
3d71ab5582
64bit fixes, thanks a ton jacksonmj :D
2011-03-26 16:45:38 +01:00
Lieuwe
05730797d8
misc stuff
2011-03-26 16:40:03 +01:00
Simon
a589f78429
... and wood
2011-03-25 11:46:17 +00:00
Simon
eb5826c3da
Fix neutron penetration for PLANT
2011-03-25 11:44:20 +00:00
Simon
66edafa4fa
Added some file association for Windows, NOT TESTED YET
2011-03-25 11:10:01 +00:00
Simon
a186714a7f
Move thunder to explosive
2011-03-24 21:11:46 +00:00
Simon
3639fd96b1
Move Portal to special and Photons to nuclear
2011-03-24 20:19:26 +00:00
Simon
635ad0afdc
M_PI for those who aren't awesome enough for Pi
2011-03-24 20:01:15 +00:00
Simon
3ab47ae9d7
Effects for PRTO and PRTI
2011-03-24 19:41:45 +00:00
Simon
2e401babb7
Python console
2011-03-22 17:58:52 +00:00
Simon
c096b2b14a
More cracker fixes
2011-03-22 17:25:29 +00:00
Simon
7d56b33589
Fix some WIND bugs
2011-03-22 17:14:45 +00:00
Lieuwe
295626563f
64bit fixing shit
2011-03-20 17:46:29 +01:00
jacksonmj
d46a3bdcb0
Better rotation and inversion, also does single pixel translation
2011-03-18 19:33:38 +00:00
jacksonmj
d924a5554a
Matrices and vectors, to make coding next commit more pleasant
2011-03-18 19:33:10 +00:00
Lieuwe
7e27282b92
you can now disable(tpt.disable_python) or enable(python) the python console :D
2011-03-18 19:42:23 +01:00
Lieuwe
96959503cd
now warns about a disabled python console.
2011-03-18 19:02:09 +01:00
Lieuwe
8b22ca5064
no longer crashes on mangled console.py and other python initialisation errors.
2011-03-18 17:23:08 +01:00
jacksonmj
56f966b4db
Add some arguments to save build/parse functions
...
To make clipboard manipulation easier.
2011-03-18 12:41:36 +00:00
jacksonmj
495eda27a5
Update icon.h to match icon image files
2011-03-18 00:13:56 +00:00
Lieuwe
b4a3b12d3d
broke stuff
2011-03-16 16:53:20 +01:00
Lieuwe
fe5e4a6ddc
64bit really fixed now, does need PYEXT to be defined tho.
2011-03-15 20:09:23 +01:00
Lieuwe
34051303cf
no need to include tpt_console.py on 64bit anymore.
2011-03-15 19:18:31 +01:00
jacksonmj
db91bd37f0
Display photon wavelengths in HUD
2011-03-15 15:47:09 +00:00
Lieuwe
c33f6adae7
added #define PYEXT so you can use an external tpt_console.py on 64bit OSes
2011-03-13 18:45:40 +01:00
Cracker64
3b048f8a06
merge merge merge
2011-03-10 15:43:27 -05:00
Lieuwe
db07c1ee0c
added #define to disable PYCONSOLE
2011-03-09 15:41:50 +01:00
Lieuwe
51f994f8d5
COMMIT DAMNIT
2011-03-06 21:08:18 +01:00
Lieuwe
f599959efe
more work on the chat client, it now supports nick changes
2011-03-06 15:39:50 +01:00
Lieuwe
11a7be5c68
added irc client extension, it only listens for now.
2011-03-05 21:41:11 +01:00
Lieuwe
d6d661c434
keyboard/mouse handling
2011-03-05 20:08:41 +01:00
Lieuwe
20b6a64228
moar graphics stuff
2011-03-05 17:50:05 +01:00
Lieuwe
5cb538f081
got draw_pixel and draw_text to work
2011-03-05 17:09:37 +01:00
Lieuwe
6596155c8a
trying to get a putpixel command working but it segfaults atm
2011-03-05 15:54:47 +01:00
Lieuwe
85a2ba9a6e
implemented a step hook and modified the makefile to call getheader.py
2011-03-05 15:09:15 +01:00
Lieuwe
fc70b5bb78
tpt_console.py now internal
2011-03-03 21:12:57 +01:00
Lieuwe
eab871c774
getheader now compiles python files
2011-03-03 20:33:48 +01:00
jacksonmj
ded7bdf30d
Merge branch 'upstream' into dev
...
