finally fixed visual studio compiling, yay

This commit is contained in:
Cracker64 2011-01-28 21:57:20 -05:00
parent 01304db892
commit 4b5337c03a
4 changed files with 5 additions and 3 deletions

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@ -4,5 +4,6 @@
#include "powder.h"
#include "misc.h"
#include "math.h"
#endif

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@ -837,9 +837,9 @@ extern inline int is_wire_off(int x, int y);
void set_emap(int x, int y);
#if defined(WIN32) && !defined(__GNUC__)
_inline int parts_avg(int ci, int ni, int t);
extern _inline int parts_avg(int ci, int ni, int t);
#else
int parts_avg(int ci, int ni, int t);
extern int parts_avg(int ci, int ni, int t);
#endif
int nearest_part(int ci, int t);

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@ -35,12 +35,13 @@ int update_FIRW(UPDATE_FUNC_ARGS) {
}
else if (parts[i].tmp==2) {
int col = rand()%200+4;
int tmul;
for (rx=-2; rx<3; rx++)
for (ry=-2; ry<3; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
int tmul = rand()%7;
tmul = rand()%7;
create_part(-1, x+rx, y+ry, PT_FIRW);
r = pmap[y+ry][x+rx];
if ((r>>8)>=NPART || !r)