Game save renderer

This commit is contained in:
Simon 2011-04-12 12:19:21 +01:00
parent d355353677
commit 67531c2434
3 changed files with 101 additions and 4 deletions

View File

@ -19,6 +19,18 @@ COMPILER := gcc
LINUX_TARG := powder-64-sse2 powder-sse powder-sse2
WIN32_TARG := powder-sse.exe powder-sse2.exe
render: $(SOURCES)
$(PYCOMMAND)
$(COMPILER) -m32 -o$@ $(CFLAGS) $(OFLAGS) $(LFLAGS) $(MFLAGS_SSE3) $(SOURCES) -DLIN32 -DRENDERER
strip $@
mv $@ build
render-x: $(SOURCES)
$(PYCOMMAND)
$(COMPILER) -o $@ $(CFLAGS) $(OFLAGS) $(LFLAGS_X) -lSDL $(MFLAGS) $(SOURCES) -framework Cocoa -DMACOSX -DRENDERER -arch x86_64
strip $@
mv $@ build
powder: $(SOURCES)
$(PYCOMMAND)
$(COMPILER) -DINTERNAL -o$@ $(CFLAGS) $(OFLAGS) $(MFLAGS_SSE3) $(SOURCES) $(LFLAGS) -DLIN64
@ -31,6 +43,7 @@ powder-debug: $(SOURCES)
$(PYCOMMAND)
$(COMPILER) -DINTERNAL -o$@ $(CFLAGS) $(OFLAGS) $(MFLAGS_SSE3) $(SOURCES) $(LFLAGS) -DLIN64 $(FLAGS_DBUG)
mv $@ build
powder-sse3: $(SOURCES)
$(PYCOMMAND)
$(COMPILER) -m32 -o$@ $(CFLAGS) $(OFLAGS) $(MFLAGS_SSE3) $(SOURCES) $(LFLAGS) -DLIN32
@ -46,6 +59,7 @@ powder-sse: $(SOURCES)
$(COMPILER) -m32 -o$@ $(CFLAGS) $(OFLAGS) $(MFLAGS_SSE) $(SOURCES) $(LFLAGS) -DLIN32
strip $@
mv $@ build
powder-64-sse3-opengl: $(SOURCES)
$(PYCOMMAND)
$(COMPILER) -m64 -o$@ $(CFLAGS) $(OFLAGS) $(MFLAGS_SSE3) $(SOURCES) $(LFLAGS) -DLIN64 -lGL -lGLU -DOpenGL
@ -67,7 +81,6 @@ powder-icc: $(SOURCES)
powder-res.o: powder-res.rc powder.ico
i586-mingw32msvc-windres powder-res.rc powder-res.o
powder-sse3.exe: $(SOURCES) powder-res.o
$(PYCOMMAND)
i586-mingw32msvc-gcc -o$@ $(CFLAGS) $(OFLAGS) $(MFLAGS_SSE3) $(SOURCES) powder-res.o -lmingw32 -llibregex -lws2_32 -lSDLmain $(LFLAGS) -mwindows -DWIN32
@ -86,6 +99,7 @@ powder-sse.exe: $(SOURCES) powder-res.o
strip $@
chmod 0644 $@
mv $@ build
powder-x: $(SOURCES)
$(PYCOMMAND) --64bit
gcc -o $@ $(CFLAGS) $(OFLAGS) $(LFLAGS_X) $(MFLAGS) $(SOURCES) -DMACOSX -DPIX32BGRA -arch x86_64 -framework Cocoa -framework SDL -framework Python

View File

@ -10,7 +10,7 @@
#define SAVE_VERSION 47
#define MINOR_VERSION 3
#define IDENT_VERSION "G" //Change this if you're not Simon! It should be a single letter.
#define BETA
//#define BETA
#define SERVER "powdertoy.co.uk"
@ -26,8 +26,13 @@
#define TIMEOUT 100
#define HTTP_TIMEOUT 10
#ifdef RENDERER
#define MENUSIZE 0
#define BARSIZE 0
#else
#define MENUSIZE 40
#define BARSIZE 17
#endif
#define XRES 612
#define YRES 384
#define NPART XRES*YRES
@ -137,6 +142,7 @@ struct stamp
};
typedef struct stamp stamp;
int frameidx;
int MSIGN;
int CGOL;
int ISGOL;