Conflicts:
src/main.c
2011-02-26 19:32:51 +00:00
Lieuwe
5387f235f9
python console
2011-02-26 11:49:23 +01:00
Simon
fd6f6c5406
WIND from cracker!
2011-02-24 17:11:05 +00:00
Cracker64
bf24a26139
forgot powder.h, and renamed drag to wind
2011-02-24 00:51:09 -05:00
Simon
5d4d815ad3
Fancier glow, now affected by Velocity, Pressure and Heat
2011-02-23 20:35:02 +00:00
Simon
fa76c4b45c
Increase minor version
2011-02-23 17:16:13 +00:00
Cracker64
a8439f221e
updating
2011-02-22 20:55:09 -05:00
jacksonmj
c9725c6004
Merge branch 'upstream' into dev
...
Conflicts:
src/main.c
2011-02-22 15:18:04 +00:00
Simon
ff1aca9524
Update version
2011-02-22 00:15:48 +00:00
Simon
bb0b4e6802
UI improvements for elements menu
2011-02-21 17:57:17 +00:00
jacksonmj
6f2965d0d0
Zoom key conflict with international keyboards
...
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-22 00:08:20 +08:00
jacksonmj
ac7eda80a5
Zoom key conflict with international keyboards
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Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-20 22:47:08 +00:00
jacksonmj
b3278cf888
Fix some compiler warnings
2011-02-20 20:46:26 +00:00
Simon
1307af5c57
Fix saving of display mode from keys and fix persistent display
2011-02-19 18:59:07 +00:00
Simon
c6e2d17ffe
Minor version
2011-02-19 18:36:08 +00:00
jacksonmj
a2091ede76
Move reset code to own function
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Also clear persistent view when loading a save or clearing the screen.
2011-02-19 15:41:44 +00:00
jacksonmj
d57c5ef5e0
Visual Studio compatibility
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Also fix two compiler warnings
2011-02-13 00:30:54 +00:00
Cracker64
e882dfecf9
update with latest
2011-02-10 19:46:34 -05:00
Simon
3de4d163a5
Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy
2011-02-09 15:56:30 +00:00
Cate
d5fe05d760
"Added Air modes using Gravitymode code"
2011-02-09 23:52:28 +08:00
jacksonmj
6bbc5328fc
Sound device not compulsory
2011-02-08 14:30:02 +00:00
jacksonmj
b85c29dee4
Prevent crashes in the event of ridiculous temperatures
2011-02-07 20:29:11 +00:00
jacksonmj
cb74b0bacf
Improve console element parsing
...
GOL, 34, 2x2 now work. Element types can no longer be referred to by
number, to remove ambiguity between type and particle number.
2011-02-07 17:13:31 +00:00
Simon
bb3964138c
Fix Antimatter
2011-02-04 13:09:48 +00:00
Simon
9469a3b46a
Merge with cracker, also fix version
2011-02-04 10:24:35 +00:00
Cracker64
9064cabf28
merge jacksonmj's and much better string parsing because of a function i found.
2011-02-04 01:00:03 -05:00
Cracker64
b6f1ba977c
missed some corrections, fixes GoL
2011-02-03 17:28:08 -05:00
Cracker64
fea297b2ac
Update with simon, and drawing SPRK on walls crash fix.
2011-01-31 22:53:32 -05:00
Simon
b033a9655d
Fix for liquids - jacksonmj
2011-01-31 22:10:34 +00:00
Simon
76e2193318
Fix version for Login
2011-01-31 20:16:12 +00:00
Cracker64
c1ca8bae29
merge jacksonmj's and simon's changes, and made mouse coords show up in debug so it is easier to get them.
2011-01-31 13:12:29 -05:00
Simon
8363a21f23
ALL GLORY TO THE SAVASK
2011-01-31 16:54:13 +00:00
jacksonmj
5bf8755655
Console improvements
...
Can use x,y coordinates to specify which particle.
ctype now also accepts element names.
More sanity checking of input.
delete command added.
2011-01-31 16:36:40 +00:00
Cracker64
b7f768e4b3
Moved console commands into own function. Added running script files so console commands can be run instantly. Added create command. element names work, from jacksonmj.
