Dialog box for changing simulation options, gravity toggle needs implementing
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7b82eae82e
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28d9328959
@ -119,6 +119,7 @@ int GRAV_G2;
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int GRAV_B2;
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extern int legacy_enable;
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extern int ngrav_enable; //Newtonian gravity
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extern int sound_enable;
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extern int kiosk_enable;
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@ -241,6 +241,8 @@ int report_ui(pixel *vid_buf, char *save_id);
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char *console_ui(pixel *vid_buf, char error[255],char console_more);
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void decorations_ui(pixel *vid_buf,pixel *decorations,int *bsx,int *bsy);
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void simulation_ui(pixel *vid_buf);
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void decorations_ui(pixel *vid_buf, pixel *decorations, int *bsx, int *bsy);
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#endif
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@ -591,16 +591,16 @@ void draw_svf_ui(pixel *vid_buf)// all the buttons at the bottom
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drawrect(vid_buf, XRES-16+BARSIZE/*494*/, YRES+(MENUSIZE-16), 14, 14, 255, 255, 255, 255);
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}
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//the heat sim button
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if (!legacy_enable)
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//The simulation options button, used to be the heat sim button
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/*if (!legacy_enable)
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{
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fillrect(vid_buf, XRES-160+BARSIZE/*493*/, YRES+(MENUSIZE-17), 16, 16, 255, 255, 255, 255);
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drawtext(vid_buf, XRES-154+BARSIZE/*481*/, YRES+(MENUSIZE-13), "\xBE", 255, 0, 0, 255);
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drawtext(vid_buf, XRES-154+BARSIZE/*481*/, YRES+(MENUSIZE-13), "\xBD", 0, 0, 0, 255);
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fillrect(vid_buf, XRES-160+BARSIZE, YRES+(MENUSIZE-17), 16, 16, 255, 255, 255, 255);
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drawtext(vid_buf, XRES-154+BARSIZE, YRES+(MENUSIZE-13), "\xBE", 255, 0, 0, 255);
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drawtext(vid_buf, XRES-154+BARSIZE, YRES+(MENUSIZE-13), "\xBD", 0, 0, 0, 255);
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}
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else
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else*/
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{
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drawtext(vid_buf, XRES-154+BARSIZE/*481*/, YRES+(MENUSIZE-13), "\xBD", 255, 255, 255, 255);
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drawtext(vid_buf, XRES-154+BARSIZE/*481*/, YRES+(MENUSIZE-13), "\xBD", 255, 255, 255, 255); //TODO: More suitable icon
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drawrect(vid_buf, XRES-159+BARSIZE/*494*/, YRES+(MENUSIZE-16), 14, 14, 255, 255, 255, 255);
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}
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@ -4501,3 +4501,79 @@ void decorations_ui(pixel *vid_buf,pixel *decorations,int *bsx,int *bsy)
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}
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free(old_buf);
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}
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void simulation_ui(pixel * vid_buf)
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{
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int xsize = 300;
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int ysize = 100;
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int x0=(XRES-xsize)/2,y0=(YRES-MENUSIZE-ysize)/2,b=1,bq,mx,my;
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ui_checkbox cb;
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ui_checkbox cb2;
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cb.x = x0+xsize-16;
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cb.y = y0+23;
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cb.focus = 0;
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cb.checked = !legacy_enable;
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cb2.x = x0+xsize-16;
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cb2.y = y0+51;
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cb2.focus = 0;
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cb2.checked = ngrav_enable;
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while (!sdl_poll())
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{
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b = SDL_GetMouseState(&mx, &my);
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if (!b)
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break;
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}
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while (!sdl_poll())
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{
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bq = b;
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b = SDL_GetMouseState(&mx, &my);
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mx /= sdl_scale;
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my /= sdl_scale;
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clearrect(vid_buf, x0-2, y0-2, xsize+4, ysize+4);
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drawrect(vid_buf, x0, y0, xsize, ysize, 192, 192, 192, 255);
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drawtext(vid_buf, x0+8, y0+8, "Simulation options", 255, 216, 32, 255);
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drawtext(vid_buf, x0+8, y0+26, "Heat simulation", 255, 255, 255, 255);
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drawtext(vid_buf, x0+12+textwidth("Heat simulation"), y0+26, "Introduced in version 34.", 255, 255, 255, 180);
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drawtext(vid_buf, x0+12, y0+40, "Older saves may behave oddly with this enabled.", 255, 255, 255, 180);
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drawtext(vid_buf, x0+8, y0+54, "Newtonian gravity", 255, 255, 255, 255);
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drawtext(vid_buf, x0+12+textwidth("Newtonian gravity"), y0+54, "Introduced in version 48.", 255, 255, 255, 180);
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drawtext(vid_buf, x0+12, y0+68, "May also cause slow performance on older computers", 255, 255, 255, 180);
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//TODO: Options for Air and Normal gravity
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//Maybe save/load defaults too.
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drawtext(vid_buf, x0+5, y0+ysize-11, "OK", 255, 255, 255, 255);
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drawrect(vid_buf, x0, y0+ysize-16, xsize, 16, 192, 192, 192, 255);
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ui_checkbox_draw(vid_buf, &cb);
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ui_checkbox_draw(vid_buf, &cb2);
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sdl_blit(0, 0, (XRES+BARSIZE), YRES+MENUSIZE, vid_buf, (XRES+BARSIZE));
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ui_checkbox_process(mx, my, b, bq, &cb);
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ui_checkbox_process(mx, my, b, bq, &cb2);
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if (b && !bq && mx>=x0 && mx<x0+xsize && my>=y0+ysize-16 && my<=y0+ysize)
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break;
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if (sdl_key==SDLK_RETURN)
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break;
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if (sdl_key==SDLK_ESCAPE)
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break;
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}
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legacy_enable = !cb.checked;
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ngrav_enable = cb2.checked;
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while (!sdl_poll())
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{
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b = SDL_GetMouseState(&mx, &my);
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if (!b)
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break;
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}
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}
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@ -170,7 +170,8 @@ float mheat = 0.0f;
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int do_open = 0;
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int sys_pause = 0;
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int sys_shortcuts = 1;
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int legacy_enable = 0; //Used to disable new features such as heat, will be set by commandline or save.
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int legacy_enable = 0; //Used to disable new features such as heat, will be set by save.
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int ngrav_enable = 1; //Newtonian gravity, will be set by save TODO: Make this actually do something
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int death = 0, framerender = 0;
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int amd = 1;
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int FPSB = 0;
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@ -2545,7 +2546,8 @@ int main(int argc, char *argv[])
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tag_list_ui(vid_buf);
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if (x>=(XRES+BARSIZE-(510-351)) && x<(XRES+BARSIZE-(510-366)) && !bq)
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{
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legacy_enable = !legacy_enable;
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//legacy_enable = !legacy_enable;
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simulation_ui(vid_buf);
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}
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if (x>=(XRES+BARSIZE-(510-367)) && x<=(XRES+BARSIZE-(510-383)) && !bq)
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{
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