View File

@ -153,7 +153,8 @@ static const char *it_msg =
"'P' will take a screenshot and save it into the current directory.\n"
"\n"
"\bgCopyright (c) 2008-11 Stanislaw K Skowronek (\brhttp://powder.unaligned.org\bg, \bbirc.unaligned.org #wtf\bg)\n"
"\bgCopyright (c) 2010-11 Simon Robertshaw, Skresanov Savely, cracker64, Bryan Hoyle, Nathan Cousins, jacksonmj, Lieuwe Mosch\n"
"\bgCopyright (c) 2010-11 Simon Robertshaw, Skresanov Savely, cracker64, Bryan Hoyle, Nathan Cousins, jacksonmj,\n"
" Lieuwe Mosch\n"
"\n"
"\bgTo use online features such as saving, you need to register at: \brhttp://powdertoy.co.uk/Register.html"
;
@ -178,6 +179,7 @@ int death = 0, framerender = 0;
int amd = 1;
int FPSB = 0;
int MSIGN =-1;
int frameidx = 0;
//int CGOL = 0;
//int GSPEED = 1;//causes my .exe to crash..
int sound_enable = 0;
@ -2551,6 +2553,72 @@ int process_command_old(pixel *vid_buf,char *console,char *console_error) {
return 1;
}
#ifdef RENDERER
int main(int argc, char *argv[])
{
pixel *vid_buf=calloc((XRES+BARSIZE)*(YRES+MENUSIZE), PIXELSIZE);
int load_size, i=0, j=0;
void *load_data = file_load(argv[1], &load_size);
unsigned char c[3];
FILE *f;
cmode = CM_FIRE;
sys_pause = 1;
parts = calloc(sizeof(particle), NPART);
for (i=0; i<NPART-1; i++)
parts[i].life = i+1;
parts[NPART-1].life = -1;
pfree = 0;
fire_bg=calloc(XRES*YRES, PIXELSIZE);
memset(fire_r, 0, sizeof(fire_r));
memset(fire_g, 0, sizeof(fire_g));
memset(fire_b, 0, sizeof(fire_b));
memset(fire_bg, 0, XRES*YRES*PIXELSIZE);
prepare_alpha();
if(load_data && load_size){
int parsestate = 0;
//parsestate = parse_save(load_data, load_size, 1, 0, 0);
parsestate = parse_save(load_data, load_size, 1, 0, 0, bmap, fvx, fvy, signs, parts, pmap);
for(i=0; i<30; i++){
update_particles(vid_buf);
draw_parts(vid_buf);
render_fire(vid_buf);
memset(vid_buf, 0, (XRES+BARSIZE)*YRES*PIXELSIZE);
}
render_signs(vid_buf);
if(parsestate>0){
//return 0;
info_box(vid_buf, "Save file invalid or from newer version");
}
f=fopen(argv[2],"wb");
fprintf(f,"P6\n%d %d\n255\n",XRES,YRES);
for (j=0; j<YRES; j++)
{
for (i=0; i<XRES; i++)
{
c[0] = PIXR(vid_buf[i]);
c[1] = PIXG(vid_buf[i]);
c[2] = PIXB(vid_buf[i]);
fwrite(c,3,1,f);
}
vid_buf+=XRES+BARSIZE;
}
fclose(f);
return 1;
}
return 0;
}
#else
int main(int argc, char *argv[])
{
int hud_enable = 1;
@ -2776,6 +2844,8 @@ int main(int argc, char *argv[])
while (!sdl_poll()) //the main loop
{
frameidx++;
frameidx %= 30;
if (!sys_pause||framerender) //only update air if not paused
{
update_air();
@ -2808,6 +2878,12 @@ int main(int argc, char *argv[])
if (bsy<0)
bsy = 0;
memcpy(mmapx_o, mmapx, sizeof(mmapx));
memcpy(mmapy_o, mmapy, sizeof(mmapy));
memset(mmapx, 0, sizeof(mmapx));
memset(mmapy, 0, sizeof(mmapy));
update_particles(vid_buf); //update everything
draw_parts(vid_buf); //draw particles
@ -4356,4 +4432,5 @@ int main(int argc, char *argv[])
Py_Finalize();//cleanup any python stuff.
#endif
return 0;
}
}
#endif