2011-01-31 00:12:47 -05:00
jacksonmj
cdd7399cc1
Make console recognise element names
2011-01-31 02:42:34 +00:00
jacksonmj
f97990fedd
Merge branch 'upstream' into dev
2011-01-30 22:36:15 +00:00
Cracker64
8ed2947b4c
update with latest
2011-01-30 16:46:50 -05:00
Simon
8510421b37
Merge with crackers console
2011-01-30 20:05:47 +00:00
Cracker64
fcf958da21
added 'load' command, and a basic error message.
2011-01-30 15:00:54 -05:00
Cracker64
e18337a70a
Added a console! it is pretty self explanitory
2011-01-30 01:23:24 -05:00
Simon
f391b896d4
Use Sessions instead of saving password
2011-01-29 12:16:13 +00:00
jacksonmj
5d34cae2e4
Consistent use of NGOL, better NSCN description
2011-01-29 11:20:34 +00:00
jacksonmj
9938378c0d
Merge remote branch 'cracker64' into dev
...
Conflicts:
includes/element.h
includes/powder.h
src/elements/firw.c
src/elements/legacy.c
src/elements/phot.c
src/elements/sprk.c
src/graphics.c
src/main.c
src/powder.c
2011-01-29 10:50:43 +00:00
Cracker64
4b5337c03a
finally fixed visual studio compiling, yay
2011-01-28 21:57:20 -05:00
Cracker64
964ecf2ecf
Other things overwritten, and changes from jacksonmj
2011-01-28 20:13:29 -05:00
Cracker64
880ed33fc7
oops, silly copy file, and fixed the new GoL from simon's fail merging.
2011-01-28 19:58:54 -05:00
Cracker64
bcea95c5ca
update to latest
2011-01-28 18:54:50 -05:00
jacksonmj
fe033ce859
INWR should cool after being sparked; and correct function parameters
...
Also correct grule size and replicate existing freezing point behaviour for lava
with strange ctypes.
2011-01-28 23:14:46 +00:00
jacksonmj
a5ff51f5a5
Restore cracker64 changes overwritten by merge
2011-01-28 21:46:40 +00:00
Simon
079d35f1a0
Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy
2011-01-28 19:56:44 +00:00
jacksonmj
086e3151ad
Fix some problems with restrict_flt
...
This change fixes pressure glitches, burning substances cooling by themselves to absolute
zero, and SING having temperatures of minus several million Kelvin.
2011-01-28 19:41:00 +00:00
jacksonmj
bdfbc7c409
Change include file for element update functions
2011-01-28 19:36:26 +00:00
Simon
e9ae32b0cc
Merge with jacksonmj, Warning: potential for lot of bugs
2011-01-27 20:32:34 +00:00
Simon
aedb16efb9
Fixes from cracker
2011-01-27 20:14:20 +00:00
Cracker64
60d3f0047b
quartz shouldn't have prop_conducts, and fixed visual studio compiling
2011-01-20 14:10:34 -05:00
Cracker64
1b35811bd4
revert all limit changes, a little too glitchy, can be done later when current limit is reached.
2011-01-19 14:25:56 -05:00
Cracker64
ff01973658
made all the shifts and type checks use defines, so it can be changed easier, and put it back to normal with a shift of 8.
2011-01-19 13:48:59 -05:00
Cracker64
e1eeaf9e9a
test with increased element limit, there seems to be no performace decrease to me anyway. element limit of 4096
2011-01-17 19:11:30 -05:00
Simon
ce0708eccd
Cracker merge
2011-01-17 14:06:27 +00:00
Cracker64
926450a9a3
more life types using states, put them in new menu. Maybe get some way to switch to new menu on mouseover of last spot of current life menu
2011-01-16 20:54:41 -05:00
Cracker64
b1e09d4216
Made GoL code work with more advanced rules with different life states, giving more interesting rules.
2011-01-16 01:29:49 -05:00
jacksonmj
1833be451f
Merge branch 'cracker64' into dev
...
Conflicts:
includes/powder.h
src/graphics.c
src/main.c
src/powder.c
2011-01-15 16:23:51 +00:00
jacksonmj
42d7b56602
Attempt fix for some cases of fast particles going through obstacles
...
Also change direction_to_map again, to revert to original version
(which has problems with some diagonal surfaces, but doesn't have noticeable inaccuracies)
for refraction.
2011-01-15 15:25:39 +00:00
Cracker64
b673be0ac2
a fix so photons can be deleted and show up on HUD :)
2011-01-14 00:29:32 -05:00
jacksonmj
0221cdd355
Split elements/misc.c into separate functions
2011-01-13 22:51:55 +00:00
jacksonmj
7fb086065a
Correct spelling
2011-01-13 21:56:17 +00:00
jacksonmj
9707443b24
Merge element state into ptypes.
...
All of the pstates array except .state was replaced by ptransitions.
2011-01-13 21:31:24 +00:00
jacksonmj
def10c41ae
Exaggerate convection, misc rearrangement + fixes
2011-01-13 15:24:01 +00:00
jacksonmj
4006bdf4c2
Merge branch 'upstream' into dev
2011-01-11 13:44:52 +00:00
Cracker64
f242566e30
fix QRTZ spot saving, rotate should change FAN vector as well
2011-01-10 09:43:16 -05:00
jacksonmj
54f9f872b9
Finish update function cleanup
2011-01-10 14:41:03 +00:00
jacksonmj
88d107f18a
Better channel handling
2011-01-09 21:12:25 +00:00
jacksonmj
144e4bdb69
Begin cleanup of update functions
2011-01-09 19:23:05 +00:00
Simon
b3735bb84b
Version change
2011-01-09 12:20:15 +00:00
Cracker64
6b06d37ca5
update with simon, and some other changes from jacksonmj.
2011-01-08 21:23:46 -05:00
Simon
75e898e45b
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2011-01-08 21:05:52 +00:00
Simon
764e3966bb
Improvements to fancy display
2011-01-08 21:03:43 +00:00
Cracker64
0958a6e6da
add ctype transfer to portal
2011-01-08 15:33:54 -05:00
jacksonmj
7f83cb1061
Function pointers + minor adjustments.
2011-01-08 19:39:17 +00:00
Simon
4a046e77c2
Verson
2011-01-08 19:01:43 +00:00
Simon
548d052018
New Element from cracker - BOYL
2011-01-08 18:51:22 +00:00
Cracker64
b4fb2bf20a
forgot BOYL description
2011-01-08 13:21:09 -05:00
Cracker64
76304bac8d
BOYL, a gas that evens out pressure related to its temp, kind of a gas PUMP, but not really, BOYL+WATR=FOG BOYL+O2=WATR, possibly hydrogen in the future?
2011-01-08 13:16:14 -05:00
Simon
cd08a7102c
Changes from cracker
2011-01-08 17:40:30 +00:00
jacksonmj
d17758cc08
Yet more function pointers.
2011-01-08 09:00:59 +00:00
jacksonmj
9af0072b21
Further function pointers.
2011-01-07 23:05:26 +00:00
jacksonmj
685ede0643
More electricity rewrite.
2011-01-07 22:20:47 +00:00
jacksonmj
6908f3dd0b
Tidy up.
2011-01-07 20:26:09 +00:00
jacksonmj
b69712bbdb
Some more function pointers
2011-01-07 20:03:58 +00:00
jacksonmj
cb02bdfe21
Rewrite electricity code.
2011-01-07 18:00:31 +00:00
jacksonmj
aebcc0ebe4
Use PROP_CONDUCTS more.
2011-01-07 16:56:15 +00:00
jacksonmj
f3ded5f08c
More function pointers.
2011-01-07 16:18:22 +00:00
jacksonmj
b661418d7e
Replace pstates and some pressure ifs with array.
2011-01-07 14:47:10 +00:00
jacksonmj
1ab4d328a6
Start function pointers
2011-01-07 14:14:35 +00:00
jacksonmj
ed8c0031f4
Astyle.
2011-01-06 22:26:31 +00:00
Simon
2a3af54e92
Kiosk mode, full screen. requested by dante3rd
2011-01-06 08:55:10 +00:00
Cracker64
45078b5933
update, and another small ARAY feature, goes through SWCH.
2011-01-05 18:34:39 -05:00
Simon
7e3530a705
Few changes and fixes from cracker for ptypes
2011-01-05 20:41:20 +00:00
Simon
5d7c0194f1
INST enabled. INST modifier for ARAY - makes it not stop
2011-01-05 17:42:39 +00:00
Cracker64
fd2f0c905b
better liquid movement in radial gravity, '=' resets pressure, cannot draw stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w.
2011-01-04 20:53:24 -05:00
Simon
0eb4089b08
Easier fancy effects, by Mur
2011-01-04 19:42:50 +00:00
Cracker64
5a37f32ca1
update with simon, and shift-v now does every other frame properly
2011-01-04 13:26:28 -05:00
Simon
3a2bc76643
Gravity control by Moach
2011-01-04 13:35:16 +00:00
Simon
6340ff2ac9
Merged new life types from cracker
2010-12-31 11:26:52 +00:00
Cracker64
6519fc167e
7 more gol types, fixed gol code to work with it.
2010-12-31 00:52:40 -05:00
Simon
c98099f8df
Small changes to SING from cracker
2010-12-30 22:38:27 +00:00
Cracker64
2b253cf73c
simon update and small SING change to make it betterer.
2010-12-30 16:55:02 -05:00
Simon
b92e6b391f
Merge recent cracker changes
2010-12-30 09:55:43 +00:00
Cracker64
2212d04fb0
added SING, QRTZ and PQRT, see mod thread on forum.
2010-12-30 00:46:35 -05:00
Simon
3715925dd9
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2010-12-29 21:15:40 +00:00
Cracker64
25b95e211e
new display, Life, shows life in a grayscale gradient, will ONLY show up in debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes.
2010-12-29 09:44:12 -05:00
Simon
713034ed61
Cracker Merge
2010-12-27 23:21:26 +00:00
Cracker64
761ea03882
added a basic coldflame explosive, ignites from CFLM or something cold.
2010-12-27 17:29:05 -05:00
Cracker64
0dbb53606b
forgot PROP thing in powder.h, adjustments to heat glow and BOMB
2010-12-24 15:59:27 -05:00
Cracker64
65a60b3812
updated with BOMB
2010-12-24 15:00:59 -05:00
Simon
b86e6d96d0
Forgot to change particle states table
2010-12-24 15:38:14 +00:00
Simon
8f22758990
More awesome
2010-12-24 15:04:48 +00:00
Simon
1983512b3d
Hot metal glow for more views
2010-12-24 13:51:09 +00:00
Simon
db364c549f
You know, stuff.
2010-12-24 12:51:39 +00:00
Felix Wallin
2e57ba16f3
small fix for indention
2010-12-23 21:53:18 +01:00
Simon
bd9b01c3e2
Cracker Merge
2010-12-22 18:17:06 +00:00
Cracker64
321c570581
forgot to delete a note.
2010-12-22 01:31:22 -05:00
Cracker64
e5ebf1fb41
updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode.
2010-12-22 00:13:01 -05:00
Simon
5026bfa105
Revert "nice"
...
This reverts commit 14b4dfef87
.
2010-12-20 18:11:11 +00:00
Felix Wallin
14b4dfef87
nice
2010-12-20 14:34:55 +01:00
Simon
1e4e7ea475
Invis can now be used to turn photons into neutrons
2010-12-19 19:07:23 +00:00
Simon
314e937ec8
Allow building with Visual Studio, at the loss of some functionality, also, updates to version number
2010-12-19 18:39:39 +00:00
Simon
e380237cbc
Fix merge
2010-12-19 17:29:30 +00:00
Simon
92d22ac590
Nibble is a noob, also fix for persistent mode bug
2010-12-19 14:20:38 +00:00
Cracker64
2dad930818
added spawnpoints for stickmen, so they respawn.
2010-12-18 23:22:10 -05:00
Cracker64
039a4e2f31
Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d
2010-12-18 02:14:53 -05:00
Cracker64
809676a1dc
added invertion to rotate, ctrl-shift-r, will invert x-axis. NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys
2010-12-17 01:35:27 -05:00
Cracker64
327ccb7bba
a rotate tool! ctrl-r, then select the area, it will rotate counterclockwise, no properties are saved right now, it deletes and recreates.
2010-12-16 00:17:08 -05:00
Cracker64
5b2c689394
another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes.
2010-12-14 17:23:27 -05:00
Felix Wallin
9c805f8643
there we go
2010-12-14 21:59:37 +01:00
Felix Wallin
fae101b1df
we obviously need the particle index
2010-12-14 21:43:28 +01:00
Felix Wallin
4220fd8e35
The only thing it broke was compilation, fixed
2010-12-14 17:10:34 +01:00
Felix Wallin
455b27e3ce
started on function pointers. Pushing to master because of otherwise impossible merges
2010-12-14 17:08:37 +01:00
FacialTurd
d20ba9f342
2010-12-13 04:11:38 -08:00
Cracker64
23f828135a
updated with icons, and some more fixes.
2010-12-12 20:13:05 -05:00
Simon
dc25b3a811
Added glyphs for GOL, Heat gradient view and alternate pressure view
2010-12-12 13:47:30 +00:00
Simon
f1df4cae6a
Merge latest cracker changes
2010-12-12 12:24:38 +00:00
Cracker64
af72702434
few thingies before i go
2010-12-12 01:46:40 -05:00
Cracker64
dc318fa14a
more small changes/fixes. Generation count for GoL in debug, resets with 'r'.
2010-12-11 23:31:08 -05:00
Simon
be7acfd99b
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2010-12-11 03:46:34 +00:00
Simon
d8cd71f912
cracker merge
2010-12-11 03:46:21 +00:00
Cracker64
95c4e49f53
Lots of small changes/fixes mentioned in my mod post.
2010-12-10 14:05:06 -05:00
Cracker64
d017764fbe
Photons no longer give heat to insulation type things. is basically the same as official besides a few bug fixes.
2010-12-08 14:53:53 -05:00
Cracker64
cbf41389a2
Bugfix for wifi, would cause a double spark if timed just right. updated to
2010-12-08 12:14:02 -05:00
Felix Wallin
c9f852085b
Revert "function pointers, not doing anything yet"
...
This reverts commit 048a0672c7
.
2010-12-08 17:34:18 +01:00
Felix Wallin
1b5f6b2dc0
Merge branches 'master' and 'function_pointers'
2010-12-08 17:14:12 +01:00
Felix Wallin
81d6cae1f2
test
2010-12-08 17:12:54 +01:00
Felix Wallin
048a0672c7
function pointers, not doing anything yet
2010-12-08 17:08:15 +01:00
Simon
96da331601
Improved pause flag, will now only pause, not unpause the game
2010-12-08 01:15:00 +00:00
Simon
4355b8b2d5
Fix for prerender save and fan drawing
2010-12-07 21:48:03 +00:00
Simon
58b85e19b4
Change version number
2010-12-07 17:47:48 +00:00
Simon
46940a8e4f
Added saving of pause state and particle tmp value, removed INST from the menu
2010-12-07 16:26:53 +00:00
Cracker64
fff7ecedf8
removed battery from INST wire, some other small fixes
2010-12-06 18:54:09 -05:00
Simon
ae828393ce
Fix open_ui bug where client will crash with a null pointer exception if the prerender_save function returns null due to newer save or other
2010-12-06 19:45:01 +00:00
Simon
122babe356
Added ARAY, a instant ray that can create holograms and transfer electrical energy
2010-12-06 19:32:33 +00:00
Cracker64
efb7c6bc9c
updated with simon's changes
2010-12-05 21:56:46 -05:00
Simon
40ab51d79f
Cracker64 merge
2010-12-05 15:49:48 +00:00
Cracker64
2cf25c8a6a
FILT, a photon color filter, not really a filter right now, but it changes the color. Other small changes
2010-12-04 23:29:41 -05:00
Simon
b54c0b6934
Particle life now saved as 16bit integer, increases limit and fixes saving of wire and other elements. Version 44 to reflect save format change
2010-12-04 22:17:01 +00:00
Cracker64
d56684312d
WIFI, a wireless SPRK transmitter, has 25 'channels' controlled by temp. starting at 0C, every 100 degrees is a different channel, they are colored as well. Heat-gradient display, colors of elements is slightly changed based on temp. maybe some other fixes.
2010-12-04 12:24:54 -05:00
Cracker64
01a2dcaf41
lots and lots of small changes/fixes. fixed typo for water movement, made parts_avg kinda better? electronics still work.
2010-12-03 00:13:00 -05:00
Cracker64
656b5ff496
SHLD, element that grows from spark and will regrow if damaged. Lots of other small changes and fixes. replace mode ONLY draws on the element to be replaced.
2010-12-01 15:27:13 -05:00
Cracker64
491016eaf4
Fixed love crash on mac, added adjustable grid mode, hit 'g', goes up to 9.
2010-11-30 14:43:42 -05:00
Cracker64
bb16ffa2bb
PUMP is now powered and blue, fixed some wall probems, portals are more random, maybe fixed love for mac?
2010-11-29 22:42:36 -05:00
Cracker64
77a17ecaee
VINE, plant grows up the side of WOOD. INST wire is now also a battery and will charge if it doesn't give off a spark right away. Will give spark to NSCN or SWCH that is on. found some more wall defines i missed. moved wall code up 100 numbers. INVS, solid that turns invisible to elements when under pressure.
2010-11-28 16:58:57 -05:00
Cracker64
1eeda3f5cc
ANAR, behaves opposite of dust. fix fuse loading, floodfilling of neut/photons.
2010-11-25 01:01:28 -05:00
Philip
f02d504656
Added PSTE, a colloid element that turns solid under pressure. WTF is now radioactive with neutrons. boom.
2010-11-24 00:42:20 -05:00
Philip
d89e7e4abe
added ISOZ, isotope z, radioactive liquid, reacts with photons, not neutrons.Has a solid form that slowly decays away. uses negative pressure. Instant wire INST, conducts instantly, like walls. Only takes spark from PSCN and only gives it to NSCN. Portal elements. PRTI is the 'in' side, and PRTO is where they come out. you don't need a lot.
2010-11-23 13:28:57 -05:00
Philip
50f4da5996
plnt eats smoke and gives off o2. GLAS acts as insulation for acid, kind of
2010-11-22 15:54:35 -05:00
Philip
60e4c076cb
floodfill fix, @_@ elements, grav changes color
2010-11-22 15:36:24 -05:00
Simon
9684fdc377
Small changes
2010-11-22 20:06:20 +00:00
Philip
3d2292890b
Fixed ehole, made wall code use defines, wall specific deletion.
2010-11-21 01:08:33 -05:00
Philip
a38dddaf5a
Made wall code use #defines. small fix for adjustabl brush.
2010-11-19 22:03:52 -05:00
Philip
c1182db42d
Fixed SWCH for real. Fix repeating spark while creating it. Adjustable x and y for brushes.
2010-11-19 18:01:56 -05:00
Philip
435f71c781
Added FRZZ FRZW GRAV. add square brush, hit tab to switch between the two. pipe ctype saves.
2010-11-18 23:27:24 -05:00
Philip
5e56850682
Added element replacement ability. hit insert. capslock is shift-alt so you can do lines/boxes with specific element erase. read post for other changes
2010-11-18 16:23:24 -05:00
Philip
5d0da4b138
Added PIPE, yay. Added whole menu sections to be able to be specifically deleted.
2010-11-18 00:01:46 -05:00
Philip
9383c1ca4c
Added a different velocity/pressure display. Added old fireworks i made.
2010-11-16 19:47:18 -05:00
Philip
245628a7fd
added WARP PUMP fix alt-click select.
2010-11-16 12:15:34 -05:00
Philip
663db5374f
Added BCLN LOVE WTF. description on forum post. A fix for loading COAL. made everything use the #defines for cmode (ex. CM_HEAT instead of 5).
2010-11-15 11:57:37 -05:00
Philip
02067b1587
Fix movement of fog and fixed life exchange.
2010-11-12 21:14:47 -05:00
Philip
ebcded767e
First release of the mod
2010-11-12 12:46:02 -05:00
Philip
bf1d90d7c3
CRAC improvements. Resistant to fire when wet, steams when hot, fixed wall errors.
2010-11-11 11:02:02 -05:00
Philip
179a9f731a
Updating with all new changes
2010-11-10 19:42:42 -05:00
FacialTurd
8760a2b2a9
Version Number
2010-11-10 12:56:39 -08:00
Philip
bd8a9f4931
made myself for AntB because he is a bad coder, here you go
2010-11-10 14:28:05 -05:00
Philip
febd9be627
Added 3 more life types
2010-11-09 01:04:59 -05:00
Philip
16265e3736
made faster
2010-11-08 19:59:03 -05:00
Philip
3de06dea86
Increased efficiency a lot, GoL only runs when there is a GoL particle, and other small checks to make it faster. Blank screen fps went from 44 to 60, with a few particles, 44 to 55.
2010-11-07 17:55:25 -05:00
Philip
ea1c44aba4
slight change
2010-11-07 01:03:57 -05:00
Philip
fd79639c5d
compressed code, yay and a grid for rule sets.
2010-11-07 00:15:45 -04:00